Banefire

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Rare
Modern Masters 2015 Edition (MM2) Rare
Duel Decks: Speed vs. Cunning (DDN) Rare
Duels of the Planeswalkers (DPA) Rare
Conflux (CON) Rare

Combos Browse all

Banefire

Sorcery

Banefire deals X damage to target creature, player or planeswalker.

If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.

Banefire Discussion

multimedia on Mono Red Dragons1

6 hours ago

Hey, great start really well made deck :)

Cards to consider adding:

Gamble and Chaos Warp are fantastic cards because their effects are outside red's color pie. Their staples for red because they're unique and powerful. Chandra, Torch of Defiance is amazing being either ramp, draw or removal. Tectonic Reformation and Endless Atlas can be sources of repeatable draw.

Feldon of the Third Path can be repeatable reanimation with haste of Dragons which is a helpful effect to have since Dragons are going to die. He'll make a token copy of a Dragon which doesn't trigger Lathliss, but that's fine because the tokens trigger any ETB abilities or attack triggers the creature has. Feldon is good to take some advantage of Avaricious Dragon and Dragon Mage . He's also very good with Solemn Simulacrum to create a mini land ramp and draw engine for red.


Cards to consider cutting:

DonaldFuck on Tap-Down Control

1 day ago

I was thinking about a deck like that using verity circle as a draw engine, along with Time of Ice . Now I thought, why not adding Goblin Rabblemaster and the likes to attack while their creatures are tapped? We could also play a little prison style adding Chalice of the Void . We want our deck to be good generally, because most decks don't run creatures. Yes we can create for them but we need counterspells. Specifically tempo counterspells. So Remand and Condescend must be a playset to the deck. I also thought about Simian Spirit Guide to have turn one chalice but that is an other story. As for tappers expect time of ice I would run about 2 Sleep but no more. You can add 2 more in the SB. If everything goes wrong add 1 panic button in the form of Banefire

13_Aces on Gay Electric Prince

3 days ago

rarepopo, I agree that an extra win-con is good, but I feel like Banefire is way more versatile & just generally better than Fight with Fire

Life_autonomous on A Song of Ice, Fire, and Uglies

4 days ago

K1ngMars thanks for the input! Banefire is there as a backup for Comet Storm . I aim to hit it off of Thousand-Year Storm . Like cast some small spells, then turnabout, float all of your mama three times, and drop the gross x spell 4 or more times. It works as a backup strategy, but I am not opposed to cutting it! Glad my build gave you a few ideas! I really like yours as well.

K1ngMars on A Song of Ice, Fire, and Uglies

4 days ago

Oh, finally somebody who built a dekc around the OG Jhoira! Nice.

Now, onto the observations:

  • Banefire seems a bit out of place. Generally, do you get to use it to effectively kill somebody? I'd cut it.

  • Thousand-Year Storm , as stated before, seems not so useful, since you don't win by storming off.

  • Frost Titan is an underperforming card, both given its mana cost and/or time investment (in turns) for suspending it.

If I were you, I'd try to maximize the number of cards that interact with time counters, looking at ya Shivan Sand-Mage . Maybe even with tutors, like Mystical Tutor .

Given this, I'd admit your deck gave me some new ideas for my Jhoira deck, which I've been running for more than 2 years now. So I thank you. In hope that mine gives some help to you, here's the link. Beware, the description is a bit out of date, but I'm sure you'll understand the list even without it.


Drag from the Future

Commander / EDH K1ngMars

SCORE: 1 | 349 VIEWS | IN 1 FOLDER


Life_autonomous on A Song of Ice, Fire, and Uglies

4 days ago

Hear hear! I ran a few games with it last night and ran into mana problems, so I will have to adjust that accordingly. Madcookie Combustible Gearhulk is a great addition. I will try running that and Darksteel Colossus . Thanks for the advice! Hi_diddly_ho_neighbor Reality Shift and Mana Geyser deserve a try. Using Reiterate on the latter can be good fuel for an Xtra thicc Banefire or Comet Storm , which were actually the targets for Thousand-Year Storm . I've gotten the combo off successfully a few times and I can usually stall and pull off a lethal "x" in the late game. I think Mana Geyser has the potential to get that giant x spell off more consistently, so I will definitely try it out! Thank you all for the advice and suggestions. I am really enjoying building and playing this deck

foxboy1000 on Synergies with Unbound Flourishing in Modern

6 days ago

Fluecki , Banefire is not a permanent spell, therefore it’s X value does not get doubled. It does however get copied. So X=5 copied once is 10 damage.

cris4863 on Unmoored ego

1 week ago

Wondering if you only get one guess if you haven't seen a deck before but not Sure what the got exactly.....let's say a burn deck but not sure if they have Banefire or Electrodominance

Or a counter deck but not sure if they have Cancel or Negate . I mean never know with decks

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Banefire occurrence in decks from the last year

Standard:

All decks: 0.35%

Red: 1.59%

Rakdos: 1.0%

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.02%

Red: 0.16%