Swiftwater Cliffs

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Duel Decks: Elves vs. Inventors (DDU) None
Commander 2017 (C17) Common
Duel Decks: Mind vs. Might (DDS) Common
Commander 2016 (C16) Common
Eternal Masters (EMA) Common
Commander 2015 (C15) Common
Fate Reforged (FRF) Basic land
Khans of Tarkir (KTK) Common

Combos Browse all

Swiftwater Cliffs

Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

: Gain or .

Price & Acquistion Set Price Alerts

C18

DDU

C17

Ebay

Recent Decks

Swiftwater Cliffs Discussion

GoblinsBeatElves on Wizards

3 weeks ago

Wee Dragonauts? +2/+0 is really good. Also, Sage of Epityr has pseudo Ponder, which can be useful. Also, why is Kari Zev, Skyship Raider in here? She’s not a wizard, and doesn’t seem to have that much synergy here. Oh, and finally, Swiftwater Cliffs is strictly better than Izzet Guildgate. Guildgates are just bad.

kingyfyvf on Grixis Wizard Commander Help

2 months ago

This is my first commander deck I got a few months back and have built it up slowly but am in dire need of help finishing it. I know it is slow and probably bad but I like it and it suits me just fine. I like how it can focus on the graveyard but the only strategies I have for it is the Duskmantle Guildmage and Mindcrank set and the Sphinx's Tutelage. I want to focus it on wizards mill where my wizards can help me use my graveyard getting back my instants and sorceries that help mill and draw using Sphinx's Tutelge. Other creatures can be added like Consecrated Sphinx but i'd like for creatures to be mostly wizard. Any help is appreciated.

Commander: Inalla, Archmage Ritualist

Creatures:

Arcanis the Omnipotent

Archaeomancer

Bloodline Necromancer

Body Double

Duskmantle Guildmage

Etherium-Horn Sorcerer

Firefist Adept

Fleet Swallower

Galecaster Colossus

Garna, the Bloodflame

Harbinger of the Tides

Kess, Dissident Mage

Magus of the Abyss

Magus of the Mind

Mairsil, the Pretender

Marchesa, the Black Rose

Naru Meha, Master Wizard

Nin, the Pain Artist

Nivix Guildmage

Niv-Mizzet, the Firemind

Portal Mage

Puppeteer Clique

Sea Gate Oracle

Taigam, Sidisi's Hand

Vela the Night-Clad

Vindictive Lich

Artifacts:

Caged Sun

Mindcrank

Mirror Gallery

Sol Ring

Thought Vessel

Worn Powerstone

Enchantments:

Curse of Opulence

Frenzied Rage

Propaganda

Shifting Shadow

Sphinx's Tutelage

Instants:

Cauldron Dance

Chaos Warp

Comet Storm

Crosis's Charm

Mana Leak

Memory Plunder

Polymorphist's Jest

Rakdos Charm

Reality Shift

Silumgar's Command

Unwind

Wizard's Lightning

Sorcery:

Clone Legion

Day's Undoing

Decree of Pain

Final Parting

Karn's Temporal Sundering

Kindred Dominance

Necromantic Selection

Soul Salvage

Spelltwine

Warlord's Fury

Weight of Memory

Planeswalker:

Jace, Memory Adept

Land:

Mountain x4

Island x10

Swamp x6

Dimir Aqueduct

Rakdos Carnarium

Izzet Boilerworks

Command Tower

Crumbling Necropolis

Exotic Orchard

Path of Ancestry

Swiftwater Cliffs

Dismal Backwater

Jwar Isle Refuge

Vivid Marsh

Vivid Creek

Vivid Crag

Evolving Wilds

Terramorphic Expanse

Temple of the False God

Grixis Panorama

Mystifying Maze

crookedsidewalks on

3 months ago

Hi friend! Seems like a pretty sweet list. I love the wincon, and it's cool to see Lightning Bolt in a tron list.

I'm a little confused on why you're running 4 Mnemonic Wall over the 2 Ghostly Flicker/2 wall split you see in a lot of lists- Mnemonic is decent value, but at five mana, I'm not sure it has the same impact without having the option to flicker it. I'm also wondering if 4 Radiant Fountain is worth it in a three color tron list- I almost feel like a couple of those could be subbed out for a Rugged Highlands and a Swiftwater Cliffs, or some other combination of temur duals.

Another thought- what if you turned the Shimmering Grottos into Painted Bluffs, and jammed a couple copies of Wall of Forgotten Pharaohs? It'd give you a good early blocker, and potenitally speed up the burn wincon.

Good luck with the list!

JoeNathan37 on Chaosy deck

3 months ago

Since this is EDH, you can’t have more than one copy of a card, so you can’t have 2 Highland Lake’s or 3 Swiftwater Cliffs in the same deck. Also, 32 lands is well below the average amount of lands for an EDH deck (average being around 36-38) but if it works then feel free to keep it.

Gattison on Izzet Jank? (Spoiler: It Is)

3 months ago

lol, I like the deck's title. =)

Firstly, Memnite was never printed or released online as a Common. However, Phyrexian Walker and Shield Sphere exist, depending on if you play paper or MTGO.

At a glance, I would say Viridian Longbow might help mainboard more than Welding Jar? you could equip the longbow to that Battered Golem there (or anything else, really) and generate extra Pings.

Also, maybe a couple nonbasic multicolor lands, like Swiftwater Cliffs, Evolving Wilds or Ash Barrens.

Looks like a fun deck, enjoy!

Spirits on Mizzix spellslinger

4 months ago

Awesome muht1234, glad some of my suggestions helped.

Out of interest, which site does your group use to evaluate deck prices? Our budget pods used to use deckstats.net, but they've changed from a market price, to a checkout cart (price based on what's in inventory for sale). We were looking for somewhere else to value the decks but couldn't find anything so we opted to re-comply all our decks in the new deckstats.net pricing model.

The reason we don't use tappedout is because, even looking at your deck, it says $74.43 but that is excluding 7 cards, Firemind's Foresight, Goblin Electromancer, Mind's Desire, Swiftwater Cliffs, Talrand, Sky Summoner, Temporal Fissure, Volcanic Vision. Really silly IMHO.

Out of interest, your well under the $100 now Deckstats.net price on deckstats.net.

Don't know if you noticed, tappedout says your at 101 cards, you'll need to remove 1 to get down to 100 cards.

Also, since you don't have a budgetary issue anymore, I would add back Cyclonic Rift since it has quite high play value when overloaded, or add the Mystic Confluence back for the modular and draw. Will still be well under budget and get the benefits of the extra power as well.

Cheers.

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