Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
2012 Core Set (M12) Common
2010 Core Set (M10) Common
Lorwyn (LRW) Common
Promo Set (000) Common

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Ponder Discussion

tombo123 on Arcanis the Omnipotent

2 days ago

Einfach mal ein paar Ideen

Leveler für Laboratory Maniac + einmal karten ziehen Spellbook

Cryptoplasm Dominate etwas billiger, als die teuren copy spells

Mind Unbound

um den commander mehr zu nutzen vllt, Paradox Engine + billige spells wie Ponder +High Tide oder infinite mana wäre lit

Ich glaube du brauchst Mana... Solemn Simulacrum immer gut. ich weiß nicht ob die Kreaturen und das auf die Hand geben gut ist vielleicht sind richtige boardwhipes besser und du schützt dich mit günstigeren removal spells Paradox Engine und dein CMDR geben dir die Karten. Propaganda immer gut: Skullclamp

Mana Solemn Simulacrum Everflowing Chalice Dreamscape Artist hast ja die Karten High Tide

Consecrated Sphinx vllt für eine der Kreaturen Temple Bell + Consecrated Sphinx

Paradox engine und Consecrated Sphinx kosten glaub ich was...

SynergyBuild on BMH: The Inverted Brainchild

5 days ago

High Tide, Rite of Flame, Desperate Ritual, Snap, Frantic Search, Pyretic Ritual, Gitaxian Probe, and Seething Song are all of the blue/red instants/sorceries that are mana-neutral or generate mana that I know of.

Brainstorm, Sleight of Hand, Ponder, Preordain, Opt, Serum Visions, Impulse, Anticipate, and Telling Time are the cantrips I remember on hand, but cards like Careful Study, Faithless Looting, Tormenting Voice, Chart a Course, and Cathartic Reunion are some other good choices.

Winterblast on WUBRG

1 week ago

First thing I'd do is getting rid of the bad ramp (kodama's reach, cultivate, farseek, skyshroud Claim, dakrsteel ingot) and replace it with mana dorks. Being in 5c you could play ALL cmc 1 dorks but I would suggest at least: Noble Hierarch, Birds of Paradise, Deathrite Shaman, Elves of Deep Shadow, Avacyn's Pilgrim...Arbor Elf would be great if your lands had more forests among them but that's only possible with using original duals in addition to the shocklands. Or you use more basic forests (could also use Utopia Sprawl then).

Transguild Promenade and rupture spire are even worse than etb tapped lands - Tarnished Citadel, City of Brass and Mana Confluence are the best rainbow lands you can use instead.

Nature's Claim, Mystic Remora, Brainstorm, Ponder are just universally too good to not play unless you have a strong reason not to. On the other hand Counterspell and Utter End have rather restrictive mana costs for interaction slots in a 5c deck. I would definitely try to keep instant interaction with one coloured mana and cmc 1 if possible. Dispel, Flusterstorm, Mental Misstep are all solid choices. Pact of Negation is questionable if you aren't a fast combo deck because you don't really want to use it as a response but rather protection to push through your win (while not planning on paying the pact).

Bigant1 on Masters of your Mind

1 week ago

If you feel like you need more counters, you could replace Ponder with a counter like Swan Song

SynergyBuild on BMH: The Inverted Brainchild

1 week ago

Well, Mizzix storm's usual payoff is Aetherflux Reservoir, with the commander used as a cost-reduction effect with spells like Treasure Cruise, Dig Through Time, and many other giant spells that keep digging cards, as well as High Tide, Rite of Flame, Desperate Ritual, Pyretic Ritual, and Seething Song as rituals to keep making mana.

Mizzix can reduce the cost of mana-neutral cards like Snap or Frantic Search to net mana, and with effects like Reality Spasm that make a ton of mana on a large Mizzix, you can get a ton of mana and all of the card draw like Firemind's Foresight to get a ton of card draw spells, as well as effects like Stroke of Genius, etc. afterwards the deck commonly drops an Aetherflux Reservoir, then goes infinite with Reiterate and Desperate Ritual/Seething Song/Pyretic Ritual/Reality Spasm to win the game.

The rest of the deck is based on using cantrips like Ponder, Brainstorm, Preordain, Impulse, etc. as well as cards like Mind Stone, Izzet Signet, and other fast mana rocks, to make enough mana to win all in one turn, generally turn 4 after you drop Mizzix turn 3 off of a Fellwar Stone, etc. It is blisteringly fun and fast.

SynergyBuild on Sea Monsters

1 week ago

If you want to fix your draws and trigger Arixmethes really fast, catrips like Explore, Brainstorm, Ponder, Thought Scour, Preordain, and other cards, like fast ramp in the form of elves and things from Arbor Elf, Llanowar Elves, Birds of Paradise, Elvish Mystic, etc.

Sinken on Niv-Mizzet Loves his Spells

1 week ago

I agree with leven110 here, your deck needs a lot of mana. All of your big card draw uses X in their mana cost, so they'll be stuck in your hand for many many turns. Maybe add something a bit cheaper such as Recurring Insight? For consistency, Brainstorm, Ponder, and Preordain are all pretty amazing imho.

For a deck with that many spells with big costs, 35 lands is also pretty low, and you could probably comfortably go up to 38 to get your land drops more consistently. I would also personally definitely put in Rhystic Study if I could. Maybe also cut some countermagic? 14 is a lot, and considering you're very low on boardwipes (the only one I'm seeing is Cyclonic Rift), maybe switch a few counterspells for a red boardwipe?

As for the mana problem, Braid of Fire is pretty amazing with the X spells, and if you get it out early it'll help you out tons casting those big spells early.

Hope this helps :)

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