Essence Warden

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Common
Commander 2014 (C14) Common
Duel Decks: Ajani vs. Nicol Bolas (DDH) Common
Planar Chaos (PLC) Common

Combos Browse all

Essence Warden

Creature — Elf Shaman

Whenever another creature enters the battlefield, you gain 1 life.

Price & Acquistion Set Price Alerts

CMT

C14

DDH

Ebay

Essence Warden Discussion

dracoarmy on Ellie's Elves

1 day ago

For some budget updates, id add; Reclamation Sage for removal $0.25 each, Dwynen, Gilt-Leaf Daen for life gain and stat boosts $0.60 each, Essence Warden for life gain $0.77 each, Lys Alana Huntmaster for token spamming $0.20 each

more costly updatesEzuri, Renegade Leader for regen and possible game winning $5.00,

sskorakz6651 on G/W ramp/counters

3 weeks ago

Cis4Courtney13 Might I suggest the following as possible choices to achieve both your lifegain and your counters strategy: Lone Rider  Flip, Voracious Wurm, Ajani's Pridemate, Soul Warden,Essence Warden, if you want to go more control Authority of the Consuls, Blessed Alliance, and for your sideboard Leyline of Sanctity and Rest in Peace

darleen on Flying Nuns -- Soul Sisters

1 month ago

RustBeltGames, if you wanted to make this deck more budget minded, you could drop the Fetch Lands, the Gavony Townships and the Temple Gardens and just run all basics. Or use Ghost Quarter for deck thinning instead of the fetches. With respect to the creatures, I was running Ajani's Pridemate before Metallic Mimic. I added the Mimic for more Human/counters synergy, but the Pridemate was also great. That leaves Auriok Champion as the last expensive piece. I suppose you could leave out the Auriok Champions but that would cause less life gain over the course of a game. If you still wanted to splash green (using Temple Garden or some other G/W dual lands) you could replace Auriok with Essence Warden. Splashing green for mainboard creatures would also open up the sideboard to other various options.

ClockworkSwordfish on Elves

1 month ago

Rhys the Exiled isn't really worth it unless you can regenerate him. You might want to throw in a handful of Llanowar Wastes, Gilt-Leaf Palace or Woodland Cemetery so you at least have the option to! I probably wouldn't run a full set of him, either - you don't want to see three of him in your opening hand, do ya?

Also, I'm curious why you aren't running Nissa's Chosen! It's not a gamebreaker, but it's definitely the better of Nissa's +1 abilities - getting a 2/3 is much more impressive than the usual token you'd get from a planeswalker, especially since he'll likely be bigger from one of your twelve lords. Not only that, but they're good for sacrificing to Rhys since they can just be tutored out again.

Bramblewood Paragon might also come in handy (you're a little short on 2-drops) since she's a pseudo-lord and pairs well with Joraga Warcaller. Luminescent Rain isn't bad, but you'll probably get more life (and use) out of Wellwisher or Essence Warden instead.

Hope it helps make your deck a little nastier!

Sweech on Salt Sisters (Now with 80% more sodium)

1 month ago

I really like the look and idea behind this deck and am interested in trying it out for myself.

My initial thoughts are this:

Yahenni, Undying Partisan combos quite well with all the opponents dying tokens to make a hasty, beefy, indestructible possible wincon. The sac outlet also plays quite well with Blood Artist.

Have you thought about cutting out the Soul Sisters elements of this deck and considered going for a full out damage idea instead? Opting for a full 4 of Blood Artist (which I consider to be one of the most powerful creatures) and Blood Seeker (or something else). Would also go with my earlier Yahenni suggestion to get more aggressive.

I would also consider cutting blue. Swan Song is decent, but replaceable and the biggest reason to play blue is Hunted Phantasm which is the strongest of the "hunted" cards - as it can rumble for unblockable damage and 5 1/1 tokens combos with the rest of the deck nicely. That said I'd consider opting for Hunted Horror or Hunted Troll (if you went green instead of blue). The Hunted Horror only makes 2 3/3s which is the weakest token production, but a 7/7 trampler could be better for just simply racing your opponent for damage which is what I think this deck has the better potential to actually do. Making this deck more closely resemble RDWs with Hunted Horror acting almost as a Ball Lightning type creature.

I know I'm advocating cutting blue to make the deck run smoother, but as someone already suggested Commune with the Gods would go really well in this deck as your best cards happen to be creatures and enchantments that all combo with one another. If blue was kept instead of green Forbidden Alchemy essentially would do the same job. If either of these were used Return to the Ranks could be an option as it fits the CMC especially if you were using Hunted Horrors. Or even run both Hunteds.

Conversely you could also consider cutting white strangely enough. I already think cutting the Soul sisters is a good idea as they aren't quite as good in a deck not dedicated to life gain. Ghostly Prison is also cuttable/replaceable and I don't think 4 are necessary anyway. That said I really like what Suture Priest does in this deck and she alone somewhat makes me want to keep white. Essence Warden could be used as well if you still desire the effect but want to go more B/G.

Other cards I thought of:Bile Blight, Zulaport Cutthroat, Collective Brutality, Zealous Persecution, Virulent Plague, Bloodcrazed Paladin (similar to Yaheni), Ruin Raider, Toshiro Umezawa - Not for this deck, but one with more instants especially Mercy Killing and Forbidden Alchemycould be interesting.

Sorry for the long comment, but I really like the deck and the idea and think there's a lot of ways you could go with it - hence all my suggestions! Especially adding Yahenni, Undying Partisan who I think would do a lot in a deck like this.

Happy brewing! :)

filthyc4sual on mono green starting deck

1 month ago

MORE ELVES!!!

This actually is my advice though. You have a VERY high curve, so you should probably play 4x Llanowar Elves, Elvish Mystic and Fyndhorn Elves along with the ramp you already have. I would cut Thornweald Archer, Essence Warden and Nylea's Disciple. I agree with _raeofsunlight on most of those, ESPECIALLY on Karametra's Acolyte. I would also add Prey Upon.

_raeofsunlight on mono green starting deck

1 month ago

A ton of your cards are not standard legal, so you might want to change your decks format. Also, you might want to think about creating a common theme for your deck. Right now you have tons of options, lifegain, ramp, midrange, etc. But throwing them all together makes it a little difficult to create a deck that works well. Stick to one or two themes. After that you should try to gather multiple copies of the cards you think fit best. Having multiple copies helps with consistency in your deck.

I would recommend replacing your Wood Elves with a few Llanowar Elves and your Jaddi Lifestrider with an Essence Warden. She's not as cheap as you may want, but she's wonderful for creature heavy decks like this. I would also try to find a better replacement for Walker of the Grove

Other good cards for decks like this are:

Soul of the Harvest, Thragtusk, Sylvan Caryatid, Dungrove Elder, Champion of Lambholt, Primeval Bounty, Rampant Growth, Forgotten Ancient Silvos, Rogue Elemental, Predator Ooze, and Rampaging Baloths, Sakura-Tribe Elder, Vinelasher Kudzu, Reclamation Sage, Scute Mob,Lifecrafter's Bestiary, Karametra's Acolyte (Once again, not always the cheapest, but you can pick and choose)

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