Pilfering Imp

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Uncommon

Combos Browse all

Pilfering Imp

Creature — Imp

Flying

, , Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only at any time you could cast a sorcery.

Browse Alters

Pilfering Imp Discussion

Bxbx on Sen Triplets Handcontrol

2 days ago

@mortifolkmurphcaster: Hi, thanks for commenting and first of all: sorry for me taking so long to answer you. I'm not that active on tappedout anymore and only saw your comment today.

I'm glad you liked my deck and found some inspiration for your own. The deck evolved quite a bit over time and the deck description isn't up to date anymore (the decklist is almost up to date though). So before answering your questions I might make a few remarks about my deck in its current state:

I discarded a lot of the cooler but clunkier cards, that initially gave rise to the deck, like Head Games , Jester's Mask , Ghastlord of Fugue , Seer's Vision and Mindleech Mass , because they just weren't doing anything useful in most games, especially when I was already behind.

Two of the cards that stayed in and that are crucial for where the deck is now are Silent-Blade Oni and Doomsday Specter . Because both of those cards work well with small creatures that have etb effects I decided to create this really creature heavy build. But maybe there are better ways of building the deck and especially Doomsday Specter can be quite disappointing sometimes.

I can also say that I seldomly find myself casting Sen Triplets but I don't know if this is because of my play mistakes or because of the triplets drawing too much hate. I recently added Raff Capashen, Ship's Mage to help Sen Triplets get down (one can also use Shimmer Myr ). When I win games, I most often do so because of a Bribery after a long and exhausting attrition war or something like that. Unfortunately I wasn't able to pull off an infinite combo win that used the cards of my opponents yet.

I didn't know about Thrull Surgeon and Pilfering Imp . Thanks for the suggestions! I will not include them in the current build because it does not play enough from the graveyard to recur them regularly. I focus on creatures that have an etb effect, and then I bounce them back to my hand.

Windfall effects in combination with cards like Narset, Parter of Veils are brutal and, although I do not shy at treating my playgroup like that, I would not include them because I see a nombo between effects that give everyone 7 fresh cards and my strategy of casting/discarding the opponents cards. My deck does not play out cards that fast which is reinforced by the fact that I sometimes play the opponents cards instead of mine with Sen Triplets . So Windfall would likely help the opponents more than it helps me. While it is good as a combo with Narset, Parter of Veils and Notion Thief , on its own it doesn't fit into the overall deck strategy that well. But maybe one could trim down the mana curve a bit more and then all the small creatures in combination with windfall effects and Notion Thief could be strong, but I'm not quite sure.

Ok, I think that's all for now. Again, thanks for your comment!

Dwarfinside on A mighty saccing

2 weeks ago

If you're struggling to get creatures in your graveyard to trigger Mausoleum Secrets , I suggest Eye Collector in the 1 drop slot over Pilfering Imp . It'll also work much better with your Syr Konrad, the Grim plan.

I have playtested quite a bit with Piper of the Swarm and I think he's just bad. As you said, the tokens dying does not have synergy with the rest of the deck. If this deck is based around "saccing" like the name implies, I would go with Priest of Forgotten Gods . But then you have to think about adding some more sac fodder to the deck. Gutterbones ?

I noticed you have The Haunt of Hightower in the sideboard, I think he synergies with the rest of your deck much better than Command the Dreadhorde . He will work really well with the Eye Collector/ Syr Konrad plan.

Leminestrone on

5 months ago

Yo le Kroaxis.

Petit cube vraiment plaisant à jouer, qui sera encore plus boosté avec quelques évolutions et équilibrages. J'en suis un peu au même point que toi au niveau du built, mais quelques idées pour améliorer les synergies selon moi :

  • Toujours favoriser une carte qui fait 2 pour 1, c'est à dire qui peut être utilisée de plusieurs façon selon le built. Exemple : Divest permet de discard un adversaire mais elle ne fait QUE ça. La remplacer par Pilfering Imp permet de jouer une créature / Avec une capacité d'évasion / Qui discard l'adversaire. Il sera donc beaucoup plus facile de lui trouver une place dans un deck.

  • Se méfier des cartes qui interagissent trop entres elles de façon situationnelles. Exemple, le cycle des cartes type Liliana's Triumph . La probabilité de se retrouver avec cette carte ET un planeswalker Liliana dans le même pack est à mon avis trop basse... Dans beaucoup de cas cette carte sera boudée car morte.

  • Si tu as du mal à trouver des archétypes, les principales bases de Magic feront une belle structure de départ :

    • Des Kills et du Cimetière
    • Du Boost de créatures et de la Ramp
    • Du Blast et de la célérité
    • Du Tempo et de la pioche
    • De l'exile et du Lifelink.

De cette façon, l'utilisation de tes cartes golds découleront logiquement de ces bases.

  • Méfie-toi également des cartes qui vendent du rève, mais qui n'ont pas réellement de cible dans le cube. Après avoir pioché cette carte hier et regardé ta liste verte, je me suis aperçu que Chord of Calling était quasiment une carte morte. En effet, avec ses trois , elle sera vraiment difficilement jouable dans une jeu autre que bicolor... Pourtant, elle est inintéressante pour aller chercher un Thon vert puisqu'il n'y en a pas dans la liste. Idem pour les Deadeye Plunderers qui seront beaucoup trop compliqué à optimiser dans un cube qui comporte uniquement une quinzaine d'artefacts.

Voilà :) Il me tarde de rejouer ce pack en tout cas !

redbird97 on Advertise your STANDARD deck!

8 months ago

My deck:


Is It Safe?

Standard* redbird97

SCORE: 4 | 6 COMMENTS | 382 VIEWS | IN 3 FOLDERS


. I've been working on this deck for a while and am sure there are still weaknesses. The problem is one cannot address all problems. My sideboard has Vraska's Contempt for the expected increase we'll be seeing in Planeswalkers. I have Ravenous Chupacabra there for if I'm playing against a guy who's running big creatures. My main questions are Pilfering Imp over Hired Poisoner and perhaps drop Divest and Duress for something else. As with anything, when you make a recommendation, let me know what needs to be dropped. BTW I've won too many games because of Mark of the Vampire so that stays! Thanks in advance.

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