|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
Combos Browse all
Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.
|Have (7)||robbnoble , shinbatsu , SketchyScribbler , Rageface090 , , Forkbeard , Brutus1|
|Want (13)||calovr , jagodot , k-mac , Gefetter , Regoober , Vzq , SkylordAleksander , Nuregami , AveryLane , Greidy , Ivannorr , BilboTBagins , metalriders|
1 week ago
1 week ago
The reason I personally wouldn't just go lots of beats effects is that you will end up running out of space in your deck - control generally tends to be rathe slot hungry. You will need card advantage outside of your commander (like an additional 10-15 card slots), control will be a good 25 cards, ramp will be ~15 and we're already at 50-55 cards. That only leaves 10-15 for your win condition. And if you have to assemble multiple bign beats effects to get through your opponent's lines, then that will take even longer than sticking a Runechanter's Pike and turning sideways.
That's my reasoning at least. Don't get me wrong, I would probably include an Elspeth, Sun's Champion and potentially Venser, the Sojourner too, however I wouldn't flood the deck with planeswalkers unless they achieved something outside of just being planeswalkers.
2 weeks ago
What's the goal of the deck? It seems pretty unfocused. I can see Codex Shredder , Crystal Shard and some other strange choices in there. Whats your budget? Cuz some easy improvements are removing cards that dont further your game plan like: Vedalken Humiliator War Tax why not Propaganda or a bounce-/Counterspell? Unsubstantiate for instance. Nezahl, is he your wincon? Shouldnt your wincon be tied to Urza, the biggest of chunguses? I know it may not make sense, but Brainstorm is way better than Lorthos because you can cast it vastly more often, amongst other stuff.
And these guys aren't necessarily bad Trophy Mage Trinket Mage Tribute Mage But why are you running them? You should have targets in mind, and cut the ones that don't further your game plan, which is, I presume, absolute crushing victory!
Just cut some of the higher costed stuff that don't add to your game plan like Deadeye Navigator and add in stuff like Torpor Orb , Cursed Totem and Chain of Vapor (pulls double duty as a potential ritual effect).
If any of this seems rude, I apologize. I am rather drunk and looking to help a bit. Urza is rad and I hope you enjoy playing him!
2 weeks ago
3 weeks ago
Cards like Ghostly Prison and Propaganda plus putting in some boardwipes like Wrath of God will help curb token strategies. Throwing down Cleansing Nova and then blinking out your team with Eerie Interlude is going to give you a huge advantage.
Beating out big flyers that can block your commander will probably come down to more evasion like Whispersilk Cloak and Steel of the Godhead [which should replace either Wings of Aesthir or On Serra's Wings as those 2 auras really don't do enough].
3 weeks ago
Hey, man! I looked into your deck and I would probably go with a decklist that is a little more consistent. My primary deck is Azorius artifact-control, so this is up my alley.
Essentially, it looks like you are trying to hit infinite mana ASAP. I bumped up your Isochron Scepter 's to max, and dropped all your Sol Ring s in favor of Basalt Monolith s. While at face value the monoliths look lesser, they go infinite on their own with Isochron and Basalt Monolith + Rings of Brighthearth are a complicated, but instant two-card-combo.
Azorius is awesome at control, but can run a little slow compared to some other color combos. A little stax/pillow fort components like Propaganda and Ghostly Prison should keep people from swinging at you as often and you have mana for days.
I trimmed down your creature base so that you had a higher probability of going infinite and added two Palladium Myr s to help that process along. Render Silent and Supreme Verdict can save you from other control decks, and you shouldn't have consistency issues at all, so I pulled a few copies of Tinker .
Your win cons are Infinite Mana + Sands of Delirium , swinging with a Metalwork Colossus , or just hitting that 0 button on Tezzeret, Cruel Machinist and swinging for lethal. I know you are put against mill semi-frequently, so I tossed in a Leyline of Sanctity (which is being re-printed in M20!) and I pumped up your land-base to just below the standard for a 60 card deck (24 lands).
I did not go through and hyperlink everything, just new cards I have added.
- 4x Isochron Scepter
- 1x Prototype Portal
- 1x Rings of Brighthearth
- 4x Sands of Delirium
- 1x Sensei's Divining Top
- 4x Basalt Monolith
- 2x Azorius Signet
- 1x Mystic Speculation
- 1x Tinker
- 1x Supreme Verdict
- 1x Academy Ruins
- 7x Ancient Den
- 1x Inventors' Fair
- 8x Seat of the Synod
- 1x Tolarian Academy
- 1x Temple of Enlightenment
- 1x Azorius Chancery
- 1x Reliquary Tower
- 1x Buried Ruin
- 1x Maze of Ith
- 2x Metalwork Colossus
- 1x Urza, Lord High Artificer
- 2x Palladium Myr
4 weeks ago
For playing a short time you did a nice job! But there are a few cards that you need to scrap as fast as possible (in my opinion). Those cards are Manalith and Cystbearer . For Manalith are better options and Cystbearer does not do somehting with the rest of the deck. Try Chromatic Lantern , Commander's Sphere , Mana Geode or Spectral Searchlight . Or use something like Cultivate or Kodama's Reach to ramp.
I also mis Daybreak Coronet in your deck. It is a solid aura for a low cost.
Good that you use board wipes! But what if you could protect your commander more ( Shielded by Faith )? Than boardwipes would become even beter.
I hope this helps. You are on a good way and keep having fun :)
Propaganda occurrence in decks from the last year
Commander / EDH:
All decks: 0.09%
WU (Azorius): 1.15%
WUB (Esper): 0.48%
GWU (Bant): 0.72%