Propaganda

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander (2016 Edition) Uncommon
Commander 2013 Uncommon
MTG: Commander Uncommon
Tempest Uncommon

Combos Browse all

Propaganda

Enchantment

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

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Propaganda Discussion

Optimator on My Own Private Mob

23 hours ago

You're thinking about it the wrong way, in my opinion, as far as being just one card to win. EDH, and M:TG in general, is all about consistency. Versatile or modal cards are held in extremely high regard for that very reason. Problem-cards aren't that rare to encounter.

Trust me; removal is MORE important in aggro decks than others and mono-red is rather one-dimensional in that regard. If you feel your deck is fast enough or has enough ways to go over effects like Propaganda, Blazing Archon, Avacyn, Angel of Hope or anything else then by all means go for it. I am never ever sad to see it in my goblin deck, but mine has far fewer effects like Massive Raid, Goblin War Strike, Boggart Shenanigans, et al, and I have access to Black mana (and access to marginally more versatile removal. Still no enchantment removal).

Aftershock is good, versatile removal as well.

Have you played this deck? Is it real? You would know better than anyone if you need more or fewer untappers. Umbral Mantle is expensive at 3 mana per untap but untapping Krenko is so hawt, as his insane ability is free. In fact, if you have the mana you can reuse Umbral Mantle--not so with Magewright's Stone and such. So it's probably worth it.

Permafrost on Everybody Huuurrrrrrts!!!

1 day ago

I really like the Repercussion kill, I will try that out. Koskun Falls is a card i didnt know exsisted, and I like it! A black Propaganda, pretty cool! I dont run No Mercy because it kills a couple of my creatures like Zo-Zu the Punisher and Heartless Hidetsugu, and Everlasting Torment stops me from gaining life, which is really bad since I hurt myself a lot, and I need all the life gain I can get without sacrificing dealing damage as often as possible.

Spudding on Stop!!! THIEF!!!!

2 days ago

A few pillow fort cards could be a good idea but it really depends on how much you want to turtle up or blatantly steal. Propaganda, Ghostly Prison and Sphere of Safety do add up to a lot of mana if you can get them all out at once. Orbs of Warding does double duty against attackers and targeting stuff.

Looking at mana artifacts Chromatic Lantern is great in any deck with 3 or more colours and so is Coalition Relic.

If you are after a bit more theft Diluvian Primordial, Molten Primordial and Sepulchral Primordial are pretty good.

Memory Plunder also deserves a mention.

Urborg, Tomb of Yawgmoth is a little expensive but gives you some really good black mana fixing and makes Wrexial, the Risen Deep unblockable.

You are running a lot of lands that fetch other lands so Roil Elemental would be great in this deck.

orzhov_is_relatively_okay819 on Talrand

2 days ago

Propaganda would be a nice add. Maybe Bribery as well.

Muglacious_NiceFaceToad on Stop!!! THIEF!!!!

4 days ago

Thanks for commenting Spudding,

I agree with the switch, although I am feeling lately like switching Vorinclex, Voice of Hunger, and Doubling Cube, Mana Reflection, for Mana Flare, Dictate of Karametra, and Heartbeat of Spring. I have been running into difficulty giving my opponents extra mana....

With all the fetches i have been finding that Caged Sun nets me between 3-4 extra mana, which I agree isn't efficient enough. I think I may end up adding in a Mind Stone to replace it with card draw instead. Do you have any other Mana recommendations? Sans combos.

I am right in the middle of a restructuring of the deck. In many multiplayer games I end up using the "non-threatening" tactic allowing my opponents to be more concerned with other threats. I'm looking at adding about ten-eleven pillow-fort cards;

Norn's Annex

Sphere of Safety

Windborn Muse

Teysa, Envoy of Ghosts

No Mercy

Propaganda

Ghostly Prison

Dread

Michiko Konda, Truth Seeker

Dissipation Field

Collective Restraint

What do you think?

Sorry for the novel! I was right in the process of editing it.

Winterblast on No response

4 days ago

I would include something (or rather quite a few cards) against enchantments and artifacts because there's enough in blue that is NOT counterspells that can completely ruin a midrange aggro deck. Land Equilibrium, Overburden, Mana Breach, Pendrell Mists, Propaganda, Sunder...and don't forget about Ensnaring Bridge!

Chick3nJr on Taxes for Heaven

4 days ago

Martial Law can be very useful, I agree, but I fell like its power is only situational in this deck. I will keep it in the sideboard.

I already knew about Propaganda, but it isn't legal in modern.

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