|Commander / EDH||Legal|
Printings View all
|Commander 2013 (C13)||Rare|
|Time Spiral (TSP)||Rare|
Combos Browse all
: Add to your mana pool.
, : Put a 0/1 red Kobold creature token named Kobolds of Kher Keep into play.
|Want (43)||snoopywashere , Daeyel , AntiheroFOREVER , owenk2 , toonlink282 , PIZZ_PAZZ , Loading_Error , oryandaw , MirrorMountain , Methuselah3 , marsp44 , scouts2nd , P13 , CrankyBlowfish , Dk1997 , Platinum13 , 1337_Nerd , livingrock , TerminalGeek , Hakkai_Requiem , meeko , ricardokloss , afeuling , falcondiesel , Coopenhagen , Americankiwi , bpm4 , Awuztein , Shadows_lurk , CounterSpiel , Ouranos , sneferie , mini_tb , Rafelker , fetzonk , xafeara , tristanishappy , jpengland , STMS , ryaniskool , snowmaster55555atgmaildotcom , Bl00dless , Indate|
Kher Keep Discussion
1 month ago
Hi, What about Kher Keep in the mana base ?
Also, i'm running a cheap version of this deck (around 50 dollars) but including more mana dorks (ie Iron Myr Plague Myr Hedron Crawler , Manakin ) what do you think about thoose dorks ? cheap acceleration that synergise with zada, putting more creatures on the board
Also playing impact tremors as a finisher, generating a ton of token, did you tested it too ? Thanks for updates !
1 month ago
Hey, good start. The budget is $500? It's not even at total $200 yet :)
My suggestions are to finish the manabase and improve the overall mana with additional mana sources. Budget ($5 or less each) cards to consider adding:
- Command Tower
- Exotic Orchard
- Ash Barrens
- Kher Keep
- Cinder Glade
- Smoldering Marsh
- Sheltered Thicket
- Canyon Slough
- Llanowar Wastes
- Graven Cairns
- Rootbound Crag
- Karplusan Forest
- Woodland Cemetery
- Sulfurous Springs
- Nature's Lore
- Wood Elves
- Fellwar Stone
- Talisman of Indulgence
- Golgari Signet
- Deathrite Shaman
- Solemn Simulacrum
- Sakura-Tribe Elder
Cards to consider cutting/upgrading:
- Golgari Rot Farm
- Gruul Turf
- Rakdos Carnarium
- Evolving Wilds
- Barren Moor
- Forgotten Cave
- Tranquil Thicket
- Rampant Growth
- Circuitous Route
- Golgari Locket
- Victim of Night
- Trumpet Blast
- Bone Shredder
- Scourge Devil
Good luck with your deck.
1 month ago
Love this deck. Mine is very similar but a few cards of mine are all stars:
Firestorm is amazing. Won a few games with it when combat wasn't enough (rarely)
Winds of Change as a cheaper alternative to wheel. Not as good, but definitely a good 1 mana hand reset to keep the storm going
Kher Keep sometimes your just don't have anything better to do. Use extra mana for extra creatures. This has definitely helped me hit a critical mass of creatures on a longer game for that one crutial storm turn!
Wild Slash Insult / Injury , Insult is better but more mana and a sorcery. Honestly my play group plays plenty of fog type effects. Helps me push through in the end. Idk about these tho. Maybe not worth the slot.
1 month ago
I like the changes! Looks like a solid deck. The last thing I would do to tune it is look at the bottom end of the curve. Gibbering Fiend and Pilfering Imp are cute, but now that you've removed your token producers, you'll have a tough time feeding Demonlord of Ashmouth , Eater of Hope , Xathrid Demon , Shadowborn Demon , and Infernal Offering . You've still got some cards that care about going wide, like Torrent of Souls , Hellrider , and Skirsdag High Priest .
