Master Warcraft

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
MTG: Commander Rare
Ravnica: City of Guilds Rare

Combos Browse all

Master Warcraft

Instant

((R/W) can be paid with either (Red) or (White).)

Play Master Warcraft only before attackers are declared.

You choose which creatures attack this turn. You choose how each creature blocks this turn.

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Master Warcraft Discussion

NewAgeDoom on Need help fine-tuning RW Aggro

4 days ago

I've received a deck from a friend of mine who doesn't play anymore. I feel like this could be something I really want to play (Just for fun/casual play), but I also feel like there's a lot of room for fine-tuning. Would anyone mind giving some input on this deck list?

3 Boros Signet

3 Spitemare

4 Scourge of the Nobilis

3 Hearthfire Hobgoblin

2 Lightning Bolt

2 Master Warcraft

3 Balefire Liege

3 Boros Swiftblade

3 Nimbus Wings

4 Hobgoblin Dragoon

4 Boros Guildmage

3 Glory of Warfare

10 Mountain

7 Plains

kellen.rice on Humans For ALL

1 month ago

I think this deck would benefit from a Hero of Bladehold. Also, if you want to add it, there is a combo with Master Warcraft and Fight to the Death, where you can destroy all of their creatures and all but one of yours survives and hits the opponent.

Panas on Having difficulty...

1 month ago

To be honest, you are not playing control per se, but, more of a group-slug variant. Run more rattlesnake effects! Where is your False Prophet and your Koskun Falls? Hell, I might have been running Bearer of the Heavens (not likely without Eerie Interlude) next to my Orzhov Advokist (definite inclusion)! :p

Why are you running Caltrops instead of Lightmine Field? Instead of Cauldron Haze include the Cauldron of Souls itself :p

A Royal Assassin is more handy than a Dark Impostor when you don't want to keep 6 mana open every turn. He also doesn't grow bigger with every activation but he always threats a kill at instant speed if something dares to attack you without being vigilant :p

I would also consider the double damage enchantments to be removed as well, as they work against you as much as they do for you. Use the Curse of Bloodletting to incentivise people in more direct way. The dictate is good though because of flash...

Your maybeboard has some real gems! Especially fond of Martyr's Bond!

Also a Sunforger with 3 targets only is a very sad Sunforger... It's meant to be the answer-stick! Get that Chaos Warp, Oblation, Terminate, Mortify, Return to Dust, Into the Core, Retaliate, Wild Ricochet, Utter End and Anguished Unmaking... maybe even a Master Warcraft? That, or remove Sunforger since it won't be doing much for you as a +4/+0 buff.

shaistyone on Munda's Allied Forces

2 months ago

I definitely second the Ghostway / Eerie Interlude suggestion. With such a heavy creature focus, wraths are going to be crushing. I would add Faith's Reward, Rootborn Defenses, Legion's Initiative to that list if you have room.
- Honor of the Pure / + Shared Triumph

Leonin Sun Standard for the overrun
Reconnaissance - broken card that lets you attack without fear of blockers + bonuses
Cathars' Crusade - big allies
Citanul Flute - find the ally you need
Master Warcraft - versatile card - alpha strike enabler, remove problem creatures by forcing blocks, make opponents skip attacks, etc..

imperium0214 on Righteous Justice

2 months ago

I'm liking Waves of Aggression, Path of Bravery, and Master Warcraft. We'll see about them.

Mass Calcify is great. I may replace Martial Coup with it since it requires the same CMC to wipe, but Mass Calcify would mostly leave me alone.

I had Legion's Initiative and Faith's Reward, but they never really did anything. When my opponent's used boardwipes, they were never really there. Granted Initiative was a small anthem but I found better ones I think.

shaistyone on Righteous Justice

2 months ago

Alright, some cards to consider.

More extra combats: Aggravated Assault, Savage Beating, Waves of Aggression, etc..

More defensive cards to keep your army around: Legion's Initiative, Ghostway, Eerie Interlude, Faith's Reward, etc..

Since almost every creature you have is white, some cards for that: Brave the Elements, Mass Calcify

Vandalblast - sweet asymmetrical value
Crackdown / Blind Obedience - excellent synergy, but both strong on their own
Order // Chaos - both sides relevant and great at the right moment
Path of Bravery - anthem + lifegain
War Cadence - not difficult to arrange alpha strikes or just slows opponents
Leonin Sun Standard - like a repeatable white Overrun
Master Warcraft - for the alpha strikes / removal of key creatures
Reconnaissance - by far, the best enhancement possible to your gameplan - I can't count how many times the ability to swing with every creature on every combat step has helped me out

beninator on

2 months ago

Star Compass is an underused mana rock that's great in dual color decks since getting all their basic types out isn't hard. Master Warcraft will often herald the death of an opponent if resolved at the right time.

the_earl_0f_grey on Ascension to the Throne

2 months ago

Sorry. The bottom right is kinda my blindspot. I expected it to be put in the support section. In that case you may want to consider either a Ghostway for the Sunforger package, or a Legion's Initiative for more relevant re-entry timing and the static anthem if you're in an every turn is two boardwipes meta like me. Unfortunately there isn't much that beats the ever present Cyclonic Rift.

If you're a fortunate soul who actually gets to play with creatures in their meta then you can probably make space for a Bastion Protector for the Queen or a Selfless Squire to protect yourself (and let fools think they can take the crown) when Comeuppance is unavailable. If you're deck isn't in need of defenses you can go harder with a Legion Loyalist for easy/cheap first strike/trample/no-chumpblock-mode for all your deathtouch/haste. In super low curves you can actually take a Prophetic Flamespeaker as a sword wielder if you want more cards than Armory Automaton can offer. If theres a lot of artifacts in your meta Into the Core can fit in the forger as well as a Master Warcraft if you're into more flexible combat trickery.

Hopefully something there makes up for my mistake.

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