|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Modern Event Deck (MD1)||Uncommon|
|Duel Decks: Sorin vs. Tibalt (DDK)||Uncommon|
|Dark Ascension (DKA)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Create two 1/1 white Spirit creature tokens with flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Lingering Souls Discussion
5 days ago
11/12/17 Update: I decided to make a few adjustments to the list:Mainboard-1 Island-1 Plains-1 Bygone Bishop-3 Unclaimed Territory+ 2 Seachrome Coast+1 Kataki, War's Wage+2 Moorland Haunt+1 Geist of Saint Traft
With a top end of CMC 3 in my curve, 24 lands were probably too many, so I cut down to 23, and I'll see how that plays. Unclaimed Territory seems good still, but not having colored mana to cast Lingering Souls, Fatal Push, or Path to Exile seems a little bit sketchy. If I'm going to run colorless lands, I'd rather that they do something proactive, like Moorland Haunt which can create additional threats or blockers. I picked up a second copy of Geist of Saint Traft, so Bygone Bishop is now out. Finally, I moved a copy of Kataki, War's Wage into the mainboard, both as an additional 2 mana aggressive creature, and to hose any decks utilizing artifacts. This list doesn't have any artifacts, so Kataki seems quite versatile.
As for the sideboard, Relic of Progenitus seems less useful than Rest in Peace, which acts as a permanent piece of graveyard hate that also hoses persist and undying creatures. I was initially worried about the negative synergy with Lingering Souls, but if I need graveyard hate enough to board it in, I'd rather have reliable graveyard hate than the flashback from Lingering Souls. I also dropped Pithing Needle,as, even though it's quite a powerful card, generally my deck wants to be more aggressive and proactive. I added in 3 copies of Duress instead, since I had 3 spots open after moving 1 copy of Kataki, War's Wage to the mainboard. Duress seems versatile by hitting planeswalkers and combo pieces from my opponent's hand. Creatures aren't as much of a concern, since I'm running so many removal spells, so I didn't feel as though Thoughtseize was warranted. Lastly, I replaced the 3 copies of Ceremonious Rejection with an equal number of Disdainful Stroke,which despite costing 1 more mana seems far more reliable and useful in its application. Let me know what you think!
1 week ago
1 week ago
Looks pretty good.
Personally, I would say:
And then try to fit those two disrupts into the board :)
1 week ago
1 week ago
Why are you running white, if you dont mind me asking. You are just running Path to Exile and Emerge Unscathed, and both of these can easily be replaced with Fatal Push and Blossoming Defense, if you want to keep the white splash maybe considering adding Lingering Souls, it is such a great card.
1 week ago
maybe these might be useful?
- Voice of Resurgence
- Aether Vial
- Emrakul, the Promised End
- Liliana of the Veil
- Siege Rhino
- Noble Hierarch
- Birds of Paradise
- Lingering Souls
- Karn Liberated
- Protean Hulk
- Rampant Growth
- Young Pyromancer
- Delver of Secrets
- Dark Confidant
- Kitchen Finks
- Cavern of Souls
- Collective Brutality
- Master of Waves
1 week ago
I would definitely go up to 4 Aerial Responder if you have them. It's the white version of Vampire Nighthawk, whch is staple for a good reason. I think over time Aerial Responder is going to become a staple as well. you should also put in 4 Vampire Nighthawk, which Is what I really want to say.
I would also think about lowering your curve. You seem to want to be kind of aggro, and If you are playing white black in modern you almost want to stick under 4cmc if you can. Modern in general is a very fast format, and sticking under 4cmc is a good rule of thumb unless you have a really good reason not to. And it would be much better if you pick a theme and stick with it. My suggestion for what you have now is aggro/life gain and tokens. If you do get Lingering Souls, definitely run 4! Getting focus and consistency will make any deck better over the long run.
Other thungs I'd like to know before I make more suggestions: what is your budget for this deck? I see you have a fatal push, which suggests to me that you are okay with spending a few bucks, yeah? Also, how familiar are you with the modern format overall?
Let me know, I'm happy to help out.
1 week ago
If you want to play things like walkers and big spells in the Esper Colors, you should probably go for a control shell.
The cards you should be looking into obtaining if that's the case (That aren't overly expensive moneywise), are:
Path to Exile is the best Removal spell in your colors, followed closely by Fatal Push. If you don't find them too expensive, play them (5-8 in a combination of the twon is my recomendation.) Besides those, Go for the Throat is good, but don't play more than 2. Blessed Alliance is a very flexible removal option. Condemn is also playable. It's really good against Death's Shadow, but otherwise mostly just a replacement for Path to Exile if you can't get enough of those.
As for counterspells. You've got a lot of decent options. 1-3 Mana Leak, 1-2 Negate (or Countersquall if you feel your manabase is consistant enough). 0-2 Remand and 0-1 Spell Snare. Other than those there is Deprive, which I don't particularly like, and Logic Knot which really takes Fetch-lands (like Flooded Strand and Polluted Delta) to be worthwhile.
Lingering Souls is a super consistant both as a block outlet, and a damage rack. I would run between 2-4 in almost every slow modenr deck that has black and white. But it's potential increases and decreases with how likely you are to get it into your graveyard by your own card effects. ( It gets better in decks with Collective Brutality and Liliana of the Veil). If you do decite to play Lingering Souls, Sorin, Solemn Visitor can be a great planeswalker.
Esper Charm is flexible card advantage. It's great.
As for what to cut from your current list, I feel like your very worst cards currently consist of:
Gideon, Champion of Justice, Sorin, Grim Nemesis, Tezzeret, Master of Metal, Diabolic Tutor, Quietus Spike, Icefall Regent, Angel of Condemnation, Aegis Angel, Followed Footsteps, Authority of the Consuls, and Dictate of Heliod.