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|2012 Core Set (M12)||Rare|
|Urza's Legacy (ULG)||Rare|
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(4), Tap: You may put a creature card from your hand into play.
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Quicksilver Amulet Discussion
11 hours ago
A few cards you could consider for this deck are these Quicksilver Amulet, Curse of the Swine, Jin-Gitaxias, Core Augur, Quicksilver Gargantuan, Diluvian Primordial, Chancellor of the Spires, Blightsteel Colossus, Void Winnower, Kozilek, Butcher of Truth, Ulamog, the Infinite Gyre, Ulamog, the Ceaseless Hunger, and Emrakul, the Promised End.
2 days ago
It'd be interesting to run an enchantress package with the number of enchantments you have. Cut some fat dragons/bad enchantments and artifacts for:
- Argothian Enchantress / Mesa Enchantress / Verduran Enchantress / Enchantress's Presence / (maybe) Femeref Enchantress
- Mirari's Wake or Dictate of Karametra or Heartbeat of Spring (or Zhur-Taa Ancient or Overabundance if you're edgy)
- Burgeoning + Exploration + (maybe) Manabond
Otherwise I'd run the most color-useful signets for fixing and Fellwar Stone. Amulet of Vigor if you really want to keep running taplands. Commander's Sphere and Darksteel Ingot are pretty mediocre. Don't know about Herald’s Horn.
Dorks to consider:
On theme and maybe useful:
- Dragonmaster Outcast
- Balefire Dragon
- Dragonlord Dromoka / Dragonlord Silumgar / Dragonlord Ojutai
- Kokusho, the Evening Star
- Mirrorwing Dragon
- Thundermaw Hellkite
- Kargan Dragonlord (just a neat card)
2 days ago
You also could try out Strionic Resonator to copy Gishath's triggered ability.
You also probably should consider cards like Zendikar Resurgent, Mirari's Wake, Heartbeat of Spring, etc., cards I call "mana doublers", for added ramp. Alongside that, mana dorks like Somberwald Sage, Shaman of Forgotten Ways, Selvala, Heart of the Wilds are nice as well.
2 days ago
Those are some nice stack tricks there. Something else to keep in mind about the Quicksilver Amulet is that along with the pseudo haste it offers, it also offers a form of mana fixing in a three colored deck like this. I would consider running it in my version of the deck, but I'm looking to get around the casting costs with Call of the Wild and related cards.
3 days ago
I think I would work on cutting down the aura's in place of creatures so that you have more ammo for Kaalia. Kaalia tends to want to be play pretty. Having protection for her is great as she will definitely be a target but if you have no ammo for her she is just a 2/2 flyer. Some of the nastier creatures I like with Kaalia are Rakdos the Defiler. Since you will be cheating him in with Kaalia, attackers will already be declared so you will not have to sac any permanents and generally in most cases your biggest threat will be sacing half of theirs. Just don't attack with him later. He is a reliable blocker though. Iona, Shield of Emeria can slow your opponents down if they share colors or completely hose a deck that favors one color heavily or is mono-colored. Balefire Dragon is awesome cause it can creature wipe someone's board along with being a fatty flyer. Angel of Serenity is versatile as it can get creature back from your yard or get rid of some pesky blockers. While not cheatable with Kaalia, Iroas, God of Victory helps keep your creatures alive when attacking and provides some evasion. Angelic Arbiter forces your opponents to really think out their plays and can force some mistakes on their part. And of course Avacyn, Angel of Hope cause who doesn't want indestructible permanents? If you decide to include some MLD she is particularly nasty and if your MLD resolves you most likely win. Master of Cruelties for sure. For removal I would focus on 1-2 drop spot remove like Swords to Plowshares, Path to Exile and some enchantment based remove to get ride of things like Ghostly Prison. Banishing Light, Oblivion Ring comes to mind. Darksteel Mutation is a good way to cripple someone's Commander. Four mana creature wipes are good as well Wrath of God, Day of Judgment, Damnation I would include maybe 2 of the higher costed wipes like Austere Command or Merciless Eviction.
Necropotence is a good way to keep your hand loaded with ammo for Kaalia. Quicksilver Amulet can be a back up plan as well as your creatures are going to be fairly expensive to hard cast. Amulet of Vigor is beautiful with Kaalia as it lets you untap all the creature you cheat in with her and lets you run the bounce lands with out as much draw back.
Spells and enchantments that give you extra combat phases are good too.. Savage Beating is one I like for Kaalia.
3 days ago
Thanks for your suggestions, Wolfrage76!
You're right, Quicksilver Amulet should make most of my dinos cheaper. I also like the possibility to put them into play during my opponents turn. But for now I will try Selvala's Stampede because I enjoy voting and other multiplayer-related mechanics. @bushido_man96: I'll also try out Elvish Piper at some point, thanks. Her ability is cheaper, but no "haste" like the amulet - we'll see.
Mizzium Mortars does not offer the possibility to trigger my own creatures' enrage abilities, so I think it's not ideal.
Berserkers' Onslaught will likely be included, but I still have to decide which vanilla dinosaur to cut.
3 days ago
4 days ago
Quicksilver Amulet since your creature costs are higher than 4 for the most part.
Breath of Fury to kill, smash, and crush.
Mizzium Mortars to clear the path for your dinosBerserkers' Onslaught to smashy smash!And while not a dino, Scalding Salamander is like a little dino, and it's ability to do 1 point of damage to opponents creatures when it attacks can be disgusting, especially when combined with something that gives death touch, or with Neko-Te.