Lingering Souls

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Uncommon
Modern Event Deck (MD1) Uncommon
Duel Decks: Sorin vs. Tibalt (DDK) Uncommon
Dark Ascension (DKA) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Tokens

Lingering Souls

Sorcery

Create two 1/1 white Spirit creature tokens with flying.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Lingering Souls Discussion

mjmgmje on DAME LIFE SOCIO

4 hours ago

Ya lo ultimo, y esto son solo ideas eh? tu haz lo que quieras con todo lo que he dicho, si no te mola dejalo como esta y ve probando, si te decantas por meter un poquito de negro, hay cartas muy buenas para esto, como por ejemplo Karlov of the Ghost Counci, Lingering Souls o Drana's Emissary

Xica on Advertise your MODERN deck!

12 hours ago

1# - Don't use basic mountains. Blood Moon makes every nonbasic into plains, thus you should run Plains & swamps + your non-basics. Otherwise you will leave yourself wide open to that enchantment. And it will deny you from casting Unburial Rites from the graveyard (while making Lingering Souls into something like Krenko's Command). Fetch lands help you as they can act can get you to your basics if you get them on the field before blood moon

2# - If you want the ability to reanimate non-artifact creatures, there are candidates that are a lot stronger, like Iona, Shield of Emeria, Griselbrand, Jin-Gitaxias, Core Augur. And for reanimating artifact creatures, there are better reanimation spells like Trash for Treasure

3# - You MUST have some way to answer graveyard hate. Luckily there are plenty of option in mardu colors, that accomplish this, i mean cards like Wear / Tear

4# Lightning bolt is not a removal spell. Sure sometimes it can kill creatures. But we are living in the world of Thought-Knot Seer, Hollow One, Gurmag Angler & Thing in the Ice  Flip (these days Tarmogoyfdoesn't stand out that much) - thus lightning bolt is good for "bolting the bird" but not much else. You play white, PLEASE play the best 1 cmc removal spell, Path to Exile

5# If you don't get anything of discarding cards, i would advise against running 4x Cathartic Reunion, as they require you to discard 2 (which can be a problem if the game goes long), and if it gets countered you can get into a lot of trouble (if you discarded something important (like a reanimation spell), because you needed to pay the cost, to discard something you wanted to reanimate), play more Tormenting Voice - and i would add 1x Reverberate in place of 1 of those loot spells, as it can mean twice the cards drawn, or can act as a counterspell, if you copy the opponent's counterspell with it.

6# Run more than 4x reanimation spells! Those are your win conditions, if you don't get to them you are like a fish on land.

TheDuggernaught on Sacrifice Control

3 days ago

Well, I would start off by saying there are two primary archetypes for sacrifice decks. Rally and Aristocrats. Rally lists focus on filling your graveyard with 2-3 cmc creatures, reviving them with Rally the Ancestors and the sacrificing them all -- likely with 2-3 Blood Artist effects in play to win. Aristocrats lists tend to focus less on 'combo' and more on 'synergy', and try to gain advantages through sacrifice effects. There has been some blending between the two archetypes recently, but I still feel they are distinct enough to be different.

There are then color combinations within each of the archetypes. Rally is often done in or . Aristocrats lists are often or . However with 3 color mana bases often comes a higher costs as fetch lands and shock lands are not always cheap. Two color mana bases are often fairly affordable, and you often can get away with no shocks or fecthes. With that being said, the first suggestion for a creature I would suggest is...

Bloodghast. However, he works best with fetch lands. In a pinch, you could use Terramorphic Expanse and Evolving Wilds, but they can feel pretty slow. But the ability to sacrfice Bloodghast, play a fetch land to return him to play, sacrifice him, sacrifice the fetch land to place another land into play to return Bloodghast to play so you can sacrifice him again -- that can add up to a lot of value.

Along similar lines, Gravecrawler can also generate a lot of advantage if you are playing enough zombies to have one in play with a fair level of consistency. Relentless Dead and Cryptbreaker can put in a lot of work with this guy.

