Mage-Ring Network


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Frontier Legal

Printings View all

Set Rarity
Magic Origins Uncommon

Combos Browse all

Mage-Ring Network


: Add to your mana pool.

, : Put a storage counter on Mage-Ring Network.

, Remove X storage counters from Mage-Ring Network: Add to your mana pool.

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0.01 TIX $0.43 Foil


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Mage-Ring Network Discussion

Dashiva7 on General hints about lands in ...

2 weeks ago

For early testing of a 2-color deck, I usually run 10 basics of each color followed by more commonly available fixing (evolving wilds, guildgates ect). Then I look into utility-lands that may have synergy with the strategy/theme. Lastly I use general goodstuff lands (personally I enjoy Mage-Ring Network) or additional basic to round of.

Once I have tested the deck through a couple of games (5-6) and feel it is worth investing more time into, that is when I start optimizing with more efficient lands (still try to keep 5-6 basic per color). Fortunately the particular group I usually play with is rather casual so I can forgoe the more expensive cards, but each to their own.

Lands that I actively try too discourage newer players to use is Ravnica bouncelands and cards like Rupture Spire. The bouncelands are just to tempting for Land-destruction or steal-spells, while the spire are just bad.

Delta-117 on Rhonas and the Ordeal of Strength

2 weeks ago

I thought of a couple other things, sorry don't mean to spam your comments. I should really upgrade my account so I can at least edit things within the last 5 minutes.

Anyways I thought up a few land suggestions, Ancient Tomb, Eye of Ugin, Mirrorpool, Deserted Temple, Homeward Path, Mage-Ring Network, Terrain Generator, Temple of the False God Shrine of the Forsaken Gods and Wastes.

Some of these I suggested specifically since you had some eldrazi, but other than that there are a couple others like Terrain Generator, Homeward Path, Mage-Ring Network, etc that have other uses. You of course don't need all of these obviously, but a few I feel might help, as long as it does not detract from too many basics. You should have at least if anything maybe 1 Wastes as its a land that can be searched for and it might be helpful in that rare occasion you might want a colorless source for your World Breaker. Also a Wastes would be helpful if you do dceide to use Mirrorpool at all.

One more thing, Nissa, Vital Force if you want more things that care about lands, than she would be a good choice.

I gave a bunch of cards to think about and so feel free to ask for suggestions what might be able to be swapped out, and I will try to answer when I have more time a bit later.

TheLobotomite on Proliferate Buffoonery

3 weeks ago

nottobay Thanks for the suggestions. I had thought about Gemstone Array, but hadn't put it in because I thought it was a bit expensive (6 to get going). I ended up getting Pentad Prism(cheaper and comes with counters) and Druids' Repository(cheaper and has a free trigger) instead. I've never heard of Otherworld Atlas before and it seems interesting (at least a fun interaction). I'll give it a try. I already have Mage-Ring Network in this deck. The storage lands have worked really well with Atraxa (I'm getting two more: Calciform Pools and Saltcrusted Steppe).

TylerDurdensImaginaryFriend on Vorel (Current Build)

3 weeks ago

Master Biomancer instead of Living Lore

Zameck Guildmage instead of Rot Shambler

Experiment Kraj instead of Plated Crusher

Kruphix, God of Horizons instead of Ugin's Insight

Triskelion instead of Monstrous Onslaught

Predator Ooze instead of Uninvited Geist

Naturalize instead of Natural Obsolescence

Increasing Savagery instead of Unexpected Results

Rite of Replication instead of Polymorphous Rush

Eternity Vessel instead of Soul Conduit

Bow of Nylea instaed of Fleetwood Cruiser

Asceticism instead of Trigon of Infestation

Opal Palace instead of a forest

Mage-Ring Network instead of an Island

Minamo, School at Water's Edge instead of an Island

Rogue's Passage instead of a Forest

Firebones675 on Myr Armory WIP

1 month ago

Just so you know Bottomless Vault isnt modern legal. You could use Saltcrusted Steppe, Molten Slagheap, Dreadship Reef, Calciform Pools, Fungal Reaches or Mage-Ring Network for a similar effect.

Kraken's Eye also seems a bit out of place seeing as how you have no blue spells. Personally i'm not a fan of that cycle of artifacts but if you wanted to include any of them i'd go with Golem's Heart

ComboCrazy on Commander Nope of Nopehaven. Pop: Nope

2 months ago

Your landbase is pretty tight right now, I'd recommend diversifying it. Mirrorpool, Lonely Sandbar, Maze of Ith, Ancient Tomb, Homeward Path, Mage-Ring Network, etc. are all very nice options.

hoardofnotions on Draw me like one of your Fioran Girls

3 months ago

Coral Atoll for Simic Growth Chamber

No Sol Ring, Green Sun's Zenith, Joraga Treespeaker, or Bloom Tender? (when did bloom tender get so expensive?)

is Bonds of Mortality important in your area?

Primal Rage? maybe an Overrun type effect? or go bigger with Akroma's Memorial

Cancel there has to be a better counterspell somewhere, maybe Arcane Denial or Mystic Snake for shenanigans with Deadeye Navigator

Lifespring Druid could be replaced withcheaper mana dudes, Quirion Elves or maybe Shaman of Forgotten Ways

Horizon Chimera, Zendikar's Roil, don't seem very strong, kinda out of place with the rest of the deck as well

Liquidmetal coating change a planeswalker to an artifact and double with commander

Utopia Mycon, Mage-Ring Network, Rushwood Grove, Saprazzan Cove could be clever

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