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Wild Ricochet Discussion
1 day ago
Hello friend, since you've asked for control non-typical decks. My mind comes to cards you don't usually see played alot but can pack quite a surprise for an unaware your opponent. Ofc these card are not really competitive.
So build your blue control deck in any color you want :P
1 week ago
Infral: My current meta is not very blue heavy, but still has a good amount counterspells and things I would like to counter, so I am running Wild Ricochet, Boseiju, Who Shelters All, Cavern of Souls, and Null Brooch currently to work within my playgroup. When I am happy with the deck and venture into FNM with it, I will probably switch out Wild Ricochet for one of the anti-blue counterspells because I am much more likely to see heavy blue there.
2 weeks ago
3 weeks ago
To be honest, you are not playing control per se, but, more of a group-slug variant. Run more rattlesnake effects! Where is your False Prophet and your Koskun Falls? Hell, I might have been running Bearer of the Heavens (not likely without Eerie Interlude) next to my Orzhov Advokist (definite inclusion)! :p
A Royal Assassin is more handy than a Dark Impostor when you don't want to keep 6 mana open every turn. He also doesn't grow bigger with every activation but he always threats a kill at instant speed if something dares to attack you without being vigilant :p
I would also consider the double damage enchantments to be removed as well, as they work against you as much as they do for you. Use the Curse of Bloodletting to incentivise people in more direct way. The dictate is good though because of flash...
Your maybeboard has some real gems! Especially fond of Martyr's Bond!
Also a Sunforger with 3 targets only is a very sad Sunforger... It's meant to be the answer-stick! Get that Chaos Warp, Oblation, Terminate, Mortify, Return to Dust, Into the Core, Retaliate, Wild Ricochet, Utter End and Anguished Unmaking... maybe even a Master Warcraft? That, or remove Sunforger since it won't be doing much for you as a +4/+0 buff.
3 weeks ago
There's also Spirit of the Labyrinth. As far as responding to the storm itself, there's Summary Dismissal, Counterflux, Unsubstantiate, or even (sometimes) a spell that Wild Ricochets a spell to put it on the stack under your control first. Theres also stuff like Nevermore or Meddling Mage, if they just have one combo.
Sometimes, the key to disrupting storm is to just interfere with one of their combo pieces (maybe like Yidris). Turn to Frog, Polymorphist's Jest, Humble, Gift of Tusks, or even enchantments like Darksteel Mutation, Imprisoned in the Moon, and Lignify can trash those combos.
I totally get the pain of playing with people who don't quite get how to play with others nicely. Best of luck. Hope this helps!
3 weeks ago
Hi Barric; you have 3 of the 4 pieces of the Ultimate Sunforger toolbox; Sunforger itself, Puresteel Paladin and Mistveil Plains, I would add Leonin Shikari so that you can tutor an Instant, play it for free, tap Mistveil to put it back on the bottom, with Leonin & Puresteel re-attach Sunforger immediately for free, and be ready to cast that Path to Exile at once. I also play Brass Squire in case I don't have Puresteel on the board. If you like that combo maybe add a few more instants, like Wild Ricochet and Eerie Interlude, which is board wipe protection.
Another trick I use, since you are playing Emeria Shepherd, is to play Ruin Ghost, once that combo gets going you are recurring 2 perms directly to the battlefield each turn, hopefully you have Haste! And don't forget to tap that Plains for mana before you flicker it with Ruin Ghost...
1 month ago
This deck is missing its key card: Paradox Haze.
Other suggestions are as follows:
Strionic Resonator, Fork, Twincast, and Wild Ricochet.
(Strionic Resonator copies the trigger of "At the beginning of the upkeep".)
As for cutting. That's the area of expertise I am unfortunately horrid. Best of luck!
1 month ago
I've considered Puca's Mischief for a bit now, but I'm hesitant to add it since I'm very picky about when and what I trade with my opponents. Vedalken Plotter was part of the original list, but has since been removed.
Starfield of Nyx has proved very useful for the recursion effect, since I don't currently own a Replenish. Plus it's Opalescence that also retrieves stuff Caustic Caterpillar will inevitably destroy. I will note I had trouble earlier with it after playing Humility as It rendered all of my enchantments useless once they become creatures. ._.
Wild Ricochet has saved games more than once.
The REAL reason I have Glaring Spotlight in here is because a buddy of mine thought it would be fun if he made a Narset deck, and I realized even with all my O'Ring shenanigans, If I can't get around hexproof there's not much I can do but buy time.
Counterflux will makes it way out in time.
Illusions can only hit for 20, and most of the time, my opponents blow it up before I can give it to them. (Return to Dust, Seal of Cleansing, etc)
I removed Land Tax to increase the effectiveness of Equipoise. I do miss my scroll tax, so I'll consider putting it back in.
Thanks for taking the time to look over and suggest things! :) I am CONSTANTLY updating/tuning this deck IRL, so it will always be changing.