Martyr of Sands

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Coldsnap Common

Combos Browse all

Martyr of Sands

Creature — Human Cleric

(1), Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.

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Martyr of Sands Discussion

AkaAkuma on EDH Licia, Tribute for the Tribune

5 days ago

I agree Bou! Still i have to see how well Licia sustains our life. But Favor of the Mighty does not counter Licia's selfpumping ability? I've done quite some more brainstorming and came to the conclusion that Licia actually does not fit the tribal ideas so much, that is Edgar's game. To add to this I miss green haha. but still I want to make it work!

So even though Edgar would profit more from these, Anointed Procession, Coat of Arms and Shared Animosity would help our vampires. "Mynea frian, dark apostle", a card from the upcoming Ixalan expansion also helps with creating tokens. (I forgot about Kalitas! Thanks Chiri)

While not fitting the theme Martyr of Sands, Rhox Faithmender and as mentioned above Serra Ascendant would help throwing Licia out asap. I also might add a Paraselene.

To support Licia's pumping Sunbond, Rings of Brighthearth and Illusionist's Bracers would be good additions.

TheDuggernaught on White/blue life gain deck

1 week ago

To answer your last question, no. This would not do well in a tournament. There are currently only two life gain decks in the current modern meta -- and both of them are fairly similar to the point I would just say they are both variations of the same deck. Soul Sisters is a deck that abuses Soul Warden, Soul's Attendant, and Auriok Champion to amass a ton of life and very quickly make a large Ajani's Pridemate and Serra Ascendant. These decks will also often utilize Archangel of Thune to make all your sisters into massive threats. Martyr Proc aims to do the same thing -- it just does so much more explosively with cards like Martyr of Sands and Squadron Hawk. Both decks aim to gain life as a buffer and then use that buffer to fuel cards like Serra Ascendant and Ajani's Pridemate. There are also other decks that aim to gain infinite life through combos such as Kitchen Finks + Melira, Sylvok Outcast + Viscera Seer, but that feels like a different direction than you want to go.

If you are primarily worried about your opponent's creatures, spot removal is typically more effective and mana efficient than counter magic. Therefore, I might suggest cutting blue and adding either black or green. You can substitute the counter magic for things like Path to Exile, Condemn, Journey to Nowhere, Banishing Light, Fiend Hunter, Inquisition of Kozilek, Thoughtseize, Duress, and Blackmail. You could also stay mono-white for the consistent mana base and or being able to use more colorless utility lands.

So my next question would be -- what direction do you want the deck to go? How do you want it to play? Do you want to keep you walls and try to play around that and just being a defensive deck that will eventually find an "oops I win" card? Do you like the Soul Sisters or Martyr Proc ideas? Do you want to try and mix and match a little? I can try to offer direct suggestions, but I just want to make sure I know the direction you want to go in. It is your deck afterall, and I want to make sure it is fun for you to play!

Kjartan on <$50 Table Mill + Infinite* Lifegain/Card Draw

1 week ago

Also Soul's Attendant is slightly better than Soul Warden but I think you should just play both, honestly. (Martyr of Sands is mostly meant to combo with Serra Ascendant and is bad in a multi colored deck with artifacts.)

Also, also, don't run 4 Well of Lost Dreams, they are not in multiples, and slow functioning 4 mana cards filling you hand is not too great.

Also, also, also, these "Gain-life-but-nothing-else" cards. Elixir of Immortality, Rest for the Weary. I believe you can do better. Blessed Alliance For example. I know you see Elixir as this panic bottom, but you could play a hundred games, and that probably won't get relevant once (Especially if you play Presence of Gond were you need less pieces to win.)

:)

Mandalorian on Mono white horse/angel

2 weeks ago

I think if Crested Sunmare belongs anywhere in Modern it could be in a Soul Sisters deck.

Soul Warden

Soul's Attendant

Ajani's Pridemate

Path to Exile best white removal spell

Martyr of Sands

Archangel of Thune

IRNMN on White Lifegain

4 weeks ago

Nice deck! Have you considered adding Martyr of Sands? It's old school but likely still one of the best life gain options available for mono white life gain decks

zoefzoef83 on Proclamation of False Hope

1 month ago

I would take 4 Martyr of Sands out and put 4 Soul Warden or Soul's Attendant or Suture Priest to the deck

Chopwood on Lifegain

1 month ago

Looks like a fun deck! Do you mainly play casual with your friends? This deck I quite slow for modern, but if it's kitchen magic then it's probably no problem. Still I would replace most (or all) of your high mana spells, since there are many more efficient wincons and life gain options. I understand if you don't want to remove Felidar Sovereign, since it's the basis of the deck, but I have some suggestions for the others. But you should remember that it can be killed very easily by an opponent with some basic removal in the deck. Aside from the guardian, life gain in itself is not a wincon, therefore you should add creatures that pose a big threat on their own!

In general, if you have a card with CMC (converted mana cost) 5 or more it really need to be powerful to be worth it. Also, with this curve you REALLY need more lands, at the very least 26 or 27. If you cut some of the more costly spells you can reduce this to 24 lands. But I would strongly recommend you to cut most of the spells with CMC more than 4 and add a lot of CMC 1 and 2 spells. Also, Eternal Dragon and Karmic Guide are not modern legal, if you only play with your friends then it's not that important, but it's good to know.

Some card you might find useful:

----Lands----

Nykthos, Shrine to Nyx - Can really ramp this deck, making it easier to cast the high mana spells. No more than 2x.

