Haazda Marshal

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Haazda Marshal

Creature — Human Soldier

Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

king-saproling on The Newspaper

1 year ago

You might like these: Rasaad yn Bashir, Ghoulcaller Gisa, Lena, Selfless Champion, Pawn of Ulamog, Sifter of Skulls, Sling-Gang Lieutenant, Teysa, Orzhov Scion, Skullclamp, Endrek Sahr, Master Breeder, Woe Strider, Abhorrent Overlord, Rakshasa Gravecaller, Priest of Forgotten Gods, Tormod, the Desecrator, Adeline, Resplendent Cathar, Haazda Marshal

Personally I would cut these: Corrupt, Asphyxiate, Go-Shintai of Hidden Cruelty, Go-Shintai of Shared Purpose, Honden of Cleansing Fire, Honden of Night's Reach, Sanctum of Stone Fangs, Bogbrew Witch, Bubbling Cauldron, Festering Newt, Bloodsworn Squire, Blood Host, Staff of the Death Magus, Dead Weight, Mind Rot, Proclamation of Rebirth.

There are some other cards I would add and cut. Let me know if you're interested. Good luck!

Macaronigrill5150 on Musashi's Mosh Pit [Primer]

2 years ago

Crow-Umbra, I appreciate the feedback a lot, it has definitely given me a new perspective on my cards, and even which cards would be best to use, and suggest. for example Haazda Marshal

. Haazda Marshal forcing yourself to attack with three creatures for one token is very risky and not quite worth it.

. and especially with Cavalcade of Calamity, Impact Tremors does not have nearly as much risk as Cavalcade of Calamity has. Because you deal damage just by creating tokens, instead of attacking and then possibly losing all your tokens.

Crow_Umbra on Musashi's Mosh Pit [Primer]

2 years ago

Hey Macaronigrill5150, thank you for the suggestions! I'm glad you've found this deck primer to be helpful.

I like your suggestions and think they could be fun in Isshin builds, but don't think they all quite fit my personal preferences for inclusion. I thin Cavalcade and Restoration of Eiganjo have potential. Since you are newer to MtG, I'll walk you through my thoughts on each suggestion a bit:

  • Haazda Marshal - I got excited when I saw a 1 Drop that can create tokens on attack. It lacks the Battalion keyword like Frontline Medic, but triggers in a very similar fashion. While Haazda Marshal has the potential to create a couple tokens per combat with Isshin, it has the hoop to jump through of needing to attack with at least two other creatures to make a token(s) in the first place. I don't think Haazda Marshal is bad, but I personally don't like the extra hoop to jump through. I like my effects to be as immediate as possible, or needing minimal setup to pop.

  • Chainflail Centipede - I think this would work a bit better in an Isshin build that is more equipment/Voltron focused. A +4/+0 buff with Isshin on board is nothing to scoff at, but I think that token strategies function better with anthems that affect the entire board vs 1 creature.

  • Cavalcade of Calamity - This is a cool one, and one I've considered for my deck given all the creature tokens it can produce. I think I opted to not include it (yet), and instead included Impact Tremors. I've seen Impact Tremors pull plenty of weight in my playgroup, and have both beat my friends with it and died to its effect. In a similar line of thought for excluding Chainflail Centipede, I chose to exclude (for now) Calvalcade because not many creatures in the 99 have power 1 or less, and about 5-6 produce tokens. Impact Tremors is a bit more low-risk than Calvalcade, because the damage hits the whole table just for the creature entering the battlefield. In the right decks Impact Tremors is an infinite combo piece. I like the potential for Calvalcade, but I opted for Impact Tremors due to seeing the potential its capable of firsthand.

  • The Restoration of Eiganjo  Flip - I honestly kind of forgot about this card during spoiler season. When it comes to Saga effects, I try to think of the timing, and how does that timing feel in best or worst case scenarios based on ramp. Most ideally, this gets played on turn 2 (Turn 1 Plains + Sol Ring) and ramps a bit, Isshin turn 3, then this transforms on turn 4 to swing away with Isshin. I think if this gets played on Turn 4, it would still be okay since it gives some mid game gas with upside to maybe recur a small creature, enchantment, or mana rock that was destroyed earlier. I do like that the flipside can make tokens when it blocks as well. I'll definitely keep tabs on this one!

Macaronigrill5150 on Musashi's Mosh Pit [Primer]

2 years ago

I'm working on a similar deck, same commander and some similar cards, I took some inspiration from you.

And I thought I would share some things I found, first is Haazda Marshal to help create more tokens.

Chainflail Centipede is really simple, it is just something to buff your attacking creature.

Cavalcade of Calamity I think this is a really nice addition, because of all the tokens you will be creating. for every 1/1 token that attacks, it will deal damage to the player or planeswalker, and of course with Isshin, Two Heavens as One it will double it

And finally The Restoration of Eiganjo  Flip this is another token creating creature.

