Exile target creature and all other creatures with the same name as that creature.
|Have (52)||abdulbaqr , Basuldur , AlphaTDog , NikVendiers , DukeNicky , ThetaGuy , Kasres , Vox_ , Fullmetalmage , Putrefy , MagicMike69 , TitansFTW , avatarofdiscord , Viaggro , EridanWwins , ewills5089 , 8vomit , Adameus2012 , Gameover209X , SilentArbiter , Metia , Wizard of the Damned , NoisyPotato , Shoten , Orcinbob , Default404 , Snacilbuper , mtgbass , Shablagoo , TXMetal , Deetoz , Nate_D , deatn1342 , Comicalflop , Regiment47 , Curius52 , bcornett24 , x754 , Valentine35 , frostler , doomage009 , jecder , bdong , Epochalyptik , Spinalripper , muman717 , miracleHat , mziter501 , Replayced , derKochXXL , NoPantsParade , Papabadger|
|Want (3)||GrandeKhan , CrazyLittleGuy , maiden77|
I'm not a huge fan of Staff of Nin. Since you are running Ghoulcaller Gisa, Avatar of Woe, Visara the Dreadful, and Royal Assassin, a better choice in here would be Thornbite Staff, letting you combo off like nuts. It can even help you mitigate the cost of large removal spells like In Garruk's Wake when equipped on Magus of the Coffers.
With 38 lands and the mana ramp you have here, you could even shave a swamp off to make room for Doubling Cube. I would also recommend Boseiju, Who Shelters All to protect your big sorceries like In Garruk's Wake and Exsanguinate.
I don't know how your playgroup is, but Sever the Bloodline is only so helpful in EDH unless you commonly play against token decks (which could easily be dealt with using the + combo I mentioned earlier.)
I do agree with schmenge though in that it seems there is a bit of a lack of focus here. At the very least, Filth would give you a solid strategy of doing massive commander damage with ramp + Maga + swampwalk, since you are running Urborg. If you go that route, keep Maga protected with Swiftfoot Boots and Lightning Greaves.
wipes and spell copiers are always good, some spot removal also helps tons, there is so much spot removal in these colors that i do not even know where to start, in all honesty shroud and/or hexproof is all you really need on this guy, if you constantly wipe he is assured to hit the opponent directly and he only needs 3 hits to finish someone off, also you don't really need much artifact mana or creatures to make him good, it is also good to have other alternate win condition that is not your genera;. and well lots of planeswalkers help, well i guess i can give a list of stuff i would recommend excluding well budget reasons-Blasphemous Act, Chain Reaction, Wrath of God, Razia's Purification, Cataclysm, Damnation Toxic Deluge(can still help when in dire need of help of getting rid of your opponent's indestructibles), Vandalblast, Shatterstorm, Chaos Warp, Dust to Dust, Swords to Plowshares, Crackling Doom Terminate, Hide/Seek, Path to Exile, Silence the Believers, Gild, Utter End, Identity Crisis, Sever the Bloodline, Reverberate, Fork, Increasing Vengeance, Dualcaster Mage, Howl of the Horde, Malicious Affliction, Reiterate, Ajani Steadfast, Ajani Vengeant, Ajani, Caller of the Pride, Chandra, Pyromaster, Chandra, the Firebrand, Elspeth, Knight-Errant, Elspeth, Sun's Champion, Liliana of the Veil, Liliana Vess, Sorin, Solemn Visitor, Sarkhan the Mad, Luminarch Ascension
JK ignore me, I guess I didn't look very carefully. For some suggestions on your maybeboard, I think you have enough sweepers, so you don't need Plague Wind or In Garruk's Wake. I think you have enough drawpower as well, but I think I like Dark Prophecy over Graveborn Muse because Muse has potential to cost you a lot of life and cards because you only have ONE Reliquary Tower and almost everything you'll be playing will be a Zombie. Though, Necromancer's Stockpile could have potential in your deck. I don't think you want Agent of Erebos, and I feel like Sever the Bloodline is only good on tokens in EDH, but then, I don't know how prevalent tokens are in the format. If you want something that can exile, I'd suggest Silence the Believers. I highly recommend Geralf's Messenger and Geth, Lord of the Vault. They are both total bosses. Also, you could put in some old-fashioned reanimator spells like Rise from the Grave or Endless Obedience. Midnight Ritual is a good way to reuse your graveyard if you're not getting any reanimation or Disentomb effects. Also, Entomb is another good tutor if you can get the recursion.These are just suggestions. You've played and know the deck better than I do; this is just what I think on looking at the deck from a third party point of view. I really like what you've done with it so far, keep it up!
Could do better with the removal suite; Dark Banishing is an old favorite, and Doom Blade is a newer one, but look at Murder and Sever the Bloodline .The first has no color restriction, and the second can exile entire token swarms if necessary. Other examples in white would be Swords to Plowshares (cheap, sudden exile) and Condemn (useful to "tuck" Voltron/Aggro commanders).
I would reconsider Back to Nature and Naturalize . The first is very powerful but you have 14 enchantments in your deck. The second is a one-shot wonder. You might prefer white's approach here also; Return to Dust will keep up to two enchantments or artifacts from coming back, Fade into Antiquity is a slightly weaker version in green; Leave No Trace can often hit a large number of enchantments, Aura of Silence makes playing artifact/enchantment-heavy decks much more difficult for your opponents (and can act as a Seal of Cleansing in a pinch).
I like the Future Sight suggestion but talrand would make a dramatic change to the deck and i don't want to have my best win condition to be that fragile. Like, if somebody plays a Sever the Bloodline or a Detention Sphere or any boardwipe i'm useless
I don't know why you have Sever the Bloodline in an edh deck. Yes it is a black exile spell, but I think Ashiok covers that. Overall nice deck.
I don't think it's reasonable to expect to untap King Macar, the Gold-Cursed ever. You either need to attack with him (which is basically suicide, because a 2/3 with no evasion is not gonna survive combat), or tap him some other way (and equipping Thornbite Staff or Viridian Longbow to Glissa is almost always a better play), otherwise you won't trigger Macar's ability. Also, Macar exiles creatures, which doesn't synergize well with Glissa. Try playing Silence the Believers or Sever the Bloodline if you really need to exile creatures.
Do many people in your metagame play a lot of cards with CMC 3 or less? Because I've never had much luck with Abrupt Decay in EDH. I prefer Beast Within , since giving your opponent vanilla creatures only fuels Glissa.
You have very little in the way of boardwipes in this deck. Keep in mind even though Oblivion Stone , Plague Boiler and Nevinyrral's Disk destroy your cards as well, all your artifacts will end up back in your hand if Glissa is onboard when you nuke it (assuming your opponents have enough creatures out, which isn't usually a problem).
I don't really understand why you're playing Pithing Needle . Are you using it to hate out a particular combo in your metagame? You might be better off playing actual removal instead, because that fits Glissa much better.
You play a number of nice creatures, and a few sac outlets. Nim Deathmantle would probably be extremely useful in this deck.
How well does playing a ton of artifact cantrips work for you? I ended up cutting most of the cantrips from my Glissa deck because they didn't impact the board.
|0.05 TIX||0.3 TIX|
|Avg. draft pick||1.17|
|Avg. cube pick||8.68|
|Commander / EDH||Legal|