|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
Combos Browse all
Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.
Price & Acquistion Set Price Alerts
|Have (38)||Prettyfun , essex0619 , knto , plof , Willis1994 , RazortoothMtg , NobleSlay3r , jwitzleben , , MyTotoro , vishnarg , Zhorus_The_Bauqret , angesoir , Gabeph , damo_rox , Sparky41 , rikertchu , MoJoMiXuP , Fairseas , Kiortio , releasethedogs , mziter501 , acbooster , ironax , Dredgar , Mousemke , Joblaska , dplerner , Forkbeard , meowCat1234 , Azdranax , Benniator , CampbellStev , Jauntu , Dimarx , Xikitten123 , ACCG , Justinaut|
|Want (3)||xpsychovampx , snackeater , rakdos24|
5 days ago
Aven Mindcensor, Hushwing Gryff, Spirit of the Labyrinth, Winter Orb, Thalia, Heretic Cathar, Kinjalli's Sunwing, Vryn Wingmare, Mother of Runes, Ramunap Excavator, Aura of Silence, Sun Titan, Swords to Plowshares, Alms Collector, Mirri, Weatherlight Duelist, Eladamri's Call, Tocatli Honor Guard, Eidolon of Rhetoric, Kataki, War's Wage, Propaganda, Ghostly Prison, Windborn Muse, Stasis, Static Orb, Glowrider, Rising Waters, Lodestone Golem, Damping Matrix, Cursed Totem, and Damping Sphere
The cards above are powerful stax pieces that are heavy play, yet range from 0.15$ to 5$ on tcgplayer. Below are more expensive cards that still are good for the deck, yet are not required.
Hokori, Dust Drinker, Rhystic Study, Sphere of Resistance, Thorn of Amethyst, Nature's Will, Bear Umbra, Sword of Feast and Famine, Grand Arbiter Augustin IV, Linvala, Keeper of Silence, Recruiter of the Guard, and Thalia, Guardian of Thraben.
Other than these stag pieces (cards used to lock your opponents out of the game) the deck should ramp, have some good interaction, and have draw power too. It can then use a decent field of small creatures and some combat steps, or powering out planeswalker ultimates to win. Below are some ideas on how to do that.
1 week ago
If your interested, I have quite a bit of discussion in my description around some combos and Alternative card evaluations.
Since you've invested the $5 in Rite of Replication you can put in Dualcaster Mage <$1 to get infinite Dualcaster Mage. They won't have haste, which sucks, but puts everyone on a 1 turn timer to deal with the Dualcaster Mage horde thats coming next turn! Very $100 budget conscious.
I abuse Nivix Guildmage in my deck, Turnabout $4, Reality Spasm <$1, Frantic Search $2 as a couple examples. Turnabout is just made to go Infinite, You can cut a few $'s by removing the Propaganda $7 and replacing with this guy. Turnabout and Reality Spasm can also go Infinite with Reiterate.
Cyclonic Rift is just too expensive if you're trying to get under $100. It's sad, AMAZING card.
Command Tower $3 isn't necessary with all the draw in and only being 65% 35% .
Just some ideas. Can save $30 there pretty easily and not loose too much value.
Hope something here helps anyway. +1.
2 weeks ago
2 weeks ago
2 weeks ago
MordMetal I play a version of this deck in a 75%ish kind of playgroup. Meta examples are Kaalia, Scion, Gishath, Xenagos, Krenko, Meren, etc.
When tuning the deck to my meta I found it very helpful to include cards that discourage my opponents from attacking me. Maze of Ith, No Mercy, Propaganda, Glacial Chasm are all cards that do a lot of work on that end for me without diluting the control element of the deck significantly.
Since it's a slower meta than cEDH, I also found that removal like Song of the Dryads to be invaluable to shut down a particularly pesky commander (or any permanent giving you trouble).
If your meta is especially creature heavy like mine than running more board wipes can be a good thing. Even though it's CMC is high, I have won many games with a well timed Decree of Pain that drew me into my win conditions.
As far as recommended removals from Cameron's list, a lot of it is going to be meta dependent of course. However some cards like Counterbalance are more valuable in a cEDH meta where the emphasis is on low CMC cards and thus it will be effective very often. Since I don't have to answer win threatening combos early in the game, I run a few less counters and a few more answers for late game threats.
Hope that helps. If you check his primer under Meta Based Inclusions, you will get more ideas as well.
2 weeks ago
I think that pendant is a bit too slow, unfortunately.
Spore Frog was the last card not to make the cut on my last revision, but it seems that I should make room for it, I just have to find something to take out.
It is great, but I dislike 'risky' self-mill. I tried out Mesmeric Orb but it makes it impossible to play the long games, which is what I really love in EDH. For a riskier and faster list, both would be add-ins, I agree.
While Elephant Grass is brilliant in this deck, I don't like pillowforting with mana. Ghostly Prison and Propaganda are both frowned upon in my playgroup, therefore I won't put it in, even though it is good.
I don't really have any sacrifice-outlets in the deck, as the cards that need to be sacrificed can all sacrifice themselves. The tutors I could definitely consider, especially the first two. I will look into those.
I like the low curve on the deck, so even though reanimating It That Betrays is great, it requires one of the reanimation-cards, and I like better the flexibility of the cheaper cards, and then reanimating many each turn.
2 weeks ago
The Caves of Koilos are an important part of the history of Phyrexia, being the location of the portal that brought Yawgmoth to Old Phyrexia in the first place, setting in motion the beginning of the Great Work.
Planar Portal can be expensive to cast and to use, but it can be worth it. If you end up using it, I recommend the Invasion version, due to the flavor text.
Skeletonkey8 has the right idea with Rout. The new art shows Elesh Norn, and the old art shows Phyrexian forces overrunning Benalia, so either version works with your deck's flavor. Life's Finale is another Phyrexian boardwipe. And Damnation is ambiguous enough that it should fit.
Finally, don't forget that the plane of Rath, the Rathi Stronghold, and the Evincars were all part of the Phyrexian war plan. Guys like Volrath, Crovax, Greven, and Vhati all worked for the Phyrexians, so you can include cards featuring/mentioning all that. Of note are Volrath's Stronghold, Hatred (fun with both infect and a lifelink general), Endless Scream (also fun with infect), Reanimate, Vhati il-Dal (fun with -1/-1 counters), Tortured Existence, and the original printings of Reflecting Pool and Propaganda.
(Wow, this post ended up longer than I originally intended it to be.)