|Commander / EDH||Legal|
Printings View all
|Ravnica: City of Guilds||Rare|
Combos Browse all
((R/W) can be paid with either (Red) or (White).)
Play Master Warcraft only before attackers are declared.
You choose which creatures attack this turn. You choose how each creature blocks this turn.
Price & Acquistion Set Price Alerts
Master Warcraft Discussion
5 days ago
If your goal is to buff Licia, give her Sunforger and toss a ton of Mardu's best spells in. Things like:
Path to Exile
Swords to Plowshares
Return to Dust
Into the Core
Tempest of Light
Temur Battle Rage
1 week ago
Here are my suggestions and some recommended removals to tighten the deck. Molten Primordial, Lifeline, Assault Suit, Recruiter of the Guard, Solemn Simulacrum, Burnished Hart, Infiltration Lens, 2x Plains (36 lands should be your minimum despite your mana rocks in order to consistently get to 4 lands by turn 4), Rage Nimbus, Master Warcraft, Nim Deathmantle, Thornbite Staff, Umbral Mantle, Helm of Possession, Anarchist, Illusionist's Bracers, Caged Sun, Gilded Lotus, Rugged Prairie, Iroas, God of Victory, Obsidian Battle-Axe, Mob Rule, Savage Beating, Adarkar Valkyrie, Karmic Guide
Suggestions to remove:
- Felidar Sovereign is a boring and abusive way to win giving the starting life total and doesn't contribute much else to the deck
- Silverblade Paladin because double strike just isn't that important to this deck
- Armillary Sphere
- Sunforger because you need a greater critical mass of instants to make it really valuable and you can remove it and some of the other cards to make room for more consistent playable cards
- Fatal Frenzy
- Onward / Victory
- Rush of Blood
- Temur Battle Rage
- Unwilling Recruit
- Insult / Injury
- Kari Zev's Expertise
- Hazoret's Favor
- Spirit Loop
- Open the Armory
- Staff of Nin
Clean up repetitious cards in sideboard and maybeboard that are in the deck. Best of luck, hope some of that is helpful.
1 week ago
I run a similar list including anya in the 99 but with tajic at the helm.
Due to her indestructible nature and access to stuff like Boros Charm Frontline Medic Avacyn, Angel of Hope and Iroas, God of Victory, i would recommend running powerful spells that indestructible creatures like anya, see my list for reference, but a ton of spells exist that anya survives but everything else wont
Also, your lack of tutors is disturbing :/
As far as artifact theme, you're missing a few key cards
Without this, a single Vandalblast neuters your game plan
not just flavor, this card allows you to run a "toolbox" of 1-4 cmc instants, some i run in tajic are
Creatures constantly being destroyed? Fear not. Leave 4 mana open and anya and friends will NEVER die, it also abuses etb effects like Godo, Bandit Warlord
1 week ago
Some cards for you to consider:
Swords to Plowshares, Crib Swap, Return to Dust, Master Warcraft (These are good if you include Sunforger. Use Oreskos Explorer and Kor Cartographer to search for Mistveil Plains so that you can reuse those instants. If you add Sunforger, consider adding Steelshaper's Gift.)
1 month ago
There are a few things you might wanna consider adding to your package, as well, depending on your meta. Rakdos Charm is good for grave hate and utterly hilarious against token strategies or in response to someone's Triumph of the Hordes. >=3 Orzhov Charm is a good get out of jail free card for Kaalia, and can be used to rez your Mother of Runes, if needed. Hide/Seek is a decent combo breaker, Master Warcraft is a bit situational, but still fun, and Return to Dust is a long-lived staple in the format; one which may be especially useful against a Breya, Etherium Shaper deck, if they get their impending Darksteel Forge out.
All-in-all, though, this deck is not bad at all. In fact, it inspired my own's redesign, when I was looking to convert it into a Sunforger build. :)
1 month ago
You have a lot of cards that grant keywords to your cretures but a lot of your creatures already have the same keywords so i would look into that and maybe find some cuts.
You are also very land light in this deck considering your curve is higher than average and you are running less than the average land count.
1 month ago
I'm making a lot of fine-tuning atm, I'll update this list at the weekend.You're right about Alesha being mana hungry, which is something I didn't see at first glance. So yeah, Grenzo is often underwhelming because there is not enough spare mana to really get him going. I'll leave it in for the moment doe, cause I like the randomness it brings, and the deck is already almost too strong in comparison to my meta. Hopefully they'll upgrade soon so I can let my inner spike rage a little.Doomed Necromancer is interesting, I might proxy it and give it a try.Anguished Unmaking will get added as soon as I acquire one. Same goes for Utter End.These 2 are also decent for the Sunforger package I'm planning to add.
I mostly played 1vs1 with this list, it's working out very well and I love it. My record is like 15-2, which may be due to the relatively low power level of my current meta. The deck can be very oppressive if the enemy has a slow start, and I'm often able to soft lock them out through repeatable spot removal, exile effects etc. I guess the discard/exile effects get much worse in multiplayer matches, so I might decrease the amount of this type of effect.
1 month ago
I have these two partner commanders and find them pretty awesome and one-shotting people within a table cycle or two.
I generally try to find Sunforger as soon as I can as this allows me to access any Red/White instants from my deck to protect as needed, opening up a much wider way to protect Ishai, Ojutai Dragonspeaker. By replacing mono-blue instants with multi-colored ones this opens your effective hand up more much more. Suffocating Blast, Render Silent or Hindering Light give you some countspells for access. Master Warcraft is also available for some combat tricks, Boros Charm for protection and Path to Exile and Swords to Plowshares for removal.
Open the Armory seems useful with your voltron style.
1+ from me!