|Commander / EDH||Legal|
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|Eternal Masters (EMA)||Common|
|Duel Decks: Jace vs. Vraska (DDM)||Uncommon|
|Fifth Dawn (5DN)||Uncommon|
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You draw two cards and you lose 2 life.
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Night's Whisper Discussion
1 week ago
Card Draws & Tutors
I think this deck needs card draws and tutors badly. Boros ain't know for both categories but fear not, as we've Black to the rescue!
Mentor of the Meek Hang on, what's a Human doing among the unearthly blood sucking vampires... He actually synergizes very well with the horde of 1/1 tokens that we're putting into play each turn, replenishing our hands as we build an army.
Skullclamp a must play since we're generate tokens turn after turn, we should have enough to go around to crack some skulls and draw some cards.
Necropotence the go to card for card draw in black.
Vampiric Rites Sac outlet and card draw, with a mini life gain on the side.
1 week ago
Hey, you're welcome. The manabase is so much better, nice Fetch lands :)
Consider decreasing the avg CMC? It's currently 3.7 this is pretty high if you're wanting to be aggressive with Zombies and playing a Commander who's counting on having a some what established battlefield of Zombies to attack with when you play her. I see a lot of four and five drops here consider cutting most of them for lower CMC cards? Your four drop play is Varina this means that any other four drop should be a better card than her to warrant playing. Focus on one and two drop Zombies with the three drop lords if you're trying to be aggressive with Varina.
As far as the five drops go this spot on the mana curve is already occupied with your combo pieces (Archfiend, Havengul, Alhammarret). For the strategy here these are the five drops you want to draw. Are they the best five drops to play with Zombies? Nope, but for the combos and the combo strategies here you need them and want to draw them. Other than the combo pieces consider the five drops that reanimate all the Zombies in your graveyard with one spell: Living Death and Patriarch's Bidding? These would be the five, five drops I would play and cut all the rest.
I understand the desire to play so many combos in the deck, more choices can be good, but I feel you're not playing enough to the strengthens of Varina with some of these combos. Consider cutting the Amulet/Orb combo and the Betrayal/Pact combo? These combos in my opinion are the least good of the options because they aren't focused on Zombies or with Varina. Amulet/Orb is fine together, but as stand alone cards they aren't doing much. Betrayal/Pact combo costs too much mana, too much set-up, not enough payoff.
Cards to consider adding:
- Shepherd of Rot: you gain life with Varina for each Zombie you attack with. This gives you protection from Shepherd's life lose ability.
- Stitcher's Supplier
- Dread Wanderer
- Tidehollow Sculler
- Graveyard Marshal
- Diabolic Intent
- Cover of Darkness
- Liliana, the Last Hope
- Painful Truths
- Night's Whisper
I don't think you need all the high mana cost spells that create Zombie tokens. I think all these cards are too expensive for what you're trying to do here which is be aggressive with Zombies with Varina to draw and set-up a winning combo. Consider cutting: Army of the Damned, Necromancer's Covenant, From Under the Floorboards, etc.?
1 week ago
Night's Whisper $1.58 is too much, Sign in Blood is $0.18 (and can target opponents), Read the Bones is $0.16 but I don't like the CMC3. Night's Whisper/Sign in Blood definitely the best. Brainstorm $0.70 is even better imo. Ponder is $2.30 so not a great option. Brainstorm/Sign in Blood best for budget. Altar's Reap don't like it either. Costly Plunder also not quite right.
Telling Time also not bad in budget $0.23 lets you scry one to bottom and replaces itself.
Dimir Signet $1.80 is so much. Talisman of Dominance $1.29 is better because it's CMC2. Also, Talisman of Indulgence $0.72. Fellwar Stone $1.25 but less predictable. I think the Signets are great, but $1.80 is tough.
Baleful Strix is $2.95 but pretty amazing, if you free up enough cash for him.
Displacement Wave slows you down too much I feel, it can give you a Thraximundar alone. You control it with , but it's not going to work in 1 hour format, outside of the 1 hour feel it's pretty weak anyway.
Shrieking Affliction is going to guarantee that 3x players are attacking you, and it's too slow to win you the game.
Can up you mana ramp with stuff like Mycosynth Wellspring $0.15,
Murder always a nice multi-purpose removal in this format.
Far // Away $0.24 can also be handy.
You're mana source distribution is quite good 24% / 24% / 37% .
Desecration Demon might be fun, he's only CMC4.
I think your fairly balanced too, maybe a little too heavy on Sorcery, sub 1 for an instant or another creature or artifact.
I wouldn't go counterspell (maybeboard has so many), won't work in this format effectively.
1 week ago
Mono black deckbuilder's toolbox is my big list of everything I've (somewhat) tested in mono black in modern. Feel free to look through - its grouped by card effectiveness.
There are a lot of cards that aren't good enough to be 'everyone uses 4', and so the supply massively exceeds demand once they rotate out of standard and they end up pretty cheap and working pretty well. Good enough to win FNM, not quite enough for major tournaments.
Sign in Blood and Night's Whisper are perfect examples. They're premuium quality card draw- they're just outclassed by Dark Confidant and Phyrexian Arena, so they don't see regular play. They're a fantastic engine in budget lists.
For this specific list, I'd look out for copies of Mortician Beetle, Genesis Chamber and Carnage Altar. There are some interesting sacrifice outlets out there, but they're mostly tuned for combo rather than value.
Similarly, there are spells in B/R like Rakdos Charm which are amazingly versatile and effective sideboard cards that there are more copies of than people playing those colours in modern, and as such are cheap.
All that said, this is substantially more together than my first few MTG decks, and I see a bright future deckbuilding if this is the quality of list you are starting with.
1 week ago
While I agree that Night's Whisper in most cases is an upgrade over Sign in Blood, the latter can be used on your opponent to deal 2 damage to them in a pinch. Sometimes can give you that last bit of damage to win the game. You have 16 black sources of mana here, I'd run Sign in Blood for that extra bit of utility.
2 weeks ago
Night's Whisper can make any player lose 2 life.
2 weeks ago
@n0bunga Phyrexian Obliterator is the only card in my deck that doesn't have a buff benefit, figured it was strong on it's own. Funny, I was looking for just a card like Arena when I started building this deck, but go completely sidetracked. Might just build another deck with it in mind now!
2 weeks ago
+1! I like the deck, however have found Phyrexian Arena to be lackluster due to the amount of time it takes to gain value. A card like Night's Whisper I'd imagine would be much more beneficial. Read the Bones could fill the spot as well.