Baneslayer Angel

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Angels (V15) Mythic Rare
2011 Core Set (M11) Mythic Rare
2010 Core Set (M10) Mythic Rare

Combos Browse all

Baneslayer Angel

Creature — Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

Price & Acquistion Set Price Alerts

M11

M10

Ebay

Recent Decks

Baneslayer Angel Discussion

oliveoilonyaasscureshemorrhoid on I Love Lucy

1 week ago

Hey, awesome deck! I love Licia to no end, I've been looking into her for a while now. I have some suggestions to make your deck stronger

Like Tavern Swindler and Gonti's Machinations. These are great early drops, and concerning licia, they ramp you very fast for no mana required! Instead of Temur Battle Rage and Brute Strength, consider Abzan Falconer and Duelist's Heritage and Rune-Tail, Kitsune Ascendant. Heritage can be used politically, as you inch players not to attack you by promising double strike, and Falconer is amazing, nuf said. I also wanted to mention Illusionist's Bracers, Key to the City, and Ashling's Prerogative, if any of those strike your fancy. Lastly, for the late game, I'd recommend Treasury Thrull, Crypt Ghast, Chandra's Ignition, and Necrologia instead of your Syphon Mind.

For the mana base, I'd add Sulfurous Springs, and maybe some vivids if this deck is fine with being a bit slower.

The deck looks fine as it is, so it's hard to find cuts. Without testing your deck, the weaker cards seem to be Haunted Cloak, Baneslayer Angel, Josu Vess, Lich Knight, Drana's Emissary, Felidar Sovereign (you've a lot of wincons anyway), and Blood Tribute. Some of the stronger cards I see are Twilight Prophet, Sword of War and Peace, Hide (which I'm adding to my deck as we speak), and Crested Sunmare.

Hope this helps!

DaWubber on Secret Commander: Hellkite Igniter (Pet ...

2 weeks ago

I was going through my old cards recently, and found one near and dear to my heart, Hellkite Igniter. A possibly overcoated, difficult to use beater, but for me, this card colored my play style and holds special meaning to me. Hellkite Igniter is the first rare I ever owned when I started playing Magic, coming from the first of five package out of a deckbuilder's toolbox I bought from Walmart. If I had opened those original packs differently, and gotten that Baneslayer Angel first, maybe I would play control or white deck, and maybe I would still own that Baneslayer and not the Rocket Dragon. But because of this, dragon tribal was the first commander deck I ever built. Commander is my preferred formatt, and I've always wanted to find a home for that old, beat up Igniter. I want to build a commander deck that utilizes Hellkite Igniter as the secret Commander and win-con, but I have no idea where to start. Naturally, this deck will require being red or partly red, focus on making tons of small artifacts somehow, and have a way to tutor the dragon. I would prefer the deck not cost more that $100, so the most expensive tutors are probably out. Feel free to send me any suggestions or point me to a good starting place. Thank you to anyone for reading this post and anyone willing to help me with this sentimental pet project.

Obial on Baneslayer

3 weeks ago

Pretty sure it's from a League of Angels cover art. The card is a custom one someone built and loaded up onto the site: Baneslayer Angel

Kjartan on M19 Angels

1 month ago

I clicked on this expecting trash...

I was almost disapointed at how playable it was.

I think, however it's kinda weird that you run 4 Baneslayer Angel and not a single Lyra Dawnbringer.

Hexaflexagon on EDH Angel

1 month ago

Have you thought about giving yourself a bit of extra budget? If you do, you probably might want to consider:

You might also want to get better mana bases with(I've put them into groups for ease of reading):

Shocklands

Sacred Foundry, Godless Shrine, Blood Crypt

Fetch Lands

Bloodstained Mire, Arid Mesa and Marsh Flats

Check Lands

Dragonskull Summit, Isolated Chapel and Clifftop Retreat

Fast Lands

Inspiring Vantage, Concealed Courtyard and Blackcleave Cliffs

Slow Lands and Misc

Smoldering Marsh and Nomad Outpost

Also, to get more views on your deck, try adding more tags to it, the same way you did with the Budget tag.

Good Luck!

Sargeras on B/W Orzhov Control (Old Standard -> Modern)

1 month ago

In all honesty, one of the main points to a deck like this is that most creature removal be ineffective against you. You can run cards like Baneslayer Angel or Lyra Dawnbringer, Kokusho, the Evening Star, Wurmcoil Engine, Sorin Markov, Archangel Avacyn  Flip, etc. In my experience, Gideon buys me time to wrath, etc. I would also say that while I love Obliterator, he seems hard to cast on turn 4 consistently. IMO, BW control is good because we play good walkers.

xyr0s on Green + White = Lifelink and Angels

1 month ago

Very casual. Much random one-off. Such underpowered. wow.

