Baneslayer Angel

Baneslayer Angel

Creature — Angel

Flying, first strike, lifelink, protection from Demons and from Dragons ((Remember the acronym debt.) This creature can't be damaged, enchanted, equipped, blocked or targeted by Demons or Dragons.)

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Trade

Have (4) Azdranax , Bluboltar , DoctorScarf , metalmagic
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Printings View all

Set Rarity
Core Set 2021 (M21) Mythic Rare
From the Vault: Angels (V15) Mythic Rare
2011 Core Set (M11) Mythic Rare
2010 Core Set (M10) Mythic Rare

Combos Browse all

Legality

Format Legality
Unformat Legal
Limited Legal
Block Constructed Legal
Brawl Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Modern Legal
Standard Legal
Duel Commander Legal
Pioneer Legal
Leviathan Legal
Oathbreaker Legal
Historic Legal
Casual Legal
Vintage Legal
Canadian Highlander Legal
Arena Legal
Pre-release Legal
Commander / EDH Legal
Tiny Leaders Legal

Latest Decks as Commander

Baneslayer Angel Discussion

Azeworai on White Supremacy

4 weeks ago

Alright, I'm here to rectify the meiny of follies within this decklist.

Unto what I would ablate:

Shalai, Voice of Plenty is an illegal inclusion due to the colour identity rules, for she has Green therewithin.

Akrasan Squire does close to naught in all scenarios. It adds one power to the board, yet offers nothing else. An eath exclusion.

Seeing as that you commander provides indestructible, Terminus is a wrath that shall hit your board as well. Try Catastrophe, as the Armageddon tells me that you don't mind foredoing all lands.

Riot Control is inutile. I shan't say more. The very same is of Faerie Guidemother, for it just does nothing.

Sorcery-speed removal is just awful, and therefrom I would remove Revoke Existence.

Scaretiller is awful ramp, even when playing mono-White.

Wherefore do you run White Knight? 'Tis a potent card, but doesn't do much for this strategy.

Now, Eternal Dragon is a favourite of mine, yet it just finds a basic plains. Other than that, 'tis a seven-mana 5/5. Don't run this.

Acolyte's Reward is egregious, thence I would rede for its removal.

Why is Anafenza here? She is meant to go infinite, yet there isn't much to combo with here. Just murder it.

Suspicious Bookcase is rather perfidious, avaunt it should be snuffed for something else.

Wellway! Quite the multitude there, whereupon I have some recommendations.

Boon Reflection was just reprinted and thence it has quite the low price, for it does the same as Rhox Faithmender. Another is Alhammarret's Archive.

This is a slow deck, so try Ghostly Prison.

If you wish for other efficient life gain, Soul Warden and Soul's Attendant do much at a cheap cost.

Heliod's Intervention is fantastic removal and a splendid mana-sync, withal Abolish is an underrated favourite of mine.

Lyra Dawnbringer anthems much of your deck whiles Baneslayer Angel is a scarily efficient flyer.

Unto ramp:

Given the high mana curve, you'll need a lot of this. Marble Diamond, Mind Stone, and Arcane Signet are each two-mana, which is when you want to ramp, and do their job well. Solemn Simulacrum is okay but not great, yet Thran Dynamo does a most meritorious effect for an eight-mana commander.

Lastly, though not ramp, Generous Gift is universal and efficient removal as an instant.

That shall be all from me. Fare thee well.

Mannu_1978 on Hushbringer Mardu Control

1 month ago

Today 3 wins 1 defeat ("finals")

  • 2 - 0 vs mardu aggro (Knights vs Clarions..)
  • 2 - 1 vs Izzet Aggro (Tougher due to valuable shenanigans, fun play Fred)
  • 2 - 0 Vs Monogreen Aggro (Thank you Baneslayer Angels..)
  • 1 - 2 vs UWr Control (Lost G3 because I remained stucked to 2 mana util turn 6... Otherwise Necromentia is great against control)

cjw217 on Orzhov Oops! All creatures!

