Selfless Squire


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare

Combos Browse all

Selfless Squire

Creature — Human Soldier


When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn.

Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

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Selfless Squire Discussion

snydepels2 on Angus Mackenzie Turbo Fog

1 week ago

Is there a reason why Selfless Squire is not in the deck?

DrukenReaps on Group hug of death???

1 month ago

That is a silly question, it is like asking if there is a way to win with any deck :P

The answer is of course. Many of them use a combo like making everyone draw 1000 cards which usually works rather well since they already make you draw extra.

I've also seen a 5-color Nekusar, the Mindrazer which depending on what you draw and how you play comes off as a hug deck until you drop the nasty things you usually see with him.

Edric, Spymaster of Trest is technically a group hugger since he allows everyone to get lots of extra cards but most people run a lot of unblockable guys with him and I see people get chewed apart by Slither Blades.

Kynaios and Tiro of Meletis may be the most common group hugger. If you go to his EDHRec page you will see things like Kazuul, Tyrant of the Cliffs, Progenitor Mimic, Chasm Skulker, Selfless Squire, Omnath, Locus of Rage, and Psychosis Crawler. All of those can bring you closer to a win.

Often group hug is about giving everyone stuff until you are set to either combo or clean up the left overs with something big and nasty.

FancyTuesday on Can I block with a ...

1 month ago

In order for the counters to be put on Selfless Squire damage must be prevented. Squire's first triggered ability prevents damage dealt to you. If combat damage has been dealt to you, you're past the declare blockers step and are in the combat damage step. So no, you cannot block their creature with a 10/10 Squire.

Umezawa's Jitte triggers when a creature deals combat damage. If you block the Managorger Hydra with Selfless Squire the Squire will die from combat damage and the Jitte will get two charge counters. If you let the Hydra through unblocked the damage is prevented and Jitte does not trigger.

420Liliana69 on Can I block with a ...

1 month ago

thats...not how it works at all. sorry man. the first ability of Selfless Squire triggers during the damage step, which is after the declare blockers step. so you would choose not to block, the squire would prevent the 9 damage, and it would gain 9 counters. then unless something else gets cast/activated/triggered, combat is over.

treasureberry on Can I block with a ...

1 month ago

My opponent attacked with a 2/2 wolf and a 6/6 Managorger Hydra, which was equipped with a Umezawa's Jitte with no counters on it, while I had no untapped creatures on board. Before the declare blockers step, I cast a Selfless Squire, triggering Managorger Hydra's ability and making it a 7/7. The Selfless Squire resolves and its triggered ability is put on to the stack and resolves, and I assume at this point the second ability triggers (not at damage step), putting nine +1/+1 counters onto the Selfless Squire (two from the Wolf and seven from the Hydra). At this point, I block a 7/7 Managorger Hydra with a 10/10 Selfless Squire. Does the Managorger Hydra deal seven damage to the Selfless Squire and trigger Umezawa's Jitte or deal no damage at all?

kamelyan on Atraxa, Superfriends Lockdown

2 months ago

From experience running superfriends, my planeswalkers are usually the target for combat damage; my opponents generally leave my life total alone, and kill me with combos. For that, I'd suggest swapping Selfless Squire for Captain Sisay. And maybe switch Path to Exile for Enlightened Tutor.

pummelhuff on Azor's Legion

3 months ago

Cards I suggest:

Situtational suggestions:


  • Arcane Denial good 2 mana counter in edh and you don't lose a card

  • Dream Fracture good counter in edh and you don't lose a card

  • Unwind depending on how good rewind is, maybe an option.

  • Silumgar Sorcerer creature counter with the possibility to attack.

  • Stubborn Denial I like stubborn denial with commanders which already give you ferocious.

meta dependant suggestions:

questionable suggestions:

Ishio on Queen Marchesa: Politics, Aikido, and Control

4 months ago

This deck is literally my favorite. I love to pull a somewhat similar version of this deck (differences is a few expensive lands swapped, and a few enchantment choices). This deck has so much utility that I love how it never plays the same way twice.

I myself have studied the ways of O'Sensei Ueshiba, and Tohei Sensei (who was a student of O'Sensei Ueshiba), so I understand the philosophies of Aikido enough to help me make these proper plays. I will say, sometimes it's great to use your opponents and sometimes to buff them. I also love to get an early blow in with a combo of Master of Cruelties, Key to the City and Acidic Soil. I've taken out 3 opponents with that in one turn, leaving me in a 1v1 situation with the Monarch.

The only thing I need to try and fit in there is a Reliquary Tower as there are times I can't get rid of cards and am drawing in too much.

I'm curious about your inclusion of Dark Depths for Selfless Squire. Was there just no other real option?

I like to keep my deck up to date with some of your exclusions and inclusions. Well done!

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