Faithless Looting

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Common
Commander Anthology 2018 (CM2) Common
Eternal Masters (EMA) Common
Commander 2015 (C15) Common
Commander 2014 (C14) Common
Duel Decks: Sorin vs. Tibalt (DDK) Common
Dark Ascension (DKA) Common
Promo Set (000) Rare

Combos Browse all

Faithless Looting

Sorcery

Draw two cards, then discard two cards.

Flashback (You may cast this card from your graveyard for it flashback cost. Then exile it.)

Faithless Looting Discussion

malevolentanus on Red,Blue control, (Looking for advice)

15 hours ago

If you're going for izzet counter burn Vapor Snag is an ever so slightly better option in place of Unsummon . Faithless Looting also might be great in this deck. Allows you to filter through your deck and has flashback so that you can use it late game as another way to combo with Niv-Mizzet, Parun

Stefouch on Art of Saheeli [Oathbreaker]

18 hours ago

Update 2019-05-19

First playtests led to many changes:

  • Flux Channeler out for → Phyrexian Revoker : Does not enough for the deck's strategy. Replaced by something new to test. Pithing Needle is already strong.
  • Pyroblast out for → Chaos Warp : Pyroblast is a strong card, as you will most of the time encounter at least one blue player in a game pod. At worst, you may discard it to loot effects. But the Oathbreaker format allows only 60 cards and therefore available spots for suboptimal cards are scarce. Plus I don't play enough loot effects in the new version of the deck. Replaced by another removal.
  • Faithless Looting out for → Retrofitter Foundry : Replaced by something new to test with cmc-1.

Manabase and ramp changes:

multimedia on Lovisa Coldeyes rushdown

3 days ago

Hey, saw your forum topic asking for help. Looks nice, good start and a budget of less than $100, well done :)

Lovisa is all about attacking because her ability pumps your creatures therefore you want to have a well established army of creatures before you play Lovisa. You've done a good job with including many two drop and three drop creatures, but 18 four drops and 13 five drops is too much. I also don't think any of the six and seven drops are good enough to risk having one of them stuck in your hand in the early and mid game. My advice is cut a large amount of these cards for more one, two and three drops.

Budget cards $3 or less each to consider adding:

Others to consider:

Can add all these cards for about $18. Also consider adding a few more Mountains as 26 lands is a low total amount. Try 30 Mountains, Ghitu Encampment and Rogues Passage for a total of 32 lands. Temple of the False God is not worth playing in a deck that doesn't have any land ramp. Can't afford to have a land that can't make mana, does nothing, to cast early game two and three drop creatures.


There's a lot of red cards that can give you repeatable pseudo draw each turn; key word here is repeatable. Not draw, but can exile the top card of your library and you may play that card until end of turn. These cards are helpful because mono red has a tendency to run out of cards in your hand fast.

Many of these cards are four drops which means if I was building this deck I would reserve the four drop spots for some of these cards. Experimental Frenzy is good with many low mana cost creatures allowing you to play them from the top of your library. Lovisa gives your creatures haste meaning when you play them from the top of your library you can attack with them. You can potentially chain play a lot of creatures with Frenzy and attack with all of them, that's good with Lovisa.

Countryside Crusher can help to take away a drawback of Frenzy as well as help to not draw so many lands which can happen when playing 30 basic lands. With Frenzy if you hit two lands in a row on the top of your library then you're done playing spells from the top for your turn. Since you can't play more than one land per turn. You're able to play the first land you see on the top of your library, but not the second.

At your upkeep if Crusher sees a land on the top of your library you put it into your graveyard and you can do this as many times in a row as lands you have on top of your library each time Crusher gets bigger. Crusher also can get bigger when you discard land cards such as from Neheb, Dreadhorde Champion or Tormenting Voice, etc.

Good luck with your deck.

Dbiggs on Xenoblade Chronicles Thantis

1 week ago

This seems like a deck for War's Toll , making opponents attack and use their mana. I also think running some more ramp cards could be helpful since your curve is so high, letting you get your disruption spells out earlier, so cards like Golgari Signet and Elvish Mystic . I also am very dubious about the inclusion of Cabal Stronghold as you are only running 4x Swamps making its value extremely low, I'd rather just run another basic in its place. I also notice that you have many cards that care about the graveyard and what's in it without having any real ways to reliably fill it outside of combat and self sacrifice. Maybe including card draw such as Tormenting Voice or Faithless Looting , or even better yet Underrealm Lich . Also, if you are going to be using your graveyard, cards like Eternal Witness and Grapple with the Past are ways to get things back to your hand to use again. Anywho, super cool deck, Jund is great and I am loving the abuse of combat. Fun concept!

edengstrom1 on Modern Izzet Phoenix Deck

2 weeks ago

I think I've seen Gut Shot used as a way to get Phoenix out of the graveyard early since you can essentially cast it for free. I also noticed that you don't have Opt as a cheap instant. I would think the perfect opening would be something like:

Turn 1: Faithless Looting discarding two Arclight Phoenix .

Turn 2: Lightning Bolt , Opt and Gut Shot bring back the Phoenixes.

Hope that helps. Looks like a really fun deck to play, and you can always get the expensive fetch lands later.

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Faithless Looting occurrence in decks from the last year

Modern:

All decks: 0.79%

Red: 3.88%

Rakdos: 5.32%

Legacy:

All decks: 0.55%

Commander / EDH:

All decks: 0.08%

Red: 0.85%

U/R (Izzet): 0.62%

Rakdos: 0.44%