While not all in black, Doomed Traveler, Tukatongue Thallid, Lingering Souls, Kitchen Finks, Bloodsoaked Champion, Mogg War Marshal, Sacred Cat, Voice of Resurgence, Tidehollow Sculler, Blisterpod, Bitterblossom, Orzhov Pontiff, Elenda, the Dusk Rose, and Keldon Marauders can all be sacrificed for good value.

As far as sacrifice engines go, Falkenrath Aristocrat, and Cartel Aristocrat are the namesakes. But Nantuko Husk, Bloodthrone Vampire, Greater Gargadon, Hidden Stockpile, Viscera Seer, Tymaret, the Murder King, Ayli, Eternal Pilgrim, Kalitas, Traitor of Ghet, Bontu the Glorified, Mind Slash and Teysa, Orzhov Scion are all good ways to keep sacrificing permanents. I also like Fleshbag Marauder, Sidisi's Faithful, and Sidisi, Undead Vizier, but they only sacrifice one thing upon etb.

Value is also important to consider as there are a number of cards that fit well within these lists, but do not necessarily read 'please sacrifice me', or 'sacrifice all the things.' But, they can certainly give you the gas to pull ahead. Blood Artist and Zulaport Cutthroat's advantages can be obvious in a deck like this. Additionally, Eternal Witness, Dark Confidant (or Asylum Visitor for budget), Phyrexian Arena, Smuggler's Copter, Collected Company, Return to the Ranks, Eldritch Evolution, Abzan Ascendancy, Liliana, Heretical Healer  Flip, Grave Pact, Lord of the Undead+Nameless Inversion (also works well with any other zombie) might all have places in different shells.

These are just a cards that might be interesting. I don't want to build your deck for you. But if any of those cards piqued your interest, I can certainly throw out some additional ideas that play well with the cards you liked.

mmonede on Acid Destruction

3 days ago

Lingering Souls is great, and I specially love the flashback... but it just doesn't fit the deck. I'll think about it since it is really good against early aggro, though initial cost is 3.

There are a couple of possible combos with 2 Felidar Guardian (instead of Flickerwisp)

2 Felidar Guardian + Soul of the Harvest = Infinite Card Draw

2 Felidar Guardian + Essence Warden / Verdant Sun's Avatar = Infinite Live (+ Sanguine Bond = Infinite Drain)

but it's just too many cards, and Flickerwisp on its own is more flexible & cheap. Have you thought of any other?

And I do have mixed feelings about Verdant Sun's Avatar. Too expensive and slow on its own, but great with flicker and a sweet wincon with Sanguine Bond. Might end up adding a fourth Siege Rhino.

Pabs4444 on Acid Destruction

3 days ago

Of course, man! And don't get me wrong, I love EDH. There's just a time and a place. I know it doesn't synergies with the deck as much, but Lingering Souls is budget, within the colors you run, and a Modern staple. It helps against early agro, recovers from sweepers, and can provide chip damage in the air.

Also, what are your feelings on infinite combos? Just asking because I have thought of some things that may be sweet, but I need to look into some interactions a bit more.

Sidenote: Verdant Sun's Avatar Doesn't do as much as it seems it would. Life gain as a whole doesn't do as much as most people think and the cmc is very high to be effective. Going for cards that drain you're opponent are better, especially in decks that want to flicker.

buckeyetron on MDN - Small Rack

3 days ago

if you're gonna add a 2nd color to 8 rack, red would be better than white imo. Lingering Souls doesn't add anything to the 8 rack strategy. but with red you get Blightning and Lightning Bolt for additional discard/burn

Chasmolinker on Jund Midrange

1 week ago

Hunson_Abadeer Lingering Souls was really bad against Hollow One decks. All it did was stall the game, it didnt actually answer the threat. I considered Goblin Rabblemaster but decided that a 3rd Scavenging Ooze was better positioned to handle the graveyard ahenanigans that deck employs. I also revamped the sideboard to give me better hate cards such as Rakdos Charm. I also added Liliana, Heretical Healer  Flip. I think it will be interesting to see what she does for the deck. The thought of having 3 liliana walkers in play at once is bonkers.

Hunson_Abadeer on Jund Midrange

1 week ago

So youve cut Lingering Souls? Was it not as good as you hoped it to be in mirror/grindy matchups?

What did you put back in its place?

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