((R/W) can be paid with either (Red) or (White).)
Play Master Warcraft only before attackers are declared.
You choose which creatures attack this turn. You choose how each creature blocks this turn.
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Master Warcraft Discussion
1 week ago
Good feedback, Marvell - Basandra is slow, but she has made a difference in some of the games that I've played. Generally speaking, being able to pinpoint a forced attack is nice, but you bring up a very good point. Master Warcraft is an easy substitution for her, or if you' really hurting for mass removal, I'd probably go with the classic Wrath, or Retribution of the Meek.
Eternal Witness is an easy substitute for Den Protector. I like Protector because Morph kinda plays mind games with people, and with Gahiji buffs, she is able to attack better. However, E-wit is probably more optimal.
Warmonger Hellkite is a great card if you can untap with him (or in a post-wrath scenario). However, I think he's difficult to use to his full potential - you really have to try to get under people's skin with him. They have to attack, and to prevent them from attacking you, it's nice to have mana open (in other words, use the old "don't attack me and I'll buff your dudes" ploy). He also costs 6 - expensive even for EDH; you could easily cut him, but if you cut him AND Basandra I'd consider replacing at least one of the cards with another forced attack effect.
Alliance of Arms tends to create a stalemate situation, which I find funny - I think it's a low enough risk to just play it, if for no other reason than how silly it is. Your mileage may vary of course.
Long story short - you've definitely identified some of the weaker cards in the deck. They've worked for me but they may not work for you - I recommend adding a couple of mass removal spells if you feel you're really lacking in that area. More spot removal never hurts, too. Or, for more optimal aggro, consider Iroas, God of Victory or Beastmaster Ascension
2 weeks ago
Ride Down, Turn the Tables, Master Warcraft, Brutal Hordechief, and Deftblade Elite are great political tools and combat control cards. True Conviction might be better than rage reflection since they both cost 6 mana anyways. Solitary Confinement is easy to pay upkeep for if your the monarch. Dusk / Dawn could be great too even though it can kill the queen. Cheers.
4 weeks ago
Cheap and deadly, huh? Well, it is a couple of dollars, but if you have it, Iroas, God of Victory is really good for aggro. Some more affordable threats are Firemane Avenger to drain away your opponent's life and creatures, Nobilis of War to make all your guys hit harder, and Master Warcraft as a good game-ender.
Good luck building!
1 month ago
I've received a deck from a friend of mine who doesn't play anymore. I feel like this could be something I really want to play (Just for fun/casual play), but I also feel like there's a lot of room for fine-tuning. Would anyone mind giving some input on this deck list?
2 months ago
I think this deck would benefit from a Hero of Bladehold. Also, if you want to add it, there is a combo with Master Warcraft and Fight to the Death, where you can destroy all of their creatures and all but one of yours survives and hits the opponent.
2 months ago
To be honest, you are not playing control per se, but, more of a group-slug variant. Run more rattlesnake effects! Where is your False Prophet and your Koskun Falls? Hell, I might have been running Bearer of the Heavens (not likely without Eerie Interlude) next to my Orzhov Advokist (definite inclusion)! :p
A Royal Assassin is more handy than a Dark Impostor when you don't want to keep 6 mana open every turn. He also doesn't grow bigger with every activation but he always threats a kill at instant speed if something dares to attack you without being vigilant :p
I would also consider the double damage enchantments to be removed as well, as they work against you as much as they do for you. Use the Curse of Bloodletting to incentivise people in more direct way. The dictate is good though because of flash...
Your maybeboard has some real gems! Especially fond of Martyr's Bond!
Also a Sunforger with 3 targets only is a very sad Sunforger... It's meant to be the answer-stick! Get that Chaos Warp, Oblation, Terminate, Mortify, Return to Dust, Into the Core, Retaliate, Wild Ricochet, Utter End and Anguished Unmaking... maybe even a Master Warcraft? That, or remove Sunforger since it won't be doing much for you as a +4/+0 buff.
3 months ago
I definitely second the Ghostway / Eerie Interlude suggestion. With such a heavy creature focus, wraths are going to be crushing. I would add Faith's Reward, Rootborn Defenses, Legion's Initiative to that list if you have room.
- Honor of the Pure / + Shared Triumph
Leonin Sun Standard for the overrun
Reconnaissance - broken card that lets you attack without fear of blockers + bonuses
Cathars' Crusade - big allies
Citanul Flute - find the ally you need
Master Warcraft - versatile card - alpha strike enabler, remove problem creatures by forcing blocks, make opponents skip attacks, etc..
3 months ago
I had Legion's Initiative and Faith's Reward, but they never really did anything. When my opponent's used boardwipes, they were never really there. Granted Initiative was a small anthem but I found better ones I think.