Auriok Steelshaper

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin (MRD) Rare

Combos Browse all

Auriok Steelshaper

Creature — Human Soldier

Equip costs you pay cost (1) less.

As long as Auriok Steelshaper is equipped, Soldier and Knight creatures you control get +1/+1.

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Auriok Steelshaper Discussion

stevend11 on Daxos Artifact Voltron

1 month ago

In advance sorry for the length and for any duplicates. Ardent Recruit Armament Master Armory Automaton Auriok Edgewright Auriok Glaivemaster Auriok Steelshaper Auriok Sunchaser Brass Squire Etched Champion Etherium Sculptor Grand Abolisher Ironclad Slayer Kemba, Kha Regent Kitesail Apprentice Kor Duelist Kor Outfitter Leonin Den-Guard Leonin Shikari Lumengrid Sentinel Master of Etherium Militant Inquisitor Myr Adapter Myrsmith Puresteel Paladin Relic Seeker Riddlesmith Skyhunter Cub Soldevi Machinist Stoneforge Mystic Sunspear Shikari Training Drone Angelic Armaments Armed Response Armory of Iroas Auriok Survivors Auriok Windwalker Avacynian Missionaries  Flip Avacyn's Collar Balan, Wandering Knight Basilisk Collar Blade of Selves Bladed Bracers Bladed Pinions Bloodforged Battle-Axe Broodstar Butcher's Cleaver Captain's Claws Carry Away Champion's Helm Conqueror's Flail Dispatch Dowsing Dagger Empyrial Plate Enlightened Tutor Ensoul Artifact Explorer's Scope Ghalma's Warden Golem-Skin Gauntlets Illusionist's Bracers Indomitable Archangel Infiltration Lens Inquisitor's Flail Leonin Abunas Lightning Greaves Loxodon Punisher Masterwork of Ingenuity Neglected Heirloom  Flip Open the Armory Padeem, Consul of Innovation Paradise Mantle Quest for the Holy Relic Ring of Thune Shield of the Avatar Shield of the Righteous Shuko Sigarda's Aid Sigil of Valor Skullclamp Spy Kit Steelshaper Apprentice Steelshaper's Gift Stone Haven Outfitter Stonehewer Giant Swiftfoot Boots Sword of the Animist Sword of the Meek Taj-Nar Swordsmith Trailblazer's Boots Treasure Mage Trinket Mage Trophy Mage True-Faith Censer Umezawa's Jitte Vedalken Archmage Vedalken Infuser Veteran's Armaments Vorrac Battlehorns Whirler Rogue Argentum Armor Argivian Restoration Assault Suit Darksteel Plate Diviner's Wand Efficient Construction Elspeth, Knight-Errant Elspeth, Sun's Champion Ensouled Scimitar Fabricate Fireshrieker Godsend Grip of Phyresis Hammer of Nazahn Haunted Plate Mail Heartseeker Helm of Kaldra Loxodon Warhammer Magebane Armor March of the Machines Moonsilver Spear Nahiri, the Lithomancer Norn's Annex Open the Vaults Pariah's Shield Quietus Spike
Remember the Fallen Scytheclaw Shield of Kaldra Sickleslicer Slayer's Plate Stolen Identity Sword of Kaldra Tatsumasa, the Dragon's Fang Tezzeret the Seeker Thopter Spy Network Thoughtcast Trepanation Blade Whispersilk Cloak Worldslayer Cheers!

multimedia on Sram Commander, mono white, Enchantments

2 months ago

Hey, consider cutting lands? You don't need 45x lands that's overkill, 36-38x Plains is enough. You could cut the lands for more cheap mana cost equipment, all are budget:

These are all 0 mana cost artifacts, great with Sram and Puresteel Paladin as draw.

Here's more suggestions:

Armory and Pilgrim are great budget tutors. Warhammer and Mask is nice budget equipment. Armor and Mantle are powerful low mana cost auras. Conviction is good because you can bounce it back to your hand and play it again to draw again. Steelshaper and Shikari are good support creatures.

Some white budget Commander staples to consider adding are:

Good luck with your deck.


