Viscera Seer


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Commander 2013 Common
2011 Core Set Common

Combos Browse all

Viscera Seer

Creature — Vampire Wizard

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 0%

2.32 TIX $0.04 Foil


Recent Decks

Load more

Viscera Seer Discussion

FrateIndovino on Saskia Boonweaver

1 day ago

I really like your attempt to put together a deck with this very powerful commander. I'll give you a +1.I think the black has the best creatures sac-outlet (something I really miss in my Marath deck, but I saw that you miss Viscera Seer, is it a choice or an oversight?Also I would try to avoid Chaos Warp for its unpredictable consequences.I think your main Rector target is Pattern of Rebirth, so here is my question: Do you find easy to cast Necropotence with BBB in its cost?Why so many reanimation spell?

tntturtle5 on Best Types of Creatures for ...

2 days ago

I think of the 3 that you mention, only sac works. Blink dones't actually synergize with Athreos, and infect is not good in without a dedicated infect deck (like Saskia, G/U Ezuri, or Skittles). You want creatures that have effects when they die, or when they enter the battlefield. I would look at aristocrats-style decks in any format for inspiration. These styles of decks usually feature some free sacrifice outlets like Viscera Seer or Cartel Aristocrat alongside creatures that care about itself or other things dying, like Blood Artist or Doomed Traveler.
Athreos can also be super political; you can work with others to have them make the choice you want them to on the Athreos trigger, or really tax someone else to force the choice you want to have. IE: Convince someone else to let you have a War Priest of Thune back so you can blow up someone else's enchantment/artifact. Or IE: let the guy at 9 life make the choice of paying 3 or giving your creature back, since they're more likely to just let you have your creature.
Hope that helped.

ChefSandman on Pay up to Gonti

3 days ago

Looks like a super fun deck man. I would add Pili-Pala to your deck. With Necrotic Ooze, Magus of the Coffers and a sac outlet you can go infinite mana and mill your oppenents library for an easy win. I like to Buried Alive with. Or go infinite and Exsanguinate. Also Viscera Seer is another great sac outlet that Necrotic Ooze can exploit

Kalendae on † Tribus Sanguinis Crudelis †

5 days ago

Thanks for the upvote seshiro_of_the_orochi.

Indeed, there are no threedrops because of several reasons. Some key twodrops effectively cost 3 if you want them to have an immediate effect on that turn like Kalastria Highborn or Gatekeeper of Malakir. Sometimes you just want to play two cards for 1 + 2 CMC on T3 like Bloodghast and Viscera Seer, or you play a 2 CMC card and leave 1 land untapped for being able to activate Mutavault to use as a defender or for being able to cast Fatal Push as a potential answer on the opponents turn. I found myself using T3 more often than not for one of these combo plays here, but there are more.

The only worthy threedrop I can think off is Liliana of the Veil, but I decided not to run her as explained in the "Noticeable Missing Cards" section.

Vampire Nighthawk is indeed a strong card and I used to run him, but as explained in the "Sideboard choices for difficult match-ups" section: Gifted Aetherborn is slightly better because you want to use these guys against aggressive decks. 1 CMC difference overall is a big thing in Modern, and this is particularly true versus aggressive decks. One might argue Vampire Nighthawk has flying, which is strong mechanic, but once you have Vampire Nocturnus running, you're not missing anything at all.

sonnet666 on Scorpion god combo (CEDH)

6 days ago

Your curve is a little high, and you're overthinking your win conditions.

Think about it this way:

Infinite mana + Walking Ballista = Win

Infinite mana + Your commander + A creature you can kill repeatedly = Draw your deck

If you draw your deck, then you're always going to run into Walking Ballista and you're always going to win. (Altar of Dementia would kill the table at this point too.)

So really, all you need to have a guaranteed win is infinite mana, plus any ONE of the following: Reassembling Skeleton, Tenacious Dead, Relentless Dead, Bloodsoaked Champion, or ANY undying creature.

Geralf's Messenger isn't even necessary for this combo to work. (The 3 black actually makes it a bit more unwieldy than a Pyreheart Wolf or Butcher Ghoul would be.)

That also means that all of the following are win-more and overkill: Mike-and-Trike, Kiki-Zealous, Redcap, Blood Artist, Purphoros, Impact Tremors, Goblin Sledder, Nim Deathmantle, Viscera Seer, Phyrexian Delver, Metallic Mimic, and Doomsday (you don't have support for this).

