|Commander / EDH||Legal|
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|Conspiracy: Take the Crown||Uncommon|
|Planechase 2012 Edition||Uncommon|
|Champions of Kamigawa||Uncommon|
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Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.
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|Have (28)||Boza , zachi , awalloftext , TheRealPeaches , abby315 , tragic_slip , ZombieFood , Venser_the_Sojoner , NorthernCrow , Kvothe1115 , Dr_Jay , jaustinhowald , Spinalripper , plof , mentor6 , Gabeph , VoidCaster113 , golgarigirl , TehDelta , jhTheMan99 , Vergil_Redgrail , ibraJG84 , Mousemke , kpral , Willis1994 , RazortoothMtg , CampbellStev , Justinaut|
|Want (5)||Turtlelover73 , voidruby , Matgic , Kravian , Berilio|
Ghostly Prison Discussion
8 hours ago
I was trying to do something like this, but couldn't get it to work how I wanted it to. Here are some cards that might work. Excited to see where you take this concept!
- Goblin Spymaster
- Basandra, Battle Seraph (could be a good commander option)
- Duelist's Heritage
- Gahiji, Honored One (could be a good commander option)
Discourage them from attacking you:
1 day ago
Anyways hope I didn't overwhelm you
1 day ago
I know we spoke some about this earlier, but I want to reiterate:
- Naya Panorama and Bant Panorama are going to be better than Terminal Moraine and Warped Landscape
- Sun Titan and Spirit of the Labyrinth are going to be your most critical deviations from Cats! the musical
- Talisman of Unity >>>>> Selesnya Signet = Mind Stone > Prismatic Lens > Everflowing Chalice > Fractured Powerstone when it comes to two-drop rocks in this list
- Ghostly Prison and Elephant Grass are able to do so much work for you
- Mirri should probably be the commander over Arahbo
2 days ago
I really like the decks mana curve as it is. I almost always have a solid play each turn even going into the post turn 5 game and since I don't run any draw that's only achievable with high drops.
3 days ago
Hmm. Seems like a good base for an Atraxa Superfriends.
But you'd need more removal (not only creature), ramp and draw.
Ramp : Astral Cornucopia and Everflowing Chalice are all-stars in ramp (as said before), since they go up as the game goes on with Atraxa. Cultivate and Kodama's Reach helps out with color-fixing, but since you're not running basics... Farseek, Sylvan Scrying and Nature's Lore are better.
If you're not on a budget, Doubling Season.
Now, if you want advice on what to remove for those cards.
Enchantments : 7 cards.
1x Citadel Siege1x Dictate of Karametra1x Oath of Ajani1x Oath of Gideon1x Oath of Liliana1x Sandwurm Convergence1x Spreading Plague
Sorceries : 4 cards. (Trying to accelerate the deck by removing some 7+ CMC cards)
1x Deploy the Gatewatch1x Hallowed Burial1x Praetor's Counsel1x Primal Surge
Planeswalkers : 1 card.
1x Kiora, Master of the Depths (too creature-centric)
Creatures : 1 card.
1x Isperia, Supreme Judge (comes too late in the game)
You can switch as you like. Hope this advice can help!
4 days ago
Oh, I wasn't done with that comment I just realized. Sphere of Safety is a bit pricier form of pillow fort than Ghostly Prison or Propaganda(which I don't have anyway), but I could potentially have 10+ enchantments on the field at a time. Do you think it would be better to have than Ghostly Prison? I can't make up my mind.
4 days ago
I think Oath of Nissa should probably be a 4 of over Oath of Jace. I don't think there are cards I can see that you WANT in the graveyard so I'm not sure how good Oath of Jace is here instead of something like Serum Visions. Serum Visions also gives your deck something to do on turn 1 if you don't have a BoP. I get that Ghostly Prison is supposed to slow the opponent down but I think the deck either needs to muck up the board more with planewalkers like Nissa, Voice of Zendikar and more Ally Gideons or play some removal/sweepers mainboard like Supreme Verdict, Path to Exile, and Gideon Jura. Gideon Jura + Ghostly Prison is a great lock.
4 days ago
I offer you guys a challenge. Below will be a board state set up, and it is your job to beat your opponent this turn. I'll start off with an easy one at first. If you guys like this I'll gladly post more. So, can you figure it out?
Your opponent has 6 life left. On his side of the board he has 5 1/1 Goblin tokens and has a Ghostly Prison in play. He is completely tapped out, and has no cards in his hand.
In your library you have Bloodfire Colossus , Bloodshot Cyclops , Furystoke Giant , Grave Titan, Inferno Titan , Ondu Giant , Primeval Titan, Rakdos Charm, Loamdragger Giant , Heartwood Giant , Forbidden Orchard, Doom Blade, Doomgape , Awaken the Bear , Craterhoof Behemoth, Smoldering Spires, 5 mountains, 3 swamps, and 4 Forests.
It is possible for you to win this turn, but how?