Scatter the Seeds

Scatter the Seeds

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)

Create three 1/1 green Saproling creature tokens.

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Common
Mystery Booster: Convention Edition (MYSCON) Common
Guilds of Ravnica: Guild Kit (GK1) Common
Modern Masters 2015 Edition (MM2) Common
Ravnica: City of Guilds (RAV) Common

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Tokens

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Scatter the Seeds occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Golgari: 0.09%

Scatter the Seeds Discussion

Spell_Slam on G/W Token PDH

2 weeks ago

For a token deck, you don't make very many tokens.

The very best token producer in Pauper is Sprout Swarm. This card is often a win condition in even non-token decks because of how powerful it is. I cannot recommend this card enough.

Battle Screech makes many tokens for very little effort. Fliers are a great bonus, too. This is another one of the best token producers out there.

In terms of card advantage and having a sticky board, Cenn's Enlistment is extremely powerful. It can turn all your late game lands into 1/1s to reinforce your board.

Other decent token producers are Icatian Crier, Maul Splicer (good top-end), Miming Slime (good with pump effects), Penumbra Spider, Raise the Alarm, Scatter the Seeds, Selesnya Evangel, Slime Molding (good with populate), Sporemound, Triplicate Spirits, Wake the Reflections and Walker of the Grove. There are few other good ones, but these see more play.

I would recommend running most/all the soul sisters. Soul Warden, Essence Warden, Soul's Attendant and Anointer Priest are all fairly strong.

Ivy Lane Denizen is a great choice for you. Most of the tokens you'll make will be green, which will in turn grow whatever creature you want (or it basically turns all your 1/1s into 2/2s, which is huge).

Rampant Growth could easily be Sakura-Tribe Elder, which is basically the same card but with a 1/1 body for free that you can attack and block with.

I understand you want to maybe cycle them, but Safe Passage can be a big blowout in your favour.

In terms of cuts, I would think about cutting a lot of the non-token stuff. The cards that tap down creatures seem like a good place to start, since ideally you are going wider than your opponent anyways. Ardenvale Tactician and Expose Evil are easy cuts. Next, some of the more vanilla creatures that would be better served as more token producers, like Aven Skirmisher, Healer's Hawk, Faerie Guidemother, Pilgrim's Eye (you don't need this when playing Green), Sedge Scorpion and Voracious Typhon. Then, in your enchantments Bonds of Faith and Squire's Devotion seem like weaker options. For protection spells, you could be doing much better than Flicker of Fate.

I hope some of this helps you!

raspberryfish25 on Emmara, Token Queen

3 months ago

I think you have a strong base for a Selesnya token deck but, I am not sure if Emmara, Soul of the Accord is the best choice for your commander. Emmara wants you to tap her and I don't see a lot of ways to tap her in this deck. Maybe consider switching your commander to Trostani, Selesnya's Voice which might work better to get out tokens.

If you want to use Emmara maybe you could look to add a few vehicles to this deck. Personally I think a card like Smuggler's Copter would be a great addition to this deck because, it gives you card filtering and a tap outlet for Emmara. Citanul Hierophants could also help you ramp and will give an additional tap source for Emmara. Nature's Chosen is an older card but would work really well with Emmara. I see you have some cards with the convoke ability which I think is strong in this deck. Maybe consider adding some more convoke cards like, March of the Multitudes , Chord of Calling , Scatter the Seeds and, Conclave Tribunal ?

This deck seems really light on card draw / card advantage, consider using some of these cards to help you draw. Skullclamp which will draw you an insane amount of cards off Emmara alone and, is almost an auto include in a token deck. Idol of Oblivion , Freyalise, Llanowar's Fury , Huatli, Radiant Champion , Season of Growth and, Ohran Frostfang are all really good cards that will give you card advantage and synergies with your token theme. One last card you might consider is Well of Lost Dreams especially if you find yourself gaining a lot of life off the Emmara tokens.

