|Commander / EDH||Legal|
Printings View all
|Core Set 2020 (M20)||Rare|
Combos Browse all
Temple of Silence
Temple of Silence enters the battlefield tapped
When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Gain or .
|Have (5)||Bluboltar , metalmagic , jecder , Regulus1010 , Taki117|
|Want (6)||SkylordAleksander , __juanthebeaver27 , Nuregami , AlyOfArendelle , epicjewfro , Aszqwx|
Temple of Silence Discussion
1 week ago
2 weeks ago
Don't have any stats on-hand. But from what I recall, it all seems to do with rarity. Rare land cycles only get half the cycle. Common/Uncommons can/usually get the full 10.
I understand WotC not wanting to suck up 10 rare slots with dual lands, but personally I'd rather just see them stop printing rare dual lands altogether.
Even Fast Lands and Check Lands seem to me like they really don't need to be rares.
1 month ago
-esper: weak, better if you’re running expensive shock lands
-2 mana confluence? You mean one?
-nephalia: unless mill/discard is popular in our group
-guildgate: I don’t like slowlands in two color decks. I’d legit just replace these with basic lands
Bojuka Bog : graveyard hate
Mistveil Plains : super good recursion
Orzhov Basilica : cool cuz you can use the land you’re gonna return, then play this
Vault of the Archangel : great long game and surprise
1 month ago
So I'm trying to make a deck for my friend for his birthday and he likes Greek Mythology, specifically Poseidon, Hades, and Zues in this order. I'm wanting to stay in the Theros block and have 3 deck ideas but I need some advice and criticism because I don't want to make him a weak deck.
Here are what I've made:
The first one is using Heliod because I made this first and forgot there is a god that looks like zues but in MTG Heliod is the "Leader" or Highest ranking or whatever.
The second one is using Keranos and white humans so its 4 colors instead of 3.
The third one is sticking to the block and theme but also sticking to heroic and scry.
I have always been bad about including a safe amount of land in my decks so that is something i really need help with. I also wasn't sure if this was the best way to show the decks or if i should've just copy and pasted each text.
Sorry for the long post. Wasn't sure how to do this.
1 month ago
A cute idea! +1 from me.
Consider Collected Company since it can grab all your pieces except the Clique itself. You'll also probably want a bit of removal - Fatal Push and Path to Exile are great options in your colors. Mortify , Hero's Downfall , Go for the Throat , and Oblivion Ring are some other, slightly less expensive options if you're operating on a budget.
You'll also definitely want some multicolor lands to ensure you aren't screwed out of a particular color when you need it. If you're on a tight budget, Blossoming Sands , Scoured Barrens , Jungle Hollow , and Sandsteppe Citadel are some real cheap options. A step up from there would be Sunpetal Grove , Fortified Village , Canopy Vista , Temple of Plenty , Isolated Chapel , Temple of Silence , Woodland Cemetery , and Temple of Malady . You don't have to spend all your money on shocks and fetches to have a consistent mana base!
Whatever you decide to do, good luck and have fun!
1 month ago
This is marked 'Help.' Below is my attempt at doing so:
First off, if you aren't averse to it on flavor grounds, I suggest the off-color fetches like Windswept Heath and Scalding Tarn . These could replace Temple of Silence and other ETB tapped lands, fetching your duals and shocks. These also allow for more shuffle effects off cards like Brainstorm .
If your meta is like mine, Sen Triplets will draw a lot of hate. Wearing down enemy resources can be useful. Pox is one of the most brutal EDH cards, but its younger brother Smallpox is sometimes better. It's good as a compliment to Liliana of the Veil , and fits within the control theme. Adding Waste Not to the mix, along with effects like Words of Waste , may be fun. I realize that this lowers the number of cards you have access to in your opponents' hands, but it is still a very powerful effect.
You may have more luck with Cataclysm than Scourglass . It also wipes planeswalkers, but for less mana. Additionally, being able to access opponents' hands means you can rebuild faster than your opponents.
Remand seems like a good card in your deck, seeing as you can return a spell you want to cast, then target the opponent you countered and cast the spell yourself. Similarly, bouncing a juicy permanent during the end step before your turn means you can play it on yours. Winds of Rebuke and Snap might merit an include.
Notion Thief is typically a good idea in a control deck that includes Dimir colors. Using him means Arcane Denial becomes straight busted, and running it with cards like Windfall and Time Spiral can simply shut people out of the game.
Telepathy can give you information on who you want to target with your general's ability.
I'm not sure what your meta is like, but mine includes things like Gaddock Teeg . I suggest running Toxic Deluge to get around this sort of effect. Another meta call is Mental Misstep , which I've also had luck with.
I apologize if my suggestions are less than ideal; I've never had much success with this general. But that's what comes to mind. Good luck.
2 months ago
So I'm not sure if you are on a budget, but I would highly recommend Fatal Push , Path to Exile , Serum Visions , Terminus , and Mana Leak . Also you need at least 4 more lands to reliably cast anything over 3cmc if you aren't looking to shell out the money for fetches and shocks than I would go with River of Tears , Temple of Enlightenment , Temple of Deceit , Temple of Silence no more than 6-8 total etb tapped as you want to still be able to play spells on curve.
4 months ago
bushido_man96 as for Amulet of Vigor yes your absolutely right i did only put in there to speed up my tap lands but with 12 pure Taplands Temple of Silence , Sandsteppe Citadel , Rakdos Carnarium , Orzhov Basilica , Opulent Palace , Nomad Outpost , Izzet Boilerworks , Gruul Turf , Golgari Rot Farm , Dimir Aqueduct , Boros Garrison and Azorius Chancery , and 6 ETB tap unless lands Blood Crypt , Godless Shrine , Isolated Chapel , Overgrown Tomb , Sacred Foundry and Watery Grave think me having Amulet of Vigor is justified.
Temple of Silence occurrence in decks from the last year
Commander / EDH:
All decks: 0.07%
WB (Orzhov): 1.28%
WUB (Esper): 0.59%
RBW (Mardu): 0.6%