Recruiter of the Guard
Creature — Human Soldier
When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library.
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Recruiter of the Guard Discussion
7 hours ago
21 hours ago
the following cards I need from your binder:
Griselbrand - 2x (MM)
Craterhoof Behemoth (MM)
Iona, Shield of Emeria (MM2)
Recruiter of the Guard
Entomb - 2x
Added value without shiping should be ~85$. Goyf should be at 90$. I'd be fine with that if you are. Let me know what you think.
2 days ago
Hey I like the deck, had a couple questions about a few cards..How do you like Requiem Angel? Seems really good, but I have a hard time justifying 6 mana, it's totally a second commander though.Also I know I should run Marsh Flitter, Recruiter of the Guard, Stoneforge Mystic , and probably Ophiomancer but am having trouble moving the slots. I'm more of a fan of running Sun Titan and Animate Dead than running Unearth because you can always get two creatures (sometimes three) with the combo.
4 days ago
cracks knuckles This should be fun! :)
One of the first EDH decks I ever played against was a Kemba voltron deck, and my pet deck has been my Judgment Day: Avacyn the Purifier EDH | *PRIMER* voltron list (which also might give you some ideas). There's a beauty in simplicity inherent in Voltron strategies. With some experience with Voltron, here are my thoughts on your list:
1) Generally speaking, it does work better to whack people with your commander, just to take advantage of that handy commander damage rule. But I understand that your non-reliance on your commander is the unique thing about this deck, so I won't suggest swapping commanders. That being said, I would test a few games with Sram at the helm, because he's one heck of a drug in this kind of deck ;)
2) Your creature base looks fine. The only major omission I see is the lack of Mother of Runes here. Ranger of Eos and Recruiter of the Guard can also be great tutors. And Silverblade Paladin is great for getting in faster damage and giving doubled Swords triggers...
6) With an average CMC of 3.4, I personally would not dare play as low as 34 lands (Maze of Ith doesn't count because it does not produce mana).
7) I would take a look through your equipment and cut the lower-impact ones. In any deck planning to win via combat damage, every single card needs to have a major impact when it hits the board. I've never found Deathrender or Haunted Cloak to do enough to justify their inclusion in my decks.
8) Double strike is your best friend in aggressive decks. I am currently loving Duelist's Heritage (though many of the best options are in boros colors alas).
9) Your primer seems like a good start! :)
5 days ago
Panharmonicon won't probably not be worth it as Sram's ability triggers upon casting the cards, not upon them entering the battlefield. Would work with Puresteel Paladin and Recruiter of the Guard, though.
6 days ago
KeelHaul10 Hey thanks for the suggestion, I actually chose to include Rune-Tail, Kitsune Ascendant / Rune-Tail's Essence over Mark of Asylum/Light of Sanction purely because he is tutorable by both Thalia's Lancers and Recruiter of the Guard. Otherwise I'd have to choose it as I searched with Enlightened Tutor which is tough vs. Sneak Attack.
The name of the deck is just a play on the name Archangel Avacyn Flip, it's not super clever but it is the first tHong I thought of. A - rch - angel, A - va - cyn. Bit of a stretch but it works. Thanks again for commenting.
1 week ago
Sword of Feast and Famine is probably the one card that most encouraged me to not build my Sram deck. You basically get double mana at that point, which is obviously very useful when drawing off of nearly everything you play thanks to your general, drawing 1 (or 2 with double strike) off of Sword of Fire and Ice, and/or drawing 1 off of Puresteel Paladin.
You could add tutors like Open the Armory and Steelshaper's Gift to really get things out of hand. Should be swinging for 21+ unblockable by turn 9-ish, all while Sram is virtually untouchable to colors (various swords) and destroy effects (Darksteel Plate). Consider adding Recruiter of the Guard, which helps find Puresteel Paladin or Leonin Shikari, which are obviously important. Pretty nasty deck. Not sure I'd want to play against it unless I'm running an equally-fast deck or dedicated artifact hate (which is why I didn't actually build mine).
1 week ago
Okay, let's do this! cracks knuckles I love the snarky tone of the description, btw :)
The stax elements of this deck seem strong, mostly. You're missing Winter Orb though. I would normally suggest Crackdown and Meekstone and Moat, but they interfere with Alesha :( Perhaps Smoke or Mudslide? I don't personally like Chalice of the Void in EDH, though, there's just too much variance in the mana cost of powerful cards. And since you're reanimating things anyway, might as well play Big Daddy Smokestack!
However, the land base seems...a little off. 29 mana-producing lands is REALLY really low, doubly so since you will have to pay some of your own "taxes". I know that the Karoo lands help a bit, but I still wouldn't trust this mana base without SIGNIFICANT testing. You might also find the Filterlands useful to mana fix (Rugged Prairie, Fetid Heath, Graven Cairns). I also never leave home without Reflecting Pool, City of Brass, Mana Confluence, etc. Basically, look at Lilbrudder's Leovold mana base and color-shift it XD
I'm actually not really a fan of Nahiri, the Harbinger in EDH. Is she just there for utility, or are you planning to use her ult? If the former is true, there are better ways to get card filtering. If the latter is true, what's your finisher?
That being said, planeswalkers can generally be really good in stax decks. You might get away with including some other walkers that play more into your gameplan, possibly Sorin Markov to reset lifetotals? :)
No Necropotence? :( I guess maybe the card is too much color commitment in tri-color.
If you're going to run Mox Opal with only 18 artifacts, I'd try and include the three on-color artifact lands as well.
False Prophet seems odd here, since you have the ability to reanimate creatures with relative ease.
Yes or no on Mox Diamond? Your land count is already low, but it's so good...
I hope that helps a bit! :) I'll leave more comments if I think of them, and happy deckbuilding!