Lastly, I would consider removing these cards, Eidolon of Blossoms , Evangel of Heliod , Oakhame Ranger , Worldsoul Colossus , Banishing Light and, Collective Voyage . While I don't think these cards are bad I don't they they are impactful enough in this deck.

I would consider adding these cards, Parallel Lives , Doubling Season (if you can afford it), Castle Ardenvale , Beastmaster Ascension , Collective Blessing (maybe consider removing some of your smaller anthem effect like, Honor of the Pure for bigger anthem effect like these), Eladamri's Call , Eternal Witness , Champion of Lambholt , Generous Gift and, Beast Within .

Hopefully some of these suggestions helped but, I think you are off to a really good start with your deck!

TheSimikBOat on Token Lifegain Revamp

5 months ago

Hey Miggsy, my suggestions are:

I think that the list can be like that:

22 Lands:

Appart of this, note that in the sideboard there are cards that aren't legal in standard: Elspeth, Knight-Errant , Hour of Reckoning and Scatter the Seeds . That cards where reprinted recently, but aren't legal in standard because are from adittional products.

I hope that this helped you,

TheSimikBOat

lagotripha on

10 months ago

Using utopia mycorn to power out Tendershoot Dryad feels like a fairly solid idea- but I'd feel more comfortable running this with other 5 drops in that slot, and other tools to power it out. Doubling season is similarly amazing, but due to it being traditionally used to insta-ult plainswalkers, you need to build around it so that it doesn't get outraced/disrupted. I don't feel that the rest of the deck supports that as a plan, and would set it aside for a different list.

I'd look at Mycoloth as additional copies of tendershoot- its a little more vulnerable to disruption, but is strong if it survives your opponents turn. With enough duress variants it should be able to provide value.

Green (x) ramp traditionally runs Arbor Elf / Utopia Sprawl for a very fast start, but B/G usually runs low to the ground creatures- figuring out a balance between creatures to get you to your five drops and spells to protect them will be the battle here.

In terms of saproling tribal cards to glance over, Fungal Plots , Life and Limb , Saproling Migration , Korozda Guildmage Scatter the Seeds , Sporecrown Thallid and combo-favourite Sprout Swarm all exist.

If you want a more drain-oriented strategy, Zulaport Cutthroat and Blood Artist can provide additional copies of slimefoot without having to tutor for him.

If you are looking at budget and where to spend money in a deck- focus on the manabase. Horizon lands look really strong, fetches always do well, and when you want to play something else they can usually be swapped right across.

triproberts12 on

1 year ago

You can certainly make it a viable deck without sinking Doubling Season money into it or turning it into a deck whose only goal is to Demonic Tutor into a combo. There's a lot of good stuff in here to build on.

Hardened Scales rounds out your Corpsejack Menace/Snek package.

You could probably lean a little into Saprolings, as well. Psychotrope Thallid is great card draw when your Commander makes Saprolings. Utopia Mycon is great for ramp. Tendershoot Dryad is a great lord for going wide. Night Soil , Saproling Burst , Verdant Embrace , Fertile Imagination , Fungal Sprouting , Scatter the Seeds , and Saproling Symbiosis are solid token producers. That last one is expensive, but I thought I'd just put it out there since it's old af.

There's great interaction in Saprolings, too. Morbid Bloom , Aura Mutation , Seed Spark are all pretty okay cards, and you're already running Death Mutation, Fungal Plots, and Necrogenesis.

As for cuts, if you're not doing broken combo things, Spikes are not good. Cruel Sadist , Sylvan Hierophant , Consuming Vapors , Heirloom Blade , Clockwork Vorrac , and Underworld Connections could probably be cut on card quality, alone.

Nanande on Trostani lifeparty!

