Field Marshal


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Coldsnap (CSP) Rare

Combos Browse all

Related Questions

Field Marshal

Creature — Human Soldier

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

Price & Acquistion Set Price Alerts




Recent Decks

Field Marshal Discussion

SynergyBuild on Too Many, Too Fast, Too Soon

5 days ago

Weirdly I have been playing mono-white soldiers against much more competitive decks, and the key I originally thought was the synergy of Preeminent Captain and Captain of the Watch, and swinging as fast as possible.

I used creatures like Brimaz, King of Oreskos and Field Marshal, along with Dryad Militants and Soldier of the Pantheon for added bonus. The issue was that Captain of the Watch was a dead card, so I added Windbrisk Heights in the deck, but the deck was too cluttered and failed.

I built a tempo deck requiring hard mulligans, using a 1-2-3 play set up that was simple.

Turn One: Plains, (Whatever, a Soldier of the Pantheon, I don't care)

Turn Two: Plains, Lightning Greaves

Turn Three: Plains, Preeminent Captain, equip Lightning Greaves, Captain of the Watch on attack.

This deck was the best I could get with that synergy, it was consistent enough and it killed about as well as I could get, but it still had a 38% win rate against top tier modern decks, and that was on average, some decks I couldn't ever beat, others couldn't really beat me. It wasn't great, nor was it fun.

I thought about my strategy more, and decided to drop the idea that I have to win in that method, look at How an Army Wins! for my thought process, just ran two Captain of the Watch, and played aggro to win. It worked for a while, getting closer to 40%, which might not sound like a lot better, but it felt better, since I was much more interactive, I had to respond to the board state, not just hope my pieces aligned.

I ended up stumbling upon Thalia's Lieutenant and Champion of the Parish, thought, meh, Preeminent Captain, Dryad Militant, Raise the Alarm all don't get benefits, but then looked at all of the things it did get, and thought about their power level, I tested a version of the deck based around them, Human Soldiers and was like... dang.

The deck performed great in play testing. Tested it in person, and got closer to a 45% win-rate, not great, but for mono-white soldiers to go nearly toe to toe against Death's Shadow Aggro, Zoo, Jeskai Control, and Tron, I felt good.

I went more into the aggro human tribal versions, around the time Five color humans became a deck, where I wasn't thinking colors were the issue, but mana in a different sense, I built my best version of mono-white soldier tribal, which wasn't even soldier tribal, nor human-soldier tribal, it was human-soldier-ally. Human Ally Soldier Tribal?

This was fun, but I was like... four tribes? I mean warriors have Mardu Woe-Reaper and Dragon Hunter... No. People told me I needed to stop, before I went human-soldier-ally-warrior-kithin-kor-shapeshifter-angel-dragon-demon tribal.

I finalized the deck, I was done (up to now at least). I went as far as I could go combo (Captain of the Watch), then tribal, and finally, aggro. Mana Curve White is the best I have. I can't do better now.

hardhitta71194 on Hanweir A-Go-Go

1 week ago

Awesome deck! Field Marshal might help out when you dont have the combo out.

Fr0sty11 on Mono white soldier deck! Make ...

1 week ago


What 3 drops do you think are least important and I should remove to add suggested cards.?

Spear of Heliod

Field Marshal

Thalia, Heretic Cathar

Court Street Denizen

CardTyrant on Soldier Tokens

3 weeks ago

Looks pretty tasty, and it's a great start!

I would take out Quest for the Holy Relic, Open the Armory, and Strength of Arm due to not really having that much equipment. I would add 3 more Plains (I would also try to balance your mana better, try less Mountains and more Plains). If that mana fixing becomes an issue, add in Evolving Wilds, Myriad Landscape, Warped Landscape, Terminal Moraine, Arid Mesa, Naya Panorama, or Terramorphic Expanse. I would recommend adding at least 3-5 fetch lands to help mana fixing.

If you take out Armory of Iroas, Murder Investigation, and Coat of Arms, you could free up the last two spots for the 38 lands.

