Faithless Looting

Faithless Looting

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Draw two cards, then discard two cards.

Flashback (You may cast this card from your graveyard for it flashback cost. Then exile it.)

Price & Acquistion Set Price Alerts Price Cardhoarder (MTGO) Price
Low Avg High Foil Normal Foil
$0.17 $0.29 $0.94 $4.73 1.11 TIX 0.04 TIX

Faithless Looting Discussion

Rune_Hoejsgaard on Can you feel the ground shake?

12 hours ago

@CharlesMandore Thank you for the feedback.

I never had much success with Humble Defector and Faithless Looting is allready in the deck ;)

Both effects on Outpost Siege seem good for the deck, and Chandra, Pyromaster also seem like a good way to generate some card advantage. I'll see if I can incorporate them into the deck.


CharlesMandore on Can you feel the ground shake?

14 hours ago

Red doesn't have pure draw. You'll get stuff like Faithless Looting or Humble Defector. You could do Outpost Siege or Chandra, Pyromaster, but red doesn't have pure draw.

UpsetYoMama on Evolutionary Dredgevine

2 days ago

BryanAnthony, I like the idea of Gurmag Angler. It's definitely something I'll have to test and consider. I'm hesitant to remove Lotleth Troll for two reasons. The first is that he's a zombie, so it makes casting Gravecrawler from the yard easier. The second is that it's a secondary method of tossing Vengevine in the yard if I don't have faithless looting (and getting a free counter to boot).

Killkow, Faithless Looting is essential. It's the main way that you put Vengevine into the graveyard and its flashback utility is great. I also want to throw Gravecrawler and Bloodghast into the yard. It also lets you get rid of excess lands (or find a land hopefully if you need one).

Ancient Grudge is the deck's best way of dealing with Affinity in particular, and it helps us slow down Tron's search for their lands by hitting things like Expedition Map or Chromatic Star so they might not be able to cast Pyroclasm if they don't draw Grove of the Burnwillows.

Tymaret, the Murder King is kind of one of my own choices, I haven't seen many people run him. I like the ability to push through damage at my opponent's face. I've actually won the game with him multiple times in board locked situations. He's also a zombie, which is important for Gravecrawler. Even though he's a 1-of, he often winds up in the graveyard with this deck and then I can recast him from there.

There are a couple of problems with Fauna Shaman, and this is probably the reason people haven't run him successfully in this archetype before. The first is that he's easy to remove, being a creature. Also, you can't use him until after the turn he comes out, and I could only use him once per turn.

I can use Evolutionary Leap however many times I want, and as you mentioned, it's less likely to get removed. At least, that's how I'm looking at it.

Thanks for the comments and questions, keep them coming!

Killkow on Evolutionary Dredgevine

2 days ago

I'm not very experienced with the Dredgevine archetype, but looking at a glance, is the red splash really necessary for Faithless Looting, Tymaret, the Murder King, and Ancient Grudge? Wouldn't the consistency be better, or is looting just that good?

Additionally, I don't think Evolutionary Leap is great. Wouldn't it just be better as Fauna Shaman? I mean, an enchantment is obviously harder to remove, but its effect just feels too mediocre.

Boza on Rakdos Aggro

5 days ago

The demigods are nice, but they do not belong in this particular deck. They are sharing the spot for worst card with all of the sorceries. However, lets assume we want them for some reason. We actually want the rest of the deck to be aggressive. I will try to keep the costs as low as possible.

21 lands - anything can go here.

4 Demigod of Revenge - he does nothing. A worse Lava Axe. Terrible card... unless you actually build for him. Our goal will be to Demigod them to pieces.

4 Faithless Looting - key spell, works with everything in the deck.

4 Stinkweed Imp - dredging is a fine way to get stuff in the grave.

3 Darkblast - mostly for dredge.

4 Oona's Prowler - evasive attacker and discard outlet.

4 Rotting Rats - works very well with dredge.

3 Undertaker - get back a Demigod to cast it.

4 Grave Scrabbler - gets back demigod or anything else, especially well with discard.

4 Tormenting Voice - try to replace every draw with a dredge.

3 Lightning Bolt - some removal is cool.

1 Avatar of Discord - effect and creature are very powerful.

JWiley129 on Stormy Days (Suggestions Please)

6 days ago

You definitely want 2 Grapeshot and not 4. When you're storming off, you'll be able to find one eventually. With those slots you will then up your number of Sleight of Hand to 4. I'm testing Anticipate right now, and it seems fine, but that's personal preference.

My main concern is your sideboard. Storm doesn't want to run counterspells like Dispel or Izzet Charm. Electrolyze doesn't do enough in my opinion, and Faithless Looting either should be a maindeck card or not included at all. I'm also a big fan of sideboarding your Lightning Bolts, but again that's personal preference.

Here's my list for reference:

JWiley's Modern Storm Playtest

Modern* JWiley129


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