Propaganda

Propaganda

Enchantment

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

Latest Decks as Commander

Propaganda Discussion

Simerix on W/U Bunny Boi

6 days ago

Meh cards: Retreat to Coralhelm

Cards to consider adding: Aven Mindcensor, Jace's Erasure, Propaganda , Ghostly Prison, Windborn Muse, Solemn Simulacrum, Frantic Search, Ponder, The Magic Mirror, Psychic Corrosion, Jace Beleren, Reliquary Tower

Remember than milling people out is likely how you will win.

Definitely make sure to add more than just basic lands, otherwise, it'll be hard to cast things. Go to https://www.managathering.com/duallands/Azorius.html for other of the choices. Clicking the lands will take you to the TCG player page for the land

hfvalenz on Ruric Thar, the aggro stax

3 weeks ago

Te sugiero estos cambios que no son caros:

Además, creo que le puedes hacer espacio a las siguientes cosas, también baratas:

Por ultimo, Fiery Emancipation está un poco más cara, pero recibir 18 daños por lanzar un hechizo si que le llega duro a los mazos control. Igual esta puede ser también Gratuitous Violence o incluso Torbran, Thane of Red Fell, aunque creo que Emancipation vale lo que cuesta.

DrValium on RUW Questionable

1 month ago

For protection did you consider things like Propaganda, Crawlspace, or Blind Obedience? The other thought I had was running Urabrask the Hidden for control or True Conviction maybe?

EleshNornsFs on MTG terms for the virus

1 month ago

Pestilence and Pox but there is also Plague Wind or if you are completely ignorant, you might think that Propaganda is appropriate.

Mammet on Thicc Boi Mill

1 month ago

Painful Quandary, Silent Arbiter, Jace, Memory Adept, and Geth, Lord of the Vault are definitely on my list of cards to acquire now. I had a Propaganda in my collection already so I replaced Breaking Wave with it. Crawlspace will be nice too, but with the price of it and Painful Quandary, I'll be prioritizing the latter.

CypherusX on Thicc Boi Mill

1 month ago

Pretty good deck you have here. I feel like Painful Quandary and Propaganda are some pretty good deterrents to go with your walls. Silent Arbiter and Crawlspace aren't too bad either. Since your using mill you could get away with Scheming Symmetry since you can mill whatever your opponent chooses. In terms of more mill focused creatures there are Gyruda, Doom of Depths, Mindwrack Harpy and Geth, Lord of the Vault. If you want Planeswalkers you could go with Jace, Memory Adept, Ashiok, Sculptor of Fears and Liliana, Death Mage for her last ability.

I feel like you could replace a few of your defenders with some of my recommended creatures and/or Planeswalkers and you probably don't need that many tap spells. However since it is a casual deck you'll know your playgroups meta better than me so only you can really judge if my recommendations work for you and which of your cards perform better than others.

v3n0m29 on Pramikon stax

2 months ago

I would cut Academy Rector,Arena Rector,Magus of the Tabernacle, Mycosynth Lattice,Karmic Justice, Propaganda, Price of Glory,Ghostly Prison,Solemnity, Sun Titan, Sphinx's Revelation, and Meekstone. I saw on reddit you were looking for a highly tuned deck and the above cards really only have place in a casual environment.

Stax decks often run into the issue of just adding stax and hoping to win, but that just leads to long drawn out games with no interaction. First thing you need to do is come up with win cons. How are you winning? I see iso rev, but the only payoff is Urza. I see you have a few pieces of hard locks in place, but you arent including the often played halves (Drannith Magistrate,Lavinia, Azorius Renegade). Youre playing a blue deck, but running Price of Glory which removes blues best trait which is stack interaction. You arent running wheels which work great with Narset, Parter of Veils in both they stax your opponent while getting you a new hand. You are running a ton of board wipes which in a more competitive environment wont do much.

Approach of the Second Sun is a slow and casual card but right now it seems like the most consistent way to win with this deck so only remove it once you come up with better win cons. You're in the colors to run Breach lines, so maybe try to incorporate that? Why not runRest in Peace and Helm of Obedience as you are in blue and white so you specialize in artifact and enchantment tutors? Add the other halves of the hard locks, toss in Muddle the Mixture as an easy way to tutor for Lavinia and Drannith, and that should turn them from a magical christmas land scenario to something that should happen more often. If youre in red, you should be playing Dockside Extortionist as it is currently one of the best pieces of ramp in cEDH. To be honest, you really should check out this website (https://cedh-decklist-database.com/) and look at decks that share your colors and gameplan, and see where you can make improvements.

Cards I would add Windfall,Wheel of Fortune, Drannith Magistrate, Lavinia, Azorius Renegade, Dockside Extortionist, Gamble, Muddle the Mixture, Force of Will, Force of Negation, Mana Drain, Counterspell, Dispell, Flusterstorm, Mental Misstep, Ghostly Pilferer, Gilded Drake, Hushbringer, Rest in Peace, and Helm of Obedience.

Hopefully this helps.

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