I did notice that a lot of your soldiers have a synergy with equipment cards, yet you only run 2 equipment cards. I was a bit confused by this. I would recommend taking them all out and replacing them. I would also recommend trying to run 2 more soldiers (you are at that tribal sweet spot with all the soldier creatures, but Boros is known for being aggressive with instant/sorcery AND creatures). 30 creatures is great aggro. Here are some creatures I would recommend: Brimaz, King of Oreskos, Blaze Commando, Sunhome Guildmage, Preeminent Captain, Field Marshal, Daru Warchief, Ballyrush Banneret, Veteran Swordsmith, Rhox Pikemaster, or Catapult Squad. The cards I'd recommend to take out are Auriok Steelshaper, Auriok Survivors, Auriok Windwalker, Conclave Phalanx, Kalemne, Disciple of Iroas, Relic Seeker, Fated Conflagration, Arrows of Justice.

You already have a lot of key cards. I do see that your mana is very unbalanced. I would add more Plains. If you just take out one Mountain at a time and switch it for a Plains until your Pie Chart for your mana is "perfectly" aligned. It won't always be there, but the closer the better. With this being a tribal deck, it would help to have cards like Cavern of Souls, but that's a make-or-break card for you wallet. I actually don't even have one (it's one of the last 9 cards I WANT for my Gishath deck). Soldiers won't really get a lot of heat at any of my play groups, so getting countered shouldn't be that big of an issue.

Here is what I would take out and add:

- Quest for the Holy Relic
- Open the Armory
- Strength of Arm
- Armory of Iroas
- Coat of Arms
- Murder Investigation
- Auriok Steelshaper
- Auriok Survivors
- Auriok Windwalker
- Conclave Phalanx
- Kalemne, Disciple of Iroas
- Relic Seeker
- Fated Conflagration
- Arrows of Justice

+ Evolving Wilds
+ Terramorphic Expanse
+ Naya Panorama
+ 3x Plains
+ Sunhome Guildmage
+ Brimaz, King of Oreskos
+ Daru Warchief
+ Rhox Pikemaster
+ Ballyrush Banneret
+ Field Marshal
+ Veteran Swordsmith
+ Preeminent Captain

Rebalance Mountains and Plains to match the Pie Chart

Sorry for the ranty post. I get a bit into it.

ecd2294 on Radiant Light

2 months ago

I do like the idea of Field Marshal. As for the level up strategy Nerthus_Jord, it just seems too slow and not what the deck wants to do.

WillowtheCouncil on White Soldier Tribal

2 months ago

Decree of Justice and Gustcloak Harrier aren't legal, mate.

Wake the Reflections is bad, given that your only tokens are 1/1s and it's not repeatable. Drop all three of your Sorceries for 3x Disenchant, which is so much better (instant speed). Artifact and Enchantment recurring are never seen, so the instant speed is almost strictly better.

Put in 4x Honor of the Pure

Drop Ajani's Presence for another Reciprocate.

Drop Anointer Priest for 2x Soul Warden OR Soul's Attendant.

Go down the Loxodon Partisans for another 2 Preeminent Captain.

Go down Seraph of the Masses for another Precinct Captain.

Go down the Veteran Armorsmith and the Victory's Herald for 2x Field Marshal and another Captain of the Watch.

Let's try it like that for now.

Kvothesixstring on THE STRENGTH OF MAN

3 months ago
  1. Well "Anthropomorphic Beings That May or May Not be Human, Giants, Deities, or Sub-Astral Living Soldiers" seemed like a stretch in the name department.

  2. Archetype of Courage is worth a dollar, while Field Marshal is worth $6.00, and yes taking away first strike is more useful than giving them an additional +1/+1 in my books.

  3. I honestly just have that in there, and need to replace it with something else.

deathdent on THE STRENGTH OF MAN

3 months ago
  1. Your deck's title is "Strength of Man," but the first three creatures are an angel, an aven, and a nyxborn.

  2. You're using Archetype of Courage instead of Field Marshal. Is your opponent having first strike a concern to you? Because unless you're afraid of them hitting your creatures, field marshal is the way to go.

  3. Darksteel Axe seems like a non-sequitur. why would you play that above some other anthem effect? are you keeping it because it's indestructible?

Load more