|Commander / EDH||Legal|
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|Magic Origins (ORI)||Mythic Rare|
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Archangel of Tithes
Creature — Angel
As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures.
As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays for each of those creatures.
Archangel of Tithes Discussion
6 days ago
This feels like a deck which will struggle against faster aggressive aggro strategies or with combo strategies, you just don't have the necessary control elements. I have three suggestions Authority of the Consuls / Rule of Law / Archangel of Tithes you might also want Settle the Wreckage as a sweeper.
Without some form of ramp I think Elspeth, Sun's Champion may be a little on the slow side, still your deck is enchantment heavy so Nykthos, Shrine to Nyx might be viable. Something else to consider is Sphere of Safety again you are already enchantment heavy. I feel Myth Realized or Advent of the Wurm should be included as creature based finishers...
I hope this comment has been of help, good luck brewing your deck.
2 weeks ago
1 month ago
Cards to Add: Ensnaring Bridge Bottled Cloister Grand Abolisher Stony Silence Static Orb Hokori, Dust Drinker Torpor Orb Coalition Relic Scroll Rack Mind's Eye Crackdown Austere Command Terminus Worn Powerstone
3 months ago
So now I'm going to organize this post is from different types of cards and alternatives and/or strictly better cards that have the same Converted mana cost!
Let's start with enchantments! It seems like your all over the place, which is fine, but you have aura enchantments and land enchantments. which seems a little weird to me! Normally you want to either go a route for your deck, and this seems unorganized, so let us fix that! Serra Aviary is a bad card, cause it also gives opponents fliers +1/+1, we don't want this. So id suggest either going with some like Citadel Siege cause sure, it won't buff all creatures, and it'll give a boost to one creature you want per turn, or it can be used defensively which is always a plus! I'd also suggest going Dictate of Heliod cause it gives an extra +1/+1 for one extra mana, AND IT HAS FLASH! For cards that are better for the 4 cmc are Light from Within , Force of Virtue , Marshal's Anthem .
For protection cards or cards that accumulate value, instead of Angelic Renewal and Angelic Accord , cards which can be good, but you don't have a whole lof of life gain or recursion to run these two! So I'd suggest cards like Sigil of the New Dawn , Kindred Boon , Privileged Position and Asceticism are 100% more effective in protecting your creatures or giving good value.
Now that we got enchantments out of the way! lets work on these instants! I love some of these instants, Absorb is a fun card that I'm 100% gonna get, same with Archmage's Charm ! Disdainful Stroke , Essence Scatter (and the like), Commencement of Festivities and Guardian Angel are all weaker versions of cards like Mana Drain and Counterspell which I'd upgrade with. I'd also suggest getting some artifact/enchantment removal such as Krosan Grip one of the best in this as it has split second, another card I highly recommend is Bant Charm one of the most versatile instant printed in these colors. some other instants i enjoy and have seen good results with are Teferi's Protection , Plasm Capture / Mana Drain , Render Silent , Arcane Denial , Dawn Charm and Heroic Intervention . Those are just some of my recommendations! I may have some more but You'd really need to let me know what direction you want to go!!
For sorceries, you're in gosh darn green! WHERE ARE THE RAMP SPELLS?!!??!!? Add Farseek , and since we have big fatty CMC angels, Recross the Paths puts in some work! Kodama's Reach and Explosive Vegetation are better than cards like Rampant Growth because 1) it gives card advantage (2 lands for 1 card) and 2) gives us more mana to work with during the late game! (this is when angel decks typically win). other ramp spells I use are Cultivate and Traverse the Outlands .
I've noticed this deck does not have a SINGLE BOARD WIPE, as big as our angels are for the CMC, we won't be able to cast them until later, board wipes are essential to have especially since you aren't running any pillow forts kind of cards, I HIGHLY recommend adding some, cards that I've always had in my white decks are Austere Command , Rout , Supreme Verdict , Cleansing Nova , Descend upon the Sinful , Planar Cleansing and Mass Calcify . Some other sources that are more focused with tribal is Harsh Mercy sure each player gets to pick a creature type, but that typically is one creature for them, and of course we'll pick angels, so we get the upper-hand in this!
We need some card draw, and this is important as I don't see any in this deck and that is a HUGE mistake. Think about adding cards like Rishkar's Expertise , Praetor's Counsel , Blue Sun's Zenith , Sphinx's Revelation , Finale of Revelation just to name a few that come to mind.
For Lands, these look just.....fine albeit slow, but not quite optimized. I totally understand how people on a budget don't run cards like Misty Rainforest and the like. But as a 3 color deck, I suggest adding in cards like Temple of Enlightenment and Temple of Plenty at least you'll get value from them coming in tapped. Other cards I'd suggest are Krosan Verge , Prairie Stream , Flooded Grove , Wooded Bastion , Seaside Citadel , Path of Ancestry , Forbidden Orchard (cause what is a 1/1 to our angels? PFFT) other lands that give some utility in a pinch are: Scattered Groves and Irrigated Farmland ! other good cards are Glacial Fortress (and it's kin), Hinterland Harbor and Temple Garden !
For Artifacts, I see the signets, I don't typically run the
and X signets just cause I like my land ramp better and won't get destroyed with target removal or artifact/enchantment wipes. but as a 3 color deck, you 100% NEED
basically makes all your mana problems go away, just tap lands for whatever color you need! If you're trying to go for some voltronish cards, I'd suggest going like
, which basically secures that you keep whatever creature you want alive for the rest of the game (unless they exile it with a spell somehow).
is also a good card as people won't want to block because it exiles shit, which is GREAT, let me tell you how many times people didn't block because they wanted to keep their creature(s).
