Propaganda

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander (2016 Edition) Uncommon
Commander 2013 Uncommon
MTG: Commander Uncommon
Tempest Uncommon

Combos Browse all

Propaganda

Enchantment

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

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Propaganda Discussion

Argeaux on Playgroup Competiveness

2 hours ago

I totally get where you are coming from with .

Counter spells are ways of defending itself, and are absolutely NO different from Swords to Plowshares or Path to Exile.

However, because they are so hated, I try to limit the amount of Counters I have in my EDH decks.

There are other things to use in to protect yourself in a game and those are the pillow fort cards like Propaganda, War Tax, etc.

They don't seem to be as hated.

I made an Artifact deck with that philosophy that you can check out here: Factual

It has a "weak" Commander that people hardly ever target because they don't see her doing much. She helps me draw into what I need.

There is nothing much threatening in the early stages of the game. The deck slowly grows into its power plays, and can win quite handily in the later game.

That seems to fly well with most groups. As Magic players, and particularly EDH players, we most often want to play a game with quite a few turns, not a Turn 2 whitewash.

I do commend you on your awareness of the power of your play group, and your willingness to adapt to meet it.

There's nothing worse than being THAT person that nobody wants to play.

Kay7men on Wind Mill

2 days ago

Oops, didn't realize that on Propaganda. my bad. And yeah, Im aware of the keening combo, I run it in my casual deck. I just figured something like that would be too slow for a modern format, and really dont have the affinity for perfecting a control deck.

luisserpa on Blinky Bill, Angel of Fury

3 days ago

Very nice deck, but you CMC cost is very high and I believe that you can have some troubles in the early game, so here are some suggestions. Instead of Anticipate, I would use Ponder, since it allows to shuffle your deck if you don't like the top 3. Swords to Plowshares is the best white removal and it helps to keep your opponent on check. Also, Ghostly Prison, or Propaganda, it stalls the game to your opponent and helps you stabilize the board.

I hope this helps you and I would love to hear your thoughts about it.

Happymaster19 on Wind Mill

3 days ago

Propaganda is not modern legal. Also Traumatize and Keening Stone combo to mill he opponent entirely. You could just make this a full control shell and just squeeze the combo in.

bushido_man96 on Yasova Friendless

3 days ago

Propaganda could help to slow them down some more. Crawlspace would be another way to limit attackers until you can take some more lands away.

ArchFline on Aether Locked

3 days ago

It's important to note that Propaganda is not a modern card. Although I could use Ghostly Prison however such a thing is pointless as this deck hinders casting to lock down opponents. In most cases the opponent will have ample mana to pay the minor attacking cost.

munky702 on Aether Locked

3 days ago

Not quite sure which card you'd take out for this, but have you thought about putting in Propaganda to really slow down the opponent? If you can get two or three out.. Even in mid game they might be able to attack with one creature rather than all of what they got

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