Sever the Bloodline
Exile target creature and all other creatures with the same name as that creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Sever the Bloodline Discussion
2 days ago
1 week ago
GeminiSpartanX Thanks for the suggestions, I do think Lightning Bolt is a better choice over Annihilating Fire. Also I think I'll replace the Barter in Blood for 2x Anger of the Gods to get the exile effect. I personally see Dreadbore being more useful than Terminate even as a sorcery, they both cost the same and one gets rid of pesky planeswalkers. I like having Tribute to Hunger as means to get rid of indestructible creatures that help me stabilize my life total, though I could cut 2x Sever the Bloodline for 2x Go for the Throat and place the additional in the sideboard.
1 week ago
Then there's the sort of "preemptive" removal like Extirpate, Memoricide, Infinite Obliteration, Surgical Extraction, Runed Halo, Bazaar of Wonders, Circu, Dimir Lobotomist, Cornered Market, Counterbore, etc.
enpc on In the Black
1 week ago
I run Silence the Believers because it's instant speed. I much prefer to be able to hold up an answer and make my opponent second guess me. I used to run Sever the Bloodline but found it a bit too slow being a sorcery. That being said, I blanked and forgot it hit tokens en mass. Might be worth thinking a out finding a spot for it again on top of the other removal.
1 week ago
I would say it's probably very meta dependent. I always feel like nobody is going to let me have Drana out with that much mana too many turns in a row. Often times someone might have an answer in hand, but they'll let me take out an opponent knowing they can deal with Drana next turn before she kills them, and Essence Harvest then lets me kill that person before they get a chance to respond. I can totally see how in some play environments things don't really work that way.
I also eventually wound up swapping out Silence the Believers for Sever the Bloodline. There weren't enough situations where I wanted to pump that much mana into taking out 2-3 creatures, but there were a ton of times someone put 20 tokens in play and Sever let me take out the whole swarm. Plus the flashback is really nice. Again though if you don't see as many token decks as I do you it might not matter. Just something to consider. I myself haven't regretted the change a bit, but I see a ton of tokens.
1 week ago
The Purge has arrived...
You asked for it and here goes... Creatures: Archfiend of Depravity, Greenwarden of Murasa, Catacomb Sifter and Viridian Zealot. The Greenwarden is definitely good, but it's expensive mana wise and since Meren is going to be able to recur most of the cards you'll want back, Eternal Witness is a better choice in this spot and it doesn't need any help. A good reason to take it out would be to free up a place for a more "power" creature. The Zealot is also very effective, but has nothing over Caustic Caterpillar and removing it would also open up another spot for a "power" creature. However, I would hesitate more at pulling the Zealot, despite its clear lack of power compared to its insectile counterpart, because the more artifact/enchantment removal, the better. Catacomb Sifter is decent but generally underwhelming. The scion is always nice, but I always find that the scry trigger is either missed or not really that helpful. Still, this card provides good value to this deck so it should not be the first card you pull out. The first card you should pull out, in my opinion, is Archfiend of Depravity. This is one of the few creatures that does not have a sac effect, a good ETB ability, or put things into your graveyard. It has no interaction whatsoever with your side of the board, which I feel is very important in this deck. Of course it has the merit of making sure none of your opponents go wide, which can be a problem, but it also makes you a big target if all of your opponents are getting hurt by it.
Instants and Sorceries: Really, only sorceries. Rise from the Grave and Sever the Bloodline. For the former, there are either better versions of this card- ei. Necromantic Summons- or it can just be excluded for a kill spell or board wipe or creature or something. I don't really see that great of a need to steal from other peoples's graveyards. Sure they'll have some nice stuff, but why worry about that when you've got cooler stuff? The latter, however, can be a pretty potent card and with flashback it makes it worth your while. I guess I just feel that a board wipe might be better and Sever the Bloodline just doesn't quite fit in the deck. I dunno. Your choice on this one.
Other permanents: I really don't have a problem with any of your enchantments b/c they all seem to serve a pretty strong purpose in this deck. I do have a few critiques on the artifacts, though. I've never seen Eldrazi Monument hit the field, so I'm not too certain of its effectiveness. It's probably kick-ass, though, so you can probably disregard this bit. Strionic Resonator, however, probably isn't as good as you think it is. I ran this card for a good time in a deck chalk full of triggers and I hardly ever used it. It is a pretty decent card, but I just don't think that it would work as well as you would want it to in here. Two creatures every end step would be nice, but I just don't think that's what would be playing out in most situations.
Anyway, Meren has definitely gotten to a pretty strong level and with just a few tweaks can be winning all of her games. Take my advice as you will and good luck.
3 weeks ago
Instant and sorcs are really powerful. I'd cut Brainstorm for Ponder or Preordain. there aren't loads of ways to shuffle the two cards you put back with brainstorm away in this deck and with out that interaction (just drawing the two less useful cards in the next two drawsteps) I'd rather have some more selective card selection. Silence the Believers is awesome as it exiles and can hit multiple targets late game, I love that card in pretty much any black deck along with Sever the Bloodline which you already have ;) I don't like Recoil It's not very powerful in multiplayer, i'd rather draw a card than have my opp discard so Into the Roil is my prefered choice in that slot although im not sure you need the bounce at all as you should have removal covered out of the black half of your deck. Wraths are good, I like Devastation Tide in decks without a lot of permanents, I know you want to re-buy ETB effects but I think Evacuation might just be better as you want to keep your lovely noncreature permanents in play. I like Damnation if money is no object and Consume the Meek hits none of your guys but lots of annoying green and white utility/ramp guys.
4 weeks ago
Have you had a chance to play this since changing it? It looks like you've made a lot of strong card swaps.
You might consider Tolaria West - it's easy to cut a different land for it and it lets you find Academy Ruins or Bojuka Bog. If you have the Ruins already you can also use it to find Tormod's Crypt which is a fun, reusable combo with the Ruins whenever you're about to wheel.
A card that I play in my red wheeling decks is Recoup since most wheels are sorceries. Added bonus of it not mattering if you have to wheel it away from your hand initially.
I would prefer Sever the Bloodline to Silence the Believers since I value flashback over strive, but that's probably just a personal thing... It is also true Ashes to Ashes is very easy to counter in a deck that likes to sac creatures at instant speed.
Tormod's Crypt vs. Relic of Progenitus: Both great cards. If you can find room for both then heck, go for it. If you can only run 1 I'd vote for the Crypt since I like to keep my 'yard and you're only ever going to be able to use Relic once per game.
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