|Commander / EDH||Legal|
Printings View all
|2012 Core Set (M12)||Common|
|2010 Core Set (M10)||Common|
|Promo Set (000)||Common|
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1 day ago
I pretty much with everything Suns_Champion said.
Vedalken Orrery is INSANE in creature based control decks!
and for S's and G's Arachnogenesis is a fun little Fog like ability that can really change the flow of the game.
Also why not run Halimar Depths?
1 day ago
1 day ago
I would argue that Brainstorm is better than Ponder for the sole purpose of hand fixing in response to the Rashmi, Eternities Crafter trigger. Cast a spell, say you have something in your hand that "cascades" off of it, Brainstorm to draw and put that card on top and Rashmi casts it for you for only
4 days ago
Hey there! so you splashed blue in the end, I hope you find it more consistent. I can see you want to keep your combo in the deck, but you're going to have to work around it so it's either your only win condition or you add in different winning cards . Your deck is a mill deck, so you should limit the amount of creatures you have to about 10. Additionally, you NEED to reduce your deck to 60 cards. I'll tell you in my opinion which ones you need to drop. And lastly, I'd recommend switching to Modern, Legacy is just too expensive to consider playing. If you do switch to Modern, you won't be able to play Ponder or Dark Ritual or Hymn to Tourach. But I think you'll have more fun playing in Modern.
* Thoughtseize/Inquisition of Kozilek/Duress
* Mana Leak/Counterspell
* Thought Scour (really good for a mill deck, 1 mana= 3 mill + draw)/Serum Visions
* Doom Blade/Go for the Throat
* 1xMind Funeral
* 2xHedron Crab (works well with Terramorphic Expanse)
* Visions of Beyond
* Glimpse the Unthinkable
* Terramorphic Expanse
* Watery Grave
* Drowned Catacomb
* Haunting Echoes
4 days ago
So looking at the list, there are a few things that you can do to free up some card slots for more card advantage.
First step is that you should look at streamlining your combos. As has been pointed out, adding Auriok Salvagers in combo with Lion's Eye Diamond is a good move, however I think that you could easily cut Krark-Clan Ironworks, Ashnod's Altar Rings of Brighthearth, Basalt Monolith (unless you wanted to keep it for ramp), either Grinding Station or Altar of the Brood (I would keep altar of the two) and Mindslaver without any major negative impacts to your deck.
As for good card advantage, I like Ponder, Preordain, Impulse (which is amazing) and Night's Whisper as cantrip pieces. There's also Mystic Remora which is a powerhouse. The more you can get your curve down as well, the more appealing Ad Nauseam becomes.
You should also look into getting the rest ofthe 6 fetches. They will help streamline the deck as well.
5 days ago
Hi there. Deck looks a lot more streamlined now which is always good, but there is still room to improve.
Cut: Magma Jet. From what I understand, you like this card for its ability to dump away bad cards, but Ponder and Preordain just does that so much more efficiently. They cost 1 less and replaces themselves.
Personally, I don't feel like the Satyr Firedancer does enough, because you only run like 6 burn spells. Would replace them with Nivix Cyclops or even Monastery Swiftspear. They trigger off of all your spells and have a lot more snowball potential.
6 days ago
Thanks for the tips Deepstriker29!
I definitely agree with you about more draw. I was considering possibly throwing in Ponder along with the Sphinx's Revelation. And I took you up on the inclusion of Phyrexian Arena. Somehow I always forget that card exists. Much appreciated
1 week ago
I have some suggestions since I am building Kumena as well.I know they add a bit of price but more fetches would be better than taplands. Also Cavern of Souls is pricey but extremely good.Some Merfolk I would recommend, Merfolk Branchwalker,Jadelight Ranger, Silvergill Adept,True-Name Nemesis,Cursecatcher,Fallowsage,Wanderwine Prophets (although its a bit slow it can do a lot),Some Tribal Cards too, Urza's Incubator,Coat of Arms,(i like this over Beastmaster Ascension unless ur playgroup is mostly tribal then ig not),Vanquisher's Banner, Door of DestiniesAlso Dramatic Reversal and Isochron Scepter seems like a good combo for the deck if u slot in the mana rocks and dorks. Quest for Renewal seems really good too. Also you could always add more staple cards, namely Sylvan Library, can trips (Ponder,Preordain,Brainstorm), Rhystic Study.(and ofc if you can afford it you should put it the good ol' Gaea's Cradle, and Tropical Island, but if you don't want to buy them thats normal)