Faith's Reward

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Rare
Magic 2013 (M13) Rare

Combos Browse all

Faith's Reward

Instant

Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

Faith's Reward Discussion

Flooremoji on Budget Formatless Decks

6 days ago

Chaphalid Breakfast should be cheap.

PO storm variants could be fun.

Check outsome Restore Balance decks, they could give you an idea for Balance .

A black storm variant seems like your best bet so far.

Maybe you could make a vinestorm deck?

I don't know how expensive it would be, but most eggs are cheap and the Second Sunrise / Faith's Reward got some serious results before it was banned.

hkhssweiss on Bantchantress

1 week ago

You can definitely add in Stony Silence as well as Energy Flux since you run basically almost no artifacts with the exception of the tokens made from Smothering Tithe as well as Sol Ring . I would also say you should consider running the combo you mentioned in your description as it is one way to solidify a win. I would also recommend adding in Faith's Reward if your going that route as well as Aura Thief ~

Hope that helps!

hkhssweiss on Breya Artifacts Deck

1 week ago

Vedalken Orrery can be swapped for your Panharmonicon , all the fast mana rocks should be included in. Codex Shredder enables a lot of stupid plays. I would also recommend Faith's Reward as well as another line to go infinite with, less mana intensive with Scrap Mastery and can also be done at instant speed as well. The mana base as well are direct upgrades. Necropotence is a great hand refill, but only if you have the mana base to provide consistently.

hkhssweiss on Budged Estrid Commander

1 week ago

Heya phsycord alright I took a look into your deck list and to go reasonably within budget here are some cards that are part of the core "enchantress" package, you have most of them already so here are some additional ones.

Now going for your route of winning there are pretty much a couple ways of winning. In my personal taste I would go for the Enchanted Evening + Calming Verse / Cleansing Meditation / Aura Thief route. However that does require quite a bit of money invested into the deck, although it's really fun. The next way I would recommend is just to outvalue your opponents which can get really fun.

You are essentially going to be using certain cards to make tokens and smack people in the face. To protect yourself as well you will be using cards like:

These enchantments will help you last the game longer as well as prevent people from attacking you forcibly. Next on the list of agendas is card advantage, you need a consistent flow of cards to keep on pumping. Mystic Remora and Rhystic Study are essentially auto-includes and too good to not use. Sylvan Library although it's fairly pricey is extremely good and would be a great investment.

Now for the ramp, you have most of the auras that matter to untap with Estrid. I would recommend cutting out the enchant lands that cost 4 cmc. You will need to curve out at 3 CMC for those types of ramp enchantments. Additionally you can add in Exploration , it's not needed, but it goes very well when your shitting out enchantments like no tomorrow.

For value cards all around, Wargate is one of the best card there is. You can grab any permanent and place it directly onto the battlefield. Estrid's Invocation and Copy Enchantment are great cards to use, especially Estrid's one as she retriggers itself every upkeep. Song of the Dryads as well as Darksteel Mutation are great hate cards to deal with things you can't really deal with in these colors/

Protection spells I would recommend are cards like Faith's Reward , Heroic Intervention , as well as Heroic Intervention . Lastly for land, since we have a lot of mana untappers, I would recommend grabbing up a Nykthos, Shrine to Nyx as it provides an substantial amount of mana.

Hope that helps! I'll probably add in more later on as it depends on the route you go for~

hkhssweiss on Magic Roons, Laddie (Wishlist version)

1 week ago

Yo Chandra585, first thing that I kind of noticed is that your running 32 lands. For a avg. CMC curve of 3.53, that is fairly low. In inclusion of it as well, you aren't running much ramp effects to match the curve as well. Since you want a mix of both flicker effects, ETB value, as well as good stuff value, I would consider adding in Brago, King Eternal . Single use burst plays aren't formidable enough in EDH unless it's a mass one, so I would cut out all the single target flicker cards with mass one like Ghostway . In addition, ramp creature or card advantage creatures should be considered like:

This would help you get more mana, as Roon can be quite an mana intensive deck. With that being said, Peregrine Drake is a great enabler to allow you have open mana at all times. Cloud of Faeries as well, but that's only if you have access to broken type of lands like Nykthos, Shrine to Nyx or Gaea's Cradle .

I would also consider including Wargate (bias on this amazing card!) as well as Chord of Calling , as it has awesome interaction with Eternal Witness or Archaeomancer in allowing you pull any creatures from your deck, provided you have the mana for it! Wargate does double duty in pulling any permanents to the battlefield!

For protection package as well there are cards like Heroic Intervention and Faith's Reward as your oh shit button in the event where you need to protect everything. That goes along for Teferi's Protection as well. Being in Bant colors gives you a plethora of options and there are much things you can actually do. I would also consider more consistent blinking effects like Conjurer's Closet since you are in a semi-competitive meta as it is a threat but only a threat depending on what you have on the field. Same reasoning for Venser, the Sojourner , he also acts as triple duty in making additional ETB/LTB effects, if you add in Brago, making him unblockable, as well as win condition if he ults!

