Recruiter of the Guard

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Rare

Combos Browse all

Recruiter of the Guard

Creature — Human Soldier

When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library.

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Recruiter of the Guard Discussion

LoneCrusader399 on By Any Means Necessary

7 hours ago

Skullclamp, Cathars' Crusade, and Reconnaissance feel like must haves in this deck. They all synergize with your main strategy and/or help to enable it.

Recruiter of the Guard, Karmic Guide, Viashino Heretic, Anarchist, Selfless Spirit and Iroas, God of Victory are creatures that would fit in quite well with your general strategy.

Instead of Mizzium Mortars and Cerebral Eruption as boardwipes; Wrath of God, Terminus, Toxic Deluge or Blasphemous Act would be better.

I would actually play Sorin, Solemn Visitor over Sorin, Lord of Innistrad as Solemn Visitor's + ability is something you want more than either of Lord of Innistrads abilities.

Enablers like Buried Alive, Victimize, Oversold Cemetery and Viscera Seer will help you to ensure you have things in your graveyard to abuse.

Your also lacking good finishers and Alesha tends to lean towards combos. For example, any sac outlet with Murderous Redcap and Anafenza, Kin-Tree Spirit will infinitely ping everyone.

EpicFreddi on DruneGrey

21 hours ago

Hello m8,
the following cards I need from your binder:
Griselbrand - 2x (MM)
Craterhoof Behemoth (MM)
Iona, Shield of Emeria (MM2)
Recruiter of the Guard
Entomb - 2x
Added value without shiping should be ~85$. Goyf should be at 90$. I'd be fine with that if you are. Let me know what you think.

antismart on Little Teysa's Value Town

2 days ago

Hey I like the deck, had a couple questions about a few cards..How do you like Requiem Angel? Seems really good, but I have a hard time justifying 6 mana, it's totally a second commander though.Also I know I should run Marsh Flitter, Recruiter of the Guard, Stoneforge Mystic , and probably Ophiomancer but am having trouble moving the slots. I'm more of a fan of running Sun Titan and Animate Dead than running Unearth because you can always get two creatures (sometimes three) with the combo.

Daedalus19876 on You are Over-Encumbered | Non-Voltron Primer

4 days ago

cracks knuckles This should be fun! :)

One of the first EDH decks I ever played against was a Kemba voltron deck, and my pet deck has been my Judgment Day: Avacyn the Purifier EDH | *PRIMER* voltron list (which also might give you some ideas). There's a beauty in simplicity inherent in Voltron strategies. With some experience with Voltron, here are my thoughts on your list:

1) Generally speaking, it does work better to whack people with your commander, just to take advantage of that handy commander damage rule. But I understand that your non-reliance on your commander is the unique thing about this deck, so I won't suggest swapping commanders. That being said, I would test a few games with Sram at the helm, because he's one heck of a drug in this kind of deck ;)

2) Your creature base looks fine. The only major omission I see is the lack of Mother of Runes here. Ranger of Eos and Recruiter of the Guard can also be great tutors. And Silverblade Paladin is great for getting in faster damage and giving doubled Swords triggers...

3) You need a Scroll Rack to pair with Land Tax and Sword of the Animist.

4) Extraplanar Lens and Gauntlet of Power and Caged Sun can double your mana here. Amazing ramp in many slower decks like this.

5) Scourglass is possibly better than All Is Dust here. Play them both anyway :)

6) With an average CMC of 3.4, I personally would not dare play as low as 34 lands (Maze of Ith doesn't count because it does not produce mana).

7) I would take a look through your equipment and cut the lower-impact ones. In any deck planning to win via combat damage, every single card needs to have a major impact when it hits the board. I've never found Deathrender or Haunted Cloak to do enough to justify their inclusion in my decks.

8) Double strike is your best friend in aggressive decks. I am currently loving Duelist's Heritage (though many of the best options are in boros colors alas).

9) Your primer seems like a good start! :)

Happy deckbuilding!