Kabira Crossroads - Comes in tapped but gives you 2 life. 2-4x.

Seraph Sanctuary - Gain life when an angel enters the battlefield. 2-4x depending of how much colored mana you need and on how many angels you have.

Emeria, The Sky Ruin - If you're going to have a lot of plains in play this can be an interesting card, it's not too good though. Perhaps it's better to have 2x Windbrisk Heights.

More lands in general!

----Expensive ($) Creatures----

Gisela, the Broken Blade - Nice card, even without the meld mechanic. Only down side is that is dies to bolt. Have max 3x. It's a bit expensive.

Baneslayer Angel - One of the best angels, just as Gisela it's a bit expensive, but this one can really dominate the battlefield! 3-4x.

Archangel of Thune - The best one can have angel in a life gain deck. However, it's REALLY expensive.

Kitchen Finks - Again, expensive, but solid life gain and a wonderful creature at that!

Serra Ascendant - One more an expensive card, but this is really what you need in a deck like this.

Rhox Faithmender - Not sure it's interesting, but can boost you at the end. No more than 2x.

----Budget Creatures----

Martyr of Sands - Can give you a lot of life, only remember that lands are colorless cards (that includes Plains!).

Soldier of the Pantheon - A nice little critter, if you play against a multicolored deck this guy can give you a lot of life.

Knight of Meadowgrain - A nice 2 drop.

Knight of the White Orchid - No life gain here, but it can save you when you're mana screwed!

Ajani's Pridemate - Doesn't give you life, but it grows when you get life. It's good. 2-4x.

Ranger of Eos - Let's you find 2 Martyr of Sands, 2-4x.

Soul Warden - Good whn you have a lot of cheap creatures.

Soul's Attendant - Same as above.

Divinity of Pride - It's really big turn 5 if you've played your cards right, 2-3x.

----Non-creature spells----

Sunspring Expedition - Very nice life gain, a solid 1-drop that gives you 8 life at instant speed three turns later. 4x.

Rest for the Weary - Nice life gain spell, 4x.

Path to Exile - When it comes to removal this spell is one of the very best in magic. It's a bit expensive to buy, but really "Worth it". 3-4x, no more 4 CMC removal!. Budget alternatives are Condemn and Journey to Nowhere. Oblivion Ring is nice since it can target artifacts, enchantments and planeswalkers as well as creatures!

Congregate - Good if you add more low CMC creatures in the deck. Also good against decks with a lots of creatures.

Celestial Mantle - Boosts a creature (Makes a 1 drop a wincon) and doubles you life! 1-2x.

Elixir of Immortality- Can be something for the deck. 0-4x, depending on what you have to cut in it's stead. It's nice recurring life gain.

Chalice of Life - Interesting card, can really hit you opponent hard if you manage to flip it early.

Invincible Hymn - Use in combination with Elixir of Immortality, and gain 50+ life! Max 1x!

Ajani Goldmane - Planeswalker who's a cat as well as gives you life, can it get any better?

Day of Judgment - Replace all your sweepers with this, it's the best sweeper you can get without paying a lot of money. However, if you really manage to lower your mana curve Dusk / Dawn, which you already have might actually be better. No more than 2-4x in the deck of the one you choose, depending on how many creatures of what CMC you have.

Defy Death - If you want to return a creature from your graveyard you might want to use this spell.


Obviously it's impossible for you to include all the cards I've suggested, but I hope it gives you some alternatives you can think about. Look at the cards, think it over and make a budget, never spend more than necessary or more than you can afford (the last part I still need to learn!). I would really recommend you to lower the mana curve, aim for average CMC 3 for max 3.5, but the lower you manage to lower it the better! Modern is a fast format.

Yes, I am procrastinating. If you have any questions, feel free to ask!

DoctorFlippant on A Knightly glory

1 month ago

I have been running a mono white knight deck for a good 6-8 years. and it was me first ever actually good deck. here are my suggestions. first off put in Knight of the Holy Nimbus it is and incredible 2 drop that not only has a cool ability (flanking it also has free regeneration. second add in Kinsbaile Cavalier and Hero of Bladehold they really set the game in your favor.also replace your honor of the pure with things like Armored Ascension and Spirit Mantle the main purpose of those is to get your creatures around there blockers and to start hitten their face more often.then also add a card calledCathars' Crusade it synergies es nicely with Hero of Bladehold really makes a huge punch when you deal 6 more dmg to the opponent when they were not expecting it. also something that helps you survive much longer and simply win games more is a card called Martyr of Sands then add a few one of cards that will help but you dont need a lot of them to do so. Pariah synergises well with your Knight Exemplar.Lifelink you know for life. Ethereal Haze this is a good card for when your opponent has like unshockable stuff or even infect so you can use this and get your board state up while they waste their spells. Nykthos, Shrine to Nyx is a god land in here and lets you drop your game enders sooner. Odric, Master Tactician is a good one of that also synergieses really well with Hero of Bladehold and allows you to make practically everything that turn unshockable.so to sum up-2 lands Nykthos, Shrine to Nyx-4 Student of Warfare+4 Knight of the Holy Nimbus-2Mirran Crusader-4 Honor of the Pure-5 2 drops pick the ones that you like though i would suggest Knight of the Holy Nimbus and half in half Knight of Meadowgrain and Knight of the White Orchid +4 Hero of Bladehold+4 Spirit Mantle+4 Ethereal Haze+3 Martyr of Sands+1 Pariah+1 Lifelink+2 Armored Ascension+1 Odric, Master Tactician+2 Cathars' Crusade

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