Sry. Seems sarcastic, but you have a pile of cards that could be, well... better. Probably even without having to participate in anything criminal in order to pay for their replacements.

Accorder Paladin and Glorious Anthem are both great for decks with a lot of low-powered attackers. I assume that they are supposed to go with the tokens from Oketra's Monument. Problem is that you have so few of them. And oketras monument... hmmm... wouldn't that be better in a deck with a lot of very cheap creatures? So instead of 4 Serra Angel, you'd have something a lot cheaper, and maybe with some built-in card draw (to make a bunch of tokens fast, by enabling you to keep casting creatures, and to dig for the monuments). Anyway, if you wanted to buff the whole team, Honor of the Pure is easier on your mana, and doesn't compete with oketra monument for the 3-cmc slot. Path of Bravery is supposed to go with this stategy too, I guess, but is a really bad card. It's expensive, and only helps you if you are already ahead. Drawing it after a burn deck has hit you for 8 or 10 life in turn 2, it does nothing for you.

Serra Angel... the most brutally efficient beatstick in magic in the summer of 1997, and winner of the Miss Angel 1994, 1995, 1996. Since then, younger models have surpassed her, and today 5-cmc creatures in modern has to be strong enough to more or less just win a game on their own. If you went with the Oketra's Monument-plan, a replacement angel could be Angel of Jubilation. She's pretty good with tokens, and randomly hates fetchlands, but is unfortunately only toughness 3, so Lightning Bolts are a problem. Not so much of a problem, if you played 4 anthem-like effects (more like 4 Honor of the Pure, but that's the same). Anyway, Archangel Avacyn  Flip has the same ccm as Serra Angel, but you get a lot more angel for your mana. And a low-end table-sweeper on top of that. Or maybe Baneslayer Angel? Same cost, bigger body, nice abilities, although protection against demons and dragons are a bit random.

Why is there a single Citadel Castellan in this list? It doesn't really fit with anything else... Probably a decent creature in a GW Little Kid-type deck on a budget, but here it just takes up space.

Prepare is funny, and all that. Aftermath is an interesting mechanic, that doesn't look like flashback at all, no sir, not in any way. But 4 Prepare seems like overkill - it's not the kind of card you want to draw more than one of on your opening hand. And stuffing 4 Prepare in your deck before having added any Path to Exile is most likely a mistake - as removal, Fight costs 4 mana and relies on you having the biggest creature in play already, whereas path is path; 1 mana: "go away, troublesome critter, oh, and here's a basic land as compensation". Not really great on turns 1 and 2, but then, you can't even play Fight that early.

You have too little land. There should be at least 24 (even counting your mana dudes), since you try to curve directly to 5 or 6 mana. Since you have plenty of colored sources, you could add either Ghost Quarters or Field of Ruins until it fits. They're both useful for mana and to give you some game against tron (otherwise, tron will just run you over, even in its budget incarnations with cheap threats). Knight of the White Orchid is pretty funny with Ghost Quarter, or against ramp decks. You could also exchange some lands for GW-duals in some form or another - Canopy Vista, Sunpetal Grove, Fortified Village, Brushland... many options, for any budget. The important bit is that it should be possible to play them untapped, even if a bit conditional - except for Stirring Wildwood, since manlands are good anyway (even if it doesn't really hit the theme of this particular deck). Multicolored lands will smoothen your play a lot. You could also play Seraph Sanctuary, since lifegain and angels are pretty fitting for the concept.

Aerial Responder may be ok in a casual meta. Elsewhere (somewhere with a meta of what we could call "the more solid class of budget decks" or somewhere with tier-decks), it's a 3 mana creature with its @ss in Lightning Bolt-range... and that's not really good in any way. You tap out turn 3 to play it, and your opponent bolts it and plays a 2 mana creature on his turn. That's loss of initiative, right there.

Sideboard: If you know what you are playing against, bring something for that. If not, just go with the "usual suspects": Creeping Corrosion, Nature's Claim, Rest in Piece, Dryad Militant, Leyline of Sanctity, Aegis of the Gods, Ghostly Prison, Stony Silence, Day of Judgment, Blessed Alliance... it really depends on what you expect to meet and what your budget is.

Overall, I think you could go heavier into angels, or into oketras monument (and other tokens), but currently you have a mix of strategies that aren't particularly good.

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