Ghostly Prison

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology Uncommon
Commander 2016 Uncommon
Conspiracy: Take the Crown Uncommon
Planechase 2012 Edition Uncommon
MTG: Commander Uncommon
Champions of Kamigawa Uncommon
Promo Set Uncommon

Combos Browse all

Ghostly Prison

Enchantment

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

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Ghostly Prison Discussion

jordanalessi on Group Fight (prototype)

8 hours ago

I was trying to do something like this, but couldn't get it to work how I wanted it to. Here are some cards that might work. Excited to see where you take this concept!

Encourage attacking:

Discourage them from attacking you:

Other shenanigans:

Diaochan, Artful BeautyOracle en-Vec

IGW844 on Immortality is mine!

1 day ago

Also, pillowfort combined with lifegain can be pretty powerful so consider Ghostly Prison, Authority of the Consuls, Aurification, and Sphere of Safety as some extra defense

Anyways hope I didn't overwhelm you

xantm70 on Cats EDH New Player Friendly

1 day ago

I know we spoke some about this earlier, but I want to reiterate:

DrK4ZE on Revolt (see description)

2 days ago

I decided to keep the high drops and cut Honor of the Pure in the MB and Ghostly Prison in SB.

I really like the decks mana curve as it is. I almost always have a solid play each turn even going into the post turn 5 game and since I don't run any draw that's only achievable with high drops.

Karzalar on Super Friends Commander/EDH

3 days ago

Hmm. Seems like a good base for an Atraxa Superfriends.

But you'd need more removal (not only creature), ramp and draw.

Removal : Beast Within, Anguished Unmaking, Utter End, Cyclonic Rift, Scour from Existence.

Ramp : Astral Cornucopia and Everflowing Chalice are all-stars in ramp (as said before), since they go up as the game goes on with Atraxa. Cultivate and Kodama's Reach helps out with color-fixing, but since you're not running basics... Farseek, Sylvan Scrying and Nature's Lore are better.

Also, Exploration and Burgeoning are excellent early game ramp cards.

Planeswalkers : Nissa, Vastwood Seer  Flip, Sorin, Grim Nemesis, Gideon of the Trials.

Draw : Mind Unbound, Fathom Mage. Put a counter, draw. Simple yet efficient.

Protection : Ghostly Prison, Privileged Position, Sphere of Safety, War Tax.

If you're not on a budget, Doubling Season.

Now, if you want advice on what to remove for those cards.

Enchantments : 7 cards.

1x Citadel Siege1x Dictate of Karametra1x Oath of Ajani1x Oath of Gideon1x Oath of Liliana1x Sandwurm Convergence1x Spreading Plague

Sorceries : 4 cards. (Trying to accelerate the deck by removing some 7+ CMC cards)

1x Deploy the Gatewatch1x Hallowed Burial1x Praetor's Counsel1x Primal Surge

Planeswalkers : 1 card.

1x Kiora, Master of the Depths (too creature-centric)

Creatures : 1 card.

1x Isperia, Supreme Judge (comes too late in the game)

You can switch as you like. Hope this advice can help!

dccrook27 on Medomai Master Rewind

4 days ago

Oh, I wasn't done with that comment I just realized. Sphere of Safety is a bit pricier form of pillow fort than Ghostly Prison or Propaganda(which I don't have anyway), but I could potentially have 10+ enchantments on the field at a time. Do you think it would be better to have than Ghostly Prison? I can't make up my mind.

Mandalorian on Bant Superfriends ((Semi-Budget))

4 days ago

I think Oath of Nissa should probably be a 4 of over Oath of Jace. I don't think there are cards I can see that you WANT in the graveyard so I'm not sure how good Oath of Jace is here instead of something like Serum Visions. Serum Visions also gives your deck something to do on turn 1 if you don't have a BoP. I get that Ghostly Prison is supposed to slow the opponent down but I think the deck either needs to muck up the board more with planewalkers like Nissa, Voice of Zendikar and more Ally Gideons or play some removal/sweepers mainboard like Supreme Verdict, Path to Exile, and Gideon Jura. Gideon Jura + Ghostly Prison is a great lock.

htffan951852 on MTG Riddles

4 days ago

I offer you guys a challenge. Below will be a board state set up, and it is your job to beat your opponent this turn. I'll start off with an easy one at first. If you guys like this I'll gladly post more. So, can you figure it out?

Your opponent has 6 life left. On his side of the board he has 5 1/1 Goblin tokens and has a Ghostly Prison in play. He is completely tapped out, and has no cards in his hand.

You have a Blind-Spot Giant , a face down Ainok Survivalist and a Expedition Map in play. You have 2 swamps, 3 Forest, and 3 mountains

It is the start of your turn and you draw a Beseech the Queen. In your hand you have Crush Underfoot, Akoum Boulderfoot and a Ahn-Crop Crasher.

In your library you have Bloodfire Colossus , Bloodshot Cyclops , Furystoke Giant , Grave Titan, Inferno Titan , Ondu Giant , Primeval Titan, Rakdos Charm, Loamdragger Giant , Heartwood Giant , Forbidden Orchard, Doom Blade, Doomgape , Awaken the Bear , Craterhoof Behemoth, Smoldering Spires, 5 mountains, 3 swamps, and 4 Forests.

It is possible for you to win this turn, but how?

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