The rate on Hordeling Outburst is good. For a reanimator deck, Skirk Ridge Exhumer , Cryptbreaker , Call the Bloodline , and Silversmith are also good. At the top end of the curve, Abhorrent Overlord could also warrant consideration. Also, in the land slot, if you feel your manabase is good, I like Kher Keep . Speaking of the manabase, Urborg Volcano and Tresserhorn Sinks are better in your deck than Evolving Wilds or Terramorphic Expanse . Rix Maadi, Dungeon Palace is a good utility land for reanimator. Also, Pyramid of the Pantheon and Molten Slagheap are real bad. Myriad Landscape is miles better.
My favorite low-curve option for pumping out bodies is Hanweir Garrison . Hanweir Battlements would be a sweet addition, as well, and I think it's better in this deck than Hammer of Purphoros . You don't really want to be taxing your lands with a deck full of 5+ drops, and I could say the same for Underworld Connections . It looks like a budget Phyrexian Arena , but it's really not. You're pretty good on card draw at this point, but if you really feel the need for another source, Night's Whisper is a clean, solid option.
2 months ago
A nice deck you put together here, I really do like your approach on the token strategy :) I also agree with you about letting your opponents also play their game. There are a lot of Zedruu-decks around here which are built around stax, abusing the goats abillities... In my own deck ( Zedruu, Enlightened Master ) i'm using Zedruu as a value-engine by donating global-effect-cards like Howling Mine , drawing some extra cards and getting some extra lifepoints. Do you run her as your commander for the same purpose? And if this is the case, what are your donation targets, or do you simply gift away some of your tokens?
2 months ago
Also, after looking at the decklist, while your curve is extremely low (which is great), i noticed a severe lack of ramp card in the deck, and an abundance of lands. I would think about cutting down to 34-36 lands, and replacing those cut lands with ramp spells. I personally recommend:
I would also like to recommend a few cards that would be a great fit here for your strategy:
Impact Tremors:Is a cheaper form of Purphoros. Definitely belongs here.
Warstorm Surge: See Impact Tremors
Fanatic of Mogis: A great ETB dude to help burn your foes even more.
Goblin Bombardment: a great card to use for your tokens. They etb, burn everyone, then you can sac them to burn them even more.
Vicious Shadows:Similar to Goblin Bombardment but can end games.
Rage Thrower: See Goblin Bombardment and Vicious Shadows
Flameshadow Conjuring: My absolute favorite card. It double the productivity of most of your deck and will absolutely destroy people in this deck.
Valakut, the Molten Pinnacle: a no-brainer here.
Kher Keep: a good way to make a token.
Overall, cool deck idea. I hope these suggestions help!
2 months ago
I'm not sure about the sideboard just yet. This is a tricky and awesome deck with a lot of room for mind games, interesting sequencing, and overwhelming with goblins as a solid plan B. If the opponent keeps mana open to counter and spot remove, the goblins keep coming and crashing through. If they tap out to wrath the board, a surprise plant token becomes Emrakul. I did come across Kher Keep and Geier Reach Sanitarium, both of which merit playtesting. Blood Moon looks like it has a home in the sideboard at minimum, possibly in lieu of some number of Guttural Response to better cripple Jeskai control, in addition to non-blue decks. Goblin Assault as a side-board or main-board option might be better than it looks what with having plant tokens that don't move. The last thing I can think of tonight is having in the SB Kari Zev's Expertise in conjunction with having 8 rituals to cast IC on T4 using one of the opponent's creatures.
3 months ago
So, if I decide the Tron lands aren’t worth it, these are the ones I’m thinking of putting in their place:
- Blinkmoth Nexus: Synergy with the deck as it can become sac fodder for Daretti, or a blocker to protect him.
- Inkmoth Nexus: Synergy with the deck as it can become sac fodder for Daretti, or a blocker to protect him.
- Isolated Watchtower: Can scry away something we don’t want, and possibly ramp us. The weakest of the choices in my opinion.
- Kher Keep: Provides a creature to protect Daretti.
- Mishra's Factory: Synergy with the deck as it can become sac fodder for Daretti, or a blocker to protect him.
- Sequestered Stash: Synergizes with the deck by dumping cards in the graveyard and popping one back on top.
- Thespian's Stage: Can copy any land we want.
Kher Keep occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%