Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Uncommon
Commander 2013 (C13) Uncommon
MTG: Commander (CMD) Uncommon
Tempest (TMP) Uncommon

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Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

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Recent Decks

Propaganda Discussion

GregariousG on Please Ban Torpor Orb

20 hours ago

To ersatz_olorin,

Even though I really like cards like Impact Tremors and Warstorm Surge, I only want to see these types of cards if I'm close to winning the game. Let me clarify. In general, I only tutor Purphoros, God of the Forge if I can't swing in for the win because of some kind of effect (ex: Sphere of Safety, Ghostly Prison, Propaganda, etc). Other than that, Purphoros is just a cute ping for 2 or 4. I feel like I don't produce enough creatures per turn to justify adding more of these effects. However,

Project Genesis

Commander / EDH* GregariousG


looks to abuse Purphoros-like effects because it has multiple creatures entering per turn.

I think Oversold Cemetery is a card for a different type of deck. I don't really mind board wipes that much because I have multiple forms of recursion. I've tried Fleshbag Marauder in the deck before and I wasn't pleased with it. I think it's because 1.) I can't actually target the creature I want and 2.) it really only hurts voltron players (which at my LGS, that's me) unless Fleshbag Marauder enters the field multiple times. Thank you so much for the suggestions and stopping by!

DrukenReaps on Specifically Anti-Narset List

1 day ago

Glaring Spotlight, Arcane Lighthouse, Bonds of Mortality- ignore her hexproof so you can Murder her. I don't know if there are others.

Pillow fort effects like Propaganda stop attacks before they happen.

Stranglehold is awesome against extra turn decks.

Archetype of Courage makes her much easier to block.

A very different approach could be Hive Mind, make them regret everything. Say the narset player casts Time Stretch. Narset's goes on the stack first and then player 2, player 3 and finally player 4. After the narset player's turn ends player 4 will get 2 extra turns then player 3 then player 2 and finally the narset player gets their 2 extra turns. Mostly just hilarious but their isn't much a hive mind won't screw with.

roeletje123489 on Jin-Gitaxias, Core Augur :D

1 day ago

I basically made a deck semilair to it

My deck << here is u want to see itsome basic advise i would give u, is focus purely on the draw and discard phase. And make sure u can speed the progress that way (like make them discard 20-30 cards ea turn). The deck isnt really offensive based. But ull get what i mean.

I would add these for sure

cards: Dissipation Field Jace's Erasure Omniscience Propaganda Sphinx's Tutelage Rhystic Study Mindcrank Traumatize Startled Awake  Flip

Thing2 on The Locust God

2 days ago

This deck looks like a wild ride! For the most part it looks like you just need to hit 6 mana and it will go off the chain.


Coat of Arms - You have more win conditions in this deck then I can count, this one is more dangerous than the others.

Forgotten Creation - This doesn't net you cards and is likely to die before it does any good. I would stick to out of hand wheels.

Jace's Archivist - Same as above but I think this one is worse since it has the potential to hook up other players.

Nin, the Pain Artist - You might have to explain this one to me? Are you drawing off your own creatures? Seems slow.

Evolving Wilds, Myriad Landscape, Terramorphic Expanse, Thawing Glaciers

I think you want a fast land package here and very few to 0 come into play tapped lands. Once you start wheeling you will just be looking for a land that comes into play untapped and then wheel again...At least that's how I imagine this deck working.

Fateful Showdown - Doesn't net you cards, doesn't kill that many threats without a lot of cards and its 4 mana.

Blood Sun - The reason Blood Moon and Back to Basics are so good is because they stop people from playing cards. This just stops certain threats like Kor Haven and Maze. This deck seems to just want to win rather than police the board.

Firestorm - This card seems dangerous and the upside not that good. It needs enough legal targets so unless the board is full of targets and you have a ton of cards AND you are sure no one has a counter up...


I spent less time on looking at adds as I am sure you have some in mind already but here are a few that I would consider.

Mirage Mirror - Nuf said.

Knowledge Exploitation - Its whatever you need.

Kozilek, Butcher of Truth - Prevent yourself from milling yourself! I know you have the spiral and reversal but this is a good fail safe..also I wouldn't worry about not having targets for Pull from the Deep and others, it seems like that will never be a problem for this deck.

Solemn Simulacrum & Burnished Hart - I think these both deserve a spot. Getting to 6 mana as fast as possible seems very important.

Neheb, the Eternal - Card is dumb.

Glen Elendra Archmage - I used to not play with this card cause I thought it was annoyingly good...I was right.

Omniscience - This deck is already broken.. might as well.

Recurring Insight & Rush of Knowledge - Regular card draw is good too!

Propaganda - This one might need to be added to the deck later when our group starts killing you as soon as possible =).

Spell Swindle - My favorite counter spell.

Thespian's Stage - Copying someones Gaea's Cradle seems good.

ZendikariWol on Beats by Jhoira

3 days ago

Fun, cool deck ya got here. 3 issues:

1) this has 37 cards too many.

2) your only protection for Jhoira is a bunch of counterspells. Little too conditional, there.

3) this is a deeply politically unstable deck. So: imagine your buddies see you suspend... an eldrazi titan, for example. These buddies see, effectively, that there are 4-6 turns until you kill them. These buddies promptly put aside all prior conflict and DESTROY YOU. That's what happens when your stuff is too big, too fast. This would be fine if you had some pillow-fort stuff, but you don't. Except Propaganda, you have propaganda. But your chances of that in an opening hand are miniscule.

cdkime on Myr Warmachine

4 days ago

Necropotence and Rhystic Study are two of the best cards in the game, and can both be tutored with Zur. This gives you considerable card draw, allowing you to cut many of your card-draw instants and sorceries and add more enchantments. This opens up a whole world of possibilities: pillowforts, with cards like Propaganda; removal, with Grasp of Fate and its ilk; and many more options.

Suns_Champion on Need Some Creatures? Here! Take Mine! -Zedruu

5 days ago

You might be in need of some pillowfort options like Ghostly Prison, Windborn Muse, Sphere of Safety, and Propaganda. Don't want to be attacked while giving stuff to people.

If you like Paradox Haze, Strionic Resonator will both double down on his triggered ability.

Vedalken Plotter, Harmless Offering, Djinn of Infinite Deceits and Bazaar Trader to give stuff away or trade, which is nice.

If you like Reliquary Tower you'll also like Thought Vessel.

Good luck! Hope some of these are useful!

Weird_Frisbee on Atraxa Superfriends

5 days ago

Might be worthwhile to run Krosan Grip or Nature's Claim as another removal option for The Immortal Sun if thats a big worry.

Also, Propaganda and Ghostly Prison can help you protect your walkers from mass attacks. And for aggro decks, you should run board wipes like Damnation, Wrath of God, Fumigate, etc.

Thalia's Lancers can give you a blocker but mainly it can go tutor for whichever PW you want atm, or it can grab Sisay.

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