|Commander / EDH||Legal|
Printings View all
|Duel Decks: Elspeth vs Kiora (DDO)||Rare|
|Magic 2013 (M13)||Rare|
|2010 Core Set (M10)||Rare|
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Captain of the Watch
Creature — Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.
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Captain of the Watch Discussion
2 weeks ago
Very Nice, and thank you. For now I'm avoiding +1/+1 counters but they would be easy enough to throw in later if I feel like they would significantly improve the way it plays. Catapult Master and Odric, Lunarch Marshal are both great cards and I'll have to find space for them. I am looking into more token generators, but Captain of the Watch is a little high costing for a one time, but that's another thing I'll have to feel out a little.
2 weeks ago
I love the concept. I think you have a great decklist right here! I'll give some advice, but I honestly don't think you need it. The deck looks like it plays out very well. Maybe some creature stuff you could throw into the maybeboard?
Cathars' Crusade for making all your little guys big. Catapult Master to exile all the things. Odric, Lunarch Marshal to take advantage of all the amazing equipment abilities and share the love. Odric, Master Tactician for full command of combat. Cenn's Tactician, Ainok Bond-Kin, and Abzan Falconer to spread out abilities (if you notice an abundance of +1/+1 counters). Captain of the Watch because more tokens and beef.
Honestly, your deck looks amazing and I'm going to try and rebuild my own to look similar.
3 weeks ago
Wake the Reflections is bad, given that your only tokens are 1/1s and it's not repeatable. Drop all three of your Sorceries for 3x Disenchant, which is so much better (instant speed). Artifact and Enchantment recurring are never seen, so the instant speed is almost strictly better.
Put in 4x Honor of the Pure
Let's try it like that for now.
1 month ago
Tips on your White Soldiers deck Topan Freeblade is hella good take out War Falcon, go down to 18 plains or less your curve is pretty low if you go down to 18 and take out the Falcons you can add 4 Freeblades.
What happened to Captain of the Watch
Dusk / Dawn 3, more removal and lets you get all your weenies back
Stony Silence 2, good against artifacts and Affinity
Soul Warden 3, life gain and a lot of it since you can spam creatures
Swords to Plowshares 3, good against midrange or aggro, its another path to exile basically
1 month ago
One of my experiences with Token decks like this is that Skullclamp tends to be much harder to use once you've buffed up your tokens. Bring those soldiers to a flat 3/3 with Dictate of Heliod or even lesser buffs like Captain of the Watch and you're no longer getting the card draw you need.
1 month ago
You might want to fit in some more mana rocks/dorks to better support the paradox engine (and brago with the rocks). Derevi is very good with some of the bigger mana rocks that don't untap, such as Basalt Monolith, Mana Vault, and Grim Monolith. In addition, Fellwar Stone, Talisman of Progress, and Talisman of Unity are some great 2-mana rocks. Noble Hierarch and Birds of Paradise are some strong mana dorks. Some other strong mana dorks include Somberwald Sage and Shaman of Forgotten Ways.
Some creatures that generate tokens on etb might be nice to synergize with Derevi and the flicker theme. Avenger of Zendikar is one of the best, and Geist-Honored Monk, Captain of the Watch, and Hornet Queen are some other strong options. There are some other good options that also have other nice effects. Knight-Captain of Eos can fog for a turn by sacrificing one of his tokens, while Whirler Rogue can make a creature unblockable by tapping down his spawn.
Your tap/untap shenanigan package is on the weaker side at the moment, but there are some nice options for you to consider. Nullmage Shepherd lets you tap your stuff to blow up artifacts/enchantments while synergizing nicely with tokens, and Adarkar Valkyrie protects your stuff and steal your opponent's. Reconnaissance is a great inclusion in any Derevi deck for giving your team pseudo-vigilance, but can also let you use an attacking creature's tap ability infinitely as long as its free. You can use this to generate infinite mana in the combat step with a mana dork, draw your deck with Arcanis, or activate Adarkar Valkyrie on every creature before wiping the board.
2 months ago
I think you have too many populate/double token effects and too few token generators.
If you can upgrade fog to Constant Mists.
You also should add some more artifact and enchantment removal. White and Green have a ton of ways to deal with artifacts and enchantments.
Other weird token generator effects to consider Blade of Selves and Herald of the Host. When you double the tokens with rhys, the newly created tokens don't get exiled at the end of turn/combat. they remain on the board.
Hope this helps.
2 months ago
Hey, I have a had a soldier deck in modern for awhile. I love tribal decks and soldier was the first one I built. I have a deck that is like yours but also much different at the same time. While your deck probably works I always had a problem with high cmc cards that I had in it Ex: Elspeth, Sun's Champion, Captain of the Watch. See I could get the big creatures out usually but sometimes they were just dead draws. The dead draws kept happening too much so I decided to go for a more streamlined build. Therefore I went for a more swarm and make my own creatures big way, kind of. My deck can win with just a few creatures or it can swarm. Check it out if you want, Mono White Soldiers. Overall though, I dig your deck, hopefully you can get it to work with consistency where I couldn't.