Font of Mythos

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conflux (CON) Rare

Combos Browse all

Font of Mythos

Artifact

At the beginning of each player's draw step, that player draws two additional cards.

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Font of Mythos Discussion

Matt_The_OGRE on Any Suggestions for Mardu Draw ...

1 day ago

Alms Collector plus Anvil of Bogardan doesn't work. Your opponent draws a card for turn, then anvil triggers to draw a card and discard a card. This results in 2 separate instances of drawing 1 card.

Although, Alms Collector plus Font of Mythos would work. Also, any wheel effect (Wheel of Fortune, Dark Deal) would be sick with the collector.

The_Pixel_Ninja on Nekusar, the cancer giver

1 week ago

Cards to take out:

Indentured Djinn while the logic is solid behind choosing him, he's each opponent "May" draw, allows them to opt out of the 3+ damage

Duskmantle Seer fit's the flavor, but isn't actually a draw which could easily net you less damage across the board.

Returned Phalanx this card takes up space for no real good reason

Trade Secrets is illegal in the commander/edh format

Swamp/Island/Mountain you have way too many lands in this deck you could probably run 10 less land and still be A-okay, obviously you should playtest it and tweak it accordingly.

Cards to consider:

Arjun, the Shifting Flame my friend runs this guy in a red/blue locust god EDH it forces all sorts of draw on everyone.

Graceful Adept living Spellbook/Reliquary Tower

Jin-Gitaxias, Core Augur Later game nets you heavy amounts of draw and makes your opponents lose any card advantage you might give them.

Stormbreath Dragon with the amount of cards you should be forcing your opponents to draw his monstrous will be devastating

Sturmgeist you're going to have a fair deal of cards yourself

The Locust God tokens for days.

Viseling hand sizes will easily be 4+ damage will be dealt.

Howling Mine forces draw

Font of Mythos forces more draw

Archmage Ascension why draw cards like a plebeian when you could tutor all the cards?

Fevered Visions essentially 2 damage a turn every turn.

Forced Fruition easy 7+ damage

Price of Knowledge Damage for days

Underworld Dreams it's like have 2 nekusar

Well of Ideas All the draw.

DespairFaction on Everyone Hates Gisela

1 month ago

Hey I am a long time Aurelia player. I have a deck that functions similarly to yours, you can check it out for some ideas here http://tappedout.net/mtg-decks/aurelia-angel-tribal-1/.

First off you need a lot more lands. I would run 39-40 for a deck like this. You never want to miss a land drop.

Anyways here are my recommendations to add:Furnace of Rath, Dictate of the Twin Gods Manabarbs, True Conviction, Aurelia, the Warleader.

For mana production and ramp: Thran Dynamo Gilded Lotus Quicksilver Amulet Belbe's Portal Hedron Archive Gift of Estates Land Tax Tithe Burnished HartFor Removal: Day of Judgment Blasphemous Act, Fault Line Earthquake Return to Dust Comeuppance.

Creatures: I like the idea of sticking to one tribe, I recommend working your way in that direction even if it takes a while to achieve. The suggestions above will work for any type of big creatures, angels, giants, dragons, eldrazi etc. High impact angels Reya Dawnbringer Emeria Shepherd Sunblast Angel Angel of the Dire Hour. Some high impact giants Hammerfist Giant Inferno Titan.

Card draw: Wheel of fortune is great but expensive so Runehorn Hellkite, and Reforge the Soul and Dragon Mage are budget options. Planar Bridge is great in a high mana deck, you can tutor for the permanent you want most. Otherwise group hug cards are also reasonable Temple Bell, Howling Mine Font of Mythos Horn of Greed.

Things I would cut:Both Archetypes - they get lost easily to board wipes. Fall of the hammer, suppression bonds, solemnity, fall of the hammer, blazing volley, disaster radius, breath of darigaaz, dawnglare invoker, bloodshot Cyclops, anya, prism ring, and saving grace. All of these cards can be replaced with better more impactful cards listed above.

I would also cut Blade of Selves and Conjurer's Closet since they are not well supported in this deck. You really want to be using a lot of enter the battlefield creatures, so this doesn't seem like the right home for those cards.

Anyways, let me know what you think.

JH-TOWN on

1 month ago

Have you tried Mindmoil for the extra draw? Or Arjun, the Shifting Flame ?Also, you might look at the Sphinx's Tutelage + Jace's Erasure Synergy.

Solid deck though. I'd suggest adding ways to draw more in your draw step, E.G Font of Mythos

jimmynitos on Kami of the Rising Tides II: THE SECOND WAVE

1 month ago

The group draw spells I remember are Font of Mythos, Horn of Greed, Howling Mine, Temple Bell, Fascination, Prosperity, Skyscribing, Windfall and Dictate of Kruphix.

For the graveyard recursion, Cranial Archive and Quest for Ancient Secrets may help.

I have a Kami deck myself that punishes people for having cards in hand, if you want, feel free to look for ideas.

discipleofgary73 on THROUGH ANGER, WE HUNGER FOR GOD

2 months ago

What a fun deck! Some cards that popped into my head when I looked through it (in no particular order): Nephalia Academy, Font of Mythos, Horn of Greed, Plague Wind, Barter in Blood, Necromantic Summons, Necrotic Plague, Torment of Hailfire, Torment of Scarabs, Yahenni's Expertise, Corrupt, Nightmare Incursion, and Pestilence.
I think the Font or the Horn could work especially well. Everything else is just something to consider if you find a need for more of a certain mechanic, since they're all covered by other cards in your deck. Sorry if you've already debated some of these. Great work!

MRDOOM3 on The Locust God of Draw

2 months ago

Erm, I'm pretty sure Erayo, Soratami Ascendant is EDH banned... (full banlist here: http://mtgcommander.com/rules.php)

I personally would approach this sort of like a Nekusar, the Mindrazer deck, minus the black, so I would also consider cards like Font of Mythos, Howling Mine, Horn of Greed, Temple Bell, Mikokoro, Center of the Sea, Geier Reach Sanitarium, and Well of Ideas for extra draw each turn, wheels like Wheel of Fortune (Wheel of Fate if confined to a budget), Windfall, Reforge the Soul, Molten Psyche, Incendiary Command, Jace's Archivist, Magus of the Wheel, Teferi's Puzzle Box, etc., and cards like Time Spiral (Time Reversal if confined to a budget).

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