Orzhov Charm

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Uncommon

Combos Browse all

Orzhov Charm

Instant

Choose One — Return target creature you control and all Auras you control attached to it to their owners' hands; or, destroy target creature and you lose life equal to that creature's toughness; or, return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.

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Recent Decks

Orzhov Charm Discussion

BrandonJamesCAC on Gain Life and Stall For Fun(Martyr Proc)

2 weeks ago

Black gives you

Castigate

Orzhov Charm

Lingering Souls

The looks good on paper:

Athreos, God of Passage

Blue gives you some upgrades and I guess counterspells if you want those.

Don't need Supreme Verdict

Or Detention Sphere

I'm fine with

Oblivion Ring

Wrath of God

Although Remand is always nice.

Green was really interesting:

Renegade Rallier

Glittering Wish

But it was tough to exclude a lot of good hatebears. But they don't work for this deck.

Qasali Pridemage

Loxodon Smiter

Red has

Lightning Helix

Boros Charm on a 6/6 Ascendant

Pyroclasm

BrandonJamesCAC on Meta Martyr 4.0

2 weeks ago

Black gives you

Castigate

Orzhov Charm

Lingering Souls

The looks good on paper:

Athreos, God of Passage

Blue gives you some upgrades and I guess counterspells if you want those.

Don't need Supreme Verdict

Or Detention Sphere

I'm fine with

Oblivion Ring

Wrath of God

Although Remand is always nice.

Green was really interesting:

Renegade Rallier

Glittering Wish

But it was tough to exclude a lot of good hatebears. But they don't work for this deck.

Qasali Pridemage

Loxodon Smiter

Red has

Lightning Helix

Boros Charm on a 6/6 Ascendant

Pyroclasm

Boza on B/W aggro/lifegain

1 month ago

The simple rules of simple deckbuilding that i just came up with simply on the spot:

1/ Identify how you want to win.
2/ Play 4 copies of the 9 cards that best support that.
3/ Add 24 lands.
4/ ???
5/ Profit!

In all seriousness, this is good way to start out in deckbuilding without too much hassle. From what you have currently, lifegaining and extorting are your key players and the deck has a low curve and is aggressive. lets focus on that. Fair warning, I am introducing some new cards! Lets see:

4 Tithe Drinker - extort
4 Kingpin's Pet - extort
4 Nightsky Mimic - key player!
4 Edge of Divinity - key player!
1 Blood Baron of Vizkopa - you have it already, but 5 mana is a lot, so 1 copy is plenty.
3 Gift of Orzhova - makes racing so much easier.
4 Unmake - key removal!
3 Orzhov Charm - small dudes removal.
1 Anguished Unmaking - pricy, but quite good!
4 Tidehollow Sculler - gets their hand and is another BW creature.
6 cards of your choice between Sin Collector, Pillory of the Sleepless and Drana's Emissary, Undying Evil, Ulcerate, Castigate, Sign in Blood, Ajani's Pridemate or mix betweeen them.

22 lands

What is deck doing and why am I not following my own advices? The 4x9 non-lands + 24 lands is a good thing starting out. As you continue building more decks, you realize it is good, but limiting. In a deck full of 2 and 3 drops, you have no need for 4 Blood Baron of Vizkopa, for example. Same with lands - if you have only 1 card that costs 5 to cast, 24 lands is a bit too much.

TLDR: 9X4 + 24 is good basis, just make some tweaks from there.

ShreddedByCrows on Mathas EDH - A Real Pain in the Neck (Get it?)

2 months ago

SenseiRamen Mathas, Fiend Seeker has the ability to be a fabulous political commander, I love your idea there and would definitely give it a try!

Your curve is generally correct, but I feel there are a few things you can change to optimize your deck (and I'll avoid expensive suggestions, in order to keep it affordable, suiting your budget). First of all, you could consider running two more lands (Mathas surely is a cheap commander but it better suits a more controlish game plan. I would prefer to run 36 lands in this purpose. I recommend you to give a look at the Rocky Tar Pit (it's basically a budget fetchland) and Myriad Landscape. The new Field of Ruin might interest you as it's a great political tool. Forbidden Orchard also is nice and affordable. Smoldering Marshand Canyon Slough are not that expensive and can help you stabilize your mana pool. And, only if it fits your budget issues, both Blood Crypt and Godless Shrine are good investments.

The Planar Bridge, even if it's a great card on its own, doesn't really match with your objectives. It's slow and will take too much time to be effective. If the ''tutor'' effect was what you were searching when you put this one into your deck, I suggest you some cards as Increasing Ambition or (a slow but more versatile card) Ring of Three Wishes.

An idea I find interesting with Mathas will concern the addition of a sacrifice outlet. With cards like a Skullclamp and a Bloodghast (I know, it's not a budget card actually, but you can find it for something like 10 euros now that it has been reprinted - if you're looking for a budget version, you can run the Reassembling Skeleton / Endless Cockroaches), it provides you an excellent card advantage, with cards like Ashnod's Altar / Phyrexian Altar it gives you the necessary resources for the late game. Not to say that the red colour also gives you access to tons of cards which allows you to take the control of your opponents' creatures for one turn (Captivating Crew for example)! Alongside the altars, those cards could enable you to kill the creatures you put a bounty counter onto and so you will gain the reward and gets nice value while slowing your opponents. It may require some testing time but it seems pretty decent.In control options, you have Grave Pact, Dictate of Erebos and Attrition that could get the job done.

