|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CMT)||Common|
|Commander 2014 (C14)||Common|
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Common|
|Planar Chaos (PLC)||Common|
Combos Browse all
Creature — Elf Shaman
Whenever another creature enters the battlefield, you gain 1 life.
Price & Acquistion Set Price Alerts
|Have (11)||ironax , raymaverick97 , BlueMageBrandon , pokemate0 , frederiklw , TheDuggernaught , sonnet666 , richardmv , Reliva , pskinn01 , Sparky41|
|Want (4)||Turtlelover73 , Portwood , richardmv , TheDuggernaught|
Essence Warden Discussion
2 weeks ago
Oracle of Mul Daya comes to mind for land fixing and playing your easy to play elves.
I don't know if it is expensive or not but Rofellos, Llanowar Emissary is a good choice if it is a cheap card.
Other considerations Essence Warden Wellwisher Rhys the Redeemed Coat of Arms instead of collected company. You can get rid of some of the x2 elves and max out your much better elves. You have too many creatures and not enough support for them.
3 weeks ago
I would improve the instant and sorcery department... when I run blue I usually run bare minimum of 3 to 4 counter spells (at least have Counterspell Arcane Denial and Dream Fracture, white has the good ole Swords to Plowshares and Path to Exile that are STAPLES in any white deck; there's also Settle the Wreckage which can be a good combat trick, and green Krosan Grip and Heroic Intervention.
I would take out majority of the voltron aspects out since you say it is a lifegain deck...
1 month ago
I do love me a good token deck (I have a 5-colour that's essentially RGW but splashing UB for the commander (Sliver Queen). Here are some suggestions I have:
Champion of Lambholt - Makes creatures unblockable and gets bigger as you play more creatures.
Hornet Queen - One of the best flying defenses for GW, especially once you start populating.
Odric, Master Tactician - Makes your creatures essentially unblockable when they attack since you choose how the defenders block when you attack with him.
Ant Queen - A great mana sink if you're stuck with too much mana.
Worldspine Wurm - A bit on the expensive side mana-wise, but generates big tokens when it dies. Also it goes back into your deck so you can use it again.
Giant Adephage - If you're willing to be more aggressive, defintely consider this. A big 7/7 trample that makes a token of itself whenever it deals combat damage can become a problem very quickly.
Verdant Force - Makes tokens very turn (including your opponents' turns).
Doubling Season - A better version of Primal Vigor. I would a straight swap here because Primal Vigor affects your opponents too, while Doubling Season only affects you. Also it causes your planeswalkers to enter with double the loyalty counters, meaning you can ult some of them the turn they come in.
Fanatical Devotion - Lets you sacrifice your tokens to save your more important creatures.
True Conviction - A bit expensive mana-wise, but the double strike and lifelink is super useful.
Zendikar Resurgent - Doubles your mana and lets you draw cards when you play a creature spell.
Sterling Grove - If you want to protect your enchantments then use this. Also lets you tutor an enchantment to the top of your deck by sacrificing it.
Ashnod's Altar - Sacrifice a creature for two mana. Always good.
Mosswort Bridge - A hideaway land that you can easily trigger due to the number of creatures you'll have out.
Deploy to the Front - Get tokens equal to the number of creatures already on the battlefield.
White Sun's Zenith - Makes tokens and then shuffles back into your deck. Instant speed tokens are always handy to have.
Arachnogenesis - Stops combat damage and creates tokens. Situational but useful.
Hope these suggestions help!
1 month ago
Hey, you asked for my help. This is a very nice budget Elf deck, good job. To make $120 budget be prepared to cut quite a few cards.
To hit a $120 price point consider cutting:
- 2x Eladamri, Lord of Leaves
- 3x Dwynen, Gilt-Leaf Daen
- 1x Elvish Champion
- 2x Elvish Harbinger
- 4x Dash Hopes
- 2x Krosan Grip
- 1x Abrupt Decay
Eladamri makes Elves unable to interact with Heritage Druid or Ezuri's regenerate. The combo of Heritage and Nettle Sentinel is one of the strongest Elf combos. Dwynen is the least good Elf lord because she can't interact with Collected Company replace her with more Imperious Perfect. Champion is fine, but cutting him cuts $7. You can replace him with one more Imperious Perfect.
Harbringer is also fine, but pretty slow cutting her cuts $5. Consider cutting Hopes replacing it with 4x Duress or 4x Mesmeric Fiend this will cut $4. The double black casting cost of Hopes is going to be very hard to cast because Elves are only making green mana not black. Only 4x sources of black mana is not enough to consistently cast Hopes when you need it in the early to mid game.
