Rites of Flourishing

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
2012 Core Set (M12) Rare
Future Sight (FUT) Rare

Combos Browse all

Rites of Flourishing

Enchantment

At the beginning of each player's draw step, that player draws a card.

Each player may play an additional land on each of his or her turns.

Price & Acquistion Set Price Alerts

C16

M12

FUT

Ebay

Rites of Flourishing Discussion

KayneMarco on Simic "budget" fish

1 day ago

Patron of the Moon and other Moonfolk cards for returning and putting lands into play. Wayward Swordtooth, Rites of Flourishing, Ghirapur Orrery and Storm Cauldron are all budget cards for playing extra lands per turn. The cauldron works best with the patron of the moon. All the Moonfolk creatures go for less than .50 cents a piece.

Icbrgr on Turbo Fog (Legacy)

2 weeks ago

Do you think maybe mono white would be more effective? Drop Rites of Flourishing in favor of Temple Bell or Mikokoro, Center of the Sea/Geier Reach Sanitarium...and swap the green fogs in for Ethereal Haze/Holy Day or Angelsong.

Reliquary Tower is another tool to use for stocking up on answers for resolved threats like Oblivion Ring/Wrath of God.... in addition to Luminarch Ascension perhaps Drawing into Urzatron lands to hardcast Emrakul, the Aeons Torn could probably happen faster than drawing out the opponents library?

eliakimras on Amanda's Budget Dinosaurs

2 weeks ago

Gishath is pretty mana-hungry, so it's better to run land ramp over artifact ramp (Kodama's Reach, Circuitous Route, Hour of Promise and Boundless Realms). You can also run cards that allows more land drops (like Rites of Flourishing and Wayward Swordtooth) and cards that double your mana available: Zendikar Resurgent, Regal Behemoth (was errata'ed to be a dinosaur), Mirari's Wake, Mana Reflection). // Temple of the False God is a trap: it is a dead card if you don't reach 5 lands, and has minimal upside when you have 5+ lands (because you should be ramping anyway). Also it doesn't tap for colored mana, which can be bad for those triple-colored casting costs. // You may consider Gruul Turf, Selesnya Sanctuary and Boros Garrison for further mana potential. Sheltered Thicket, Scattered Groves, Cinder Glade and Canopy Vista synergize with Nature's Lore, Hunting Wilds and Skyshroud Claim. You way also consider Battlefield Forge, Sungrass Prairie.

enpc on Just Stay Dead

1 month ago

Ravenrose: Becasue of the kinds of decks I'm playing against, generally instant speed removal is better than sorcery speed. Plus removal having the flexibility of hitting artifacts as well is super important. Cards like Natural State would be the next goto for removal.

Piper's Melody is ok, but typically I don't have many creatures in the graveyard prior to comboing off/don't need to recur more than one. Regrowth would be the next goto if I needed more graveyard recursion.

Rites of Flourishing helps my opponents too much, at least with cards like Selvala, Explorer Returned I have control over when my opponents draw off it.

Tolsimir Wolfblood and Sixth Sense don't add anything here - the deck is a combo deck. Getting extra value from combat triggers is nice, but that's not the focus here.

Wild Pair is interesting but ultimately too slow for the deck. There are a lot cheaper and easier creature tutors and the name of the game for this deck is to dig for a sac outlet (which in most cases is not a creature).

Thanks for the suggestions though.

Pikobyte on Muldrotha, the „Fun“ in „Funeral“

1 month ago

Thank you Myllyes314.

Rites of Flourishing is a cool card. But it’s a bit too „nice“ for this deck. Playing control and giving my opponents extra draw and land drops doesn’t fit very well. I play that card in a lot of my decks that play green, but Muldrotha doesn’t have a heart for it.

I have a lot of decks with fun-themes and lower power level that love to play cards like this, but this is one of my more serious decks to play if the powerlevel on the table is really high or someone pisses me off.

Myllyes314 on Muldrotha, the „Fun“ in „Funeral“

1 month ago

Nice deck! Would Rites of Flourishing work in it? It's a pretty fun card for everyone playing.

Ravenrose on Just Stay Dead

1 month ago

Since you do not play so many enchantments why not play Paraselene? Useful against everyone else's pesky enchantments. Piper's Melody is also a worthy consideration. Rites of Flourishing could also prove useful. Tolsimir Wolfblood and Sixth Sense may also prove useful. Wild Pair could also be worthy of consideration. Hope these help!

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