Sever the Bloodline
Exile target creature and all other creatures with the same name as that creature.
Price & Acquistion Set Price Alerts
|TCGPlayer.com Price||Cardhoarder (O) Price|
|$0.15||$0.28||$1.09||$1.29||0.02 TIX||0.04 TIX|
|Have (16)||Spinalripper , the.beanpole , Themiband , TheHorse , deatn1342 , VampireArm , KiBMagic , benjibot789 , pskinn01 , jamesonDaly , miracle , Dark_Shadow , army88strong , Valentine35 , x754 , ChaosOrb|
Sever the Bloodline Discussion
3 days ago
Land base is solid, but will end up having you pay more life than you might want. I would switch out 4x Watery Grave for 2x Breeding Pool and 2x Forest. In addition I would remove 2x Overgrown Tomb as well for 2 forests. This should allow you to pay less life without weakening your mana base too much, since green is really the only color you need early in the game.
While the removal sentiment is a good one, Sever the Bloodline is overpriced and unflexible. If you're looking for something not tough on your mana base, I would try any of the following:
You happen to be in arguably the best colors for removal. If you're willing to invest, Abrupt Decay and Maelstrom Pulse are great options. Putrefy and Sultai Charm are good options if you're looking on the cheaper end of multicolored removal.
While this deck looks fun, Death's Presence is just too slow for just about any deck. Even if you ramp into it, its a 6 mana investment that probably won't help you in convenient ways if you don't run sacrifice.
2 weeks ago
I would suggest running Nykthos, Shrine to Nyx, Urborg, Tomb of Yawgmoth is an automatic inclusion in any black deck for me, as is Cabal Coffers, with Zombie Master however, Urborg becomes a lot more devastating. I would cut Evil Presence and run something along the lines of Strip Mine or Tectonic Edge instead to deal with problematic lands, they are much harder to counter and can't just be removed as Presence can. While still on the topic of lands, 30 seems like a somewhat low land count for me, I prefer running 36-40 myself to make sure I don't get mana screwed. Mirari feels rather out of place, you are a bit too light on instants and sorceries to really take advantage of it and I believe it will often be a dead draw. Appetite for Brains is another odd inclusion, while ripping a card out of your opponents hand is good you will usually be facing more than one opponent in EDH and provide the opponents you don't target with esentially two cards worth of card advantage. I think you could do well with adding more boardwipes, only one seems too few to me, likewise more card draw, preferably in the way of permanents like Phyrexian Arena or Erebos, God of the Dead. I suggest more removal as well, cards like Fleshbag Marauder, Slaughter, Sever the Bloodline and especially Attrition are great in EDH, not only providing you with removeal but also political leverage. I would also add Whip of Erebos, Caged Sun, Mimic Vat, Living Death, Solemn Simulacrum, Hero's Downfall, Silence the Believers.
My apologies for the long comment, but I hope you appreciate the input.
3 weeks ago
Firstly, the 'Delver' tag is more for decks that run Delver of Secrets Flip as a main win condition, but you could add a set of those here if you wanted since Delver of Secrets Flip IS the best 1-drop tempo-creature there is atm. (I'd replace the Fog Banks and Icefeather Avens for a set of them).
Life's Finale and Opportunity are generally too slow for Modern, since if you're going to play a 6-drop it should help win the game (like Primeval Titan does). I'd replace them with additional Remands and a few Serum Visions.
Sever the Bloodline is more of a SB card to me, I'd put in a Vapor Snag since you're trying to be a tempo deck, and Snag is a great tempo card. I'd also try and find space for 1-2 more as well, perhaps cutting a Putrefy and a Torrent Elemental or a Vampire Nighthawk for the additional copies.
Your SB will depend on what decks you know you'll be facing. If you're group is pretty competitive, then there are good hate cards for the more common Modern decks that you can use. If your group is more casual, then add cards that will beat their strategies. Perhaps an explanation of your local metagame will help people give you SB suggestions.
3 weeks ago
+1 this looks fantastic. only thing id change is id drop the biomass mutations id go with removal. id go with Sever the Bloodline i like it as it hits tokens and can be flashed back and it looks like your deck will have no problem flashing it back
1 month ago
Sever the Bloodline is the only real removal you'll need once you find a way to make a billion mana. In terms of budget ramp, there's Khalni Heart Expedition, but since you're playing casual you have access to so much more OP.
Land Aid '04 is OP.
1 month ago
1 month ago
Sever the Bloodline seems meh, especially in EDH. It's good for token removal but the chances you get enough value to make it good is pretty slim.
1 month ago
There are a lot of cool interactions between soldiers. Tribal sounds cool. You get Preeminent Captain, Captain of the Watch, Assemble the Legion, Catapult Master, and lots of others that do really neat things. Do a gatherer search for soldiers to find some other good options. It is even a relatively cheap tribe for budget purposes. Equipment is generally safer than enchantments, even with an indestructible commander, as you keep yourself from getting 2-for-1'ed by exile effects: Swords to Plowshares, Path to Exile, Condemn, Merciless Eviction, Sever the Bloodline, Ashling, the Extinguisher, etc.
|Commander / EDH||Legal|
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