|Commander / EDH||Legal|
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|Commander 2018 (C18)||Common|
|Commander Anthology Vol. II (CM2)||Common|
|Commander 2017 (C17)||Common|
|Commander Anthology (CM1)||Common|
|Commander 2015 (C15)||Common|
|Duel Decks: Elspeth vs. Kiora (DDO)||Common|
|Commander 2014 (C14)||Common|
|Vintage Masters (VMA)||Common|
|Commander 2013 (C13)||Common|
|MTG: Commander (CMD)||Common|
|Duel Decks: Divine vs. Demonic (DDC)||Common|
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Secluded Steppe enters the battlefield tapped.
: Gain .
Cycling (, Discard this card: Draw a card.)
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Secluded Steppe Discussion
1 month ago
Update I forgot a Secluded Steppe when uploading the deck. Good thing I don't have a job in data entry. Thank you for pointing that out!
Brylon on Shalai EDH
1 month ago
shalai edh update number 2:
out :: 21
Azusa, Lost but Seeking is very expensive. I am very aware she is awesome, so I've added her to a maybeboard if I decide I want to further upgrade this deck. Flickerwisp and Glimmerpoint Stag are removed because I am largely removing flicker effects because the strat is not powerful enough in this deck.
Originally I wanted to take advantage of Shalai, Voice of Plenty's hexproof for planeswalkers, but I didn't make great picks on planeswalkers, and ultimately Karn, Scion of Urza, and Elspeth, Sun's Champion were really the only ones worth it. I can't reasonably afford Karn for this deck, so he has been moved to the maybeboard.
Flicker effects have largely been removed.
Flicker effects have largely been removed. In this case being sorcery speed makes them less valuable, because they cannot be used for avoidance. Fumigate is removed in order to make way for better mass removal.
It's just too expensive. Shalai, Voice of Plenty does the same thing, and I can just cast her from the command zone.
These are less valuable in a deck that is only 2 colors.
The first 4 of these are just bad, and the last 2 are being removed to make way for more plains.
in :: 21
Powerful spot removal that puts the card where the player can't get it.
Path of Ancestry is good for tribal. Reliquary Tower gives me no max hand size. Homeward Path protects me from effects that take my creatures. Emeria, The Sky Ruin lets me cheat back in dead creatures, and the Plains are added to support Emeria.
Cards for later
expensive, but maybe at some point:
Brylon on Shalai EDH
1 month ago
Making some updates to address some of the concerns I have with the early version of this deck:
(no need to have an extreme mana base with this early of a deck version. Expect mana base to continue to change)
(no ETB )
(no ETB, cost reduction on turn 5 not powerful enough)
(expensive value negated by real ramp)
(too expensive for a 2 color deck)
1 month ago
You need more lands, an average EDH deck should have 35-39 lands. I'd recommend you add the following lands:
- Battlefield Forge
- Rugged Prairie
- Needle Spires
- Clifftop Retreat
- Evolving Wilds
- Terramorphic Expanse
- Desert of the True
- Desert of the Fervent
- Scavenger Grounds
- Ghost Quarter
- Field of Ruin
- Temple of the False God
- Buried Ruin
- Hanweir Battlements
- Inventors' Fair
- Myriad Landscape
- Rogue's Passage
- Opal Palace
- Vivid Meadow
- Memorial to Glory
- Emeria, The Sky Ruin
- Ash Barrens
- Reliquary Tower
- Secluded Steppe
- Forgotten Cave
I'd put an emphasis on adding the lands that tap for both of your colors and the utility lands that destroy other lands.
2 months ago
K gonna try to build it into a value sac outlet, recursion plan. If you like it look at Shirei, Shinzo’s Caretaker who also can the the same strat.
Mana base changes boring I know
Now onto cards to add
land base like this you have 3 tapped lands so a pretty fast mana base. I would say 1 of the land destruction lands ie Ghost Quarter would be a good addition, while over budget Urborg, Tomb of Yawgmoth is the best. Non budget options Fetid Heath, Godless Shrine,Westvale Abbey Flip, Cabal Coffers.
Cards to ditch
Removal package 5 pieces of spot removal in Utter End, Swords to Plowshares, Mortify, Anguished Unmaking and Unmake can target all toss Vindicate IF you can grab it. 3 board wipes Dusk, Fumigate, Day of Judgment Will post again am sleepy
3 months ago
Hello. I would recommend Wayfarer's Bauble, Sword of the Animist and Burnished Hart. Not only is the land based ramp, offered by these cards, more resistant to removal, but they work excellently with Emeria, The Sky Ruin and Emeria Shepherd.
Other ramp cards that I would put in are Knight of the White Orchid and Oath of Lieges. Oath of Lieges might seem bad because it give your opponents lands. To summarize, This card accelerates the game from the early to the late game. However, you are playing Avacyn and Emeria shepherd and other powerful angels. I think it is safe to say, that your late game is pretty good.
4 months ago
Before I go over Scroll Rack, Weathered Wayfarer is my favorite one drop creature in the game. It fixes mana, I run it with Desert of the True, Secluded Steppe, Blasted Landscape, and Drifting Meadow in my mono-white (Hokori, Dust Drinker), and it puts in serious card draw. Consider running a couple more cycling lands, but you don't need them. I always ran Mistveil Plains to bottom the cycling lands, and fetch them out again. Weathered Wayfarer became ": Draw a card." which is really powerful on a two drop that can fetch out Kor Haven, Maze of Ith, Buried Ruin, Inventors' Fair, Sequestered Stash, Inkmoth Nexus, etc.
Now onto the Scroll Rack point. Land Tax is a combo, yes, but Weathered Wayfarer is too. So is Sword of the Animist, so is Stonehewer Giant, occasionally Eternal Dragon is. And that's not including constant shuffling effects, think of Steelshaper's Gift, Open the Armory, Tithe, Enlightened Tutor, Knight of the White Orchid, Stoneforge Mystic, Recruiter of the Guard, Thalia's Lancers, Oblation can be (I guess Path to Exile technically could be), Field of Ruin, Expedition Map, Inventors' Fair, Myriad Landscape, and all of the other effects you could run if you wanted two, like the good fetches, Arid Mesa, Windswept Heath, Flooded Strand, and Marsh Flats.
Not even including all of those, you run so much shuffle, plenty of which are every turn, that though you might not need Land Tax, Scroll Rack would do you wonders, and in testing, it works so much more than you give credit for. (I just ran the deck with one less plains)
5 months ago
21 Plains works, but you can add Secluded Steppe to cycle the flood every once and a while.
I guess Slash of Talons is more flavorful than Righteous Blow? I belive Sunlance is a better removal, but you can at least use them in the sideboard.Alley Evasion really benefits decks that have more ETB effects, you're better off with Gods Willing and Emerge Unscathed.
Expose Evil could be an upgrade to Djeru's Renunciation.
But, instead of that, let's captalize on the Griffin's Vigilance.Try Lashknife, Ramosian Rally and Orim's Cure