Mage-Ring Network


Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Uncommon

Combos Browse all

Mage-Ring Network


: Add to your mana pool.

, : Put a storage counter on Mage-Ring Network.

, Remove X storage counters from Mage-Ring Network: Add to your mana pool.

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EDH 10 / 3

Mage-Ring Network Discussion

Loreshadow on Hivepact

1 week ago

You can also Morph/Exile Hivemind for four or less mana depending how many colours you want to use. Cloudform can also give hexproof until the next turn when you flip it. Essence Flux is one of many that can do the flipping.

But you shouldn't need turn 4. Calciform Pools, Dreadship Reef, and Mage-Ring Network all ramp up for Mono-Blue. There are other coloured versions as well.

Add somes Scrying and you're good to go. Think I'll try the two card combo with some Spreading Seas and Field of Ruin.

Catalog9000 on Card creation challenge

3 weeks ago

Forerunner of the Titans

Creature - Giant

When Forerunner of the Titans enters the battlefield, you may search your library for a Giant card, reveal it, shuffle your library and put that card on top of it.

Whenever a Giant enters the battlefield under your control, destroy target non-basic land. It's controller may search their library for a basic land, reveal it and put it onto the battlefield tapped. Then they shuffle their library.


Make a non-Jace card that represents the plane Vyrn. FYI, that's where the Mage-Ring Network is located and is Jace's homeworld. Seriously hope we explore Vyrn at some point. I love that place.

If you're having problems with it since there's not a whole lot of available lore, I suppose an easier challenge would be to take the Mage-Ring Network and make it a powerful artifact that gets stronger with the more you control.

(Also personal pet peeve: MRN should have been an Artifact Land. Just saying...)

Catalog9000 on Card creation challenge

1 month ago

Adana's Mausoleum


: Create two 1/1 white Spirit creature token

: Create a 3/3 black Horror creature token with Fear

: Exile target creature from your graveyard. Create an X/X black Demon creature token where X is that creature's power and you lose X life. You may pay an additional X life as this creature enters the battlefield. If you do, it gains Menace.

One of my favorite lore-aspects of Magic is the Mage-Ring Network. Reminds me of (Loosely; In design only) of the Ghostfence from Elder Scrolls III: Morrowind, one of my favorite games.

Since Mage-Ring Network is already a card, and we're talking on some spirit-love right now, let's make the Ghostfence.

hoardofnotions on Platy's EDH Pillow Fort

3 months ago

Welcome back to Magic!

Some changes


out meteor crater - I think your mana is good enough that you don't need this type of card. Don't want to turn board wipes into land destruction as well

dromar's cavern - sets you back a land for fixing. I think your deck with dual lands doesn't need this type of card

maybe add fetch lands like Flooded Strand or Flood Plain

You could add the charge lands like Calciform Pools, Dreadship Reef or Mage-Ring Network to help ramp while sitting there

I think ajani's pridemate and serene steward won't be strong enough in commander

gwafa hazid, profiteer isn't great. you give your opponents cards, then they kill your gwafa and attack you. weak sauce

obelisk of esper could be Darksteel Ingot, or another 2 mana rock like Mind Stone

abzan battle priest could be upgraded i think. True Conviction gives all your creatures lifelink (and doublestrike)

Jin-Gitaxias, Core Augur is another praetor that's very good

KingRamz on Karn's Machinations

3 months ago

I love colorless commanders! Looks sweet.

Suggestions - You might want a few more lands because this deck is super mana-hungry. The Chain Veil seems like an easy cut because you only have two planeswalkers in your deck. Strip Mine, Mage-Ring Network and Tectonic Edge would all be good adds without being super expensive. If you don't mind spending a little more, you can look at Winding Canyons as well.

As far as nonland cards, I think Expedition Map is a must if you're running the Urzatron. Armillary Sphere also helps make sure you don't miss your land drops.

If you want more ideas, you can check out my Hope of Ghirapur deck here:

Pimp My Ride, Hope of Ghirapur Edition

It's equipment voltron, but the land mix at least might be of interest to you.

DominusArcanix on Emrakul, the Promised End

3 months ago

Emra-chan is best girl.

That aside you can really make the deck not solid by adding more utility lands.

Darksteel Citadel, Reliquary Tower, Ancient Tomb, Mage-Ring Network to name a few of the options. The lands are all upside in a colorless deck.


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