|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Uncommon|
|Commander Anthology (CM1)||Common|
|Magic 2015 (M15)||Uncommon|
|Magic 2014 (M14)||Uncommon|
|MTG: Commander (CMD)||Common|
|Urza's Saga (USG)||Common|
Combos Browse all
Target player gains 2 life for each creature on the battlefield.
Price & Acquistion Set Price Alerts
|Have (11)||Fiolek , richardmv , ironax , admizell , Unjust_DiabIo , TThors , Supremespeed , Yawkcorb , Reliva , corys , nakni|
|Want (4)||DreamDarkly , BringerOfStorms , Turtlelover73 , Swagrajag|
4 days ago
5 days ago
Congregate! I've been trying to remember that card's name for days now cuz of this thread, lol
1 week ago
3 weeks ago
Congregate usually gains me a ton of life. Martyr of Sands can gain a lot of life, too. Soul sisters Soul's Attendant+Soul Warden are great life gain creatures. Might want some Chalice of Life Flip or Felidar Sovereign or Aetherflux Reservoir This deck is 10 cards over the minimum. It should have no more than 26 lands - that's still a TON!
1 month ago
plasmor99 I don't know if this deck suffers from a lack of enchantments as they are over >20% of my non-land cards. I'd love to have Moat but that is way, way out of my budget. I'll probably never own a copy. If anything I'd have to go with the baby Magus of the Moat. Thank you for the critique of my deck it has made it a lot more sustainable in the late game. The first card that I notice is under performing is getting replaced with Mana Tithe.
TheRedGoat I don't mind being a prison deck with life gain shenanigans I think that'd be pretty sweet. We're lacking a control player in our meta. Evra, Halcyon Witness would be crazy good. I'll have to figure out what to take out and maybe put in some stuff like Rogue's Passage. Commander damage isn't "rare" but most people rely upon comboing out. Congregate was added because of the prevalence of tokens in my meta.
1 month ago
Okay, so in a multiplayer game, as a mono white player you have to default a bit to being the prison/hate bear player. The more casually you play, then the less of that you need, but in any case it is good to remember that you always will want more time in order to win (hence the prison and hate bear cards).
So saying, I would first and foremost recommend less Caged Sun and more Burnished Hart cards, because the land search will help be your "card draw" where you wouldn't otherwise have it. This is not to say other forms of mana ramp are not worth playing, but less dead draw lands often works out just as well.
Additionally, gaining life and having a massive pool of health is a powerful barrier to dying, however, Congregate will not save you from a commander damage or infect alpha strike like Holy Day will. If your play group doesn't do that, then you're probably okay, but even then I'd recommend playing more interactive removal.
Lastly, if you want to make space for it, the recent Evra, Halcyon Witness does make a worthy win condition within a life gain build. Though I'm unsure of where to cut space in your current build.
1 month ago
Brave the Elements is pretty darn useful in mono-white creature heavy decks, and I'd imagine it could be crucial in protecting your Sovereign when it comes time to win.
Consider Tezzeret's Gambit for draw card and just pay with Phyrexian Mana - you gain so much life, losing 2 won't really hurt at all.
Sideboard Leyline of Sanctity.
Sideboard Celestial Flare against indestructible/hexproof
1 month ago
Many thanks for the +1, suino89! RE, Alms Beast - it's really only good after Tainted Remedy is out, so that makes the Beast more of a wincon than anything, which the deck doesn't really need. I've tried it with a full set of it and it wasn't better than a Congregate, which I can use on myself if I need.