|Commander / EDH||Legal|
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|Commander 2015 (C15)||Rare|
|Commander 2013 (C13)||Rare|
|2012 Core Set (M12)||Rare|
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Creature — Vedalken Wizard
, : Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
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Jace's Archivist Discussion
19 hours ago
fangshway thank you for your suggestions. Intuition is already being considered, and I will probably pass on the Teferi's Puzzle Box since it puts cards on the bottom of my library rather than the graveyard like you mentioned. While Forgotten Creation is good for sifting through my deck, I think Jace's Archivist fulfills that role already while also serving as a Necrotic Ooze target when it's in my graveyard. I originally thought Jace, Vryn's Prodigy Flip was bad for this deck, because Ooze would only be able to use his ability once, get "transformed" which would be an illegal board state, and essentially just get exiled and returned to the battlefield untapped and affected by summoning sickness. However now that I think of it, say I have Necrotic Ooze and Training Grounds on the battlefield with Blighted Bat and Jace, Vryn's Prodigy Flip in my graveyard. Training Grounds would effectively reduce the bat's haste enabling ability to zero, which means I would be able to use Jace's ability an infinite number of times and deck myself out. I'm not sure if this is a more favorable strategy than a Merfolk Looter combo with Pili-Pala and Palladium Myr to fulfill the same outcome, but you have given me much to think about. Thanks again!
2 weeks ago
AkaAkuma: The Herald was included just before you commented- it is indeed a VERY necessary Evasion. Considering Ordeal of Nylea it is an nice ramp, and i consider it for the slot now occupied by Burgeoning, but the burgeoning is nicer early game ramp (1cmc) most of the time and can do crazy rampin Lategame too, tho the window here is small. Im not sure about Jace's Archivist and as by now, it seems too clunky. It will include it for the next few games and see how it performs!
2 weeks ago
Oew Pir and toothy. Ever since I build a deck around Reyhan, Last of the Abzan +1/+1 counters within simic always have a weakness in my heart.
So what about Herald of Secret Streams for the evasion toothy severely lacks.
I'd also recommend Ordeal of Nylea. It's less overpowered here than with Reyhan, but cheap ramp and a counter still.
Also what about more cycle/wheels like Jace's Archivist. Disrupt your opponents, refresh your hand, and more combo for toothy and the crawler alike.
1 month ago
Needs more artifact ramp to support those big boys. Mana Vault, Fellwar Stone, Chrome Mox, and Coalition Relic would definitely be worth including.
More card draw and card draw related stuff: Alhammarret's Archive, Gitaxian Probe, Faithless Looting, Time Reversal, Mystic Remora, Arcane Denial, Frantic Search, Jace's Archivist, and Magus of the Wheel
Mystical Tutor and Spellseeker are great tutors that don't break the bank
Murder of Crows goes infinite with any free sac outlet.
Dack's Duplicate is just great in EDH.
Also, every EDH deck needs a Strip Mine
1 month ago
1 month ago
I think you should have x2 Traumatize in here... as a game-ender at least. Fraying Sanity Will always either mill their whole deck or leave them with one card. If you mill in any other way that turn.. it's always a library waster. Also an interesting card is Jace's Archivist to keep your hand replenished, mess with their plans, cause a mill-like effect and possibly forcing them to lose by draw on your turn.
1 month ago
it's a bit ironic to assemble the Avengers (aka The Gatewatch) to help to construct a Bolas-deck, but nevertheless here are my ideas:
First of all, I would discard :) the whole Nekusar-wheel-theme. Nekusar, the Mindrazer decks just do it better anyways and playing Wheel of Fortune, Reforge the Soul, Jace's Archivist or Windfall in your deck has some drawbacks. While they're great to enable your plan of using the opponents' graveyards, your decks' cmc is not low enough to exploit those cards. Additionally, your opponents would get a significant amount of cards out of it, too, which also undermines the whole handcontrol theme of your deck: What's the matter of making them discard through Nicol Bolas, the Ravager Flip, when you're helping them to refill their hands the next turn? Cards like Megrim, Liliana's Caress or Fell Specter would have to go as well because they're only effective with the aforementioned cards.
