Secluded Steppe

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped.

: Gain .

Cycling (, Discard this card: Draw a card.)

Browse Alters

Printings View all

Set Rarity
Commander 2020 (C20) Uncommon
Arena Cards (ARENA) Common
Modern Horizons (MH1) Uncommon
Commander 2018 (C18) Common
Commander Anthology 2018 (CM2) Common
Commander 2017 (C17) Common
Commander Anthology (CM1) Common
Commander 2015 (C15) Common
Duel Decks: Elspeth vs. Kiora (DDO) Common
Duel Decks Anthology (DD3) Common
Commander 2014 (C14) Common
Vintage Masters (VMA) Common
Commander 2013 (C13) Common
MTG: Commander (CMD) Common
Archenemy (ARC) Common
Duel Decks: Divine vs. Demonic (DDC) Common
Onslaught (ONS) Common

Combos Browse all

Legality

Format Legality
Historic Legal
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Arena Legal
Block Constructed Legal
2019-10-04 Legal
Pauper EDH Legal
Oathbreaker Legal
Legacy Legal
Pauper Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Latest Decks as Commander

Secluded Steppe Discussion

Peoni on Siona Budget swarm

1 month ago

Just as a starting point I would definitely run some more mana rocks, especially Sol Ring. It's almost always worth the $2-3. Also if you're willing to drop $4-5 Arcane Signet is worth it as well. You have a good amount of lands for what you're trying to do, but I would replace Mosswort Bridge and Secluded Steppe with basic lands. I think it'd be better to just have basics that come in untapped. I would also replace Naya Panorama with Myriad Landscape if you want a good budget fetch that gives you more value, and finally if you can swing it, I'd swap out either Blossoming Sands or Graypelt Refuge with a Sunpetal Grove for better value, and the other you could take out for Canopy Vista or just another basic. Basics aren't bad.

Also with all the 1/1's you're making, Skullclamp would give you a lot of value.

Those are just a few changes I'd make. Good deck. Hope this helps. (:

sergiodelrio on Beloved Princess, vorpalaxe

1 month ago

Solid build! +1

I believe there's some room for improvement in the land base. You could easily get away with swapping 4x plains for any combination of Forbidding Watchtower and Secluded Steppe, which are both budget cards. Cycle lands help with land flood and manlands provide extra attackers

OdricAllyofZendikar on Kaalia, Bringer of Titans

2 months ago

Hey man I think you have too many fetches and not enough targets, as well you might want to look at the lands that etb tapped like Secluded Steppe, Kaalia is a fast deck I try for turn 1 land, turn 2 land and ramp, turn 3 land and Kaalia, turn 4 attack. if you want to compare to my deck deck https://tappedout.net/mtg-decks/strike-first-strike-hard-no-mercy-1/. I do like you choice in I do like your choice in Angels, Demons, and Dragons.

BlackoutX on Kot / Ketinky - Insane Selesnya aggro

3 months ago

Feral Prowler over Generous Stray, even better would be Skullclamp but your deck seems to be budget. Arahbo, Roar of the World is to slow (great in commander). Skyhunter Skirmisher is almost always better than Leonin Skyhunter. Kaheera, the Orphanguard should be more than a one of in main board, also even after companion was killed as a mechanic it should still probably be run as a companion since you already meet the requirement. Guardians' Pledge is just bad, there are better versions of it.

Secluded Steppe should never be run in a 60 card non singleton format, Stirring Wildwood could be run as a two of if you really want to but I wouldn't run more than two of them. Temple of Plenty and all other temple's are to slow, just run basics or throw in the money for shocks/sac lands.

Not sure why your making a budget vintage deck, chances are whatever you want to run will be modern legal. (note Skullclamp isn't modern legal)

Dblegacy on Just Follow the Trail... wait wrong cycling

3 months ago

I’ve always loved cycling and the decks built around the mechanic. In fact, one of my favorite competitive decks of all time was built around cycling. (Of course, that was during a time where affinity had first appeared on the seen and the Gw deck was built to strictly hose those early affinity decks) have you considered Secluded Steppe Barren Moor Forgotten Cave they should all be modern legal. I would also suggest more cards that cycle for utility Djeru's Renunciation follows the game plan by being able to cycle but it’s a cheap utility card in a pinch. Astral Drift may give you a some decent utility as well. Gilded Light might be a good sideboard option. Overall a very fun looking deck!

taofuerza on Equenauts

5 months ago

I am trending away from global enchantments in favor of repeated life gain or creature generation in this batch of edits. I made sweeping edits in several categories:

  • Lands

Swapped out 8 Plains for Cryptic Caves, Desert of the True, Encroaching Wastes, Idyllic Grange, Karn's Bastion, Labyrinth of Skophos, Radiant Fountain and Secluded Steppe.

  • Defensive Auras

Upgraded Pious Interdiction to Recumbent Bliss (which would potentially provide many instances of life gain instead of 1) and dropped Bonds of Faith in favor of Gossamer Chains.

  • Offensive Auras

Upgraded Chosen by Heliod to Soaring Hope, Hope Against Hope to Spirit Mantle, Indomitable Will to Gift of Immortality and Ordeal of Heliod to Sunbond.

  • Sorceries

Upgraded from Blessed Reversal to Aetherflux Reservoir, Plea for Guidance to Silent Sentinel and added Pegasus Stampede for more ETB creature triggers.

  • Vanilla Creatures

Swapped out generic flyers (Armored Pegasus, Concordia Pegasus, Loyal Pegasus, Mistral Charger, Stormfront Pegasus, Wingsteed Rider) for ones with more ability or utility (Pegasus Charger, Plated Pegasus, Eiganjo Free-Riders).

  • Relevance

Bigger is not necessarily better so I opted to swap out Serra Avatar for Danitha Capashen, Paragon.

  • Defense and Removal

I swapped out Elspeth Conquers Death and Ghostly Prison in favor of Sacred Mesa and Monastery Mentor and Giant Killer for Frontline Medic.

  • Boost

I also replaced 3 boost effects (Commander's Insignia, Dictate of Heliod, Honor of the Pure) with 3 alternate win conditions (Test of Endurance, Felidar Sovereign, Archon of Redemption).

  • Life Gain

Replaced 3 less efficient or reliable life gain sources (Soldier of the Pantheon, Righteous Cause, Honden of Cleansing Fire) with better ones (Soul's Attendant, Auriok Champion, Pious Evangel / Wayward Disciple, Linden, the Steadfast Queen, Answered Prayers).

Spell_Slam on

5 months ago

I would think about including as many Soul Sisters as possible: Anointer Priest, Soul Warden, Impassioned Orator, Soul's Attendant, Suture Priest and maybe Answered Prayers. These will gain you a lot of time. There is also lump life gain like Conclave Phalanx and Dwarven Priest that work very well with all your blink effects. Peach Garden Oath is also a pretty amazing common. These creatures could easily replace many of your filler creatures, like Ancestral Statue (doesn't provide enough advantage for the cost), Aven Skirmisher, Devoted Hero, Kor Outfitter, Leonin Elder, Savannah Lions and Segovian Angel.

In your lands, you could be running a lot more non-basics to help you out. All the cycling lands, Secluded Steppe, Drifting Meadow and Desert of the True, are great options for filtering through your deck. Other good options are Idyllic Grange, Kabira Crossroads, Radiant Fountain, Remote Farm and Sejiri Steppe.

I hope some of this was helpful!

Load more