|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Common|
|Commander 2014 (C14)||Common|
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Common|
|Planar Chaos (PLC)||Common|
Combos Browse all
Creature — Elf Shaman
Whenever another creature enters the battlefield, you gain 1 life.
Essence Warden Discussion
3 weeks ago
Hey, why do you feel you need to play all low mana cards? More low mana cards than anything else is good deck building, but with Trostani you can take real advantage of some high mana creatures.
Armada Wurm for instance can gain you 10 life and puts a 5/5 Wurm token with trample on the battlefield to populate. It's 10 trampling power on the battlefield for six mana. Opponents need an answer for this. It's really the only budget big creature you need because of it's great interaction with Trostani.
Wayfaring Temple grows as you play more creatures and if he connects for combat damage to a player then you populate. Advent of the Wurm is instant 5/5 Wurm with trample good with populate. Trostani Discordant is an anthem for your other creatures and she creates two 2/2 Solider tokens with lifelink to populate. If any of your opponents steal your creatures, gain control of them, then she gives you back control of your creatures.
When casting a lot of low mana creatures then Beast Whisperer is good repeatable draw. Lifecrafter's Bestiary is other repeatable draw when you cast creatures and scry 1 at upkeep is very helpful. Dawn of Hope is repeatable draw when you gain life for the cost of mana. With Trosanti on the battlefield adding an extra two mana to creatures who ETB lets you draw a card. If life gain is what you're after Soul Warden , Essence Warden , Soul's Attendant are great because they care about any creature that ETB including all your opponents creatures. These cards are good with Dawn of Hope for draw.
If combat with weenie creatures is what you want to do then consider Dauntless Escort , Selfless Spirit , Dauntless Bodyguard and Unbreakable Formation ? These cards can protect your creatures from most board wipes and combat. Rancor is good with little creatures and trample for Phyrexian Processor tokens. Spirit Loop is a upgrade for Lifelink. These auras are nice because when the creature enchanted with one of them dies/exiled or an opponent destroys the aura then the aura goes back to your hand.
Swords to Plowshares , Selesnya Charm , Evolution Charm , Dawn Charm are low mana instants that are good in Commander. Charms give you options and when you can realistically only cast a card once then options are excellent.
1 month ago
If your whole goal is to beat 8 Whack, a four of Essence Warden in the side board. As far as how MTG usually works, aggro beats control, mid range beats aggro, control beats mid range. There aren't a whole lot of budget mid range decks so if you want to beat 8 whack build mono red burn and main 2 Dragons Claw. Hope this helps P.S. 8 Whack for life.
1 month ago
I would ditch your Heritage Druid s for three more Elvish Archdruid s, that should make your ramp a lot more consistent. Also, consider switching out one of your Sylvan Messenger s for a fourth Essence Warden . If you're not able to get Emrakul as fast as you'd like in a given game, the life gain could be a big help.
2 months ago
spiral_te thanks for comments/suggestions!
I agree for point 1-7.
The original reason I put in Expedition Map is that I based the deck around the 6 flash-enablers. Theres no way to tutor for Vedalken Orrery and Leyline of Anticipation , and only Momir to tutor for Teferi, Mage of Zhalfir and Yeva, Nature's Herald . So the Map is my efficient way to tutor out Alchemist's Refuge and Winding Canyons . I would shift over to a Ulvenwald Hydra for this purpose but I do not have one.
I agree for the cuts to Kiora's follower, but not for Gyre engineer. Both were meant to be manadorks and I was guessing I need to ramp fast to be able to cast things on multiple turns. Genesis hydra was just thematic of the 'cheating creatures out'.
For Prowling Serpopard/Gaea's Herald, it's not really needed in my playgroup, since I'm the one that usually plays counterspells most of the time.
I'm looking to slot in Kederekt Leviathan for a 'cyclonic rift' effect that can be used twice due to unearth. But my considerations are that I'll need to build up my board again, so this would probably be used more when I'm behind. So i've opted to put in Profaner of the Dead and Scourge of Fleets as my AOE boardclear instead. What are your thoughts on adding the Leviathan?
Still need to cut 5 more :(
2 months ago
This is a cool deck. All the cards are keepable, but these are the cuts I would make. Tried to cut something from each category rather than eliminate one.
- Siege Behemoth - Slower than your other evasion granters, 7 mana, and practically only works once.
- Essence Warden - A little life can help with the long game in some cases, but it doesn't synergize with anything else in your deck and is a low impact cut.
- Mirror Image - the most limited of the clone effects.
- Expedition Map - You have good targets, but no GREAT targets which lessens its value (cavern of souls type nonsense).
- Ambush Viper - I love me a green doom blade, but is more narrow than coatl.
- Loaming Shaman - might save you from decking yourself if labman dies, but...eh. A resolved surge will win you the game if nobody wipes anyway
- Void Grafter - 3 CMC and not reusable makes this the cut
At this point, it's a matter of personal taste what to keep because the remainder are all very good. I would try cutting Kiora's Follower , Genesis Hydra , and Gyre Engineer and seeing how the deck functioned.
Suggestions: - Tidespout Tyrant becomes a value engine/backup wincon - Prowling Serpopard or his ancestor Gaea's Herald for reasons - Veilstone Amulet turns all your spells into Mizzium Meddlers. - Cream of the Crop or other topdeck manipulation lets you set up your Rashmi triggers nicely. - Brutalizer Exarch is a bit heavy manawise but has two nice modes - Sages of the Anima easily puts you into crazytown
2 months ago
I decided that by now it's best to just modify my deck by gettin cards like Fog , Druid's Deliverance , Essence Warden and Thunderstaff that can extend my lifespan in game. I also plan to add 2 more copies of Triumph of the Hordes and to consider that as my main win condition so i can also slow down my opponent by giving -1/-1 counters on his creatures.
2 months ago
Priest of Titania Wood Elves Farhaven Elf Elvish Archdruid Masked Admirers Grave Sifter Soul of the Harvest Thunderfoot Baloth Overwhelming Stampede Grim Flowering Collective Unconscious Praetor's Counsel Sylvan Offering Beastmaster Ascension Marwyn, the Nurturer Dwynen, Gilt-Leaf Daen Arbor Elf Joraga Treespeaker Growing Rites of Itlimoc Flip Lifecrafter's Bestiary Fyndhorn Elves Yeva, Nature's Herald Copperhorn Scout Sylvan Ranger Regal Force Cultivator of Blades Skyshroud Poacher Steel Leaf Champion Boreal Druid Rhonas's Monument
2 months ago
Eyy! Der opprettet fyren Roon-lista si! Her har du en shit ton med danke forslag! B-)
Essence Warden occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%