Chalice of Life


Chalice of Death


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dark Ascension (DKA) Uncommon

Combos Browse all

Chalice of Life


: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

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Chalice of Life Discussion

zamiero on Reeeeeekdos

1 week ago

Cryptolith Fragment  Flip is a card I forgot about - great tech for your general! Including that, you have about 6 cards of CMC Three or less to help you get Rakdos deployed. I like Shepherd of Rot better than Pyrohemia just to add to your count. If you need more cards like this Honden of Infinite Rage, Granite Shard, and Chalice of Life  Flip don't die to a Wrath. Leechridden Swamp and Piranha Marsh are other suggestions. Shizo, Death's Storehouse helps in any black deck where the Commander wants to attack.

Shadowblood Ridge I dislike since it forces you to contort your tapping of lands to get the mana you need. Signets are fine because they're acceleration, but playing this land any time before turn 4 seems a bit risky with double-R or double-B spells.

The deck seems light on removal (both targeted and sweepers). I'm guessing you intend to be aggressive and hope for the best the entire game since you have no haste, hexproof, nor shroud. Flamekin Village and Hanweir Battlements help. Also be careful with Herald of Leshrac... don't want to lose a few friends...

Overall I assess you have a very optimistic game plan.

kamarupa on Token Up

1 month ago

I think you're trying to do too much and that's slowing the deck down and making it inconsistent. For example, you have 4xEssence Warden and 4xLlanowar Elves - neither is enough to consistently appear in your hand or even each game. In the Soul Sisters archetype, decks run a total of 8x Life-gain creatures, which makes it consistent to see at least one or two in almost every game. In my decks, I consider 6x of any effect the minimum to see that effect occur once a game. In reading your description, I read you saying, "put some of [this creature], some of [that creature], and some of [this other creature] into play, and then do a bunch of other stuff with that stuff. In writing, the plan makes complete sense, but in practice, you'll find you can't have that many cards in your hand, and you only get 1 new card a turn. That means instead of "some," realistically, the best you can hope for is "one." And the odds of you getting 1xEssence Warden, 1xLlanowar Elves and 1xGifted Aetherborn in your opening hand just isn't very high. You'd be lucky to get just 1x of any one of those in your opening hand. Since Modern is a fairly fast format, you want to be hitting a hard-to-stop wincon by T5-T7 consistently. I play tested this deck here about 5 times or so and never got a single one of those spells by T8. Yikes! So my advice to you is to think about what you really want to do and focus on just doing that one thing - IE, Ramp into big creatures - cut tokens and lifegain and add 4xArbor Elf and 4xUtopia Sprawl, or Lifegain - cut ramp and tokens and focus on low CMC lifegain spells like Soul Warden and Chalice of Life  Flip, or Tokens - cut lifegain and ramp and focus on low CMC token spells like Doomed Traveler and Raise the Alarm. I realize some of those above examples don't fit your color theme - I'm just trying to give examples off the top of my head of cards that fit the theme and have a low CMC. Of course, there are ways of bringing in other, useful elements - ramp, lifegain, and tokens are all useful - but only when they have strong synergy with the rest of the deck. For example, if you're running 8x 1CMC life-dorks, say 4xSoul Warden and 4xEssence Warden, then getting double triggers by casting Raise the Alarm makes that good synergy. But if you don't get a Warden down because you're not running enough, then you're left with two stand alone tokens that aren't going to get you very far. I'd like to give you more specific advice about what cards to swap in/out, but right now I'm not really sure what you want to do. The best I can say is to pick one or two of the bigger wincon creatures you really like and cut everything else that's more than 3CMC. Then use that space to add in duplicates, draw-card, scry effects, or tutors to make the utility pieces like Essence Warden or Llanowar Elves hit consistently. You can do searches on Wizards of the Coast site or for cards with specific words like "token" or add {g} to your mana pool, etc, and cap the search to creatures under 2 CMC. Or you can look at other decks here that incorporate an effect you're going for to find other spells that fit your theme.

eastly on Ally Drain

1 month ago

Deck Breakdown

I'm going to make hella recommendations for cards here. I'm not really sure what your budget is so I'll include cards that fall into the budget and non budget categories (Non budget mostly being a reasonable price, not the most optimal cards that tend to cost a ton of money.)

Mana Base Show

Deck Focus and How Many Copies to Play Show

Removal Show

PS: You have 61 cards rn

Cereal_Killer on Mono White Life gain

2 months ago

Why not some Serra Ascendant?

And could you please me explain what are your win cons? Only Crested Sunmare? (Ajani Goldmane's ultimate only creates an easily destructible or blockable creature, so for me it isn't a win con)

You have no removals, no counters and no draw cards spells, meaning you just play on the draw. In my personal opinion you are underestimating too much your opponent's deck.

Cards you could consider are: Path to Exile, Oblivion Ring, Auriok Champion, Archangel of Thune, Ranger of Eos, Sun Titan, Emeria, The Sky Ruin, Elspeth Tirel, Elspeth, Knight-Errant, Spectral Procession, Martyr of Sands, Baneslayer Angel, Honor of the Pure, Chalice of Life  Flip, Windbrisk Heights

maxwellro on Soul Titans [Need opinion and tips or help]

3 months ago

If you still need advice Spectral Procession, Legion's Landing  Flip, Honor of the Pure, Leonin Warleader, Immortal Servitude, and Windbrisk Heights are all pretty cheap additions. Sundering Growth is really cheap and effective in the sideboard, especially if you throw in a spec proc or two. I personally would get rid of the Codex Shredder, Chalice of Life  Flip, Sunbond, and Kabira Crossroads because the time and mana investment is a little too high for what you're getting. Those are just some suggestions, overall this is a solid budget sisters build.

shirouu on Douchey Deck Help?

4 months ago

The concept of the deck sounds great, I'm tempted to make a deck with the same concept, or just "netdeck" the one you make. Havoc Festival looks good, and it plays along with the idea of not winning, but making your opponent lose because they cannot gain life . But enchantments can get destroyed easily due to things like Naturalize , Dawn to Dusk , Demystify , Decimate , etc. So just so that you have something to also prevent lifegain I would add Erebos, God of the Dead , That is if you're not on a budget. Descent into Madness is also a good card for the concept . I don't really know what cards you're going to use in the deck so it's kind of hard to determine what cards to suggest. I would add Exquisite Blood and Sanguine Bond to lower your opponents health and gain some yourself, but if you're going to add those then you should probably add some lifegain stuff to this deck, such as Disciple of Bolas , Blood Artist , Sorin's Vengeance , Chalice of Life  Flip , painful quandry , etc. I also don't know if you're going to be playing casual or competitive, but i'll assume competitive. I'd also add Kaervek the Merciless . Maybe you could throw in Whip of Erebos and a Exsanguinate . Those are all the suggestions I have right now, so uh good luck on making the deck. Again, the concept is really interesting to me so I hope this deck works out for you.

kamarupa on Life Gain

5 months ago

Congregate usually gains me a ton of life. Martyr of Sands can gain a lot of life, too. Soul sisters Soul's Attendant+Soul Warden are great life gain creatures. Might want some Chalice of Life  Flip or Felidar Sovereign or Aetherflux Reservoir This deck is 10 cards over the minimum. It should have no more than 26 lands - that's still a TON!

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