Tap: Add (1) to your mana pool.
(1), Tap: Put a storage counter on Molten Slagheap.
(1), Remove X storage counters from Molten Slagheap: Add X mana in any combination of (Black) and/or (Red) to your mana pool.
Price & Acquistion Set Price Alerts
Molten Slagheap Discussion
3 weeks ago
35 is fine for a 2 color deck. Between 30 and 40 is what most people run. Molten Slagheap, Blood Crypt, Rakdos Carnarium, Bojuka Bog, Opal Palace, Rakdos Guildgate, Akoum Refuge, Temple of the False God, and Rix Maadi, Dungeon Palace are some of the other lands i run myself
2 months ago
Kraken's Eye also seems a bit out of place seeing as how you have no blue spells. Personally i'm not a fan of that cycle of artifacts but if you wanted to include any of them i'd go with Golem's Heart
5 months ago
Love all the Griselvengeance-Variants out there! I think with all that Zoo and Infect around I'd go with -1 Sleight of Hand and +1 Lightning Bolt though. Also, when does Creeping Tar Pit come in handy? To me this would be +1 Molten Slagheap and +1 Steam Vents/Blood Crypt. - Cheers!
6 months ago
22 basics? Nah.
First Priority: You are playing commander, aka add Command Tower. Another solid include with such squishy generals would be Opal Palace.
Actual first priority though is Arcane Lighthouse. Too many of your spells say 'target' not to include it. Molten Slagheap is another good option. Bojuka Bog is always a solid choice. 62.79% of your mana symbols are black. Include Urborg, Tomb of Yawgmoth. Spinerock Knoll would be easy for you to activate with Vial Smasher. I am still not sure where I am at in regards to Ash Barrens, but here I am recommending it to you.
You didn't include things like: Flooded Strand, Polluted Delta, Scalding Tarn, Verdant Catacombs, Windswept Heath, or Wooded Foothills, all of which can fetch any of your 6 duals early, and can thin out a basic late if you already have all your duals.
Additional Lands which produce two of your colors: Foreboding Ruins, Smoldering Marsh, Tainted Field, Tainted Peak, Fetid Heath, Graven Cairns, Rugged Prairie, Shadowblood Ridge.
Also, just a heads up if you want to play this deck, I will play Mogis. Adjust accordingly. Also, speaking of him, I would consider adding Mogis, God of Slaughter to the deck. Kinda fits... Also, for other non land cards, I will fully admit that although I looked at all 98 cards, I didn't really sens a strong deck concept besides: Play Vial Smasher, drop creatures with EtB effects to deal damage, get the EtB, and end up with a creature, then later bring that creature back with Ravos. Regardless, you could check these out: Chandra, Torch of Defiance, Zealous Conscripts, Terminate is basically a better Hero's Demise since you should have the red, Sneak Attack gets you cheap EtBs and you don't care about the sac with Ravos out, unfortunately the Vial damage would occur before you could hit his down, but Sorin Markov might be fun (but probably too slow), Karn Liberated because Karn (though do recall your boardwipe will kill your PWs too), Gideon Jura because you have a bunch of big creatures to defend with, Wheel of Fortune because you have no other card draw and it's good early and really good late, Insurrection because it is arguably better and more game ending than your current two 8 CMC sorceries, Entomb because you can cast it in response to the Ravos proc, Grave Upheaval because its like Beacon of Unrest but they gain haste and the card has landcycling if you really need, Life's Finale because boardwipe + synergy with Ghastly Conscription and Rise of the Dark Realms and your single target creature to battlefield spells.
Apparently it maxes out at 16 suggestions, but the cards are all linked so this should be a good start if you want to change anything.
9 months ago
Molten Slagheap works, and can in some cases ramp you a bit.
1 year ago
I'd pick up the filters now, simply because they're so cheap on TCGPlayer thanks to the expeditions being printed, you only need one of each, thankfully! Also the Manlands and the Dual Lands released from the past 3 sets in rare are really nice. If possible, pick up as many no-tap dual lands as you can, this deck thrives on them. Any Guildgates, while many look down on, actually aren't that bad. For 5 color decks you just want to play anything you can to get as much color variance as possible, and thankfully with the commander precons, it's kind of cheap.
Opal Palace, Command Tower, Sol Ring, Molten Slagheap and the cards like it are nice! Vivid Marsh And other vivids are cheaper now, Crumbling Necropolis and friends come in tapped, but offer you 3 choices, Cards like Rakdos Carnarium are nice bounce lands, and offer you 2 colors. If you can manage it entering the battlefield tapped, it's a good deal imo.
Rupture Spire Comes in Tapped, and requires you to pay 1, but gives you one of anything... This one's a debate for you
These are just a few of my favorite cheaper options, any fetchlands you have should immediately go into this.