Tetzimoc, Primal Death seems really good here, and I'm glad someone finally decided to give it a try! With a Cloudstone Curio, you can bounce it back to your hand and restart clearing the board as much as you want, but you will have to think about adding other valuable etb effects and recursion's cards like Phyrexian Reclamation.

For more ''prison'' effects, there is the Windborn Muse and the brand new Baird, Steward of Argive.

Sheoldred, Whispering One is not a cheap card, but feels like a staple for your strategy and your deckbuilding.

You may give a try to Revel in Riches, but it's a greedy card. It has proved to be better than Black Market for me. In a tricolourous deck like yours, I will definetly play it.

You need more control tools. Hero's Downfall, Phyrexian Purge, Dreadbore, Orzhov Charm, etc. are great ones.

There is a lot of cards in your actual deck build that don't feel like a good idea since they just don't match with any strategy. Let's start with the Hoarding Dragon. It's a slow tutor and I can understand why you choose to play it, but it doesn't feel like a good idea. Jaya Ballard, Task Mage : the hate cards are bad because they often feel too situational and becomes dead cards. Even if Jaya provides you other options than the hate the blue guy one, she stays bad in comparison with other cards you could play (not saying that about expensive cards - even for a budget deck, she's just bad - cut it). Kulrath Knight doesn't do much in your deck... I mean... it's not such a bad card but come on, you want to pay 5 mana on something else than just a flying lil' body with wither. Kozilek, the Great Distortion is a great card, but it feels too slow here as you don't play anything to ramp, and, more important for your deck, it doesn't match with anything. If you absolutely want some eldrazi there, so add in some ramp cards and play Ulamog, the Infinite Gyre, it will be much more efficient and synergize better with what you want to accomplish. Only 10 enchantments is not enough to get value from your Mesa Enchantress. Tariel, Reckoner of Souls is slow and doesn't do much. Shunt feels too situational. Righteous War is far from being interesting here, you will always prefer having Swiftfoot Boots over them... and I don't even know if you need those boots... no, I'm pretty sure you're fine without. Celestial Dawn doesn't do much and you will most of the time pay 3 to do nothing...which is bad.

A few suggestions :

  • Endless Whispers could be funny and fits very well the political theme!

  • Afterlife is a control tool which also left your opponent with a creature, it's nice not to make enemies.

  • Descent of the Dragons another control tool leaving your opponents with creatures. If your prison theme is strong enough, this card could be a staple as it puts 4-4 flying. Your opponents will slowly kill each other.

  • Disrupt Decorum mad flavorful card for a mad Mathas dude.

  • Besmirch not the best card ever, but could be interesting there.

  • Mogg Infestation lul

  • Chaos Warp doesn't kill your target, but it's still a really good and versatile answer.

  • Sarkhan the Mad look at the -2! (you will need a lot more protections if you go for it though, and chose to go for a lower curve (which is not such a bad idea btw))

  • Painful Quandary just a powerful and annoying control card - beware, it often attracts a lot of hate.

  • Solemn Simulacrum helps you to stabilize your mana base and gives you card draw.

I hope it would help you! Good luck with the deckbuilding and keep up the good work. :)

LuxCannonator on Orzhov Witches Cauldron

2 months ago

Honestly you could probably get away with dropping the Plains, I would add a few Temple of Silence's and a few more Ghost Quarter's. Maybe 1 more Shambling Vent. Sideboard I would add more Gifts and maybe some High Priest of Penance.

Orzhov Charm Could work quite well in here, as well as Proclamation of Rebirth.

Other than that it looks good, +1 from me.

TerrorShifter on vampire token

2 months ago

Changes I would suggest:

Remove: - 2x Disenchant - 1x Sphere of Safety

Upgrade: - 1x Bishop of the Bloodstained - 1x Elenda, the Dusk Rose + 2x Malakir Bloodwitch

Things to consider for replacing Walk the Plank: + Feast of Blood + Urge to Feed + Ultimate Price + Cast Down + Doom Blade + Fatal Push + Go for the Throat + Orzhov Charm + Smother + Terror + maybe others

Suggestions: + Captivating Vampire + Brave the Elements

Btw in case you wanted to know about non-blue counter spells lol -> Mana Tithe Would not recommend this but just wanted to show you.

ej133 on Esper Death's Shadow

5 months ago

Sure, no problem.

If you were playing the grixis version, I'd probably suggest Claim, or even Postmortem Lunge, because these two also have the Orzhov Charm's third effect, so... they kinda bring you back in some matchups.

Of course, they wouldn't save you from Path to Exile, but we live in a Fatal Push World, so it's better be safe than sorry.

See ya!

ej133 on Esper Death's Shadow

5 months ago

Hey, bro

How are you?

Cool list, I'm a big DS fan, I simply love everything about the card.

Just some thoughts: Have you considered mainboarding Ranger of Eos and/or Orzhov Charm. These cards bring some very good recursion in matchups with lots of removal like Jeskai Control and Mardu Pyromancer.

Hope it helps.

Thanks and keep up the good work!

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