Faithless Looting

Faithless Looting


Draw two cards, then discard two cards.

Flashback (You may cast this card from your graveyard for it flashback cost. Then exile it.)

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Faithless Looting Discussion

oucho2pierce on Cracking loam

4 hours ago

Fulminator Mage is seeming too slow. going to test the list without them and with a Noxious Revival, Boom/Bust, and fourth Crack the Earth in their place. May test with the third Faithless Looting back in too.

Lepidus on making tibalt work?

7 hours ago

Hi, +1 to your deck. I'm trying to build a deck like this, but I'm not sure it will work. It's not easy to make Tibalt work. I like your choices. Have you considered adding Faithless Looting or Cunning Lethemancer to it? Maybe I'm wrong, but I think it needs some discard cards in order to make "madness" more effective. I don't see the point of using Strength of Lunacy. Something like Blightning seems better to me. That's it. Good job, though.

Figag on Rocket Science

1 day ago

Okay, thanks. At the moment Jund isn't impossibe, but they win more than their fair share against me. My biggest issue is the lack of Snapcaster Mage. If I had him this matchup would be really easy, but because I have a budget, snappies aren't going to happen.

I'll play around with the various cards, but I think I'm going to play 1 of each because Batterskull has great synergy with Bloodghast because I have a constant supply of things to equip. Keranos, God of Storms, on the other hand, is less immediate, but the card draw is great because I like landfall triggers and it gives me more cards to discard to Faithless Looting. I may also just play 2 Gurmag Angler or Niv-Mizzet, Dracogenius because I have them and they are still big duds. I also like the angler because it helps me beatdown faster against decks I need to race.

TheAlexGnan on killhouse death monkeys

3 days ago

Honestly, I would go rakdos (add red) and add cards like Faithless Looting. They are extremely budget friendly and just kill it in decks like this. Since you already have 4 Bloodstained Mire, I would do the following: Add 4x Blood Crypt and maybe 1 Mountain, add 4x Faithless Looting or maybe Magmatic Insight from origins for crazy synergy, throw in 4x Lightning Bolt because duh, and youre good to go on a crazily aggressive aggro deck with unkillable creatures :)

Also gives you access to Terminate as superiour removal.

(Plucked these thoughts mainly from Bloody Singleminded (Competitive). The synergy is totally epic, let me tell you.)


JA14732 on Good White Card Draw

4 days ago

The problem is that all of those suggestions are kinda terrible. Emeria doesn't active until turn 8, unless you're running white ramp, Defiant Strike, Scout's Warning and Niveous Wisps are all terrible cards that should never be played, Endless Horizons is cool I'll admit but not useful (gets Naturalized, goodbye land drops) and Wall of Omens with Resto Angel...I shouldn't even have to say why this is bad, it wastes a Resto Angel, 6 mana AND you break even on the deal. And it takes up 8 deck slots.

Your best bet is one of the following:

Hyper budget- Just add 4x Mentor of the Meek. Not great, but your creature spells all break even.

Budget- Splash red, play 4x Abbot of Keral Keep or Faithless Looting/Magmatic Insight. Not the best option, but oh well.

Semi-budget (not really)- add 2x Sword of Fire and Ice. Good cards with advantage tacked on, sign me up.

Very unfriendly to your budget- Splash black, lower your curve, add 4x Dark Confidant. Bob is the best card for card advantage in all of Modern (better than Serum Visions, etc.) simply because if he eats a removal spell, your opponent just threw away a card, if they don't you get a steady source of card draw throughout the game. The fetches, shocks and bobs will cost you, though.

formayor on Will Magmatic Insight be played ...

4 days ago

Overall, it's a lesser Faithless Looting, and it won't see play apart from a few decks. That being said, it's great in Life from the Loam builds that run Dakmor Salvage anyway. And it doesn't net you -1 card like FL, so it makes sense to run a few, despite it being unplayable if it gets dredged. As I've playtested it, FL is still way better in the early game, but MI is a great way to replenish your hand later, when you almost certainly don't care about pitching a land, and may not want to pay FL's flashback cost. So it's playable, but that playability is highly conditional.

Boza on Will Magmatic Insight be played ...

4 days ago

The problem is that the basically only home for the card (JUnd Dredgevine) has no place for a card with so many conditions attached to make it less good than Faithless Looting. Also, the deck suffers from lack of space.

If you feel you must fit something in there, stock up on 4 Abrupt Decay and 4 Grisly Salvage, and only then try to jam this in. You will find there is no space in the deck.

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