Hope some of these suggestions are useful. I am rather new to magic the gathering deck building and wish to improve by giving and receiving suggestions and tips.

Epicurus on My Shield is my sword

2 years ago

I like the deck, but you're missing a lot of my favorite token deck cards. Here's a list worth perusing. It's a long list, and I wouldn't expect that you could find room for all of them. Just something to give you some ideas to think about.

Also, if you already have any of these on your list and I didn't notice, I apologize.

The only other thing I might mention would be Monologue Tax, which would be useful the way that you have your list set up.

Cheers!

DarkKnightCuron on White Soldier Deck for Commander, …

3 years ago

Good Afternoon, Hope everyone is doing well.

I've amassed the following cards for specifically a soldier-themed deck, but I'm having trouble narrowing down the list for an appropriate deck, so I'd like to request advice and assistance. The general idea was to summon a bunch of soldier tokens, buff them, defeat opponents, but I keep stumbling into cards that would be 'cool' or 'awesome' with the theme. Here are the cards I am looking at:

Legendary Cards (Potential Commanders) Akroma, Vision of Ixidor (Synergy with Odric) Baird, Steward of Argive (Good delay) Brimaz, King of Oreskos (Cheap commander that produces soldiers) Darien, King of Kjeldor (decent way of making soldiers, expensive) Keleth, Sunmane Familiar (only for partner) Lena, Selfless Champion Mikaeus, the Lunarch Nahiri, the Lithomancer Odric, Lunarch Marshal Odric, Master Tactician Prava of the Steel Legion Thalia, Heretic Cathar Trynn, Champion of Freedom

