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You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
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Sorry for the late replies, I've been away for the week and I hate trying to post updates on my phone.
@RousseausDisciple: So Martial Glory is already removed, but I've kept Nyxborn Shieldmate in for the moment as he has proved useful and helps add more white 1 drops, though his bestow cost is more than Nyxborn Rollicker and I may consider dropping him for more of them.
If I had more Eidolon of Countless Battles they would be in. Its an amazing card and I love it every time it appears. The Madcap Skills you suggested are also in, but I'm not currently that interested in adding more Favored Hoplite as I usually have more interesting things to do on turn 2 than enchant him.
Black is something I'm not currently interested in. While it does provide new options, I dont think it adds enough for the options it takes away.
@specter53551: Unfortunately, Wild Ricochet doesn't work for me as it is to costly. I set a rule down when I made the deck that CMC 3 was the highest I would go. Its a great idea if you have a more midrange deck though.
I've never actually came up against Merciless Eviction (and as such had never even seen it) but I think Legion's Initiative is the only answer to it, but that is a difficult one as that using legions iniative loses all your enchantents and counters. Dont forget though that any Bestowed creatures will remain after the spell resolves, leaving the enemy open if they use it.
@Corinthaniel: Yes, this would go down hard against Turbo Fog, but thats true for any creature deck. You do have an option against them though. Spirit of the Labyrinth makes them lose card advantage, which means they can only stall for a few turns before you make them run out of fog options.
Forgot about this until now:
Was playing a 4-player game. Someone had hit me with a Curse of Echoes since I was running an instant/sorcery heavy Nekusar deck. So, just for fun, I played Cruel Ultimatum and Wild Ricochet 'ed it. That turn took a little while to figure out... lol
With my limited experience of Commander, I can give you some suggestions, though I do not know how good they are.
For Commander I would use either Melek, Izzet Paragon or Niv-Mizzet, the Firemind - Melek is good for spells and allows a lot of copying while Niv-Mizzet is just bonkers and gives access to a lot of cards (and hate when he hits the board - from my experience)
I have more suggestions, but I won't want to flood the comment page if you don't want it. :-P
The standout card in a lot of my matchups in game one was Legion Loyalist , and game two Peak Eruption . There was a lot of decks with mountains, going forward I would probably look make room for a third Peak Eruption .
Five-Alarm Fire and Awaken the Ancient got sideboarded in, but where never drawn into. Act of Treason and Pyrewild Shaman where never sideboarded in, so i'd consider swapping these out for other things, however I didn't play against a Mono-black or Esper Deck all day.
Wild Ricochet also never sore play, but that's really only in there because I couldn't think of a better 15th card.
Ah ha, I didn't know that lol. What about Wild Ricochet ?
|Avg. draft pick||2.66|
|Avg. cube pick||12.70|
|Commander / EDH||Legal|