|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
Combos Browse all
Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.
Price & Acquistion Set Price Alerts
9 hours ago
mgc974 Hmm: I might cut the lifegain cards and go for blink and draw and go wide with my board with walls. I might exchange Arachnogenesis with Heroic Intervention. I don't know how i feel about Ghostly Prison and Propaganda. They're good but maybe not for my deck.
Vlasiax I do agree i needed to change the land ratio so that i can add more defenders and had some in mind like Wall of Shards, but i was looking through your deck list and may take your advice into consideration. It's currently at the tuning stage so i may make some changes in the future after playing
2 days ago
2 days ago
Get yourself a copy of Helm of the Gods and Ancestral Mask. Shield of the Oversoul and Diplomatic Immunity are also great on your commander. You don't really need a ton of good auras for your commander to shine, since any enchantment buffs him up.
Cyclonic Rift if you've got an extra still.
Seal of Primordium is good artifact / enchantment removal that also triggers your enchantment stuff.
Words of Wind is good if you start drawing too many cards.
2 days ago
Cards I'd consider adding:
Primevals' Glorious Rebirth can be a huge swing.
Aminatou, the Fateshifter has tons of utility for little mana.
Elspeth, Knight-Errant comes down early, protects herself, can allow Atraxa to kill someone with 3 hits and her ult makes any threats you have very hard to deal with.
Oath of Gideon makes tokens to protect your walkers with, generally speeds up your ult clocks, and enables some sneaky combos, like allowing some walkers to instantly ult with doubling season that previously couldn't or allowing Tezzeret the Seeker to find The Chain Veil and stick around to untap it.
Oath of Teferi is a bit expensive manawise, but allows your walkers to go bonkers.
Shalai, Voice of Plenty can block, provides hexproof to the team as well as you (it's surprising how many annoying things say "target player") and comes with a built in Gavony Township to pump your tokens with.
This is very meta-dependent, but you look somewhat light on removal. I'd consider at least one 4-mana wipe (Damnation, Wrath of God, Day of Judgment, Supreme Verdict) and one or two more exile effects for hard to remove must-answer threats (Descend upon the Sinful, Swords to Plowshares, Anguished Unmaking, Utter End, etc.) unless you really never feel like you need them.
I've seen Deploy the Gatewatch get bad/no hits too many times to be a huge fan of it. Definitely a flavorwin though.
I'm not sure how necessary Gilded Lotus is, considering all your other ramp. Your Landbase doesn't look like you need the colorfixing, and 5 mana seems like a lot to still be ramping, even if you get 3 mana back.
Vraska the Unseen just ended up being an overpriced killspell most of the times I played her, and even if she ults, the tokens still have to untap, and not be blocked, to kill someone.
Liliana, the Last Hope's ult is very nice, but imho not really worth her other 2 pretty useless abilities.
Lastly, seeing as how high quality your landbase is, I'd consider carefully cutting back on the basics and replacing Cultivate with a Farseek and maybe a Nature's Lore. I'm running 37 lands with a pretty trashy base and rarely run into problems, but if you're rather safe then sorry when it comes to lands, that's understandable.
Good luck and have fun playing!
3 days ago
Group hug does help your opponents, by using cards that double all mana Dictate of Karametra or everyone draws additional cards Dictate of Kruphix most people play a group hug deck after a crazy win or if all their other decks are too competitive for the people they are playing against. Group hug played competitive is designed to give them enough of a boost to wanna keep you around and then you kill off the last person to win. Pillow fort uses cards like Propaganda to slow your opponents down.
3 days ago
So, looking at your meta, I see that your opponents use alot of decks known for speed. With that in mind, and since I'm not 100% sure what issues specifically you're having Im gonna focus on suggestions to make your deck faster, and I'm going to try to avoid super expensive cards since I'm not sure how much you're looking to spend.
First thing I'd do is to swap Plague Wind out. If you really want a 9 mana board wipe, In Garruk's Wake is strictly better, but honestly I don't think I'd even go for that. Cyclonic Rift seems like the best bet since you definitely need to hang on to your creatures, so I do like the use of one sided wipes, but with edgar's ability to flood the board you may want to add some universal wipes like Wrath of God too.
I would probably add Lotus Cobra here. Granted since you don't have fetches he isn't at his best, but he makes each land effectively produce 2 mana the turn they come in, one of which also fixes any color shortages you have. That makes atraxa's 4 very specific mana cost easier, and gets her out faster. And with your deck, it looks like you need a fast atraxa.
Cryptolith Rite is sort of a second rishkar for you, which also helps get atraxa sooner.
Champion of Lambholt has the potential to be an absolute powerhouse in this deck.
Now on to more meta-specific suggestions. Meren and Gitrog are both very graveyard reliant decks, so grave hate will give you an edge. Rest in Peace, Relic of Progenitus, and Bojuka Bog should be enough. To deal with Skithryx, add Melira, Sylvok Outcast then proliferate your opponents poison counters for the win. Ichor Rats is probably a good add too since it gives the Skithryx player a poison counter and puts all of your opponents on a very fast clock. If Edgar is a problem, add pillow fort cards like Propaganda or Ghostly Prison. The vampires are only scary en masse, and even one pillow fort effect is enough to keep him from sending everything your way.
4 days ago
I assume you have counters in the deck...but here are some suggestions anyway, in case you haven't heard of them: Ionize, Disallow, Counterflux, Misdirection, Rewind, Summary Dismissal (personal favorite of mine), Overwhelming Denial, Arcane Denial, Negate, Essence Scatter...
I know most pillow fort cards aren't instants or sorceries, but if your problem is getting overrun in combat, you could try Propaganda and the like.
Hope this helps!