Cutting all that would lower your curve significantly (making Ad Nauseam work better) and allow you to include more tutors, better draw factor (Dark Confidant), and have back up combos that actually contribute to and synergize with your main strategy.

NarejED once made a great observation about how people think that the more combos they fit in their cEDH deck, the better it is, when really all they're doing is scattering their deck's gameplan, and making sure their combos don't have enough support to be reliable.

That's kind of what you're doing here. You have Worldgorger, an infinite mana combo, Mike/Trike, a counter / damage combo, Kiki/Zealous, a token / combat combo, and then Doomsday with no Doomsday cards. Those couldn't be farther from supporting each other.

Without a doubt you should go with Worldgorger, seeing as it plays so well with your commander, but if you do include a backup combo, it's probably best to go with something else that makes infinite mana, because that really seems to be the heart of this deck, or at least something that takes advantage of Scorpion Bro's counter effect. (My recommendation: just keep Mikaeus and take out Triskelion. Mike + Walking Ballista + sac outlet works just as well, and then everything has a use by itself.)

(Sidenote: It just occurred to me that this infinite mana plan runs super similarly to Lyzolda, the Blood Witch, except she doesn't even need an extra creature to kill. Maybe we should move her up...)

solarPULSAR on Budget Mardu "Aristocrats"

6 days ago

Carrier Thrall, Nantuko Husk, Return to the Ranks are all cards to consider. IMO You should aim for Abzan instead of Mardu so you can use Collected Company, Abzan Ascendancy, Tukatongue Thallid, Blisterpod, etc. You might want to consider low cost sac outlets like Viscera Seer instead of big creatures like Butcher of the Horde

landofMordor on Graveyard Shenanigans

1 week ago

Hey friend (: it's my pleasure.

First, for potential cuts: Bloodbriar (there are better options like Mortician Beetle), Agent of Erebos, Eater of Hope, Pharika's Mender, Skullwinder, Vampire Aristocrat (see Bloodthrone Vampire), Vampire Nighthawk. Also, depending on how you feel about your top-curve creatures, those could be flex spots.

I love how strong this deck is with ETB abilities and "when this dies" abilities. Treasure Keeper is phenomenal, for one. You've also got excellent one-shot sacrifice outlets like Devour and kickers and so forth. The permanent sacrifice outlets like Viscera Seer and Jarad are great, but there are few enough of them that you might have trouble sticking a sacrifice outlet.

So, what I would focus on at this point would be finding ways to cheat your fatties into play from the grave, and finding redundancies in your "permanent" sacrifice outlets. There's nothing worse than being a reanimator player with no grave and no ways to sacrifice creatures (it happens...and not always on bum draws). Splinterfright, Jarad's Orders, self-mill like Deadbridge Chant, and anything Dredge (like Stinkweed Imp) will fill your grave with creatures for you, so that when Meren has sixteen counters you'll actually have targets worth pulling. Disciple of Griselbrand, Nezumi Bone-Reader, Birthing Pod are all ways to get more sacrifice triggers when you want them. And don't be afraid to up your curve with Xathrid Demon or other high-CMC win-condition-like cards.

Then, I guess if you're feeling extra adventurous, I'd investigate ways to produce more tokens, because a lot of those sacrifice effects are still powerful for non-tokens, and tokens will help you go wide when you stick Pathbreaker Ibex. Golgari Germination, Verdant Embrace, Ogre Slumlord are all options. The worst part about GBx reanimator imo (I run Karador, Ghost Chieftain) is that the endgame is pretty grindy, so going wide with tokens is a must for me if you want to play a second game.

So, in summary, the deck is super strong in staples/ramp/card draw/core mechanics. Self-mill/extra sacrifice/token synergies are things you can pick and choose to personalize and make it fun for you, the pilot. Best of luck, and be sure to mention me if I can help with anything else!

Squirrelbacon on B/G Sacrifice

1 week ago


I enjoy aristocrat type decks, and is actually all I play online. Bloodthrone Vampire is in my opinion just an upgrade from husk, so I'd run that instead.

Also, have you thought about running some more value sac creatures? Ones that come to mind are Mortician Beetle, Young Wolf, Brindle Shoat and Viscera Seer. Tragic Slip is also crazy in these decks. These types of creatures generally offer a more all in/nuke type approach so it can be fragile, but that is where cards like Vines of Vastwood and Apostle's Blessing can help out...

Best of luck!

Load more