1 month ago

Hey VampDemigod and abby315, I made some changes based on your suggestions, along with a couple of other things. I thought Clackbridge Troll was vulnerable to just being tapped down every turn and not performing as a top end threat (although the card and life gain makes that a mixed blessing). So I added in a couple of copies of Baneslayer Angel. Also rejigged the sideboard, notably by adding Nightmare Shepherd to maintain the benefits of my annoying creatures a bit longer after they die. What do you think?

iDescendance on Draino

1 month ago

If you'd like some inspiration for your list, I have 2 Orzhov lists you can look at that I like. This one is more in tune with what you're looking to do, this other one is more based discouraging the opponent from doing anything by playing cards that make them lose life for interactions. Might be worth checking out!

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Problem Cards/Concerns

  • Baneslayer Angel (Good in a vacuum, not great for what this list wants to do. A touch too slow.)
  • Tymaret, Chosen from Death (Too cute. Functionally he doesn't bring you closer to your Vito win-con, and his ability isn't really what you'd want to be spending mana on to do so.)
  • Ill-Gotten Inheritance (I see what you're going for here, but it also feels too cute. It's not bad, just not fantastic either.
  • Basri Ket (He's just making bad cards better. He's unnecessary for your Vito win-con.)
  • Evolving Wilds (This can easily be swapped for Fabled Passage, does the same thing but can have lands enter untapped.)
  • Radiant Fountain (You're not going to be finding this on the draw, and doesn't really help you otherwise. Might as well swap that for another Swamp)
  • Scoured Barrens and Temple of Silence (All for these, but for the amount of 1-3 drop creatures you're looking to play, it would seem like you're going to be running into some mana issues. Would absolutely put in some Godless Shrine for this list since you can just heal back the damage it deals anyhow)
  • Griffin Aerie (Another cute card. I get what you're going for with it, but I don't know how well it helps you get into your Vito win-con.)
  • Light of Hope (Feels a bit niche. Not quite cute, just niche. There's likely better cards than this.)

As a general note, decent cards that make bad cards better aren't the answer. Look at how your win condition is typically met, and find more direct and impactful ways to influence it.

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Cards You Got Right

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Additions/Replacements

Squirrelbacon on The fun police

2 months ago

Thraben Inspector might also be a good edition to the deck. The card replaces itself, gives you an early blocker, and can be phased in/out of play with Eldrazi Displacer without being reliant on their synergy to be good. Also, a few pet cards of mine that might help are:

Dragonlord Ojutai--> Good clock and card draw, but it is a little slow at times.

Gideon Blackblade--> Great clock, removal for anything if need be, can be phased out with Displacer to reset loyalty if need be.

Basri Ket--> His -2 might actually be a great finisher for the deck to double the size of your army. You have a lot of creatures so you already have pressure, but this way he makes all your creatures replace themselves just in case.

All of these cards also work well with Niambi, so they may be able to replace something or even be used effectively out of the board. Other cards that might be cool...

Barrin, Tolarian Archmage--> I didn't even know this card existed until this morning but it's super cool!

Baneslayer Angel--> It's Lyra, the original.

None of these are cards I feel are "needed", but they may help in one way or another, just suggestions that might spice up your brew or make stronger synergies. Deck looks pretty nifty!

Titus7007 on Nethroi Reanimator

2 months ago

Boneyard Lurker would be a good addition to help trigger Nethroi, Apex of Death a few more times.

I might pull Polukranos, Unchained because he kind of goes against what you're trying to do and instead go with something like Clackbridge Troll or Baneslayer Angel. Both would be nice targets for Nethroi, Apex of Death

ShiltonCDXX on Nine Lives No Matter

2 months ago

The alternate wincons seem to be in the wishboard.

Chandra, Acolyte of Flame, Ugin, the Spirit Dragon, Baneslayer Angel

They may not be the fastest but any of the three can get the job done if played at the right time.

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