|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Uncommon|
|Masters 25 (A25)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2014 (C14)||Uncommon|
Combos Browse all
Myriad Landscape enters the battlefield tapped.
: Gain .
, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.
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Myriad Landscape Discussion
4 days ago
Hey, man. Finally got the chance to look at it, thanks for linking it to me. Here are my suggestions:
There are a few really good upgrades you can make on the cheap. I'd say almost all the upgrades below are strictly better except Divine Visitation which is new to MtG, since it's a part of the new Guilds of Ravnica block. Trading out Sigil is just personal preference.
- Swiftfoot Boots for Lightning Greaves
- Sigil of the Empty Throne for Divine Visitation
- Prison Term for Conclave Tribunal
- Kemba's Skyguard for Boreas Charger
- Ajani's Sunstriker for Burnished Hart
- Worn Powerstone for Thought Vessel
You've got too many enchantments eating up space for things that are more important like your land base. White has a really hard time ramping and tends to be the most costly color, so you want to draw as much of it as possible. I'd aim for 35 lands minimum, but 36 is probably preferable. Every land counts.
- Angelic Gift
- Cradle of Vitality
- Curse of the Forsaken
- Ethereal Armor
- Luminarch Ascension
Six of the eight add-ins below are lands. You need a hard to deal with board wipe like Wrath of God and I'm really surprised you didn't immediately go for Riot Control, since it's a table staple. If you really don't want it, I'd go straight for the Path to Exile.
- Windbrisk Heights
- Terrain Generator
- 2x Plains
- Myriad Landscape
- Mistveil Plains
- Wrath of God
- Riot Control
Mono-colors can get some crazy mana numbers going, but white has terrible ramp, cards like Land Tax and Thawing Glaciers will help you get lands on the board, while the multiplier artifacts will keep your mana plentiful.
1 week ago
Crush them under hoof!
Mono-Green is awesome. Centaur tribal isn't my strong suit, but here's some recommendations...
1 week ago
Don't forget to grab some mana-fixers!
- Chromatic Lantern
- Crumbling Necropolis
- Dimir Signet
- Rakdos Signet
- Izzet Signet
- Command Tower
- Commander's Sphere
Expensive Fetch's & Shocks
- Blasphemous Act
- Cyclonic Rift
- Phyrexian Arena
- Maze of Ith
- Temple of the False God
- Path of Ancestry
- Teferi, Mage of Zhalfir
Good luck, man! Glad to see you building some more decks.
1 week ago
Here's a couple things you might consider:
2 weeks ago
- Custodi Soulcaller
- Smothering Abomination
- Hanweir Militia Captain Flip
- Hero of Bladehold
- Corpse Harvester
- Graveborn Muse
- Recruiter of the Guard
- Archfiend of Depravity
- Wayfarer's Bauble
- Teysa, Orzhov Scion
- Relentless Dead
2 weeks ago
Also checkout red burn spells and black destruction spells for creature control.
Furthermore I would recommend mana ramp (i.e. Rampant Growth, Cultivate, Kodama's Reach, Myriad Landscape) instead of mana augmentation Extraplanar Lens et. al. You will not need as much mana, and they would effectively shrink your deck increasing the odds of drawing something you need.
Finally, for starters, aim for 1Commander, 40 Lands and 59 Others. Drop anything else that seems good but doesn't fit into your maybeboard, and we can adjust later.
If I come up with anything else, I'll let you know.
2 weeks ago
If you are missing black mana as you play i'd remove a few mountains for Rakdos Signet, Myriad Landscape, Rakdos Guildgate and a couple other cheap black/red lands. Throw in a Bojuka Bog just because there are SO many graveyard decks lately.
Battle Squadron = big, flying goblins
Breath of Fury is amazing if you get multiple taps out of Krenko or go infinite with Kiki-Jiki
3 weeks ago
You'll want to run all 4 relevant fetch lands, Wooded Foothills, Windswept Heath, Verdant Catacombs, and Misty Rainforest. Every time you trigger a fetch land, you'll get a 5/3. Same goes for Evolving Wilds, Terramorphic Expanse, Myriad Landscape, and Blighted Woodland.
Here are some more lands that will trigger your commanders effect: Dust Bowl lets you have repeated land removal while synergizing with your commander. Lotus Vale and Scorched Ruins ramp up while sac'ing lands. Thespian's Stage + Dark Depths is a fun land combo, when both are in play and Stage is made a copy of DD both get sac'd and you end out with a 20/20 indestructible flier and two 5/3 tokens. Petrified Field lets you grab lands from your graveyard while triggering your commander.
I play a red/green deck that uses Titania and a lot of land effects, so this is coming from experience having played with Titania.