Recruiter of the Guard

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Rare

Combos Browse all

Recruiter of the Guard

Creature — Human Soldier

When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library.

Recruiter of the Guard Discussion

Iraruel on painting with teysa

1 week ago

Recruiter of the Guard is an addition fetches your painter

VaalVanir on The Pie Raker's Army

2 weeks ago

ChibiNature

I propose to take out Aria of Flame for Goblin Engineer .

  1. We don't need another win condition and Aria of Flame is kind of a drag with its 'Instant and Sorcery' only while giving our opponents 10 lives each.

  2. We need to have our pieces connect and leave less to the luck of the draw.

Right now we have disconnects in our sequence to winning... Feather, the Redeemed has a disconnect with Sunforger which tutors for Enlightened Tutor to grab us Paradox Engine but only if we get to draw using a draw spell. But where is Aetherflux Reservoir ?

I have Thalia's Lancers to tutor for Paradox Engine , even though it is up to luck if I draw Thalia's Lancers , which leaves Enlightened Tutor to grab Aetherflux Reservoir .

But by having Goblin Engineer I can grab any one of the missing artifacts that is required for our win condition. With a casting cost of 1R and activation cost R, we just need Crimson Wisps or Expedite to pull our artifact into the battlefield for a total CMC of 4, which is the same as Aetherflux Reservoir and less than Paradox Engine .

And, if need be, we can also pull Sunforger , straight into the battlefield. Which is cheaper CMC than using Stoneforge Mystic and Open the Armory (When combined with the casting cost of Sunforger ).

Yes, we need to sacrifice an artifact for the activation but that's why we have Ancient Den and Great Furnace , and that Mind Stone doesn't seem so useless in the late game anymore.

By the way: Goblin Engineer can be tutored by Imperial Recruiter and Recruiter of the Guard . I might even take out Thalia's Lancers and replace it with Goblin Matron / Goblin Recruiter .

EmrysTheWizard on Death and Taxes

3 weeks ago

I agree. You need Recruiter of the Guard !!

DragonLordJippy on Worship's Reward - Teshar, Ancestor's Apostle

3 weeks ago

aaalex666

Ohhh yeah. Also, just another "Construct" for Scrapyard Recombiner (though it is not currently in my list). So, Salvager of Ruins makes for an excellent Apostle. Hell, maybe even the best Apostle this list could have received. It will replace Restoration Specialist , as she only fulfilled a niche role in the list. Either Ranger-Captain of Eos of Recruiter of the Guard can hunt down our Salvage Scout , should the Lion's Eye Diamond line be made available. It's important to note two things in concerns to Salvager of Ruins: 1. It can go off without a Sacrifice outlet; 2. The Answers/Rewards we use must have been removed from the Battlefield -> Graveyard that same turn, so it's a bit trickier to set up, however... It is an auto-include for it's massive potential, as it returns any permanent. It isn't only a recurring combo piece, it's protection. I absolutely love it.

Enral on The Fateshifter | **PRIMER**

1 month ago

InutilisVisEst Come to think of it, I figured the ability to block aggro strategies and protect Aminatou far outweighs the tutorability of Recruiter of the Guard so I'll test out Mnemonic Wall and see how it works out in my playgroup.

Enral on The Fateshifter | **PRIMER**

1 month ago

InutilisVisEst: The only reason I don't run wall is because it can't be tutored up by Recruiter of the Guard but Mnemonic Wall does have merit of being a good blocker for aggro.

RylandL on Ghave That Bitch Some Competition

1 month ago

I would probably cut Good-Fortune Unicorn and add in Squirrel Nest . I run it, and it's a combo win that you don't need Ghave for. Sets pressure to the table, and it can feed altars for more mana or Gaea's Cradle . A buddy of mine plays Ghave also, and runs both Academy Rector and Recruiter of the Guard . Sets up insane hulk lines and quite resilient. As far as Ad Nauseam goes, it's one of my favorite cards in Magic, but if you're doing a hulk pile in the deck, it could potentially hurt. So if you were doing hulk, I'd cut Ad Nauseam for Revilliark. Probably cut out Geralf's Messenger and Yisan, the Wanderer Bard too. Only because I've found Yisan is a tad too slow, and Geralfs is sometimes hard to cast. Although, that's a double standard because Messenger is just so good in Ghave and every day I consider adding it back. But idk. So maybe Yisan for Rector, Messenger for Animate Dead , and instead of Runic, (he's great, just imo he's too slow and situational)) I'd cut maybe Natural Order for Tymna the Weaver . She's just too powerful both early and mid game to get in swings and draw usually 3 cards a turn. No one will block if Ghave is out with open mana, most people won't trade their mana dorks. They just let stuff through.

I'm at work, and only glanced over your list for cuts and considered what I find to be too slow. I like the addition of Choke though. Seeing this list made me wanna buy one and add it to mine. Urza is getting out of hand in my meta lok

DrLama on MagicalHacker - List of All 2-Card Infinite Combos

1 month ago

one-card combo:
Recruiter of the Guard / Imperial Recruiter
- cast whichever recruiter, search up Spellseeker into Withdraw .
- Bounce Spellseeker and Recruiter, recast both, search up Chain of Vapor and Trophy Mage .
- Cast Trophy Mage into Basalt Monolith .
- Cast Chain of Vapor on Trophy Mage and Recruiter, recast Trophy Mage into Rings of Brighthearth .
- Rings of Brighthearth + Basalt Monolith makes infinite mana, then recast Recruiter (for 1 colored mana) into Walking Ballista to kill.

That costs 30 mana, with 8 slots -- If you can use white cards, you can replace Withdraw with Momentary Blink to save 3 mana (most of flashback cost paid with infinite colorless mana), or replace Withdraw with Ephemerate to save 7 mana (at the cost of a turn), or replace both Withdraw and Chain of Vapor with Ephemerate and Momentary Blink to save 9 mana (21 mana instead of 30) if Chain of Vapor isn't already generating 2+ mana with fast-mana artifacts ( Mana Vault and such). Other replacements for Withdraw include Saving Grasp , Selective Snare , Scapegoat . Only Scapegoat saves mana, just 1 -- use Chain first, then Scapegoat, saccing Spellseeker. But that's worse than Chain then Momentary Blink.

I'm sure there's a way to do this without Spellseeker, going Recruiter into Mistmeadow Witch , or Recruiter into Recruiter into Planar Guide , possibly using cards like Brago, King Eternal , Felidar Guardian / Flickerwisp , but I haven't worked those out yet. Maybe it's possible without blue.

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Recruiter of the Guard occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

White: 0.4%