So my proposal is to focus on discard and control. Cards like Painful Quandary, The Eldest Reborn, Waste Not, Oppression and Chains of Mephistopheles fit well and should stay. You could add Skull Rend or Liliana's Specter. You could also add cards that let your commander re-enter the battlefield like Ghostly Flicker. Some ninjas like Silent-Blade Oni or Ink-Eyes, Servant of Oni do not only fit your theme but let you cast your commander again.
You have to strengthen your control over the graveyards when you're making people discard. The Scarab God is already good here. But you need some more graveyard-hate like Relic of Progenitus or Phyrexian Furnace which give you a bit of a choice what to exile. Don't play Leyline of the Void in here.
So far I mentioned 8 cards which should be cut, so here are 22 more: Kess, Dissident Mage, Nightveil Specter, Mind's Dilation, Omniscience, Torment of Hailfire, Disrupt Decorum, Entreat the Dead, Anvil of Bogardan, Go for the Throat, Blasphemous Act, Stunning Reversal, Thrilling Encore, Leyline of Anticipation (most of the permanents don't have to be played at instant speed. Casting leyline is just doing nothing for the turn), Bloodchief Ascension, Countersquall, Desertion, Preordain, Thoughtseize, Library of Leng, Disciple of Bolas, Hour of Devastation, Tormenting Voice.
That's all for now. Good luck with your deck!
1 month ago
You have 137 cards, you need to drop 37?
Drop all three temples, bounce lands, Sunken Hollow and Smoldering Marsh, Forge of Heroes, Command Beacon, the three lands like Sulfur Falls, Dragonskull Summit, Desolate Lighthouse, and Drowned Catacomb, total of 13 lands, but add City of Brass, Gemstone Caverns, Ancient Tomb, Mana Confluence, Tarnished Citadel, Gemstone Mine, Shivan Reef, Underground River, and Command Tower
Total loss of cards = 5, rest needed = 32
Mainboard additions I'd suggest?
Talisman of Dominance, Fellwar Stone, Talisman of Indulgence, Bottomless Pit, Dark Confidant, Snapcaster Mage, Timetwister, Ponder, Brainstorm, Laboratory Maniac, Demonic Consultation, Tainted Pact, Imperial Seal, Dismember, Chain of Vapor, Pact of Negation, Mystic Remora, Swan Song, Delay, Dispel, Liliana of the Veil, Jace, the Mind Sculptor, Chrome Mox, Mana Vault, Mox Diamond, Lotus Petal, and Rolling Earthquake.
Addition of 27 cards = 59 total to drop
Xantcha, Sleeper Agent, Nicol Bolas, Planeswalker, Vedalken Humiliator, The Scarab God, Nicol Bolas, God-Pharaoh, Liliana Vess, The Eldest Reborn, Painful Quandary, Pendrell Mists, Mind's Dilation, Omniscience, Leyline of Anticipation, Hero's Downfall, Stunning Reversal, Rakdos Charm, Thrilling Encore, Countersquall, Desertion, Go for the Throat, Fraying Omnipotence, Hour of Devastation, Tormenting Voice, Torment of Hailfire, Syphon Mind, Disrupt Decorum, Dark Intimations, Cruel Ultimatum, Blatant Thievery, Beacon of Unrest, Blasphemous Act, Damnation, Bloodchief Ascension, Disciple of Bolas, Etali, Primal Storm, Nightveil Specter, Fell Specter, Blazing Specter, Augur of Bolas, Clever Impersonator, Jace's Archivist, Kess, Dissident Mage, Mystic Confluence, Disallow, Cryptic Command, Reforge the Soul, Megrim, Liliana's Caress, Entreat the Dead, Phyrexian Arena, Rhystic Study, Search for Azcanta Flip, Dream Salvage, Chromatic Lantern, Expedition Map, Lightning Greaves, Worldgorger Dragon, Animate Dead, Gonti, Lord of Luxury and Glacial Chasm
That should do it! 100 card deck!
The biggest upside to my switches and drops is the extreme amount of lowering that is done to the average cmc of the deck, along with the droppage of slower cards that do little without other spells. The new gameplan would be use discard and disruption like countermagic and removal to stop your opponents just long enough to use Laboratory Maniac with Demonic Consultation or Tainted Pact to exile your deck, and usually a draw spell like Brainstorm. More tutors for consistent gameplay is in the switches too.