Orzhov Charm

Orzhov Charm

Instant

Choose one —

  • Return target creature you control and all Auras you control attached to it to their owner's hands.
  • Destroy target creature and you lose life equal to that creature's toughness.
  • Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
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Trade

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Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Uncommon
Gatecrash (GTC) Uncommon

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Orzhov Charm occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Latest Decks as Commander

Orzhov Charm Discussion

Ziusdra on Card creation challenge

3 months ago

Seasonal Shift

Instant

Each player draws a card, then discards a card at random. Then each player that has less than four cards in hand loses 3 life.

"Snowfall? In August?"


Green typically doesn't have anything to do with hand sizes, so this is pretty weird.

Create a charm. Any kind of charm, any kinds of colors. Some of my favorite charms are Dromar's Charm , Funeral Charm , Seedling Charm and Orzhov Charm . I know they're not particularly powerful, but I like them.

Last_Laugh on First Vampire Deck

4 months ago

Sol Ring , Talisman of Indulgence , Talisman of Hierarchy , Talisman of Creativity , Boros Signet , Rakdos Signet , Orzhov Signet , and Fellwar Stone are your best bet for dealing with not enough mana problem.

Now I'm also going to link to my deck. Dont be intimidated by the pricetag (most of it is really expensive lands). There's some gems like Shared Animosity that you need to pick up.

It's one of the top rated Edgar lists on this site and has over 130 comments worth of card suggestions, etc. to sift through. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires

If you need more help let me know a budget... I can help with cuts also.

lagotripha on Budget Warriors

4 months ago

Changeling Outcast and Universal Automaton are 1 drop warriors, Bloodsoaked Champion and Gutterbones (when it rotates) point to a value strategy,

Orzhov Charm encourages you to play those one drops. Oketra's Monument helps generate some value with tokens, and there are cheap black/white disruption cards that can cover the strategy like Conjurer's Ban , Zealous Persecution & Duress .

ZorrosRage on Meta Martyr 5.0

6 months ago

2-3x Sorin, Vengeful Bloodlord i think makes BW better. You can prob drop a Proc with him and 4x Orzhov Charm helps with target removal. Your also sleeping on Winds of Abandon it is a really good card

hungry000 on Karlove One Another

6 months ago

Hmm... the only clear cuts I would make are

Cordial Vampire --> Skirsdag High Priest

Sheoldred, Whispering One --> Demon of Dark Schemes

Orzhov Charm --> Dictate of Erebos

Black Sun's Zenith --> Massacre Girl

Dross Harvester might be better than Deathgreeter , as well. Sacrificing 3 creatures with Teysa out gains you 6 life with Deathgreeter and 12-4=8 life with Harvester. Though since their cmcs are different and I don't really have a grasp of how fast EDH is it's hard for me to say without testing.

Tylord2894 on W/B Teysa Commander

8 months ago

Okay, so after looking at this deck for a while, considering its sideboard, and adding some cards that I use often for similar strategies, I've come up with a list of edits (well, actually three lists).

Before I get to those, I would like to explain what I found. Firstly, I like the idea behind the deck. Token strategies are always a great way to make a casual deck that can scale to be for optimized. I love the afterlife keyword as it lends itself to this optimization really well. But there were several less-than-savory card choices in here. The two biggest issues that I saw are ones that I see a lot (and full into too). The first of these is that many cards have a very high cost-to-value ratio. That is, there were several cards that cost too much (mana) and do too little for it. Elgaud Inquisitor is a fantastic example. While Elgaud Inquisitor is on-theme with their on-death triggered ability, that is all they have going for them. The lifelink isn't super useful, and the CMC is WAY too high. They are only a 2/2 too boot. Second off, theme isn't the same as function. I understand that there is a vorthos element to this deck, but since this deck isn't a full tribal deck, I think it's better to focus on ways to make the good parts of the theme work great.

I saw lots of cards that were life gaining cards ( Pontiff of Blight , Impassioned Orator , Riot Control , etc). This deck can make a lot of tokens which Tesya gives lifelink. You need not worry about life gain card. The strength of your creatures that make tokens when they die is that you can easily recur them in W/B. In the lists below, there are many cards that give added value to dying creature or make killing your creatures more ways to die. Lastly and most importantly, you had ZERO ramp and ALMOST NO card draw. THESE ARE THE TWO MOST FUNDAMENTAL ASSPECTS IN EDH!!! You NEED to have them!!! You can not rely solely on the one land drop and card draw. I've listed several cards that assist the main strategy and draw you cards (things like Dredge and Altar's Reap ). As for ramp, there is almost no good ramp outside of green. That only means that you have to look harder. Mana rocks are a must. I only have three in the lists, but they are absolute must-haves. Next, I put in several cards that give you mana in other ways. Most of them align themselves with the main strategy ( Ashnod's Altar , Soldevi Adnate , and Pawn of Ulamog to name a few). Similarly, I added cards that draw you cards from creatures dying. There is one card that I would like to point out in particular, Erebos . The important part of Erebos is his last ability. You pay and 2 life to draw a card. Life is a resource, and you'll be making plenty of it. Be sure to spend it. There are lots of cards that help you turn life into various things, like Bolas's Citadel (which I almost put in and still think has a place here). I would encourage you to look into them. Lastly, I would remove 6 lands. You have other ramp now and don't want to be flooded all of the time.

Here is the list of cards that I would remove:

I understand that there is a budget to this deck, so I've split my suggestions into two lists. The first is all cards that are cheap and should keep you under budget. The second list of cards is for later edits. If you want to spend more money on this deck, those are the cards that I would recommend buying.

As you're read through these, you might notice that a lot of these came from your sideboard. There are lots of good cards in there.

I hope you enjoy these changes. Just remember that casual decks don't have to be un-optimized.

Hi_diddly_ho_neighbor on Niv's 59 Dualcolored Hits

10 months ago

This awesome. What about a few bounce spells to return Niv to your hand? The Planeshift cycles of bounce creatures like Cavern Harpy and Shivan Wurm would return Niv and give you more finishers. The guild charms which bounce things like Orzhov Charm and Simic Charm can provide extra utility. There is also Cloud Cover which is just a cool card in my opinion.

+1

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