|Commander / EDH||Legal|
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|Duel Decks: Ajani vs. Nicol Bolas||Common|
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Creature — Elf Shaman
Whenever another creature enters the battlefield, you gain 1 life.
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Essence Warden Discussion
3 days ago
A buddy of mine once ran a similar deck, but he used Genesis Chamber and Saltskitter/Squadron Hawk to flood the board with tokens, and pump his life total. But, he also used green for Sigil Captain and Essence Warden; in mono-white your Archangel does the same job.
Anyway, so if you think this is a good idea, take out Wall of Reverence for saltskitters, and Honor of the Pure for Genesis Chamber.
4 days ago
thank you Mardu_Charizard your advise helps a lot. I took most of your advise, the cards you mentioned were cards i either haven't heard of or didn't think of using. For now i decided to keep Might of the Masses because i like its finishing potential in its deck and it fits the low cost aspect of the deck. I also decided to keep Essence Warden just because its another 1 mana elf with a good ability for survival if my deck doesn't flow the right way in the beginning.
Also, you do think CoCo is necessary in this deck? i just don't like how it wouldn't come into play until turn 3 or 4
5 days ago
The following are cards you should cut:Nissa Revane: this card is very bad, and it is only remotely playable alongside Nissa's Chosen. Life gain is pretty shitty in every matchup except storm and burn, and this card being four mana is just not worth it most of the time.Essence Warden: see the argument against nissa.Prism Ring:see above.Heedless One: big creatures aren't great in elves, which is typically a go wide strategy which would only be hampered by the addition of an expensive fattie that dies to removal. One of modern elves' biggest strengths is resilience to spot removal due to its swarm of little dudes, and this card goes against that completely.Might of the Masses: The above argument applies to this too, and might opens you up to too many 2 for 1s.Temple of Malady: Temples are far too slow for a deck trying to deploy dorks on turn 1. The scry is also usually not great since you get to see so much of your deck with Collected Company and Elvish Visionary. I would consider 4 Gilt-Leaf Palace or Overgrown Tomb instead as they are faster and more consistent.
I would consider playing 2 of either Chord of Calling or Eldritch Evolution as they would be very good while you are comboing off. Speaking of comboing off, your deck doesn't seem to be able to do so due to the lack of Heritage Druid, and to a lesser extent Nettle Sentinel. This 2 card combo( or just Druid alone) can allow you to power out your entire hand in a turn easily to just take over the game. I would not be opposed to 1-2 Ezuri, Renegade Leader either, as he can regenerate archdruids or pump your team.I'm not saying your deck is bad, I'm just saying elves in modern has so much explosive potential and I feel you aren't abusing it as much as you could be.
2 weeks ago
2 weeks ago
My Google-Fu has failed me so I apologize if this question has been asked here before but I've been unable to find any answers. What I'm looking for is matched pairs of art.
Anyone else have any other examples?
2 weeks ago
nice werewolf deck.
how about dropping Essence Warden? do you utilize the life gain somehow? also, it requires kind of a lot setup (even if you have lots of token generators) to be effective.
4 weeks ago
the only think I would suggest is dropping Essence Warden. I feel like most of the time if you go infinite, you've already won and there probably isn't need for infinite life.