|Commander / EDH||Legal|
Printings View all
|Duel Decks: Sorin vs. Tibalt||Common|
Combos Browse all
Draw two cards, then discard two cards.
Flashback (You may cast this card from your graveyard for it flashback cost. Then exile it.)
Price & Acquistion Set Price Alerts
Faithless Looting Discussion
12 hours ago
Faithless Looting lets dredge sample 9 to 10 cards on turn 1 and set up a dredge 5 or 6 for the start of turn 2. At which point you'd have to be very unlucky to have not hit a Bloodghast and Prized Amalgam chain.
Insolent Neonate lets you throw a dredge 5 or 6 into the GY turn one and immediately dredge it given that he gives a "draw a card" trigger. You've now sampled 7 or 8 cards in hand and 5 or 6 in the graveyard. Which sets you up nicely again, to perform a bloodghast-amalgam chain.
Turn 2 lets you untap and either dredge more or draw for the turn, before casting another one of the aforementioned cards. Any repeat of turn 1 could see anywhere between 3 (draw for the turn and cast a looting) to 12 (dredge 6 at start of turn, play neonate, discard troll, dredge 6) cards sampled bringing us to at least 15 cards sampled in total over the two turns, and it being feasible to have seen well over 20.
All of us in the modern thread have watched dredge pull in some combination of Bloodghast and Amalgams into play when they've played a land on turn 2 that's granted disgusting amounts of power. The worst I've recorded personally after dredge "goes off" is 7 (1 amalgam, 2 ghast), and the best we've recorded together is 13 (2 ghast, 3 amalgam), but we know that it is theoretically possible for dredge to perform one-hit kills when it goes to combat on turn 3.
14 hours ago
Dredge lists in general look like this:
18 hours ago
Dredge is a modern deck. It's not a generic term in modern, it's a specific list of 60 cards.
You play Faithless Looting and stuff to stick Bloodghast and Prized Amalgam in your graveyard. If you don't find those you chuck a Stinkweed Imp or other dredge dude in your graveyard. Then next turn you play a land which reanimates your Bloodghast, which then reanimates your Prized Amalgam. You can end up with between 10 to 20 power on the board by turn 2 and win.
2 days ago
5 days ago
If you want to really hammer in on the maddness strategy, there are a number of cards that you absolutely need: Falkenrath Gorger, Liliana of the Veil, Faithless Looting, and arguably Asylum Visitor. I think Call to the Netherworld is also a solid 1-of as it essentially cycles for free when you discard it -- which can be a brutal play with Liliana of the Veil's +1.
There are also a number of other cards that are super good in Rakdos Vampires too if you wanted to wean off of the madness strategy (which is more of a Mid Range/Grindy deck) a bit and wanted to go more into the realm of aggro Rakdos Vampires -- which is probably the most common vampire strategy.
1 week ago
I like your budget tutor for Faceless Butcher! And I'm glad that my feedback has been helpful. I'm definitely working hard to not push you in the direction of my deck because I enjoy what you are doing here. I also really enjoy the fact that you are going full aggro with no infinite combo that I am readily detecting. Also, you didn't answer my question about why you've only played the deck once lol.
I'm actually glad that you went with Gratuitous Violence for the simple fact that an opponent does not need any other advantages over you. I suggested Dictate because your deck is budget, and I don't know your collection of cards or available budget. I like Olivia, Mobilized for War period, but I also like the use of her with Alesha. The ability to feed your graveyard is always nice. The only criticism I would have on that is the fact that the only card draw I see is Disciple of Bolas and Faithless Looting. I would be a little concerned that you are thoroughly relying on your top deck. For a smidgen more card draw, I would highly recommend looking at Skullclamp and/or Mask of Memory. I think that with the low amount of sac outlets in your deck, Mask of Memory would probably be the better option of the two.
I am a super fan of your choice of Starfield of Nyx! Where did you get that inspiration? The fact that you can potentially go from a swarm of 2/2's, to potentially a lot more creatures and bigger out of nowhere is simply delightful. I wish that there were some good enchantment tutor recommendations I could give you, but I don't know any. I had thought about Open the Armory, but it doesn't really do you much good.
1 week ago
Thank you so incredibly much UnleashedHavok for your kind words, support, and advice!! I genuinely appreciate it! Few people recommend cuts so it's always nice to hear an outside opinion!
That's a good point about Alesha and graveyard recursion! I guess in my head I was thinking I wasn't basing my deck around resurrecting power 2 warriors so it wasn't in mind. There are plenty of targets for her though--no wonder she's in, eh? :P
I have a hard time imagining Assault Suit not being in. It's literally made for Zurgo. Group-hug nothing--if I can squeeze in 9+ commander damage to an opponent on every opponent's turn and maintain his indestructibility I think I'll be sitting quite pretty. Plus it protects against things like All Is Dust and Sheoldred, Whispering One. Seems like a no-brainer but I have yet to see it in play.
I always like having at least two staple card types, as in creature removal/ artifact destruction, card draw, etc. I need some sort of decent card draw and neither red, black, nor white do it particularly well. I've always found things like Divination quite underwhelming in EDH (as in "draw a few cards for card # +1 mana) so things like Read the Bones, Faithless Looting, Wild Guess, Sign in Blood, Tormenting Voice, etc are underwhelming. Then again, they are nice early-game and , due to the deck's colors, almost mandatory. I really prefer 3-4+ cards drawn, even if the CMC is higher. Phyrexian Arena is one of the best options but it's a little pricey for my budget decks--I try to keep almost all cards under $1 on the initial version 1.0 build. It's a no-brainer once I start upgrading (and it's price has dropped!) but Underworld Connections is the poor-man's version. I don't think the conversion is that bad: One mana and one life for a card. It's possible that this deck won't need much card draw though so I'll definitely consider cutting it.
Duergar Hedge-Mage is awesome! Perfect for this and indeed meshes with Alesha. Vandalblast is so good in Commander though... Artifacts abound, you know? I might have too many creature-removal cards but Orzhov/Mardu does it so well...
As for Archetype of Aggression, the deck certainly doesn't need trample that bad. He's still a 3/2 trampler Warrior for 3 CMC so he's still decent as fodder IMO. Definitely not vital, as you noticed.
I'm at work and it's been busy and I have to close up but I have plenty to say about the other decks you commented on so I'll get back to it in a few days.
1 week ago
I like the deck idea, but I feel like there isn't enough card advantage being utilised- Mishra's Bauble and Bedlam Reveler are fantastic cards, but I feel like you'd do better playing some Life from the Loam shenanigans, the traditional bob, or mainboarding a set of Nihil Spellbomb Faithless Looting or Night's Whisper.
I guess it all feels a little unfocussed- it has a good blend of removal and discard protection for powerful beaters, but it doesn't feel like enough fuel with all of it being instant and sorcery based. I'd feel a lot more confident running a spine of Lotleth Troll/Grim Flayer/Gravecrawler/Bedlam Reveler/Gnarlwood Dryad with Life from the Loam/Edge of Autumn/Pack Rat or Seismic Assault as the endgame plan. With all the graveyard hate floating around Grafdigger's Cage might even be worth it maindeck.