Normal Cards Abzan Falconer (synergy with Mikaeus) Adaptive Automaton (buffs soldiers) Ainok Bond-Kin (synergy with Mikaeus) Ancestral Blade (2 for a 2/2 creature seems good, especially if I can re-assign it to Auriok Steelshaper) Angel's Feather (Life gain) Angel's Grace (emergency + synergy with Darien)(Isochron Scepter) Anointed Procession (Double tokens, yes) Anointer Priest (life gain for tokens, seems good) Auriok Steelshaper (seems like good synergy with the equipment in the deck, if they're included. Otherwise, might toss this out) Aven Brigadier (Might toss this) Aysen Crusader (P/T based on soldiers? Yes please) Ballyrush Banneret (cheaper soldier spells) Basri Ket (Synergy with Abzan Falconer and Ainok Bond-Kin)(Produces Soldier Tokens) Benalish Commander (Roundabout way of producing soldiers) Bounty Agent (Neat way of dealing with certain cards) Call the Coppercoats (Produces soldiers) Captain of the Watch (Produces soldiers, buffs soldiers) Captain's Call (Produces soldiers) Catapult Master (Neat way of exiling enemy creatures) Cenn's Enlistment (produces soldiers, retrace) Commanding Presence (roundabout way of producing soldiers) Conclave Phalanx (can easily be a free creature + free life gain) Congregate (good life gain) Conqueror's Pledge (produces soldiers) Coordinated Barrage (meshes with soldiers well. Isochron Scepter) Crusader of Odric (can get really tough and powerful, might be worth cutting though) Daru Stinger (Could be really potent) Daru Warchief (cheaper spells, buffs soldiers, seems good) Dawn of Hope (good synergy with life gains, produces soldiers with lifelink) Daysquad Marshal (produces 1 soldier token, only really good with other buffs/cost reductions) Decree of Justice (mostly just to cycle it) Deploy to the Front (Great way of expanding ranks of soldiers) Devout Invocation (This is basically a win condition) Door of Destinies (buffs soldiers) Elspeth Tirel (makes soldiers, gain life, emergency nuke) Elspeth, Knight-Errant (makes soldiers, indestructable emblem) Elspeth, Sun's Champion (produces soldiers, cool emblem) Elspeth, Sun's Nemesis (makes soldiers or gain life, neat concept) Enlistment Officer (Good way of thinning the deck) Entrapment Maneuver (produces soldiers while protecting yourself, smidge situational) Erase (cheap removal. Isochron Scepter) Evangel of Heliod (produces soldiers, potential for lots of soldiers) Even the Odds (Nice way of getting emergency troops) Fairgrounds Warden (cool removal) Field Marshal (buffs soldiers) Fiend Binder (cool removal) Finale of Glory (basically a win condition) First Response (Nice way of benefitting from small attackers, I think) Garrison Cat (produces 1 soldier token, effectively replacing itself, might be worth cutting) Gideon, Ally of Zendikar (only really here for the emblem and possibly getting buffed on attacks) Gift of Estates (Land is always a problem for me, good deck thinning) Glorious Anthem (buff) God-Favored General (produces soldiers, albeit a bit expensive) Haazda Marshal (neat soldier producer, makes lifelink soldiers) Hero of Bladehold (battlecry + soldier producer, great with Haazda Marshal) Holy Day (defensive spell, Isochron Scepter) Honor of the Pure (buff) Hunted Witness (replaces itself with a soldier, cheap, might cut though) Intangible Virtue (buffs tokens) Intrepid Hero (Great removal, lots of great memories, nostalgic for me, etc) Isochron Scepter (Keep using certain Instants as needed) Join the Ranks (a bit expensive but makes soldiers) Journey to Nowhere (removal) Keeper of the Accord (really cool card, definitely helps with soldiers and lands) Knight-Captain of Eos (basically a holy day by sacrificing a soldier, seems really good) Land Tax (Land is always a problem) Launch the Fleet (produces soldiers, great with Odric, Haazda Marshal, Hero of Bladehold, Brimaz, etc) Leyline of the Meek (Neat little buff) Lieutenants of the Guard (neat mechanic, might cut) Loxodon Partisan (battlecry, might cut) Loyal Sentry (neat concept, cheap) Makeshift Battalion (diet battlecry) Marble Diamond (might be good) Marshal's Anthem (neat card, might be beneficial in a pinch) Martial Coup (great removal + producing soldiers) Mentor of the Meek (card draw from soldiers) Militia Bugler (decent deck-thinning, might cut since its only top four) Militia's Pride (produces soldiers, lots of good synergy) Mobilization (decent buff, built-in soldier producer, tad expensive) Mother of Runes (utility, might cut) Murder Investigation (neat little way of producing soldiers, depends) Ninth Bridge Patrol (neat way of benefitting from tokens getting destroyed) Nomads' Assembly (huge potential) Oath of Lieges (Land is always a problem) Oathsworn Giant (expensive, but decent buff) Oblivion Ring (Removal) Omen of the Sun (produces soldiers, little life gain, scry later, flash, generally good) Palace Guard (cool card) Paragon of New Dawns (buffs soldiers) Path to Exile (Removal) Patrol Signaler (roundabout way of producing soldiers, might cut) Pay No Heed (cheap defense, Isochron Scepter) Pearl Medallion (cheaper spells is always better) Pennon Blade (make something huge, kinda expensive though, might cut) Phantom General (buffs tokens) Precinct Captain (cheap, produces soldiers for attacking, decent synergy) Preeminent Captain (free cast, depending upon circumstances, decent synergy) Proper Burial (decent life gain) Raise the Alarm (cheap soldiers, Isochron Scepter) Ranger of Eos (only useful if I have a lot of cheap creatures) Reborn Hero (neat concept, can bring it back) Rebuff the Wicked (neat counter) Recruit the Worthy (cheap soldiers, Isochron Scepter) Recruiter of the Guard (decent search) Remember the Fallen (might cut, decent card) Resurrection (decent way of bringing back an expensive creature) Return to the Ranks (potentially free method of bringing cards back) Reverent Hoplite (potentially lots of soldiers) Rhox Pikemaster (Decent buff) Righteous Cause (Decent buff, tad expensive) Riot Control (neat life gain, defense) Rootborn Defenses (defense, makes a soldier, neat) Safe Passage (defense) Selfless Squire (interesting utility, might cut) Sergeant-at-Arms (can create soldiers, seems expensive though) Shielded Passage (neat little defense, Isochron Scepter) Sol Ring (obvious reasons) Soul Parry (decent defense, Isochron Scepter) Soul Snare (neat way to keep up devotion + have something on hand to deal with a creature) Soulmender (cheap creature, life gain, might cut) Standing Troops (decent card, might cut) Stormfront Riders (expensive way of producing soldiers, flying, might cut) Strata Scythe (make something huge, might cut) Strength of Arms (decent way of making soldiers, Isochron Scepter) Sword of the Meek (decent way of bringing it back from graveyard, might cut though) Sworn Companions (lifelink soldiers) Terminus (nice clutch card) Thraben Standard Bearer (cheap soldier, can be good for creating defenders in a pinch) Timely Reinforcements (neat for emergencies) True Conviction (huge buff) Unified Strike (exile based on number of soldiers, isochron scepter) Unruly Mob (might cut) Valor (easy way to get first strike) Veteran Armorer (buff, might cut) Veteran Armorsmith (buff, might cut) Veteran Swordsmith (buff, might cut) Veteran's Armaments (decent synergy, might cut) War Report (good life gain) Wing Shards (neat card, might cut) Worship (synergizes with Darien)

Lands Drifting Meadow (cycling) Emeria, The Sky Ruin (awesome card if I can get 7 plains) Karoo (neat little card, not sure if worth it) 28x Plains New Benalia (neat card, not sure if worth it) Nykthos, Shrine of Nyx (white deck, probably a good call) Secluded Steppe (cycling)

Thank you for your time and attention.

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