Sever the Bloodline

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) None
Modern Masters 2017 Edition (MM3) Rare
Duel Decks: Blessed vs. Cursed (DDQ) Rare
Commander 2015 (C15) Rare
Innistrad (ISD) Rare

Combos Browse all

Sever the Bloodline

Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Price & Acquistion Set Price Alerts

CM1

MM3

DDQ

Ebay

Sever the Bloodline Discussion

Spirits on Un-FLICKING-believable!!!!!!!!!!

1 week ago

Hi hoardofnotions,

Thanks for the comments on Spirits Wall.

What do you guys use to value your decks? We use Deckstats.net Un-FLICKING-believable!!!!!!!!!! Deck. $60.82 - Basic Lands $1.10 = $59.72. We always found TCGPlayer.com (Sidebar) was always missing cards (Caution triangle), and was so variable made it unpleasant. Interested to know what you guys settled on.

Rakdos Charm in all honesty is not the best, but it is modular (graveyard protection), and it kills a go-wide token strategy that you indicated to have issues with. Also, or alternatively, you can run board clearing, like Chandra's Ignition or Whipflare.

Ontop of Dualcaster Mage + Ghostly Flicker + Piranha Marsh, Archaeomancer + Peregrine Drake also work.Animate Dead + Worldgorger Dragon can also, but he is high risk. Maybe some additional Tutors to consistently get the Ghostly Flicker.

Rite of Replication + Dualcaster Mage / Naru Meha, Master Wizard is infinite Wizards (Don't even need to kick it). Rite of Replication is good on it's own too, especially with all the ETB's you run. Add a Gray Merchant of Asphodel and that's a win-con (unless the opponent is playing heavy life gain), does 60 damage to each opponent ( x 6 Gray Merchant of Asphodel + 5 triggers) by itself, and you gain 180 life.

I see the mana fixing in the base, but so many tapped lands can slow you down too much. May overcome this with the ramp?

Dinrova Horror I understand he can be a powerhouse, and recurring him makes him good, but High CMC, and can't target yourself (efficiently anyway).

Dreamscape Artist that is a hell of a price to pay, I wouldn't. If it could pull any land maybe, but not basic.

I'm not sure Duplicant is effective enough, and high CMC, for his $ cost in a budget format. There's lots of ETB's to abuse, for sure, he is one of them, but not sure worth it. Would rather have money for a Rite of Replication.

Withered Wretch and Ingot Chewer are ok, but I would rather have a Rakdos Charm, I realize can't flicker them, but those creatures aren't the greatest anyway, and Withered Wretch doesn't benefit from flicker.

I would play but evaluate Discovery / Dispersal, doesn't provide any card advantage, have to see how often it is Surveil a card into the graveyard that you return as a %. If it inconsistently works, I wouldn't run it. If you find your usually recurring the card it throws, or your aggressive enough to dig for a combo piece, might be ok. Hard to evaluate.

Evil Twin (CMC4) can be great, or not. Situational. Same with Memory Plunder, too random, too situational. Difficult to evaluate it's value, I usually stay away from those.

Animate Dead is very high $, again would rather see something like a Rite of Replication in it's place.

Nightscape Familiar is not a terrible ramp, and he has Regenerate, so can block Non-Flample pretty good.

Devastation Tide scares me to, because you probably rebuild your board the slowest (or close to the slowest). I wouldn't want to reset myself, after doing all the ramping work. Might be situational good on occasion, but rarely on a miracle. There is a blue card (not Cyclonic Rift that does opponents stuff, name escapes me now, but it has a very high CMC)

Commit / Memory at CMC4 seems pretty high too. Seems to much, lose the game with it in hand and unable to cast, or saving CMC4 and don't end up using it. Not Flash or anything (other than the copy spell guys) to really utilize the saved mana, or draw, etc. Some with the artifact returns/recur though.

Burnished Hart is really good, I know he doesn't ETB, but if you can recur him, lots of ramping. A little $ expensive too.

Most of your drawing is CMC 3+ which, I understand early turns your playing tapped lands for the most part, so you're slowly moving, then turn 3-5 your trying to draw. You have a couple tutors, but you might get overwhelmed before you can get to it. Luckily in a multi-pod, you'll probably be left alone for a while, but hard to evaluate if your fast enough. Since you restrict to only Tier 4+ commanders, you may have enough time, our league doesn't restrict, just restricts the budget, Animar or Brago, you'd never get ahead of, so you have that going for you!

Cloud of Faeries + Deadeye Navigator + Dimir Aqueduct or Izzet Boilerworks or Rakdos Carnarium does indeed make infinite mana.

Razaketh's Rite is high CMC, but the Cycling makes it playable if drawn in opening rounds.

Sever the Bloodline is great for Horde removal too (or indestructible), or Bile Blight. Not sure how often you see it though, we have 1/1 Snake and 2/2 Wolf and */* Vampire in our league. Tragic Slip too (instant speed).

Murder is a good budget removal too. Can free up some $ with a Dissipate instead of Counterspell.

I like the draw on Illusionist's Stratagem but the CMC4 sucks, it's still good though because it triggers the 2 creatures, which you need.

