Viscera Seer

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Common
2011 Core Set (M11) Common

Combos Browse all

Viscera Seer

Creature — Vampire Wizard

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Set Price Alerts

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Viscera Seer Discussion

Last_Laugh on Atraxa-less Atraxa (Reyhan/Ishai +1+1 counters)

11 hours ago

Ok, made a few changes.

Out: Tymna, Walking Ballista, Worldly Tutor, and Abzan Battle Priest.

In Viscera Seer , Ghave, Guru of Spores , Ayli, Eternal Pilgrim , and Eladamri's Call .

Raised my avg cmc. to 2.86 which I'm still happy with.

Xynarth on Undead Draw

1 day ago

Alright, this is going to be a doozy.

First off, you have multiple ways of playing Varina. From what I've experienced playtesting her (your deck specifically), she seems really good as a draw engine/fill the graveyard with stuff. But your deck doesn't seem geared towards this specific ability. I would recommend a few cards that encourage more synergy with Varina's ability. The madness cards you use currently are great examples of what I'm suggesting. Other such cards are Big Game Hunter and Archfiend of Ifnir .

I also find you're not running enough graveyard shenanigans. I'd consider cards like Dimir Doppelganger , Body Double , Lazav, the Multifarious , and Dralnu, Lich Lord as ways to further increase graveyard abuse (if you start casting more from the graveyard, River Kelpie is a possibility too).

You're playing a lot of cards that damage your opponents when a zombie dies, but very few sac outlets. It makes your deck rely a little on your opponents killing your zombies for you. In order to circumvent this, I would recommend playing "free" sac outlets such as Carrion Feeder , Voracious Null , Nantuko Husk , Viscera Seer and Grimgrin, Corpse-Born .

On the subject of free sac outlets, Phyrexian Altar and Phyrexian Tower should be considered if ever your budget opens up. Ghoulcaller Gisa has potential as well.

Draw synergies: Alhammarret's Archive , Psychosis Crawler and Sanguine Bond (since Varina gains you life this could be very funny).

Creatures dying synergies (should you choose to focus on that more): Dark Prophecy , Deathgreeter , Grim Haruspex , Grave Pact

Synergy with Varina's activated ability: Eternal Scourge , Misthollow Griffin , Heartstone or the more $$$ Training Grounds .

Flavor: Call to the Grave and Throne of the God-Pharaoh .

manuati on WB - Budget Orzhov Tokens

4 days ago

A sac outlet may be cool, like Viscera Seer or Bloodthrone Vampire , or some artifact/enchantment. That way you can take advantage of (and force the generation of) tokens. Otherwise, something that take advantage of deaths, like Zulaport Cutthroat

Funkydiscogod on Any love for Bankrupt In ...

1 week ago

The first problem is the sorcery speed of it: it doesn't let you sacrifice doomed creatures. For example, Altar's Reap lets you block with a critter, then sac it to pay the cost or, sac a creature that's about to eat a Lightning Bolt .

Then, there's the two creature part of the cost. If you're running Bloodghast or other creatures that don't care about getting killed, you can play the far superior Cathartic Reunion instead.

If you have effects that trigger when you sacrifice things, like Dragon Appeasement or Ruthless Deathfang , you'd probably rather have something like Viscera Seer .

multimedia on Dimir Mill Budget Upgrade v6.9.1077

1 week ago

Hey, saw your forum topic asking for help. Do you own the cards that are in the maybeboard? There's several there that are much better than cards in the main deck.

Consider building this Dimir deck with Sultai in mind? If your goal is to play Sultai with Tasigur or Muldrotha later on then my advice is get playable cards that you can use in those decks, but for the time being get blue, black and Dimir cards and play them here with budget good stuff self-mill/reanimation strategies. Good stuff being playable spells especially creatures who have good ETB (enter the battlefield) abilities. Tasigur and Muldrotha use self-mill strategies not opponent mill strategies. Tasigur and Muldrotha abilities only work with cards in your own graveyard. Self-mill is much more powerful than opponent mill in multiplayer Commander.

Budget cards ($5 or less each) to consider adding that you can use in Sultai with Tasigur or Muldrotha later on:

If you like this idea then I can further help you to change this deck to make it easier to convert it into Sultai later on, but for now still being a good Dimir deck with Scarab God as Commander. Let me know your thoughts, good luck.


multimedia on New World Order of Magic, Brother!

1 week ago

Hey, saw your forum topic asking for help.

These colors can take great advantage of Protean Hulk and Reveillark with Flash . Not with infinite combos which you don't want to play, but as value creature engines. Creatures such as Karmic Guide , Phyrexian Delver , Body Double , Phyrexian Metamorph , Phantasmal Image can reanimate or copy Hulk or Lark. Viscera Seer and Carrion Feeder are one drop sac outlets; one CMC is helpful when you can only search for six CMC of creatures with Hulk.


For your budget there's five cards that I suggest you play whatever direction you choose to go (one you're already playing):

These five cards are amazing repeatable draw or ramp in multiplayer Commander. These colors are great for tutors. For your budget consider adding these cards:

Demonic Tutor , Eladamri's Call and Diabolic Intent are also excellent.


When you get to the phase to add lands and more ramp consider:

I think Talismans are better than Signets since you can use a Talisman to make mana the turn you play it without needing another mana or land. Consider Talisman of Progress , Talisman of Unity and Talisman of Dominance ? If you're planning on playing ABUR Duals, Shock lands, Battle lands or combination of these then consider adding Farseek and Nature's Lore ? These two drop land ramp spells are helpful to search for and put a dual land onto the battlefield.

Good luck with your deck.


multimedia on Athreos, River of Sacrifice

2 weeks ago

Hey, River of Sacrifice is a great deck name, nice one. Do you have the cards in the maybeboard? There's several very good cards there (Demonic, Reanimate, Will, Vindicate, Koilos, Confluence, Heath, Godless, Dreams) if you have them put them into the main deck :)

I agree with bradtheimpaler13, Razaketh, the Foulblooded is the upgrade to consider, he's good enough to build around. Ways to get him into your graveyard and reanimate him help to get him onto the battlefield faster.

Other cards to consider adding, most are to strengthen the aristocrat theme:


Cards to consider cutting:

  • Forsaken Sanctuary
  • Orzhov Guildgate
  • Vivid Marsh
  • Orzhov Basilica
  • Barrier of Bones
  • Bloodmist Infiltrator
  • Carrier Thrall
  • Dread Shade
  • Gutterbones
  • Knight of the Last Breath
  • Martyred Rusalka
  • Priest of Forgotten Gods
  • Pitiless Pontiff
  • Scholar of Athreos
  • Resolute Watchdog
  • Twilight Panther
  • Necromantic Selection
  • Murder
  • Disenchant
  • Tragic Slip
  • Revival / Revenge
  • Macabre Waltz
  • Bankrupt in Blood
  • Sorin, Grim Nemesis

Good luck with your deck.


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Viscera Seer occurrence in decks from the last year

Modern:

All decks: 0,09%

Commander / EDH:

All decks: 0,09%

Black: 0,52%

Golgari: 0,45%

W/B (Orzhov): 0,93%

Rakdos: 0,28%

BGW (Abzan, Junk): 2,94%

RBW (Mardu): 0,5%