Temple of Silence

Temple of Silence

Land

Temple of Silence enters the battlefield tapped

When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Gain or .

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Trade

Have (3) TheAnnihilator , gildan_bladeborn , Taki117
Want (4) Wingstar22 , SaltyCaptain , skeletonkey8 , c0nstantine

Printings View all

Set Rarity
Core Set 2020 (M20) Rare
Theros (THS) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Temple of Silence occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

WB (Orzhov): 1.28%

WUB (Esper): 0.59%

RBW (Mardu): 0.6%

Temple of Silence Discussion

Johnny_Wowsomessauce on Orzhov Lifegain aggro Help

1 month ago

If its themed Lifegain why not add some Heliod, Sun-Crowned? his habilities can be used even if he is not a creature.

You can also consider Sorin, Vengeful Bloodlord it gives lifelink to your creatures during your turn, and you can bring back some dead, remember that you can even bring Heliod from the dead, cause when hes not in the battlefield he always count as a creature.

Instead of Murder you could consider Mortify , does the same and has range for enchantments.

Despark is a great cart to consider aswell, it removes from the game anything costing 4 or more at instant speed (great response to a Embercleave/The Great Henge, Questing Beast or any of the expensive Gods).

Your mana base could also get a fix, for that Godless Shrine, Temple of Silence, Scoured Barrens can help immensely.

You could also take a look for the Eldraine utility lands Castle Locthwain, Castle Locthwain.

mtwoods444 on Aristocrats

2 months ago

The Archon of Falling Stars and Kaya's Ghostform loop is a really cool idea! As a suggestion, I would consider upping your land count to at least 24 and think about including Temple of Silence as an additional dual land.

Ruble on Theros Dance

2 months ago

Just gonna throw this tl;dr version of my facebook comment here so it doesn’t all get lost in my ramblings. :p

I’d suggest:

-2 Witch's Vengeance

-2 Shadowspear

-3 Witching Well

+3 Temple of Silence

+1 Castle Ardenvale

+1 Castle Locthwain

+2 Doom Foretold

+1 Guild Globe

+1 Golden Egg

+1 Dance of the Manse

Hope my musings have been of at least some help!

itsbuzzi on Mono-White Spamchantments

2 months ago

Hey, I playtested the deck against mine and it does very well. I know someone that runs life gain and will show them an updated list of this when I make one. I would change just a few things.

The lands are one thing, you could run 21-22. I use this link here then I subtract 1 or 2 due to how many mana sinks I have; you don;t have many so 21 or 22 would work. You could also run a playset of Castle Ardenvale, it has the same ability at Dawn of Hope but the creature doesn't have lifelink, but good for blocks or using up mana.

I considered making one white black has you have the Temple of Silence and Godless Shrine and Sorin, Vengeful Bloodlord can be really good in this, not to mention the black and black white removal. Always an option.

Speaking of Dawn of Hope you could cut one or two as having multiple out hurt rather than help. Pious Wayfarer is kind of weak but he is a 1 drop with enchantment buffs. Maybe run Healer's Hawk instead for more life gain triggers? Transcendent Envoy is an enchantment but only currently helps with your 1 aura. Noted that arua is very good but I'm not sure if this guy could be cut for another 2 drop that does something better. Idyllic Tutor is also way better than Heliod's Pilgrim as you can only search for 1 card whereas Idyllic Tutor can search for pretty much the entire deck for 3 mana which isnt a bad rate for what it can do in the deck.

For sideboard you could run more things like Banishing Light and the like and boardwipes because white is plentiful in that. Otherwise good build one day I might copy it and make some adjustments.

Sorin_Markov_1947 on Orzhov Lifegain Midrange

2 months ago

Oh, and your lands need fixing. Drop Temple of Silence and a few copies of Scoured Barrens . Tapped lands are horrible in any format. Drop a copy or two of Castle Locthwain as well, since you won't be using it often. Basically, stick to basics more and you'll have success.

Kazierts on Orzhov Control Angels

2 months ago

I don't if you'd like suggestions on a budget, so I'll try to stay in the middle ground about it.

Unless you already have those laying around in your collection, don't buy Marsh Flats . They're extremely expensive, and since you're playing in a casual group there's no need to have such card. You can, instead, use Temple of Silence which is waaaay cheaper and allows you to manipulate your next draw.

There's no point in having Arcane Sanctum as it's a very slow card. You can use Isolated Chapel which will easily come into play tapped.

Rather than Sorin Markov , who doesn't benefit your strategy at all, you can run either Elspeth, Sun's Champion , who allows you to stall by making tokens or blowing up the stronger creatures on the board, or Elspeth Tirel , who lets you gain life and can also make tokens.

Sign in Blood is a pretty good card. However, Night's Whisper can relieve the pressure of your manabase by needing one less black mana.

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