Duress is a better card than Fiend, but Fiend can interact with Company or take a creature either one is disrupting your opponent most importantly taking a potential board wipe. Consider cutting Grip for 2x Reclamation Sage cutting $3. Sage is an Elf and can interact with Company. Cutting 1x Decay from the sideboard cuts $4.
A good Elf core out of these can be:
- 4x Archduid: best lord
- 4x Heritage: best one drop mana dork
- 4x Nettle: combo enabler
- 4x Llanowar: one drop mana dork
- 4x Elite: enables explosive turns with Heritage
- 4x Shaman: win condition
Adding to this core are the supporting Elves:
- 3x Mystic
- 3x Perfect
- 3x Visionary
- 1x Ezuri
Other changes to consider:
- Adding 4x Llanowar Wastes
- Adding 1x Essence Warden
- Adding 1x Duskwatch Recruiter Flip
- Adding 1x Phyrexian Revoker
Consider adding 4x Llanowar Wastes in place of 4x Forest? Wastes is a budget Golgari dual land that ETB untapped 4x more black sources will help. Essence Warden, Duskwatch Recruiter Flip and Phyrexian Revoker could replace Nature's Claim, Seal of Primordium and 1x cut Decay in the sideboard. These creatures can interact with Company and all do something that you want in some matchups. Warden is an Elf and can gain a lot of life. Duskwatch can be a good draw engine finding Elves with all the green mana they can create. Revoker can deny the use of a Planeswalker or any other activated ability of a card.
After considering my suggestions:
- 4x Archduid
- 4x Heritage
- 4x Nettle
- 4x Llanowar
- 4x Elite
- 4x Shaman
- 3x Mystic
- 3x Perfect
- 3x Visionary
- 1x Ezuri
- 3x Company
- 2x Harmonize
- 11x Forest
- 4x Hollow
- 4x Wastes
- 2x Quarter
- 4x Duress or Fiend
- 2x Within
- 2x Decay
- 2x Price
- 2x Sage
- 1x Warden
- 1x Duskwatch
- 1x Revoker
Good luck with your deck.
1 month ago
impact tremors is very legit in my book.
1 month ago
Given how many tokens you produce, I wonder if it's worthwhile to include Essence Warden, Soul Warden, and Soul's Attendant along with, say, a Serra Ascendant and an Aetherflux Reservoir to close the game against at least 1 opponent.
Mycoloth might also be fun here, as might Doubling Season and Parallel Lives. High Ground is a good way to get extra value out of tokens that chump block, Reconnaissance can help you keep tokens you would otherwise lose in attacks, and Intangible Virtue + Serra's Blessing and maybe a Mark of Asylum might help you preserve a lot of blockers.
Have fun brewing!
1 month ago
I would definitely add Phyrexian Processor, it is great in this deck!
You won't want to be casting your commander a bunch of times over, so some protection like Lightning Greaves would be good. (It will also let you use the populate the turn you play her).
Fresh Meat seems pretty good if someone clears your board, because since the tokens technically entered the graveyard before being exiled, you can rebuild.
The new card Polyraptor seems crazy in this deck, because the tokens have the copy ability as well.
Two words: Storm Herd. If you play this card, especially with you commander out, you pretty much win.
Devout Invocation lets you gain a LOT of life and get some creatures that can survive a hit.
Hour of Reckoning can be a board clear if someone gets out of control or just a finisher to attack without blockers.
Emmara Tandris is ok, but the mana cost is just too high to be an effective card.
Single creature buffs are generally ineffective in a go wide deck, so Unflinching Courage is not very good here.
Fated Intervention costs to much for what it does.
Healer of the Pride and Essence Warden don't do much but gain life, which generally isn't too good because they don't advance your board at all. You will have quite a lot of life from you commander if you do it right, so the additional lifegain doesn't do too much.
Brimaz, King of Oreskos is a good card, but his token generation is not very effective.
2 months ago
Here's an initial potential cutlist of cards I don't think synergize well with your goal, or have direct better upgrades: Elgaud Shieldmate Essence Warden Phantom Nantuko Phytohydra Fade into Antiquity Mouth / Feed Revoke Existence Lifecrafter's Gift Frozen AEther Primal Rage Lightmine Field Azorius Keyrune Obelisk of Bant Selesnya Keyrune. There are some others I'm not sure on but those will have to be chosen on based on what direction you choose to go with this.