Custodi Lich is awesome (for the extra draw and the sacrifice), but his $ and his CMC5 make him not budget friendly. Plus he many not even get the target your really want to kill, and sorcery speed. Once the Monarch is on the table, if you don't have a way to take it back, you may actually hurt yourself by giving away card advantage.

Notion Thief is best with Wheel of Fortune type effects, or when you play "all players draw a card" type effects. Not sure if you've found him consistent enough in this flicker type build?

Good deck idea, like the flicker. +1.

Silverdrake on Get The Exterminator! (Mazirek Insect Swarm)

2 months ago

You are INCREDIBLY land heavy. Most commander decks run 32-38 lands, with decks based entirely around lands usually only playing up to 45. In a deck like this with a curve like yours, probably drop down to 35. That also gives you 21 more card slots to fill.

Seems to me you're pretty light on removal - you might find it hard to keep up with your friends if they're playing more 'Hardcore' creatures. For some budget-ish options try Hero's Downfall, Ruinous Path, Beast Within, Putrefy, Tragic Slip, Sever the Bloodline, Murderous Cut. There's plenty of other playable removal spells but those are some of the best. Have fun!

Kayne117 on wrexial mill

4 months ago

I highly recommend more answers and draw power. This deck has almost no draw power, so it will probably run out of gas pretty quickly. You also don't have many ways of dealing with troublesome cards from your opponent.

For card draw, I recommend:

  1. Staff of Nin
  2. The Immortal Sun
  3. Arch of Orazca
  4. Phyrexian Arena
  5. Underworld Connections
  6. Disciple of Bolas
  7. Kumena's Awakening

If you don't mind giving cards to your opponent in return for a slight mill effect and cheaper draw power, you can try:

  1. Temple Bell
  2. Jace Beleren
  3. Howling Mine

For removal/answers, I recommend:

  1. Sever the Bloodline
  2. Curtains' Call
  3. Go for the Throat
  4. Murderous Cut
  5. Victim of Night
  6. Rewind
  7. Dissolve
  8. Dismiss
  9. Countermand
  10. Desertion

There's probably some stuff that could be done better in regards to the mill and kraken themes the deck is going for, but I don't know enough krakens and I don't play mill, so I can't be much help there lol. Those are some things I spotted though.

Kayne117 on Aryel

4 months ago

Oh yeah, and Grasp of Fate, Banishing Light, Cast Out, and Sever the Bloodline. I thought you had Vanquisher's Banner, not Staff of Nin, so just ignore that bit lol.

APPLE01DOJ on From the Black Market (Mono Black Devotion)

7 months ago

I like Ammit Eternal but I feel Bloodghast would suite your deck much better.

Victim of Night used to be the best removal spell in mono black. It doesn't hold up so much anymore. I would advise mixing that slot up. With some Go for the Throat, Ultimate Price, and Bile Blight.

Sign in Blood is good but I think you would do better with 2x Phyrexian Arena. I know your 3 drop slot is cluttered as is but it'll benefit you more in the long run. You could run some Wrench Mind, Gurmag Angler, or Tombstalker in those 2 free slots.

Sideboard looks really bare bones. I suggest Leyline of the Void, Memoricide, Damnation, Demon's Horn, Leyline of the Void, Sudden Spoiling, Torpor Orb, Sever the Bloodline, Marrow Shards.

Pieguy396 on More Bolas! Needs More Bolas!!

7 months ago

Here is a search for all cards in your color identity with the word "Bolas" in the flavor text, if that helps.

As for cuts, I'd consider:

Cai_Zer on Black Hole Sun

9 months ago

I remember the Snow Days on your deck. I love the concept and style, very unique. +1 for me!.. I would like to suggest instead of Geth's Verdict Why not use Liliana of the Veil One extra black but multiple option. I agree with the Smother against Fatal push. Also instead of Unmake, I would suggest Sever the Bloodline. Utility against speed. But just a suggestion.

ZenTheGlomper on Abzan Reanimator

9 months ago

-Birds of Paradise is legal in the Brew-Off. It's the best mana dork, no contest. I don't like Arbor Elf that much, as he's not always active. Given your wealth of mana dorks, Gavony Township might give you extra late game.

-Lingering Souls with your self mill is great. It stalls aggresssive decks and gives midrange decks fits. Control can deal with it a bit easier, but it's still card advantage. Did I mention those Gavony Townships?

-Sever the Bloodline is okay, but I'm not sure you want to be wasting a removal slot for it. That's just something that will be borne out in testing, and it's great at answering a lot of popular threats. Abrupt Decay, Putrefy, Hero's Downfall, Devour Flesh... so many options.

-If you need a discard outlet, instead of going for the rickety 4C plan, you could play Liliana of the Veil. She lets you bin cards, gains card advantage with the help of flashback spells, and stops Geist of Saint Traft/Thrun, the Last Troll.

-Fiend Hunter is similarly not exciting to me. This format has a lot of efficient removal, so all he does in a lot of games is give your opponent an extra ETB trigger and some tempo.

-Blood Baron of Vizkopa is amazing. Lifelink helps you stabilize against aggro, and it has protection from so many of the format's best spells. I remember your reaction to Stormbreath Dragon (and my reactions to losing to it a lot), and Blood Baron is the WB equivalent.

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