1 year ago

I would definitely add these cards: Phyrexian Processor , Phyrexian Rebirth , Slime Molding (better than it looks since paying 11 mana will give you a 3 mana 10/10 each turn after), Vitu-Ghazi Guildmage (populate mana-sink late game), Parallel Evolution , Illusionist's Bracers (populate twice, for the same price!), Acidic Slime (just an awesome green staple), Sakura-Tribe Elder , Phantom General , Angel of Sanctions (INFINITE REMOVAL EACH TURN!), Beast Within (staple removal in green), Budoka Gardener / Dokai, Weaver of Life (mana acc and lategame big tokens in one)

I would consider these also: Worldspine Wurm , Parallel Lives (awesome, but a bit $$$), Rootborn Defenses (stops a board-wipe and pops), Trostani's Judgment (high cmc, but good value), Overrun (probably wins you the game if you have a few creatures out), Hydra Broodmaster , Austere Command (wipes opponents' boards, but a bit $$$), Elspeth, Sun's Champion , Elspeth Tirel (both Elspeths have great board wipes for token decks), Oblivion Ring , Yavimaya Elder , Ajani Goldmane / Ajani, Caller of the Pride (both have great synergy with big lifegains), Baloth Cage Trap (P.S you can play this and populate as combat trick!), Beast Attack (the flashback makes this a good comeback-card in case of board wipe and you need to get the pop-engine going), Blade Splicer (very powerful early-mid game)

I would 100% cut these cards: Take Heart , Centaur Healer , Healer's Hawk , Parhelion Patrol , Candlelight Vigil , Conviction , Noble Purpose , Flight of Equenauts , Siege Wurm , Bounty of Might (no trample=hard to use)

I would also consider cutting these: Lone Rider  Flip, Sumala Woodshaper , Sunscorch Regent , Verdant Eidolon , Scatter the Seeds , Wake the Reflections , Ajani Unyielding

multimedia on Slimefoot, the Stowaway

1 year ago

Hey, consider adding sac outlets? Creatures or other cards that have an ability to sacrifice a Sap:

The nice thing about these cards are they are all repeatable sac and most have no mana cost activations to sac a Sap. Ashnods is not a budget card, but I'm suggesting it because it's very good with Slimefoot since you make colorless mana when you sac a creature. Skullclamp is amazing draw with 1/1 Sap tokens or sac outlets.

Budget lands to consider:

Other Sap themed cards to consider adding:

Cards that give you a repeatable source of Saps for no or little mana cost are very good: Satchel/Tendershoot/Mycoloth/Necrogenesis

Other cards that have good interaction with Saps to consider:

Other good support cards:

Intent is not a budget card, but I'm suggesting it because it has a very powerful effect when you sac a Sap.

I offer more help. If you like some of these suggestions I can help you to make cuts.

Good luck with your deck.


multimedia on HOLY SHIITAKE BATMAN [[BUDGET EDH]]

1 year ago

Hey, saw your forum help topic.

Thunderfoot Baloth is a budget alternative to Craterhoof especially since Slimefoot is a low mana cost Commander who you want in play as much as possible; Thunderfoot could replace Primeval Protector. Eternal Witness is now a budget card, she's definitely a staple for green in Commander and she could replace Skullwinder.

Diabolic Intent could replace Dark Petition, less mana and good with the aristocrat strategy a few dollars more, but worth it. Fierce Empath is a great budget creature tutor for green especially when playing Avenger and Regal; it could replace Wild Beastmaster. Plaguecrafter is a upgraded Freshbag Marauder. Overgrown Tomb is a better land for this deck than Blooming Marsh because it interacts with Farseek, Lore, Wood Elves or Skyshroud. Blooming doesn't and Tomb is about the same price as Blooming.

Consider more sac outlets? Specifically with no mana cost or low mana cost sac activations.

Mycon, Deathspore, Psychotrope are tribal Saproling/Fungi sac outlets who give you good value when you sac a Sap. They can also make a 1/1 Sap by removing three counters from them. Krav is a favorite budget card of mine in Commander, with tokens he can get huge and draw a ton of cards. His one cost sac activation is very good for the aristocrat strategy with tokens because you can sac your entire token army with one activation.

Other cards to consider adding:

Cards to consider cutting:

  • Fog
  • Status / Statue
  • Harrow
  • Brawn
  • Gray Merchant of Asphodel
  • Doomfall
  • Skyshroud Claim
  • Priest of Titania

Good luck with your deck.


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