Sever the Bloodline

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) None
Modern Masters 2017 Edition (MM3) Rare
Duel Decks: Blessed vs. Cursed (DDQ) Rare
Commander 2015 (C15) Rare
Innistrad (ISD) Rare

Combos Browse all

Sever the Bloodline

Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Price & Acquistion Set Price Alerts

MM3

DDQ

C15

Ebay

Recent Decks

Sever the Bloodline Discussion

Silverdrake on Get The Exterminator! (Mazirek Insect Swarm)

3 weeks ago

You are INCREDIBLY land heavy. Most commander decks run 32-38 lands, with decks based entirely around lands usually only playing up to 45. In a deck like this with a curve like yours, probably drop down to 35. That also gives you 21 more card slots to fill.

Seems to me you're pretty light on removal - you might find it hard to keep up with your friends if they're playing more 'Hardcore' creatures. For some budget-ish options try Hero's Downfall, Ruinous Path, Beast Within, Putrefy, Tragic Slip, Sever the Bloodline, Murderous Cut. There's plenty of other playable removal spells but those are some of the best. Have fun!

Kayne117 on wrexial mill

2 months ago

I highly recommend more answers and draw power. This deck has almost no draw power, so it will probably run out of gas pretty quickly. You also don't have many ways of dealing with troublesome cards from your opponent.

For card draw, I recommend:

  1. Staff of Nin
  2. The Immortal Sun
  3. Arch of Orazca
  4. Phyrexian Arena
  5. Underworld Connections
  6. Disciple of Bolas
  7. Kumena's Awakening

If you don't mind giving cards to your opponent in return for a slight mill effect and cheaper draw power, you can try:

  1. Temple Bell
  2. Jace Beleren
  3. Howling Mine

For removal/answers, I recommend:

  1. Sever the Bloodline
  2. Curtains' Call
  3. Go for the Throat
  4. Murderous Cut
  5. Victim of Night
  6. Rewind
  7. Dissolve
  8. Dismiss
  9. Countermand
  10. Desertion

There's probably some stuff that could be done better in regards to the mill and kraken themes the deck is going for, but I don't know enough krakens and I don't play mill, so I can't be much help there lol. Those are some things I spotted though.

Kayne117 on Aryel

2 months ago

Oh yeah, and Grasp of Fate, Banishing Light, Cast Out, and Sever the Bloodline. I thought you had Vanquisher's Banner, not Staff of Nin, so just ignore that bit lol.

APPLE01DOJ on From the Black Market

5 months ago

I like Ammit Eternal but I feel Bloodghast would suite your deck much better.

Victim of Night used to be the best removal spell in mono black. It doesn't hold up so much anymore. I would advise mixing that slot up. With some Go for the Throat, Ultimate Price, and Bile Blight.

Sign in Blood is good but I think you would do better with 2x Phyrexian Arena. I know your 3 drop slot is cluttered as is but it'll benefit you more in the long run. You could run some Wrench Mind, Gurmag Angler, or Tombstalker in those 2 free slots.

Sideboard looks really bare bones. I suggest Leyline of the Void, Memoricide, Damnation, Demon's Horn, Leyline of the Void, Sudden Spoiling, Torpor Orb, Sever the Bloodline, Marrow Shards.

Pieguy396 on More Bolas! Needs More Bolas!!

5 months ago

Here is a search for all cards in your color identity with the word "Bolas" in the flavor text, if that helps.

As for cuts, I'd consider:

Cai_Zer on Black Hole Sun

7 months ago

I remember the Snow Days on your deck. I love the concept and style, very unique. +1 for me!.. I would like to suggest instead of Geth's Verdict Why not use Liliana of the Veil One extra black but multiple option. I agree with the Smother against Fatal push. Also instead of Unmake, I would suggest Sever the Bloodline. Utility against speed. But just a suggestion.

ZenTheGlomper on Abzan Reanimator

7 months ago

-Birds of Paradise is legal in the Brew-Off. It's the best mana dork, no contest. I don't like Arbor Elf that much, as he's not always active. Given your wealth of mana dorks, Gavony Township might give you extra late game.

-Lingering Souls with your self mill is great. It stalls aggresssive decks and gives midrange decks fits. Control can deal with it a bit easier, but it's still card advantage. Did I mention those Gavony Townships?

-Sever the Bloodline is okay, but I'm not sure you want to be wasting a removal slot for it. That's just something that will be borne out in testing, and it's great at answering a lot of popular threats. Abrupt Decay, Putrefy, Hero's Downfall, Devour Flesh... so many options.

-If you need a discard outlet, instead of going for the rickety 4C plan, you could play Liliana of the Veil. She lets you bin cards, gains card advantage with the help of flashback spells, and stops Geist of Saint Traft/Thrun, the Last Troll.

-Fiend Hunter is similarly not exciting to me. This format has a lot of efficient removal, so all he does in a lot of games is give your opponent an extra ETB trigger and some tempo.

-Blood Baron of Vizkopa is amazing. Lifelink helps you stabilize against aggro, and it has protection from so many of the format's best spells. I remember your reaction to Stormbreath Dragon (and my reactions to losing to it a lot), and Blood Baron is the WB equivalent.

RedMulligan on Starting in Commander?

7 months ago

So here's a list of the cards that I got for the deck:

However, there's plenty of things I know I need, and some things I might consider (thanks to edhrec.com).Holy crap, that's a lot of cards. What I want to do right now is have Kess play the support role while I tutor up Nekusar to play. As soon as I can start nabbing the wheels for Nekusar's pain, Kess's ability will allow me to cast them back for more wheel-y fun times (for me, at least). That way, people won't realize that this is actually a Nekusar deck: he's hiding, ready to strike! But my biggest problem is discerning which of these 150+ cards I need to whittle down to about 65, and also figure out how many lands I need to play. I've got a little money to spend, and this list is about as far as I'll go cost-wise.
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