Monomanamaniac on Odric, Lunarch Marshal (Weenie, Equipment)

2 months ago

I'd have a world of suggestions but I don't have my edh deck handy. Just saying you should put in a few more equipment and run nahiri as your commander. Kemba, Kha Regent is very good, Leonin Shikari works pretty well Stone Haven Outfitter works well with Auriok Steelshaper as well as Skullclamp don't forget that's somehow legal

Monomanamaniac on Odric, Lunarch Marshal (Weenie, Equipment)

2 months ago

I love equip decks, Puresteel Paladin should be on your list. Auriok Steelshaper as well. Quietus Spike as well.

HunterClaise on Kitty-Kemba Meow Meow

3 months ago

Can I suggest cutting Auriok Steelshaper for Puresteel Paladin, unless you plan on playing Nahiri, the Lithomancer, and also maybe cutting Strider Harness for Lightning Greaves? Just to add to the mana train maybe cutting Tenza, Godo's Maul for a Gilded Lotus and make another cut for Dowsing Dagger. Mainly because it's a monowhite deck and you aren't going to be getting the benefit of trample from Tenza, Godo's Maul. Finding room for a Path to Exile wouldn't hurt anything either. The more removal the better! Hammer of Nazahn and Batterskull would also work well here too! Maybe try cutting Bone Saw for one of these.

KingMathoro on

4 months ago

Hey if you don't mind I have some questions and suggestions for you. I love soldiers and have a deck of them as well! So I think this deck would see a lot of help from both Gideon, Ally of Zendikar and Elspeth, Sun's Champion. Gideon can ult immediately and Elspeth makes a bunch of tokens. Other cards that would work here are spot removal cards like Journey to Nowhere and Disenchant, Path to Exile,Oblivion Ring, Unified Strike I think they do more than Argentum Armor because it takes so long to get use out of it. And maybe a Wrath of God or the like as well. Some other creatures that would work well if interested are Elite Vanguard, Preeminent Captain, Precinct Captain, Mentor of the Meek, Veteran Swordsmith, and Veteran Armorsmith I do think that since you only have five equipments as well that Auriok Steelshaper seems underwhelming here. Anointed Procession and Mobilization are also great here as well. The main questions I have are, is budget an issue at all and what is your meta like and also how is the deck performing? Because knowing that could change the above quite drastically. What do you think?

zephyr_chang on Dudes with Swords 3.0

5 months ago

I think other than Leonin Shikari (combat tricks with Equipment), Mirran Crusader (built in protection and evasion), and Puresteel Paladin (card advantage), you shouldn't be playing creatures that get a bonus only from equipping something (Auriok Glaivemaster, Auriok Steelshaper, Kor Duelist). My rationale is that they are going to be quite weak when played early, and that's not ideal. You need some resilient creatures in the first few turns, not creatures that become better on turn 4 when you equip something on them. Even if you cast them early, they are likely not attacking nor blocking anyway given they are basically vanilla 1/1s.

Therefore, some suggestions are Doomed Traveler (gives you an evasive spirit after dying), Sacred Cat (two lifelink bodies for a 1-drop), or Knight of the Holy Nimbus (tricky to get rid of), or Squadron Hawk (gives you more evasive bodies to hold the swords), or Auriok Champion (protection from more than one colour, goes well with the swords too). These guys will probably be better early-mid game.

I would also cut Quest for the Holy Relic entirely - it is a terrible top deck, objectively quite slow even if you manage to play it on turn 1, especially since your deck doesn't run that many creatures in the first place. And since that is the case, you may as well cut Argentum Armor, and play another sword or something like a Batterskull instead? Also, you can double up on Swords - Sword of Fire and Ice and Sword of Light and Shadow are objectively the best two swords and you can play two of each if you want.

I'd also suggest playing Gideon, Ally of Zendikar over Elspeth, Knight-Errant. He is more popular in midrange white decks ever since he was printed. I think his abilities are more relevant here. He can even animate himself and equip something if it comes to that.

Generally, I think 21 Lands, 4 Sorcery, 4 Instant, 2 Planeswalker, 6-7 Equipment, 22-23 creatures will work. Having only 19 creatures is quite risky, especially if you play against removal heavy decks like control (removal into Snapcaster buyback and/or boardwipes), Jund/Junk, etc.

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