Night's Whisper


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Common
Duel Decks: Jace vs. Vraska (DDM) Uncommon
Fifth Dawn (5DN) Uncommon

Combos Browse all

Night's Whisper


You draw two cards and you lose 2 life.

Price & Acquistion Set Price Alerts





Have (0)
Want (1) Swagrajag

Night's Whisper Discussion

MillionLittleE on 5 Digit Glissa

3 days ago

muse99 CyborgAeon patronmacabre

Adventurous Impulse is pretty much a worse Ancient Stirrings as it digs 5 and gets lands and colorless card (which includes most of my creatures), that being said i dislike theses cards because of being limited to only a select few cards. Both of these miss important cards like Ad Nauseam , and creature removal like Toxic Deluge .

Exploration is better than you are giving it credit for. A turn 1 exploration, allows me to potentially have 4 mana on turn two, which lets me cast my relevant spells ahead of time. Using it twice is enough of a bonus. Plus it helps for some locks later in the game. Example having a Smokestack on 2 and a loam lets me keep up with sacrificing, or even with Life from the Loam and fetches or Wasteland / Strip Mine lock.

Necropotence verses Night's Whisper Is cheaper 1 time draw better than slower recuring draw? The amount of time that Necropotence does nothing in my years of playing this deck was limited to one time ( Reanimate Sire Of Insanity ). I prefer the ability get my hand to seven multiple turns in a row, which is how i use it. (first turn is usually 10-cards in hand, onward is 7-minus cards in hand+ dead cards in hand)

Defense Grid stops counter spells, which is great for combo turns, but does nothing to stop others from winning on their turns, in fact it helps them because they don't have to worry about counter spells.

WhichKing on Kaalia but uh... Cheap-Ish

4 days ago

You can cut out around 4 creatures and maybe 1 land to fit in five slots for card draw. Card draw allows you to see more of your deck, and gives you more options throughout the game. It is frankly quite difficult to go overboard on card draw, as you'd have to fit so much card draw that your "card draw" draws you into more "card draw".

I suggest the following: Painful Truths , Read the Bones , Night's Whisper , Ancient Craving and Ambition's Cost . You can also check out this link for a decent deckbuilding framework that gives you a balanced deck.

solarbeam on Black/White Control

4 days ago

BW control generally involves discard spells. You can get some good ones with Duress , Despise , and Castigate . If your friends play mostly creatures, then Harsh Scrutiny is good too. Hymn to Tourach is relatively cheap, but it's very very very very strong, play it at your own risk of creating an arms race between you and your playgroup.

Removal spells like Mortify , Unmake , Anguished Unmaking , Silence the Believers , and Declaration in Stone are all fantastic and I would recommend them over murder or avenging arrow any day.

Healer's Hawk is definitely more of an aggro card, if you want an effect like that, I would recommend Vampire Nighthawk . Obzedat, Ghost Council is incredibly strong, as is Blood Baron of Vizkopa . Vona, Butcher of Magan is incredible too.

I love merciless eviction, but you should really only run one, I would recommend you play some copies of Day of Judgment , Languish , Wrath of God , and Ritual of Soot to get those wraths earlier and keep the board clear.

I cannot recommend enough some Isolated Chapel s, Temple of Silence , Concealed Courtyard s, Shambling Vent s, and Caves of Koilos . Fetid Heath has recently plummeted in price as well, but I don't know your budget.

You'll definitely want some card draw to refill your hand too. In these colors it comes at the cost of life, for the most part. My personal favorites in casual decks are Twilight Prophet , but she is ridiculously expensive, and Kaya, Ghost Assassin . Arguel's Blood Fast  Flip, Phyrexian Arena , Greed , Sign in Blood , Night's Whisper , Damnable Pact , Dark Bargain , Read the Bones , and Midnight Oil .

Hope this was at least a little helpful!

Moby_Copperfield on Uncle Edgar's Vampire Storm

1 week ago

Perhaps replace Night's Whisper with Costly Plunder?

Have you considered true storm cards such as Empty the Warrens and Tendrils of Agony?

Dete on Underworld Coinsmith Pauper Commander

1 week ago

you could use Conviction, Brilliant Halo, Gossamer Chains, Cage of Hands, Shackles and Mourning for repeatedly trigger Underworld Coinsmith.

Ashes to Ashes, Read the Bones, Night's Whisper, Sign in Blood, Angelic Purge, Afterlife, Snuff Out, Unmake, Pentarch Ward, Cho-Manno's Blessing, Blessing of Leeches are all really good and serve you as card draw/ protection or control.

maybe think on adding something like Pestilence or Shrivel/Nausea for boardwipes like effects.

LordBlackblade on rockleemyhero

1 week ago

I propose: Cabal Coffers, Thrasios, Triton Hero (English), Swan Song, Darksteel Mutation, Night's Whisper, and Fathom Mage. Going by TCG market price, its pretty close, but you'd come out a whopping $0.43 ahead!

muse99 on 5 Digit Glissa

1 week ago

Some thoughts:

  • I don't particularly like Necropotence in this deck. It's quite slow and anti-synergistic with the recursion plan.
  • How has Smokestack been performing for you? I think including a 4CMC card that needs to build up charges is debatable.
  • What about Exploration? With 30 lands chances are you won't get that much mileage out of it. I think in a build like this I would prefer things like Adventurous Impulse and Night's Whisper to smooth out the early game.

Something to consider is Defense Grid, hurting the blue decks at the table more than you. If it is destroyed, you can probably recur it when you're going off by destroying a hatebear or something.

Load more