Banefire deals X damage to target creature, player or planeswalker.
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
|Have (3)||Smokingclays , GeminiSpartanX , metalmagic|
Printings View all
|Core Set 2019 (M19)||Rare|
|Modern Masters 2015 Edition (MM2)||Rare|
|Duel Decks: Speed vs. Cunning (DDN)||Rare|
|Duels of the Planeswalkers (DPA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Banefire occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
All decks: 0.04%
All decks: 0.35%
2 days ago
2 weeks ago
I enjoy brewing weird decks in Modern, so I'll share some of the things that have caught my attention
Also a big fan of Unbound Flourishing for brews. I've been experimenting with Magus of the Candelabra and Hydroid Krasis in a UG shell, as well as Magus + Banefire + Underworld Breach + all the red loot effects like Thrill of Possibility in a RG variant.
4 weeks ago
Some cards you might find cool for the deck
1 month ago
DO YOU WANT MANA?
MAYBE BREAK THINGS AND HIT PEOPLE?
DO YOU JUST WANT... MORE?
2 months ago
2 months ago
K Return would be the premium sweeper of that variety, though, but O Stone is just impossible to beat.
2 months ago
CommanderCraft 22 hydras sound good. with rosheen I find you can really go tall. Try and find ways to double power. double strike and xenegos are really good but you can more or less fall on top of people with a 20/20 hydra without much effort. I would definitely try and run more spells like Banefire or Jaya's Immolating Inferno since you can really catch people off guard with it.
3 months ago
Hey again Kain, I saw your message regarding this deck on your Arjun deck page. These are the cuts I would make:
. Since it only hits a single target, even copying this won’t put you anywhere near eliminating even 1 opponent unless you have a ton of mana.
Mizzix of the Izmagnus
could make things like Banefire a little more impactful. Otherwise it is just an overpriced removal spell.
. Like Banefire, this requires too much mana to be good.
Fanning the Flames
. Same as above.
. The problem with this guy is that he is much more situational than he seems. Only 1/3 of the deck is instants/sorceries, so he will whiff most of the time. Even when he does trigger, you might not want to play the copy (due to mana limitations, bad timing, you’d rather play something else from your hand, etc.) It’s just not worth a card slot for something so low-impact.
Elsha of the Infinite
. Good if built around as a commander, in any other deck Elsha is just glorified card draw. She’s situational similar to Kefnet. For 5 mana you could play
Rush of Knowledge
which is copiable, easier to cast, and will give you access to more cards than Elsha would.
. Triple red in the mana cost can be tricky to pull off in 3 colors. And for what? A worse
that will likely get killed before you can use it a second time? Jaya requires too much building-around to shine.
. Keeping two blue mana open when you’re in 3 colors can be rough. You might end up slowing yourself down.
might be a better choice.
Winds of Abandon
. You don’t need this when you already have mass burn spells to wipe out creatures. Besides, if an opponent is running a token deck you’d actually be helping them out with this.
Swords to Plowshares
. You have plenty of ways to burn creatures. Why waste a card slot on single-target creature removal?
Echo of Eons
. Helps opponents.
Scour All Possibilities
. Requires tons of mana just to draw a few cards.
. Great if you’re consistently finding Urborg. Otherwise this card spooks a couple opponents at best and does nothing at worst.
. While this is a strong card, copying it does nothing for you. These kinds of tutors also put you at negative card advantage. I think there are better/more thematically fitting things you could use instead.
. You have plenty of mass burn. You don’t need this.