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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Lone Revenant
Creature — Spirit
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you have no other creatures, you may look at the top four cards of your library. Put one of them into your hand and put the rest on the bottom of your library in any order.
wallisface on Mono Blue Control
1 year ago
As you’ve already eluded to, the sideboard reads more like cards you wanted to fit into your deck, as opposed to being anything helpful towards shoring-up bad matchups. Specifically, i can’t see any reason for any of Cryptic Command, Kraken's Eye, Lone Revenant, Spellskite, Stubborn Denial, Swan Song, or Telepathy. It just feels like a collection of other needless counterspells… you want to be running flexible cards that deal with decks that threaten you - like Damping Sphere for Tron/Storm, graveyard hate for Murktide/Dredge, Engineered Explosives for Rhinos/HammerTime, etc. The exact cards you’ll need will be entirely meta dependant, but if you know what you’re likely to face i can give you some suggestions.
I think 20 lands is fine with 20 cantrips, but what you’re building doesn’t lean well into a control archetype - your creature quantity and spell selection lends into wanting to play a fast tempo based game. There’s nothing wrong with that, but it does suggest that you should dial-back a bit on your quantity of counterspells. Personally i’d say to just run Counterspell and not any of the other counterspells.
APPLE01DOJ on Viable finisher in control?
6 years ago
Lone Revenant and Creeping Tar Pit should seal the deal. Thing in the Ice Flip plays nice in Dimir.
APPLE01DOJ on Mono Blue Control
6 years ago
I would probably swap Chart a Course for Think Twice. The reasoning is simply, you don't have a lot of creatures to attack with and Think Twice being at instant speed means you can hold mana open for counters and then cast it EOT if you don't need to counter anything. Beyond that it holds value even if you have to discard it.
Dictate of Kruphix has it's uses but I feel like you would benefit more from Opt or Serum Visions as a form of additional draw. You really don't want to be feeding the opponent answers.
I would also suggest you drop Sphinx of Magosi, Cancel, and Oppressive Will from your SB completely as well as cutting Guile down to 1 copy. I can't think of a single match Sphinx of Magosi would be relevant in. Even then Staff of Nin is probably better for the mana. Cancel is overpriced. You really don't want to be boarding in additional 3 mana counters. They're just too slow for the format. Disallow works because you can stop fetches and other relevant activated abilities but Cancel doesn't offer much utility. Oppressive Will again is overpriced and conditional. I would instead add 1x Lone Revenant in place of the additional Guile. 4x Spreading Seas in place of Cancel. 3x Ceremonious Rejection in place of Sphinx of Magosi. 1x Telepathy & 1x Kraken's Eye, Disdainful Stroke, Summary Dismissal, or Reality Shift in place of the 2x Oppressive Will.
iidjmiii on Dolmen Gate
6 years ago
How about heading in these directions?Quietus SpikeNinja of the Deep HoursMaster of CrueltiesArm with AEtherCombustible GearhulkHypnotic SpecterLone RevenantVraska the Unseen
APPLE01DOJ on Mono Blue Control - Annihilation -
6 years ago
I would move the Spreading Seas or Repeal to the side for Snappy.
Lone Revenant is for matches with lots of removal. It's also good to side in when you just need more threats.
RedMulligan on Starting in Commander?
6 years ago
So here's a list of the cards that I got for the deck:
- Kess, Dissident Mage
- Nekusar, the Mindrazer
- Hypnotic Specter
- Shimian Specter
- Crosis, the Purger
- Lone Revenant
- Etherium-Horn Sorcerer
- Spellbound Dragon
- Docent of Perfection Flip
- Wildfire Eternal
- Talrand, Sky Summoner
- Izzet Chemister
- Goblin Electromancer
- Pain Seer
- Nin, the Pain Artist
- Master of the Feast
- Psychosis Crawler
- Shadowmage Infiltrator
- Dragon Mage
- Niv-Mizzet, the Firemind
- Arcanis the Omnipotent
- Mercurial Chemister
- Mulldrifter
- Polymorphist's Jest
- Illusionist's Gambit
- Call the Skybreaker
- Vicious Shadows
- Wit's End
- Pyromancer Ascension (WTF?)
- Coastal Breach
- Ever After
- Wrecking Ball (will probably replace with Dreadbore)
- Sever the Bloodline
- AEtherize
- Cyclonic Rift
- Wound Reflection
- Reforge the Soul
- Whispering Madness
- Spiteful Visions
- Windfall
- Painful Truths
- Fevered Visions
- Night's Whisper
- Mind Shatter
- Fascination
- Damnable Pact
- Faithless Looting
- Necromantic Selection
- Spelltwine
- Mob Rule
- Wild Ricochet
- Steam Augury
- Mizzix's Mastery
- Urza's Rage
- Howl of the Horde
- Harness by Force
- Crosis's Charm
- Counterflux
- Breaking Point
- Mizzium Mortars
- Mindswipe
- Epic Experiment
- Comet Storm
- Burning Wish
- Subterranean Tremors
- Index
- GitProbe
- Fall of the Titans
- Earthquake
- Sol Ring
- Izzet Signet
- Rakdos Signet
- Dimir Signet
- Mind Stone
- Commander's Sphere
- Darksteel Ingot
- Solemn Simulacrum
- Izzet, Rakdos, Dimir Fetches, Shocks, Temples, Checks
- Reliquary Tower
- Demonic Tutor / Vampiric Tutor
- Mystical Tutor
- Thought Vessel
- Lightning Greaves and Swiftfoot Boots
- Blue Sun's Zenith
- Temple Bell
- Jace's Archivist
- Day's Undoing
- Baby Jace Flip
- Waste Not
- Cryptic Command
- Mystic Confluence
- Keranos, God of Storms
- Torment of Hailfire
- Darksteel Plate
- Worn Powerstone
- Teferi's Puzzle Box
- Howling Mine
- Megrim
- Liliana's Caress
- Dictate of Kruphix
- Magus of the Wheel
- Kami of the Crescent Moon
- Seizan, Perverter of Truth
- Whirlpool Warrior
- Wheel and Deal
- Counterspell
- Arcane Denial
- Ponder / Preordain / Brainstorm
- Wheel of Fate
- Diabolic Tutor
- Cruel Ultimatum
- Font of Mythos
- Propaganda >:)
- Jace Beleren
- Urborg?
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