Fumigate

Legality

Format Legality
Standard Legal
Frontier Legal
Modern Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Kaladesh Rare

Combos Browse all

Fumigate

Sorcery

Destroy all creatures. You gain one life for each creature destroyed this way.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -42%

0.88 TIX $1.28 Foil

Ebay

Recent Decks

Load more

Fumigate Discussion

abby315 on Liliana, Death's Majesty + Razaketh ...

19 hours ago

I'm doing my best to restrain myself from brewing until all the spoilers are released, but I'm so fascinated by Razaketh, the Foulblooded + my second-favorite Standard planeswalker, Liliana, Death's Majesty. She can reanimate him for a t4/t5 8/8 Flample (Trying?) creature and feed him zombies to tutor up toolbox cards.

What do you think the best and most competitive shell would be for that interaction? (Not that it has to be PT-level.)

Possible shells:

What do y'all think? :)

Argy on Worthy Minotaurs

1 day ago

Marcs7 there are lot more options in a lot of colours that do 2 or 3 damage to each Creature.

Neheb, the Eternal gets around most of them, even Kozilek's Return.

It still gets hit by Dusk / Dawn and Fumigate, but you need to play to use those. Supernatural Stamina can protect against those.

bellz76 on Controlling Suns

2 days ago

I like it, although I think you need to find some room for a few Fumigate. It's a creature heavy format currently, and even with all your control magic, I think the board wipe is necessary.

Sliver_God on America Control

3 days ago

My initial thoughts are that you have too many double-white casting costs in a 3-color deck. I would definitely cut one or two Gideon of the Trials because as powerful as the emblem is he has a difficult time winning the game by himself, and "not losing" is too slow in this format.

I would go up a Disallow and add some card draw. Pull from Tomorrow is a true "bomb" but Commit works insanely well with Kefnet the Mindful. Either way I feel like 5 or 6 dedicated card draw/selection spells are vital to Control right now, unless your luck is just superb and mine is terrible (also a possibility!)

Not sure but Cast Out seems better in the maindeck because it doesn't require double white, but if I'm wrong and the mana base is better than I think Stasis Snare might actually be right? Would be very interested to know what your experiences and thoughts are?

Finally I just feel like 24 lands is low for a Control deck in Standard, even with cycling... When I play Control I feel like I MUST hit those first 5 land drops, you have a lot of targeted removal so maybe it's good for your meta? I face too many tokens decks and need that Turn 5 Fumigate.

janjet001 on Atraxa lot of attention

3 days ago

I see too few ramp cards. Try adding Rampant Growth, Orzhov Signet, Simic Signet, Golgari Signet, Kodama's Reach, Cultivate.

Since you have infinite combos in the deck tutors would help. Increasing Ambition, Diabolic Tutor, Dark Petition, Worldly Tutor, Enlightened Tutor.

I see no "real" boardwipe effects so maybe jam in a Fumigate, Sublime Exhalation for budget choices but personally I run Supreme Verdict and Wrath of God in my Atraxa deck.

You won't go wrong with adding a few more card draw spells, personally I run Rishkar's Expertise.

DashtheDestroyer on Control Everything

3 days ago

I like it!

The only thing that I could suggest is something to help you board wipe for all those servo decks out there. Because if they overwhelm you with creatures not all of this control will stop them.

My thoughts are either Bontu's Last Reckoning or Fumigate

Still a good setup! My girlfriend runs a deck close to this!

Wendigo4481 on W/B Tokens

3 days ago

go down to 16 creatures and open up slots for the Sram's Expertise like PipPipMagulager said maybe add a couple Dusk / Dawn to wipe over top of your creatures it's usually a blow out against b/g constrictor decks. add a Blighted Steppe or two for Ayli, The Eternal Pilgrim to go off and pillow fort a little. the players at the fnm are usually are usually surprised by a main deck Fumigate. anointer priest is amazing once you have a couple Anointed Procession's on the board so you have to play a game of when do you pull the trigger on embalming her and gaining massive life. she see's herself as a token so you gain one for embalming her but at one procession it's 4, at 2 it's 16 life, at 3 it's 64 life. ((that is if I have read the card right.))

multimedia on Bant Tempo

5 days ago

The best tempo cards in your colors are Spell Queller, Archangel Avacyn  Flip, Gideon, Ally of Zendikar, Tireless Tracker, Censor, Cast Out, Stasis Snare and Thraben Inspector.

Other than Tracker and Tamiyo, Field Researcher I don't see other needs for so much green. I think it would be better to focus more on a Azorius manabase and just splash green for Tracker and Tamiyo since they both only require a single green in their costs. I'm a huge fan of Sylvan Advocate, but being a two drop and wanting to be able to cast him turn two really messes up your manabase.

A primarily white with a blue and green splash manabase is better, this lets you play many double white casting cost cards which are the most powerful for your strategy.

Avacyn is one of the best tempo cards in Standard I would use her as a 4 of main deck. The same can be said about Gideon. The powerful curve of Queller into Gideon into Avacyn is what you're looking for.

You really want to play as much as you can at instant speed of course there are exceptions Gideon and Tracker, but they are both powerful enough that you don't mind tapping out for them. Bant colors allow you to play a lot at instant speed because of cycling. Censor and Cast Out are good tempo cards because of their instant cycling. Being able to cycle them for a draw if they aren't needed. I recommend you use a removal suite of Stasis and Cast main deck because of their instant speed and ability to hit any creature. Censor can slow down your opponent because they will not want to tap out for something without having an extra mana; they have to play around Censor or get punished for not. Declaration in Stone is fine in some matchups, Zombies, but I would put it in the sideboard and main deck instant removal in it's place.

Possible List:

Your best sideboard card is Fumigate because it's an actual board wipe and you will need it vs all the midrange that's now in Standard. Cataclysmic Gearhulk is not a good card because it gives your opponent choices. You want to be clearing the board with your board wipe not letting your opponent keep their best creature. Essence Scatter is also a good sideboard card right now because Standard is dominated by creatures.

Another card to consider for tempo is Baral's Expertise although not instant, being able to bounce up to three of your opponent's creatures and then play a Gideon or Tracker for free seems very good.

Good luck with your deck.


Load more