Quicksilver Amulet

Legality

Format Legality
Arena [BETA] Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Explorers of Ixalan (EO2) None
2012 Core Set (M12) Rare
Urza's Legacy (ULG) Rare

Combos Browse all

Quicksilver Amulet

Artifact

(4), Tap: You may put a creature card from your hand into play.

Price & Acquistion Set Price Alerts

EO2

M12

ULG

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Recent Decks

Quicksilver Amulet Discussion

CardTyrant on The Draconic Empire

9 hours ago

Jeffolson87 I don't run Dragon Arch or Quicksilver Amulet because after I get all my reduction online or even one of them, my dragons drop pretty fast. Played the other day and was able to drop three dragons in one turn (forgetting about Ur-Dragon).

passascats on Karrthus

11 hours ago

You probably need way more ramp to dump these dragons out consistently. You also might want to consider some cards that can cheat them out for you like Quicksilver Amulet and Belbe's Portal.
Herald's Horn is great for getting extra draws as well as reducing cost. Also Urza's Incubator is a good one.
Good Luck!

APPLE01DOJ on Why Do So Few Decks ...

2 weeks ago

Also Quicksilver Amulet would be more reliable as a whole.

Just to clarify you have to sac 3 creature with your method, 1, 3 colored creature only counts as 1 creature even if it is all 3 colors.

FancyTuesday on Can I bounce creatures with ...

1 month ago

You are correct. "Casting" is a game action that takes a card from your hand and moves it to the stack, where it becomes a spell. In this case it's a creature spell, but it's still a spell. See for example: Remove Soul.

If however your friend put their creature onto the battlefield without "casting" it (for instance, with Quicksilver Amulet) then it wouldn't be a spell, it goes straight from their hand to the battlefield as the ability putting it there resolves.

Ravenrose on The Ur-Dragon, Progenitor of Fire

1 month ago

I took a look at this deck and I have four ideas for this deck: Favorable Winds, Wild Pair, Where Ancients Tread and Quicksilver Amulet. I especially advise Wild Pair because it ensures your dragons come in doubly swift. You have your Ryusei come in with Kokusho at his side. One dragon comes in with a friend.

enpc on EDH Mana Base

1 month ago

Honestly I would try to avoid letting my average CMC creep that high.about 3.5 is where I try to keep it at worst. Otherwise it indicates that your deck is running too many top end spells and will most likely be lacking in support for said spells.

Also, while effects like Quicksilver Amulet and Elvish Piper are good, don't try to use these instead of ramp. Top end hear you decks that rely on cards like that are super weak to a single point of removal and heavily rely on those cards to make the entire deck work.

runelord on EDH Mana Base

1 month ago

I currently have three decks I use all three are on my profile. my average CMC's are 4.27, 3.77, and 3.26. They all have 34 land none of my decks are designed to play more than 2 spells a turn. I do use cheat effects like Quicksilver Amulet, the high cost deck doesn't use much control the mid range is more a pillow fort defense and the low cost has some control.

K1ngMars on "I am Fire... I am... Death."

1 month ago

Thanks for the suggestion Ravenrose! Regarding Wild Pair, I will have to check for power/toughness combinations in the deck, though I think there are many. One of my friends already runs a deck with it, so I don't want to be "repetitive" sort of speak. Where Ancients Tread is definitely good, though it could be better to run a Warstorm Surge. I don't know if it's really worth the mana investment over just playing a dragon. Quicksilver Amulet and Dragon Arch are really good, though I already run a deck with those (here it is: Drag from the Future), focused on cheating creatures into play, so I don't feel like adding them. Again Palace Siege seems like spending mana for something I must wait a turn to use, rather than a dragon I can use immediately.

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