Temple Bell

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Commander 2016 (C16) Rare
Commander 2013 (C13) Rare
2011 Core Set (M11) Rare

Combos Browse all

Temple Bell

Artifact

: Each player draws a card.

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Temple Bell Discussion

bigbahls on Revenge of the Nibblers

4 hours ago

Be careful with cards like Temple Bell and Howling Mine, while constant card draw is nice for this deck it can be more help to your enemies! while you get one card per turn in a 4 person game your giving out 3 cards for free which is a bad payoff.

chadsansing on The Locust wheel

14 hours ago

During the early game I try to create a political state that encourages other players to keep me alive so I can cast rocks and set up for the win. I try to share the wealth with cards like Anvil of Bogardan, Dictate of Kruphix, Jace Beleren, Kami of the Crescent Moon, and Temple Bell.

That usually creates enough cover to play half a combo - like Ashnod's Altar, but not Skullclamp, or Altar of the Brood or Impact Tremors, but not Kindred Discovery.

Then I cast The Locust God when it seems unlikely to be countered.

Finally, I spend whatever turns I have left trying to complete a combo, cast a burn spell, cast a Blue Sun's Zenith on an opponent, or swing wide with Shared Animosity.

Optimator on (Budget-Prototype) Iroas, God Shogun of Bushido

4 days ago

I would be leery of running Howling Mine. Remember, you aren't giving away a card for a card, you're giving away three. Without some sort of effect that really capitalizes on extra card draw, like Nekusar, the Mindrazer, Niv-Mizzet, the Firemind, Psychosis Crawler, The Locust God, or a mill strategy, it's typically a terrible idea to give your opponents extra cards. It can be good in an artifact deck with ways to tap it though. I'd replace it with Outpost Siege or one of the equipment that draws cards. Honestly, you're doing pretty well on card-draw anyway and could replace it with a land or a ramp effect. I only mentioned it to show that they were out there and applicable to Boros colors. At least with Temple Bell you can be political as well as control whether or not people draw. Kind of on-theme too.

I think your creature count is slightly low for an aggro deck, but with Iroas protecting them and a heavy Equipment them it's likely fine! You'll probably have to find out in playtesting.

I feel like you don't have enough ramp to only be running 33 lands, though your deck's average CMC is relatively low. Playtesting it will be the final judge but it may be a bit of a gamble. It depends if your group does Partial Paris mulliganing. Makes it easier to gamble with a low land count.

Random suggestions/musings:

Taurean Mauler is a Samurai! So is Mirror Entity. Both very good in Commander but I'd understand if you want to keep the deck's creatures more "pure". Flavor matters, after all. Masako the Humorless gives pseudo-vigilance but Always Watching and Brave the Sands are kick-ass cards and already in your deck. Michiko Konda, Truth Seeker is extremely good but not budget at all.

Call to Glory is quite flavorful but not super-awesome. Tenza, Godo's Maul is a fantastic piece of equipment (Kamigawa too). Cathars' Crusade is very good for a deck like this but not a cheap cheap card. Same with True Conviction. Your budget seems to allow for a decent amount of $2 cards though so I'd consider them. Legion's Initiative is decent and can save your board from a Wrath of God. Spear of Heliod might be okay. Traditionally Samurai more commonly used spears and bows on the actual battlefield.

Konda's Banner can be an excellent card and is very flavorful but it doesn't actually work that well in this deck, in my opinion. Iroas isn't always a creature and he'll only ever give creatures +1/+1, being a God and not a Samurai. You have a decent number of Legends though, and FWIW all are human so even Godo can use it well. It's always better to have it on your commander since you can reliably play him. Half your creatures would get +2/+2 and the rest +1/+1 from one of the other Legends. Not bad, but you could do an anthem effect like Dictate of Heliod that is more reliable and harder to remove. The mana cost of the banner is pretty great though. Maybe Kongming, "Sleeping Dragon"? Not amazing, but flavorful. Glorious Anthem is nice. Always Watching is an anthem too so that's great.

You could drop one to three of your Arrest effects for other utility cards or increased land/ramp. I love effects like that and I love shutting stuff down but you have an above-average amount. Perhaps change one of them to an Oblivion Ring for slightly more versatility. The nice thing about the Arrest-like cards is they don't send commanders to the Command Zone.

Optimator on (Budget-Prototype) Iroas, God Shogun of Bushido

1 week ago

Card-draw is vital in EDH and nearly impossible in Boros colors. Reforge the Soul is one of the best red card-draw spells that isn't Wheel of Fortune. I like Outpost Siege a lot. Cathartic Reunion, Tormenting Voice, Faithless Looting, and Wild Guess are decent. Better with graveyard recursion or extra draw Alhammarret's Archive) but that's Red for ya.

Pursuit of Knowledge isn't too good. Neither is Armistice. I can't think of or find any others but trust me, White is barren for card draw.

Mind's Eye is one of the best colorless options but it's expensive. Staff of Nin isn't too bad. I love Farsight Mask. Perhaps Infiltration Lens and Rogue's Gloves? Most of the rest help you opponents, like Howling Mine, Temple Bell, Font of Mythos, etc.

alexbaylis20 on B/U mill and destroy!!

4 weeks ago

Hello,If you want to be more competitive then you can replace the Wall of Frost, the Wall of Essence, Wall of Denial and the Supreme Verdict with some faster mill cards such as Fraying Sanity to double your mill effects, Mind Funeral as good mill card and Glimpse the Unthinkable aswell. If you want to go for a more combo strategy you could use Myr Galvanizer and and myr(s) which can generate two mana total to generate infinite mana and use a card such as Blue Sun's Zenith to make them draw their entire library, or you could go for Temple Bell, Laboratory Maniac and Mind Over Matter to make everybody draw their entire library causing Laboratory Maniac to win you the game as everybody loses from mill.

Polupus on Pool Party at Padeem’s

1 month ago

@Megalomania: Thanks for the advice!

The combo to win is up for debate. I have Blue Sun's Zenith/Temple Bell with Paradox Engine or Mindslaver + Academy Ruins/Trading Post/Planar Bridge/Elixir of Immortality.

I really like Portcullis & Duplicant in this deck so I don't think I would want Torpor Orb in here. Stasis might be really good! I would need more bounce to make it work and it wouldn't have hexproof without Liquimetal Coating, but it is another Winter Orb to make it more consistent.

Helm of Awakening is really good and I would definitely think about including it, Sensei's Divining Top also, but I'm really not sure about Future Sight. This deck really can't be giving away too much info about itself to the enemy before it locks up the board or it becomes a target when a prison piece shows up.

Kosharku on Nekusar

1 month ago

How about Temple Bell?

Homelessguy on The Cancer God

1 month ago

Temple Bell and Mind Over Matter is a nice alternate wincon with this deck just keep drawing cards until you discard your eldrazi Shuffle up your library and continue until all your opponents deck out.

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