For tribal support cards, there is a very small pool to chose from, So you might want to grab a Vanquisher's Banner , Herald's Horn , Urza's Incubator , Door of Destinies , Coat of Arms , Stoneforge Masterwork and Cryptic Gateway are some cards to look at!
Ok, lets finally get this creature situation fixed! first of, YOU'RE AN ANGEL DECK WITHOUT ITS PRIME GURL!?! WHERE IS MY Avacyn, Angel of Hope ?!?!?!??!!?!?!? I'm disappointed!!!! But for real, add her.
Other cards considering should be Metallic Mimic (if you're going for a 1/1 counter theme.) Solemn Simulacrum should go in here, he's just too good not to have here! Rhonas the Indomitable is a great mana sink, and if you really need to give trample to your creatures, Nylea, God of the Hunt is also a good alternative. Resplendent Angel is a great 3 cmc angel, don't underestimate this gurl! Sephara, Sky's Blade is also a great (shittier) version of our gurl Avacyn, Angel of Hope but still a good effect none-the-less! Iridescent Angel , for a 7 mana angel, I was hesitant at running her in my jenara deck, but has proved to be SO GOSHDARN STRONG! Can literally take ANY damage from ANYTHING (don't mention the Eldrazi to this gurl) but it has soaked up a lot of damage over my games. Archangel of Tithes is a great 4 cmc angel that gives taxes for attacking and defending! great include! Angel of Invention a fabulous card, especially if you have something that gives +1/+1 counters, say a Bow of Nylea , is a great addition to our squad! Angel of Serenity is a good card here as well! great recursion for this deck! since we're in bant, Stoic Angel is also a good include! Akroma, Angel of Wrath can't go wrong with an 8/8 creature with so many keywords and protection(s)!
Also, there is ONE card that is SO GOSHDARN UNDERRATED AND NEVER PLAYED and has literally been the BIGGEST beater I've EVER seen is non-other than Selfless Squire . THIS GURL...Where are my words for this card. It's a fog effect but you get a MASSIVE creature that has to be answered or your opponent die! I've had people swing at me for 20+ damage, not worried because of Selfless Squire and she becomes a huge creature, give her trample and/or indestructible, good game! This gurl is so badass she can oftentimes beat an ELDRAZI TITAN 1v1 (in terms of power/toughness). Best and most fun card I'VE EVER PLAYED IN A CREATURE! 50/10 would recommend!
3 months ago
While not a wall Archangel of Tithes is more tax and Mana Tithe is good. While more control than tax good old Grand Arbiter Augustin IV can help slow down aggro deck even more. And AEther Barrier can help you get rid some nasty things but it hits you as well so be careful with this one and In the Eye of Chaos , but both may help you in a pinch
3 months ago
@Demarge, yeah I've discovered that only a few months ago...
Well I usually survive long enough with my turn 2 Wall and Halo and my turn 3 Gideon and Ring or Path / On Thin Ice , so that a turn 4 Archangel of Tithes keeps me alive. And if she's still alive by turn 5 it's usually enough for a huge Nykthos turn.
But I do agree that she is a bit weaker, especially now that the meta is going faster. But as I've written before, my local meta is full of creature decks, so I'm building my deck according to my group.
Your Restoration Angel suggestion is quite good, and could be played with the same goal in mind on turn 4 to prevent an early blocker from dying, block with a tapped Weathered Wayfarer and could protect a late game threat or trigger another etb from the Wall or the Lancers . The downside being that she is a worse threat/blocker on her own, and her devotion is really bad. I'm going to test her to see how it goes!
And for the rest of your suggestions, it could work in a certain environment, but it's not very powerful and also not the intent of the deck :)
3 months ago
Misc - Sigarda's Aid , Arcbound Ravager , Inkmoth Nexus , Gideon, Ally of Zendikar , Gideon Blackblade , Shimmer Myr , Scrap Trawler , Myr Retriever , Mikaeus, the Lunarch , Mycosynth Golem , Etched Champion , God-Eternal Oketra , Elesh Norn, Grand Cenobite , City of Shadows , Brave the Sands , Duelist's Heritage , Heliod, God of the Sun , Baneslayer Angel , Archangel of Tithes , Sublime Archangel , Platinum Angel , Platinum Emperion , Odric, Master Tactician , Angel of Jubilation
Artifacts - Akroma's Memorial , O-Naginata , Inspiring Statuary , Blade of Selves , Godsend , Bloodthirsty Blade , Bloodforged Battle-Axe , Helm of the Host , Paradise Mantle , The Immortal Sun , Alhammarret's Archive
Protection - Selfless Spirit , Faith's Shield , Rebuff the Wicked , Avacyn, Angel of Hope , Leonin Abunas , Leyline of Sanctity , Indomitable Archangel , Mother of Runes , Giver of Runes , Divine Deflection ,
3 months ago
There is an actual update feature you don't have to clog your comment section with updates.
Now I have the honest question of why Archangel of Tithes beyond her bringing the beats and being 3 devotion if she lives? creature based decks are usually much faster and is flooding anyways by the time you drop one of these and you are already really creature removal heavy anyway. have you thought of maybe instead running Restoration Angel ? Flash is powerful, instead of deterring an attack you can surprise block instead. The flicker effect can't hit an angel sure, but it does give you bonus draw with a wall or another tutor with the lancers.
Now I see you've considered Oketra's Monument before, though I'm guessing it at it's simple mode, you could utilize it with creatures like Whitemane Lion and then every 1 white mana you have open becomes a token at instant speed.
For a random idea you could run Fall of the Thran , the land destruction can hit some decks harder and avacyn does make it one sided.
Archangel of Tithes occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%