Ghostly Prison


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Planechase Anthology Uncommon
Commander 2016 Uncommon
Conspiracy: Take the Crown Uncommon
Planechase 2012 Edition Uncommon
MTG: Commander Uncommon
Champions of Kamigawa Uncommon
Promo Set Uncommon

Combos Browse all

Ghostly Prison


Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 70%

1.84 TIX $1.82 Foil


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Ghostly Prison Discussion

NV_1980 on Atraxa, Hater's Voice

16 hours ago

Considering your description, I assume this is meant as a pillowfort deck. In case this is the case (lol), here are my recommendations:

Whatever you decide to use, I sincerely hope you'll get of Entomb, Buried Alive and Jarad's Orders. First off, these cards are nice, but are better suited in a deck that's heavy on recursion. I'd replace them wih Diabolic Tutor, Beseech the Queen or if you have the money, Demonic Tutor and/or Vampiric Tutor. Second, you're using Ground Seal; this seems very counter-productive.

ellie-is on Just no.

1 day ago

Hey there! Looks fun, but I think you have way too many 4xs that cost way too much mana - in most formats against a good deck you'd never even get to play them - even with accursed witch, as her herself is a pretty high mana creature. I'd remove most of the five and six mana cards or at least reduce them to 2xs at most.

I think Ghostly Prison would be really good here, and that perhaps instead of Pacifism, or in addition to it, you could have some kill spells to deal with the creatures that make it into play or for when the opponent is able to cast spells on you. Some good ones are Smother, Go for the Throat, Victim of the night and Tragic Slip.

Finally, it's worth adding that you have no wincon and that it's probably a good idea to think about how you're going to win the game after you've stopped your opponent from winning.

PS: Instead of Orzhov Guildgate, why not Temple of Silence? Most people would advise against using lands that enter tapped at all, but if you're using them, might as well get a scry out of it.

Kyln on zero life total = win con

3 days ago

If the game is multiplayer, I want to make sure my opponent has the most lfe possible. I do like how Norn's Annex hits me for 4 life tho. What do you think of Ghostly Prison, its three mana just like Norn's Annes but they have to pay two mana and not one/two life.

Now that we have sen some hour of devastation cards do you think that I should switch out platinum angle for Solemnity? I just love how the card works with Phyrexian Unlife. The only problem is I cant tutor it with fabricate. Should I add some aura tutors into the deck?

casmiel on (Tips?) W/B Angels and Demons

3 days ago

I would recommend you to keep running 4 copies of Heartless Summoning. It's just too slow without it. I'd say just forget about the token plan and go all in on the fatties, that gives you a clear strategy:

1.Survive the first few turns by removing threats with Inquisition of Kozilek, Fatal Push, Blessed Alliance etc.

2a. Stabilize on Turn 3-4 if you couldn't remove their threats quick enough with a Sweeper like Wrath of God

2b. If you have Turn 3 Desecration Demon/Abyssal Persecutor and had early removal you probably won't need the sweeper and can stop them from attacking by having a big blocker

After that, go over their head with huge flying creatures and cast bigger things than they do (Griselbrand is great with his lifelink and card draw but you need more dual-lands as 4 black is difficult to cast with 8 lands that don't tap for Black. 1-2 copies Urborg, Tomb of Yawgmoth can help)

I actually don't think you need any search cards. As long as all of your creatures do something on their own and have a strong impact, you can just forego those. If every creature is good on their own, why bother searching for one? I'd rather have more Desecration Demon or Abyssal Persecutor since you can cast them as early as Turn 3 while having a lot of power. Rune-Scarred Demon is still a decent card though! Percy is actually better than it looks, as you have a lot of removal in B/W and can just kill him yourself when your opponent's life total is below 1

I wouldn't recommend Sigil outside of dedicated Enchantress decks (20+ Enchantments). Those should also be in Green/White, as Green is absolutely indispensable for that build. You'd lock out the opponent with Ghostly Prison and Sphere of Safety in that sort of deck before spamming Angels with Sigil.

ChaosJester on Boros Goats

5 days ago

Thanks a lot! Of course it is more for fun than for constantly win. I think you can compensate this negative effect with pillow fort strategies like Ghostly Prison or how I call them "turn stretcher" like Peace Talks. I just tested it online so far but it worked out most of the time. The only problem that we will have with our goat decks, are cards like Extirpate and aggressive decks in general. I just use Crusade because I am often playing Two-Headed Giant games, otherwise I would prefer Honor of the Pure. Ow before I forget, maybe you can use Beastmaster Ascension.

SaltySpecula on Rainbow Superfriends Suggestions

6 days ago

I'm not sure if you're aware of it, but Everflowing Chalice with 4 counters, The Chain Veil and Tezzeret the Seeker 's +1 ability form an infinite combo that lets you use your Planeswalkers abilities endlessly.

Also, the new green/red planeswalker Samut, the Tested from the soon to be released standard set with that combo will let you jank your entire deck onto the board in one turn if played correctly.

To really stuff up your creature-heavy opponents, you can use cards like Humility Crawlspace Sphere of Safety Propaganda Ghostly Prison Sudden Spoiling. While I know you don't want to use creatures, these ones may convince you to make an exception. Silent Arbiter and Peacekeeper.

Oh and of course, don't forget your fogs. Fog Defend the Hearth Riot Control, etc. And of course Cyclonic Rift

Depending on how far you want to go into fogging, Illusionist's Gambit and Chronomantic Escape may be of interest to you. Illusionist's Gambit is also doubly hilarious if some smug timmy player tries to run his huge board into you and instead gets forced to redirect his attack into someone else who wipes his board clean.

solarPULSAR on Zurgo Board Control Hatebears Help

1 week ago

Ghostly Prison is a fun one if youre running

Ezzok on Narset having fun, opponents... Not so much

1 week ago

Thanks golgariizzet. Norn's Annex seems like a great idea. I won't take any creatures on My deck though. Propaganda is on my list of possibilities, but I already have Ghostly Prison? (I think you missed that.) Anyway thanks for advice!

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