Temple of Triumph

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped

When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Gain or .

Browse Alters View at Gatherer

Printings View all

Set Rarity
Core Set 2021 (M21) Rare
Core Set 2020 (M20) Rare
Theros (THS) Rare

Combos Browse all

Legality

Format Legality
Canadian Highlander Legal
Brawl Legal
Historic Legal
Vintage Legal
Legacy Legal
Duel Commander Legal
Limited Legal
Arena Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Block Constructed Legal
Oathbreaker Legal
Casual Legal
Pioneer Legal
Leviathan Legal
Unformat Legal
Modern Legal
Standard Legal
Pre-release Legal
1v1 Commander Legal

Latest Decks as Commander

Temple of Triumph Discussion

multimedia on Kaalia of the Vast

1 month ago

Hey, well done for your first deck from scratch.

Some cards within the current budget to consider adding:

Could add all these cards for about $26.

Cards to consider cutting:


Worldgorger Dragon is a tricky combo to assemble because Worldgorger needs to be in your graveyard to reanimate it with Animate Dead. You don't want to ever cast it from hand or cheat it onto the battlefield with Kaalia. Sneak Attack cheating it on the battlefield is fine because then it will end up in your graveyard and you get your permanents back. You want to get Worldgorger into your graveyard and the best budget card that can do that is Buried Alive.

Currently here Angel of Despair is the easy win condition with the Worldgorger combo by destroying all your opponents permanents. But what happens if Despair is disrupted or exiled? Kaalia, Zenith Seeker can be a more complex enabler with the combo needing haste for all the creatures you put into your hand and get onto the battlefield. Bogardan Hellkite can be another easy, even truer, win condition with the combo because it does damage to each player each time it ETB which will be infinite damage with the combo.

Good luck with your deck.

Peoni on Aurelia's Battalion Upgraded

1 month ago

You made some nice additions and fixed your rock ramp up nicely. Like I said on the previous version of this deck though, I would've used the lands I recommended to replace your lands that come in tapped and not your basics. I believe this deck would perform a lot better if you were running ordinary Mountains and Plains instead of cards like Ancient Amphitheater, Boros Guildgate, Stone Quarry, Temple of Triumph, either of your vivid lands, and Wind-Scarred Crag.

I like the changes you made though. Really nice deck for the budget you're working with! Nice job. :^)

MadPilot on Modern Prowess 2020

1 month ago

I dont play companion Lurrus too well so I reverted back to original list

  • added Temple of Triumphs for grindy matchups scry 1

  • removed 4x fetches as I dont need white so often (pre sideboard)

  • kept Mishra's Bauble because it still seems like a good card

Metachemist on Iroas Samurai

2 months ago

Silver-Inlaid Dagger and Butcher's Cleaver are fantastic in Human heavy decks, though they do lack the flavor of some of the other equipment here.

Also Godo + Helm of the Host equals a massive win-con that folks might not see coming, though I understand if that is way too competitive for what you are going for with this build, but it could be a fun "side board" card to have around as a way to amp up the power of the deck if needed.

I don't know your meta but I would recommend running some more interaction pieces that can be fetched with Sunforger, Disenchant Red Elemental Blast Pyroblast and Mana Tithe can all be fun ways to throw players off their guard who are underestimating you as just another Boros Aggro deck.

For some cut suggestions, I think I'd cut both the Boros Garrison and Temple of Triumph for just a basic Plains and Mountain respectively.

I'd also suggest cutting True Conviction and Mind's Eye I think there are better, more synergistic cards you can run for the deck in place of these. The Immortal Sun does a lot of what your deck wants and then some. And Sigarda's Aid is excellent for all the equipment you're running.

All in all though, this deck looks fantastic and flavorful as is, I'd be interested in playing against on Spelltable sometime!

RobsJourney on Uril Gonna Get Ya

3 months ago

Hey bud, suggestions for some changes:

Lands (I cut the two basic fetch lands, you will be running nice green ramp so won't need em, prob just slow you down otherwise)

Others

Frankquith on Official missing/incorrect card/token thread

4 months ago

Temple of Triumph, Temple of Abandon, Temple of Silence, Temple of Enlightenment, Temple of Plenty, Temple of Malady, and Temple of Mystery appear in the "untapped source" section of a deck's colour pie chart, despite entering tapped. The other three scry duals are working correctly.

MrBoombastic on The General's Last Stand (Standard Human Tribal)

4 months ago

You have a good mix of the 3 colors. I think swapping 2x Temple of Triumph for 2x Savai Triome will improve consistency slightly.

MangaVentFreak13 on Winota of D in Z

4 months ago

At first, I thought you were on a budget but then I saw the price of Luminous Broodmoth and now I'm confused. If you are on a budget, there's nothing wrong with that. But if you aren't then you shouldn't be playing Evolving Wilds over either Temple of Silence or Temple of Triumph (at the very least). And if you really aren't on a budget, Fabled Passage is basically a better Evolving Wilds.

Still on the topic of your mana base, are you having any issues casting Winota, Joiner of Forces? Because the way your mana base is currently, it would like you would. At the very minimum, I would recommend at least 1-2 basic Mountain to ensure you can cast her when you find her. That being said, the rest of my suggestions:

Garrison Cat is a cool card. As cool as it is, it doesn't do much. I would recommend you swap it for Alseid of Life's Bounty.

Reverent Hoplite is way too expensive (mana-wise) for 20 lands. I would either add more lands so you can cast it when you don't have access to Winota or pull 2 copies. Otherwise, that's a cool card to pull out with her effect.

Personally, I don't care much for Necropanther because it doesn't have many mutate targets so it's generally going to be a 3/3 for 3. Which isn't bad, but isn't good either. I would recommend replacing it with Raise the Alarm which is good for two reasons: firstly, it is an instant, meaning you can cast it after your opponent has cast Shatter the Sky, Deafening Clarion or some other wrath effect. Secondly, they aren't humans so they trigger Winota's effect.

Your list is interesting, and I would love to hear how it plays and see where you take it. May you never flood and have fun playing!

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