Leptys207 on Sram-o's EDH

5 days ago

Panharmonicon won't probably not be worth it as Sram's ability triggers upon casting the cards, not upon them entering the battlefield. Would work with Puresteel Paladin and Recruiter of the Guard, though.

dlamars on Take me to Church

6 days ago

KeelHaul10 Hey thanks for the suggestion, I actually chose to include Rune-Tail, Kitsune Ascendant / Rune-Tail's Essence over Mark of Asylum/Light of Sanction purely because he is tutorable by both Thalia's Lancers and Recruiter of the Guard. Otherwise I'd have to choose it as I searched with Enlightened Tutor which is tough vs. Sneak Attack.

The name of the deck is just a play on the name Archangel Avacyn  Flip, it's not super clever but it is the first tHong I thought of. A - rch - angel, A - va - cyn. Bit of a stretch but it works. Thanks again for commenting.

DlCK on Sram, Senior Edificer EDH

1 week ago

Sword of Feast and Famine is probably the one card that most encouraged me to not build my Sram deck. You basically get double mana at that point, which is obviously very useful when drawing off of nearly everything you play thanks to your general, drawing 1 (or 2 with double strike) off of Sword of Fire and Ice, and/or drawing 1 off of Puresteel Paladin.

You could add tutors like Open the Armory and Steelshaper's Gift to really get things out of hand. Should be swinging for 21+ unblockable by turn 9-ish, all while Sram is virtually untouchable to colors (various swords) and destroy effects (Darksteel Plate). Consider adding Recruiter of the Guard, which helps find Puresteel Paladin or Leonin Shikari, which are obviously important. Pretty nasty deck. Not sure I'd want to play against it unless I'm running an equally-fast deck or dedicated artifact hate (which is why I didn't actually build mine).

Daedalus19876 on Dark Phoenix, Who Frowns At Fun

1 week ago

Okay, let's do this! cracks knuckles I love the snarky tone of the description, btw :)

The stax elements of this deck seem strong, mostly. You're missing Winter Orb though. I would normally suggest Crackdown and Meekstone and Moat, but they interfere with Alesha :( Perhaps Smoke or Mudslide? I don't personally like Chalice of the Void in EDH, though, there's just too much variance in the mana cost of powerful cards. And since you're reanimating things anyway, might as well play Big Daddy Smokestack!

However, the land base seems...a little off. 29 mana-producing lands is REALLY really low, doubly so since you will have to pay some of your own "taxes". I know that the Karoo lands help a bit, but I still wouldn't trust this mana base without SIGNIFICANT testing. You might also find the Filterlands useful to mana fix (Rugged Prairie, Fetid Heath, Graven Cairns). I also never leave home without Reflecting Pool, City of Brass, Mana Confluence, etc. Basically, look at Lilbrudder's Leovold mana base and color-shift it XD

I'd frequently choose to run Rest in Peace over (or in addition to) Leyline of the Void. Always good to run another combo piece!

Phyrexian Arena over Underworld Connections, 1000%. The former doesn't lock down a land, which is even more important in this deck.

I'm actually not really a fan of Nahiri, the Harbinger in EDH. Is she just there for utility, or are you planning to use her ult? If the former is true, there are better ways to get card filtering. If the latter is true, what's your finisher?

That being said, planeswalkers can generally be really good in stax decks. You might get away with including some other walkers that play more into your gameplan, possibly Sorin Markov to reset lifetotals? :)

Night's Whisper over Wild Guess: less color commitment, more card advantage.

No Necropotence? :( I guess maybe the card is too much color commitment in tri-color.

If you're going to run Mox Opal with only 18 artifacts, I'd try and include the three on-color artifact lands as well.

False Prophet seems odd here, since you have the ability to reanimate creatures with relative ease.

Personally, I'd substitute Austere Command over Merciless Eviction, though it does depend on how you plan to use the board wipe.

Land Tax does wonders to fix your mana, and recover after an Armageddon...

If you have oodles of money, Imperial Recruiter pairs well with Recruiter of the Guard.

Yes or no on Mox Diamond? Your land count is already low, but it's so good...

Swords to Plowshares over Path to Exile: you don't want to give your opponents land ramp in a stax deck, lol.

I hope that helps a bit! :) I'll leave more comments if I think of them, and happy deckbuilding!

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