Prevent all combat damage that would be dealt this turn.
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Holy Day Discussion
2 days ago
The reason I think Fatal Push would be so good for you is that it is a 1-mana removal that hits 95% of all the creatures you're worried about. Your fog engine will be running by the time they can get 4+ cmc out.
I see your points with your creatures. My thinking was that Thing in the Ice Flip would die before it flips and Chasm Skulker dies to Path to Exile. I haven't played the deck though, maybe the creatures will get the job done fine. The main reason I suggest getting rid of them is that it would free up EIGHT slots in your deck. That's huge.
You've probably already considered this, but I feel the need to mention it. You could add white. It has 2 one mana fogs(Holy Day, Ethereal Haze. Haze also solves the Walking Ballista problem. There is also Kami of False Hope and several 2-mana options. You also get Path to Exile and lots of SB goodies. Course then, you'd likely have to drop one of the other colors.
2 weeks ago
Concerted Effort is probably better than Odric, Lunarch Marshal. (not legendary, starts at Upkeep instead of Combat Step) If you decide to work on this deck more, I'd suggest 4x Concerted effort, 1-2x Odric.
Creatures to cut because they don't jive with Effort or Odric: Lost Leonin, Priests of Norn, Blighted Agent. Since Infect doesn't work with the Effort or Odric, I'd also swap out Tezzeret's Gambit for Divination.
If you want Hexproof, I think Slippery Bogle is going to be just as good as Invisible Stalker for 1 less CMC since neither the Effort nor the Odric can grant unblockable. And, with First Strike/double strike/flying, you don't really need it either. All that said, since none of these abilities are truly static, I think hexproof is probably just not really worth it at all.
Aerial Responder and Fencing Ace strike me as pretty good here. I'd probably go at least 3x for each. I also think Knight of the White Orchid would be really good (mana ramp+First Strike) and Courier Hawk would be good here. All together, I'd want at least 20 creatures for this build, maybe as many as 24.
I think Faith's Shield or Gods Willing will also be pretty good here. I like the Shield because it will work on Concerted Effort but can also be cast on a creature to give all your creatures protection. On the other hand, Gods Willing will also work on your all your creatures and give you a Scry. I'd drop some Ice Over or Spell Pierce for it.
You might seriously consider swapping Black for Blue. Typhoid Rats sharing deathtouch sounds pretty nasty to me. You'll also get access to black evasion: Fear, Skulk, Menace, etc.
I'd drop Aether Vial because it's stupidly expensive.
Add Glacial Fortress if you're sticking with white/blue.
4 weeks ago
4 weeks ago
1 month ago
sylvannosThanks a bunch. I didn't really think something like an Esper mill would work very well, but that seems pretty cool. I already had Ashiok, Nightmare Weaver in mind when I was considering mill and I was able to get three Breaking/Entering a little while ago for my deck as well. I've been thinking about adding Dream Salvage for card acquisition and Dream Twist as some cheap mill. For me, Fog Bank will always be a must in almos any blue deck. Then maybe I could add in some rootborn defences along with Holy Day. I've also got a Traumatize and I'm going to try to get maybe one more since multiple uses aren't too affective.
IcbrgrFor deck control, would Divination be good or are there better alternatives? I've always kinda seen it as a staple for Blue decks. With Azors elecutors and Luminarch Ascension I could definitly use Fog Bank which is definitly one of my staples. I'll definitly try to get Serum Visions, Drift of Phantasms, and Omenspeaker. I don't think I'll go fo Wall of Omens though since I'd have more than enough defenders. I might add it to my side deck though. I can also see how Ghostly Prison would work well since I wouldn't be attacking all that much too. As for my budget, it's not very high. I don't have a job yet, but I'm going to be getting one over the Summer and I don't have too much experience with budgeting money yet. I think that I'll just take a small amount from each paycheck or something for my magic expenses.
1 month ago
The issue with going straight mill is you basically become a really bad burn deck. Instead of your opponent having 20 life, they have 53 life and lose 1 life per turn from each draw step. So if you consider a burn spell like Skullcrack, it deals 15% of your opponent's life total for . Compare that to Breaking / Entering, which costs and mills 8 cards out of your opponent's 51 (soonest you can cast Breaking / Entering). It's roughly the same at 15.6% of your opponent's "life." However, Breaking / Entering and Glimpse the Unthinkable are the two best direct mill spells. Everything after them is low quality, compared to the massive amounts of 3 damage burn spells.
Because of this, it's much easier to just play a control deck that has a mill finisher. By simply playing something like Sphinx's Tutelage, then sitting back and killing/Fog'ing everything else, you'll have a much easier time winning the game. Not only that, but you don't have to worry about trying to setup Jace's Phantasm or Hedron Crab. You can take those out of your deck and replace them with more removal and draw spells.
I would consider moving towards combining your two decks and eventually building Esper Mill. You play all of the Holy Day cards in white, the draw spells in blue, and then all of the utility and removal in black.
Lastly, Nephalia Drownyard is really useful. I'd also play Ashiok, Nightmare Weaver in multiples, possibly even 4 copies. Ashiok, Nightmare Weaver is an absolute brick wall against aggro and puts control decks on a fast clock. The real king is going to be Visions of Beyond due to how easy it is to get 20 cards in a graveyard.
1 month ago
I'd just like to point out that
doesn't really capture the mechanic well. It does not have to be the draw step, it does not have to be your draw step, or even your turn. All that matters is that it's the first card you drew this turn.
Miracles could be played during the draw step if and only if they were the first card you drew that turn.
So if it's your opponent's turn, they swing in with everything, you can spin top, rearrange your top cards so Terminus is the next card, tap top, and miracle Terminus for . Instant speed board wipe for . Eat your heart out Holy Day.
1 month ago
I won't hold it against you, but Selenia, Dark Angel is quite fantastic. You just have to incorporate a few extra tools into your deck. Some examples being Soul Conduit and Platinum Angel. Use Selenia's ability (Only cost is paying life so you can "In response to her ability, activate her ability") to put yourself low (or kill yourself if you have any ability to keep yourself alive) then switch your life total with another player killing them instantly and putting yourself back up quite a ways.
Regardless, I love me some B/W Angel decks.Kaya, Ghost Assassin would be good in this along with any of the Sorins. If you end up with a higher CMC deck, Sorin, Grim Nemesis wouldn't be too terrible as he hits all opponents for your "draw".
Maybe Fumigate over End Hostilities? Also, it looks like you're trying to gain life off creature deaths? Devour Flesh is ok, but it gives life to the player who lost the creature, not you. In that case you might be better off just running Swords to Plowshares.
Not sure how helpful any of this was, but good luck on your endeavour sir/ma'am.