|Commander / EDH||Legal|
Printings View all
|Commander 2013 (C13)||Common|
|2011 Core Set (M11)||Common|
Combos Browse all
Creature — Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|Have (2)||, metalmagic|
|Want (7)||ahp12 , Rothidern , zilikken , Graudo , Pinewoodboy0324 , OneBakedBean , Mordamen|
Viscera Seer Discussion
1 day ago
Hey multimedia! Thank you again for your in-depth feedback. I was thinking about Woodfall Primus mainly to have another combotarget next to Triskelion for Mikaeus, the Unhallowed to get via Tooth and Nail . But since this does need a sac outlet it seems way less good than mike + trike (which can end the game immediately).
The 4 card-combo you mentioned around Protean Hulk seems nice, tho I'm a little bit concerned how often you can actually go for this combo without drawing the crucial cards too early. I'm still sad that the Hulk can't fetch Mikaeus + Walking Ballista and Viscera Seer to go off directly. But maybe I'm missing something here. In terms of enabling the combo Tooth and Nail seems a little bit better than the Hulk (although it costs 2 more mana).
1 day ago
Hey, saw your forum topic asking for help. I don't think adding Woodfall Primus and Greater Good will help to bring consistency. It's adding more CMC which is what you should cut from your deck not add.
Primus has potential as high end creature with an aristocrat theme with Blood Artist / Zulaport Cutthroat , but you're not playing that theme. Melira, Sylvok Outcast can prevent -1/-1 counter from stopping persist thus you can loop Primus with a sac outlet destroying all your opponents noncreature permanents. Adding an aristocrat to this loop makes it infinite life loss for opponents.
There's also an infinite persist combo that Protean Hulk can tutor for: Melira, Sylvok Outcast + Lesser Masticore + Disciple of the Vault + Viscera Seer . This combo is looping Masticore with Seer resulting in infinite life loss of opponents from Disciple since Masticore is an artifact.
You have part of a game winning combo that Hulk can tutor for already Mikaeus and Seer. Adding Walking Ballista who's CMC is 0 finishes the combo by doing infinite damage to your opponents with Ballista. Cards that can reanimate and sac Hulk are powerful especially at instant speed: Necromancy , Apprentice Necromancer , Wake the Dead and Footsteps of the Goryo .
2 days ago
Maybe add Murderous Redcap shenanigans? Works best with Mikaeus, the Unhallowed which isn't the cheapest suggestion but Metallic Mimic works if you name either goblin or assassin. Flayer of the Hatebound may be in the realm of what you're looking for as well.
You already have some good sac outlets but you may want to add Viscera Seer .
multimedia on Konrad
1 week ago
Hey, nice budget version of mono black.
Budget cards to consider adding:
- Buried Alive : tutor for three creatures and reanimation enabler. Good with Golgari Thug and Bloodghast , etc.
- Phyresis : enchant Konrad and any damage he does to your opponents is poison counters instead of normal damage. A player only needs 20 poison counters to lose the game which is easier to do then having to do 40 or more damage to each opponent.
- Altar of Dementia : sac outlet, repeatable self mill, repeatable opponent mill, does it all just by sacing a creature.
- Mausoleum Secrets : instant tutor.
- Viscera Seer and/or Carrion Feeder : one mana sac outlets.
- Defile : one mana instant creature removal.
- Mutilate : four drop board wipe.
- Victimize : reanimation.
- Bojuka Bog : exile an opponents graveyard.
Cards to consider cutting:
- 2x Swamp
- Vicious Rumors
- Eye Collector
- Pit Keeper
- Hedonist's Trove
- Soul of Innistrad
- Urgoros, the Empty One
- Davriel, Rogue Shadowmage
1 week ago
So far, one of the biggest things I can point out with this deck is that there are certain 'kits' (small 2-card or so sets of cards with a theme) that really don't have anything to do with the rest of the deck...and they're not going to be very consistent without extensive tutoring (even then, I don't see how they'll be better than just refining the deck itself).
Wildgrowth Walker + Path of Discovery is cute, but without Path, Walker is useless (and then we also need a ton of tokens to make this matter). Divine Visitation + Bishop of Wings is cute, but Bishop is pretty bad on it's own (and then we need a sac outlet and a payoff to make this matter). And I'm not sure what you're doing with Scapeshift and Worldshaper in an aristocrats list like this one. We can do landfall token generation, but I feel we'd need to really go for it a bit more if we want to make it worthwhile.
Another note with aristocrat strategies is you're better off, generally, with 'burst' reanimation...not just picking up one thing to your hand here and there as Oversold Cemetery and Meren are doing (I'm not saying it's bad, I'm just saying there's better for the strategy). Things like Thrilling Encore , Living Death , and Rally the Ancestors are your friends here. With that in mind, I would include some cheap creature-based sacrifice outlets, since those can be reanimated much more easily than the alternatives. Things like Viscera Seer at least, if not any suitable Nantuko Husk analogs...they aren't flashy, but they are functional. Also: Growing Rites of Itlimoc Flip
2 weeks ago
You are right about Korvold but I value him more as a draw engine. Viscera Seer is a really great card, I will look into it. I voluntarily discard Prossh, Skyraider of Kher because I wanted a deck centered on one hungry dragon but I might add him back if I feel the need of a meteoric dragon !
Thank you for your link, I like to see different approch for the same goal
2 weeks ago
Korvold is more of a , hey I'm glad you were here when all that happened card. He's the perfect battlefield ascetic for sac decks.
These cards are also way better token producers than some of this stuff you have, although bitterblossum for sac tokens is kind of Meh IMO. Its a great card, but those tokens are more useful as attackers.
2 weeks ago
Just looking through, it looks like the deck could use a few more lands and a little more ramp. I would want at minimum 34 lands but even then would probably do more like 35-36 and with more ramp. Creature based ramp may be nice, so things like Llanowar Elves , Wood Elves , etc. are recommended though a few Rampant Growth s and Farseek s may be good to throw in too. Obviously Kodama's Reach and Sakura-Tribe Elder are good, but more is likely necessary. I would probably cut the things that care more about opponent's creatures dying like Vulturous Zombie for more free sac outlets like Viscera Seer and more card draw like Grim Haruspex . Overall it looks like it has a good amount of power, just a little more tuning is necessary
Viscera Seer occurrence in decks from the last year
All decks: 0.09%
Commander / EDH:
All decks: 0.09%
WB (Orzhov): 0.93%
BGW (Abzan, Junk): 2.94%
RBW (Mardu): 0.5%