Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Legacy (ULG) Common

Combos Browse all



Return target creature card with converted mana cost 3 or less from your graveyard to play.

Cycling (2) ((2), Discard this card: Draw a card.)

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Unearth Discussion

AlwaysSleepy on The EDH Doomsday Primer

4 weeks ago


Paradox Engine is a playable card in certain archetypes but in storm or DD it falls more into the "win-more" camp than something beneficial. The power of the card is undeniable, but in storm or DD the power is already there and you don't have to slam a 5 CMC card to get you there.

One of the things which may be making it hard is piling without LED. LED really does make a lot of a difference in piling and is what turns on so many of the really strong piles. Outside of LED, options become thin as your best piles become Predict, Unearth, and Street Wraith based.

Casting Doomsday then passing is not ideal. That being said, I've done it before. Generally into some heavy stax lockdown which wasn't going anywhere fast. So rather than get into the pile and risk failing, I just passed and played a pile with protection next turn.

This probably should not be on the list of lines you look for first. It's not a safe line since you give opponents a turn to stop you. That being said, and if I'm really honest, it's Doomsday, and mostly, wonky things happen. The majority of my pods these past few weeks have been really weird DD lines, and I did DD pass once or twice. The more I play DD, the more I learn there are no real hard and fast rules, just guidelines and concepts which you use to get you there. I end up breaking my own rules enough to say that really the only thing which remains constant is casting LabMan and somehow counting to 6.

If it works and it's stupid, it's not stupid, haha.

AlwaysSleepy on The EDH Doomsday Primer

4 weeks ago


For LED-less piles, using Unearth and Predict will get the job done pretty well. Try exploring those cards in a pile! Here is something:

  1. Predict
  2. Laboratory Maniac
  3. Gush
  4. Unearth
  5. Gitaxian Probe

This pile works with predicting LabMan or predicting incorrectly.

Kess, Dissident Mage is a fine DD commander. She lets you do some things which may not be possible otherwise, but she's not required. Her Yawgmoth's-like ability is pretty great.

xSKINCOLLECTORx on Kess Doomsday Storm

1 month ago

You have Exhume in the maybeboard, it's my understanding that Unearth is the way to go if you do go that route

PrinceofPauper on Persistant Mortician

1 month ago

Very cool idea! Seems like a consistent midrange aggro deck that just so happens to have a very doable infinite combo tacked on.

Also, love that it's super budget-friendly.

Two things:

  1. Have you considered Unearth? It feels perfect for this deck
  2. It's spelled "Persistent."

447xpro on T2 Pauper Black Exalted Regenerate

1 month ago

More thoughts:

Also Bojuka Bogs for graveyard hate, Barren Moors for long game where you don't need gas.

You're in black and not playing Duress...?

I'd play Unearths instead of Gravepurge

In this kind of voltron-ish build Gaze of Pain could be good...??

The curve is really high. Take out Essence Drain - it's way to much mana for too little of an effect. Same for Liliana's Shade and Bloodhunter Bat

Typhoid Rats in the sideboard for creature based matchups

Vault Skirge ??

multimedia on Competitive Kess Storm

1 month ago

Consider Street Wraith? Wraith makes is much harder for an opponent to disrupt the Doomsday combo because you can cycle it at instant speed for no mana thus draw in response to removal of Labman. An opponent has to have a spell that can counter an activated ability, such as Stifle to stop the cycling of Wraith.

Unearth, Predict and Gush would also give you more potential piles to use with Doomsday. Unearth is particularly important because you can discard Labman to Frantic or Predict and then reanimate him for one mana. Unearth also has cycling which like Wraith is harder to disrupt.

Naksu on Knights Orzhov

1 month ago

Actually Entomb+Unearth is a good combo for him.

Tyrant-Thanatos on Neat interaction!

2 months ago

My favorite interactions are usually simple stuff. Things like Abyssal Gatekeeper + Innocent Blood, or Unearthing a Fleshbag Marauder.

I'm also fond of interactions between opponent's cards with my own. Nothing quite satisfies like casting a Dissension in the Ranks on a pair of deathtouchers. Or a situation like, I'm swinging with a 3/3 first strike and a 2/2, they get blocked by say, a 4/4 and a 3/3 respectively, Dissension kills off the 3/3 and leaves the 4/4 low enough for first strike to finish it. I just love cards like that in general.

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