Along side that, Heartstone should become Training Grounds as reducing to is strictly better, and it makes Eldrazi Displacer cost only one colorless mana to blink which can get ridiculous value! Cards like Panharmonicon , Strionic Resonator , Illusionist's Bracers are a bit too finicky and are win-more type of cards. You can cut them out for efficiency, same with other creatures you run like Sigarda unless you are running her due to meta calls.

TL:DR - Add in some more lands, cut the big clunky win-more cards, use efficient spells to streamline deck. Wargate is a beast of a card and should definitely be included. Bant has so many choices so it depends on the level you want to build.

Hope that helps and feel free to ask for any more help, I like helping people deck tune their decks!

CastleSiege on Enchantment Recursion

1 week ago

Faith's Reward is a good option.

SharpRaptor on Brion Stoutarm (Giants)

1 week ago

Recommended Cards to Add

This of course does not take into accountmana curve considerations or anything similar. It is merely cards to consider

Creatures

Captivating Crew - Repeated steal effect to have ammunition to throw at people

Evra, Halcyon Witness - Large creature that can be as big as your lifetotal when thrown if wanted.

Serra Avatar - Large creature that is as big as your life total to potentially one shot someone and double your lifetotal

Zealous Conscripts - Can steal an opposing creature to throw, opposing walker to ult or any other problematic permenent. Also incidentaly goes infinite with Kiki Jiki.

Kiki-Jiki, Mirror Breaker - Can tap to make copies of your big creatures to throw. Goes infinite with Zealous conscripts.

Malignus - Large creature that scales with life total of opponent

Molten Primordial - Mass threaten on a stick

Feldon of the Third Path - makes copies of your already dead creatures

Emeria Shepherd - Recursion that can also be reanimation

Hoarding Dragon - A way to search out our game winning artifacts. Easy enough to throw at someone to get our artifact.

Karmic Guide - Reanimation

Neheb, the Eternal - lots of mana if you throw things pre combat

Yosei, the Morning Star - Very good thing to be able to recur. Can lock people out of the game with enough setup.

War Elemental - Scales as we throw things

Bloodshot Cyclops - Backup Brion?

Bearer of the Heavens - Dont make me do this!

Godo, Bandit Warlord - Can tutor up our powerful equipment. Would prefer Stoneforge Mystic but one is a lot more money than the other.

Gisela, Blade of Goldnight - Double our damage, half theirs? Yes please

Instants

The usual goes here of making sure that we have interaction for people trying to stop us or making sure we can stop people. Though of specific mention

Faith's Reward - Recover from a wrath or just rebuy a couple of good creatures after a combat and throw.

Orim's Thunder - Hadn't actually seen this before but it seems to be a good potential 2 for 1 while also being a good answer to artifacts and enchantments.

Sorceries

Here there are a lot of potential threaten effects that i could recommend. But we know that we need them so i won't list them all. Other effects we could need do include one or two wraths as even though we are the creature deck, sometimes they just have more or better creatures. However other things to note.

Open the Armory - Tutors equipment or Auras.

Chandra's Ignition - Targetting some of our big creatures might just end the game with this.

Insurrection - You usually just win if this resolves on a decent board state.

Artifacts

Usual list of mana ramp. Sol Ring Boros Signet Commander's Sphere Mind Stone Boros Cluestone Hedron Archive Gilded Lotus Thran Dynamo etc

Other than that, the fun things include

Phyrexian Processor - Yeh this card is rather good. Just Make big tokens and start throwing them

Well of Lost Dreams - With the triggers from Brion we should be able to restock our hand quite easily with this

Illusionist's Bracers - Copy the fling. As sacrificing a creature is part of the cost it will effectively be two triggers from flinging the same creature.

Thornbite Staff - Untaps brion when a creature dies. This includes sacrificing the creature to brion, so effectively tapping him causes him to untap....

Thousand-Year Elixir - Gives Brion haste and an untap.

Aetherflux Reservoir - 50cal Sniper Rifle to the face anyone?

Enchantments

Damage doublers can be recommended but i usually avoid the symettrical ones from personal preference. One or two effects that give Haste might be good too. Other effects however

Flameshadow Conjuring - Copy up our faties for good ETB triggers, effective haste or extra copies to throw with Brion.

Sigil of the New Dawn - Recur everything!

Marshal's Anthem - Decent mass resurrect in white. Though a little mana intensive

Angelic Renewal - One time use recursion of a creature

Goblin Bombardment - Backup sacrifice effects for all our threatens. WE don't want to have to give their toys back do we?

hkhssweiss on Darien, King of Kjeldor

2 weeks ago

Faith's Reward goes really well and hand in hand with cards like Armageddon , Ravages of War , Hour of Revelation type of cards~

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Faith's Reward occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

White: 0.27%