Angel of Despair


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander Rare
Guildpact Rare

Combos Browse all

Angel of Despair

Creature — Angel


When Angel of Despair enters the battlefield, destroy target permanent.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.26 TIX $0.71 Foil


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Angel of Despair Discussion

chirz2792 on Let's talk myriad again

2 days ago

Seems really good with Angel of Despair, Archon of Justice, Ashen Rider and any of the titans, primordials, and gearhulks.

DrunkManSquakin666 on Casual Kaalia

1 week ago

Alright... Lessee what I advice I can give, here...

First off, 44 lands may be a bit overkill. I'd recommend you consider putting the signets back in, as well as Darksteel Ingot, if you still have 'em. The Ravnica bounce lands are deceptively good, as well. They may return a land you control to your hand, but you can just bounce a tapped on after using it. That second mana they produce can be quite useful in the long run.

Dolmen Gate is an interesting card I've never seen in a Kaalia deck before. O.o I like it! Might consider getting one, myself, lol.

I'd recommend a few cheaper critters like Baneslayer Angel and Thundermaw Hellkite. Mainboarding your Blinding Angel and Kothophed, Soul Hoarder would also be advisable. There's also Harvester of Souls to consider, and I find it odd that you took out Angel of Despair. O.o

Rise of the Dark Realms and In Garruk's Wake are interesting, but seem... unnecessary. Same goes for Warstorm Surge.

Finally, Decree of Pain seems like it'd be useful, as well--particularly as a replacement for Wake.

For further inspiration, my deck's right here: Hardcore Kaalia.

Hope that helps! :)

eeriekiller on Karador, the Resilient Reanimator [1.3]

1 week ago

It looks like you're trying for the "karador beats" theme. This is a super fun way to play and I have a couple of suggestions.

First off, the beaters. Blightsteel Colossus has done serious work for me. If you can shoot him out with an early Pattern of Rebirth, then he gets pretty difficult to work around. I chose him over the eldrazi titans because he doesn't shuffle the graveyard away when he dies. Other good beefies are Ashen Rider, Angel of Despair, and Iona, Shield of Emeria. I'll also heavily back the elesh norn suggestion. it completely shuts animar down and is a great way to get your little dudes back into the fight.

Speaking of little dudes, I have some dorks to suggest. Mana dorks are pretty important in a deck like this, where so many cards cost so much. I choose creatures over rocks because they are easy to bring back. look at Arbor Elf Avacyn's Pilgrim Birds of Paradise Elvish Mystic Fyndhorn Elves Llanowar Elves Weathered Wayfarer. Also, with craterhoof as a threat, people will never stare down a board of mana dorks the same way again.

Living Death synergizes fantastically with Carrion Feeder or Viscera Seer. sac everything on your board for free, drop Living Death, and shoot your opponent's important stuff with your creature removal from your GY.

Things I would take out:Avenger of zendikar and creekwood leige are just too slow and don't really fit the theme. You could argue that you could pod into craterhoof with avenger or that he's a good reanimator target, but I really don't think he fits well in the deck.

Rise of the dark realms is cool, but I don't think that mana cost is worth it for you.

Another thing I've noticed is that your deck is pretty stuffed with high mana cost cards. This is to be expected in a recursion deck, but you need to be careful with what small amount of ramp you have. The deck's theme is a bit frayed but with a little bit of tuning, it looks like it could be super intimidating in your meta.

I hope what I have here helps you out. Check out my deck here and see what you think. It's a more combo-y stax version of karador, but maybe you could check out a couple of my ideas.

eeriekiller on Love to Hate, Hate to Love

2 weeks ago

Since you have a Saffi Eriksdotter, Fiend Hunter is nearly pointless. He's occasionally good removal but when you pop the biggest threat with him and someone boardwipes, the only thing left on the battlefield is the one thing you didn't want to be there. I'd drop it for Victimize for the synergy with Buried Alive, which you already have.

Green Sun's Zenith is a really good 2-mana dork tutor.

Living Death is BEAUTIFUL in this deck. Sink a bunch of your deck with Hermit Druid (whom I also suggest) and drop that card is typically an instant win with your combo. If nothing else, your bears will hate out your opponents. Also, if you already have a sac outlet, you can drop your board and then cast Living Death to wipe your opponents and get your creatures back. I know it looks like an iffy card because it's a global effect, but the reanimator deck comes out on top 99% of the time with reanimator spells. Plus, with things like Ashen Rider, Angel of Despair, and Acidic Slime, you can typically take out the fatties your opponents can get back from your Living Death. And to make it even BETTER, you can string this every turn with Eternal Witness bringing back Living Death every time it resolves. This can be risky because of counterspells, so you should always cast it and THEN sac your board, just to fish out any Force of Wills that may be hiding.

Yawgmoth's Will is also really good. It's pretty self-explanitory. However if you want a cheaper option, Magus of the Will is a slower version of the same card.

All of this being said, I love your deck and always support the fellow Karador, Ghost Chieftain player! +1 from me

PhotogenicParasympathetic on pskinn01

3 weeks ago

Cool cool, so I looked through your deckbox binder, and found a few things I'm interested in. Would you consider doing 30$, plus:

Scavenging Ooze
Sunblast Angel (scars of mirroden)
Requiem Angel(dark ascension)
Angel of Retribution
Angel of Finality (C13)
All cards below this point from Commander Anthology:
Angel of Finality
Karmic Guide
Angelic Arbiter
Angel of Despair
Tariel, Reckoner of Souls
Akroma, Angel of Fury
Archangel of Strife
Basandra, Battle Seraph
Fallen Angel
Lightkeeper of Emeria
Voice of All
Serra Angel
Shattered Angel

Totalling 57.96 (by TCG Median price)

For my Scalding Tarn, MM17 edition, $53.99 TCG Median?

Jmitch1296 on Goryo Rites

1 month ago

Love this list. First time I play tested I got the t3 ashen rider. One thing I would suggest would be a free sac outlet like Spawning Pit to protect against Path to Exile and other exiling effects since Lightning Axe is basically your only protection against that. There's also the fact that if you can't seem to find anything to kill Yosei it could be a frustrating game. Also consider putting in Angel of Despair for more destruction. It's not legendary so you can have more than one on the field to beat down with (although I realize that it does benefit your current creature's dying triggers)

Chuff_Bucket on More Life, More Problems

1 month ago


Teysa, Envoy of Ghosts is fun and scary, but a 7 mana card that doesn't really do anything to help your game plan seems like a decent cut.

Angel of Despair is obviously good, but you're not exactly hurting for removal. Seems like a good cut since you already run (the arguably better) Ashen Rider.

As for a third, it gets tricky. My two picks for the third cut would be Blood Baron of Vizkopa or Greenwarden of Murasa. They're both very good, though. I would do some more testing and see if one of them seems to underperform.

Suns_Champion on Reign of the Flying

1 month ago

Hi! Nice build, love Kaalia!

Aggravated Assault for and infinite attack phase combo with Sword of Feast and Famine.

Strionic Resonator to copy Kaalia's triggered ability.

Angel of Despair and Lord of the Void for some solid creatures you could use.

I guess I would say cut Alesha, Who Smiles at Death. You only have five creatures you could target.

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