Wild Ricochet

Wild Ricochet

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Instant

You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

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Wild Ricochet Discussion

Cymoril on mess up everything

1 week ago

You know my familiarity and Biases so take this for what it's worth. Izzet is my favorite guild and I feel like some of what you are trying to do plays into that. These are also the colors of Boros and Azorious but for amount of spells you are starting with rock Izzet.

Between Reverberate, Fork, Twincast, Reiterate, Howl of the Horde and Wild Ricochet you have loads of replication with less I would actually want to replicate on the stack. Twincasting an Enlightened Tutor sure. Twincasting a Fork for 3 back-to-back-to-back board wipes is a bit excessive when it's all on a single stack. Similar reactionary cards you might like are Swerve and Reiterate. On that actually think abut all the spells you have loaded in here, how many of them would your really want to replicate? If you want to go ahead with the idea you can possibly save space via Melek, Izzet Paragon though at 6 CMC he is kinda high.

(A side note here but I swear you cannot make a Blue deck that doesn't have Propaganda in it.)

For board wipe little beats out All Is Dust

Given the sheer amount of spells you are hurling consider Repercussions, Guttersnipe, Izzet Chronarch, Nivix Cyclops and Walls. With only 1 creature your planes-walkers are really exposed and they will do you less good. If you want an actual win con you can look over some of the newer prowess cards from Khans.

On Planeswalkers: Look at Ajani Vengeant side by side with Ral Zarek. Excellent pairing and they make a great lockdown.

Gelectrode is a must for you imo. I know you and your Prodigal Sorcerer/Prodigal Pyromancer and this is on that same vine.
Also: Quicksilver Dagger + Blistercoil Weird is cute

Other ideas:

Hypersonic Dragon,
Wee Dragonauts,
Firemind's Foresight,
Frostburn Weird -------Hello Flowstone, Nivmagus Elemental---Works great with Heroic and you are playing good colors for that mechanic. Spell targets the creature tripping the ability then you just exile for counters

FeralKitten on FeralKitten

2 weeks ago

First off, thanks for the compliment Archomental! It's great when people are inspired by my builds, as I put a lot of research and testing into them.

The big problem with Daretti is no matter how you build it, people know you're going to be abusing artifacts in some way, whether that be creatures, stax pieces, combos or a bit of them all (which is pretty much where my build is right now). Creature reanimation is probably the least "offensive" way to play this kind of deck. You could go the more token-generation route with Thopter Assembly and Myr Turbine, or just some bigger dudes that can get in for some beats like Soul of New Phyrexia, Scuttling Doom Engine, Bosh, Iron Golem, Darksteel Colossus, etc.

My original build was more geared toward casual multiplayer and had a few more beaters and played a value reanimator game. Once I saw what the deck could really do, I started tweaking toward combo knowing that I wouldn't be able to play it in my group often, but it would be great to bust out at local tournaments and games where feelings are left at the door. We have a few high-powered decks in our regular group and Daretti gets to play with them, other than the occasional 1v1 tests I get in once a week or so.

Generally people despise the following: mass land destruction, infect, infinite combos and extra turns (and losing). Taking out some of that along with the fast ramp, tutors and combo pieces like Mycosynth Lattice will probably go a long way to making your group a little more friendly to our artifact-loving goblin pimp, since the deck will be a bit less consistent but still powerful. Besides creatures, I'd probably throw a few more removal spells in there like Blasphemous Act and Volcanic Offering, and maybe a Wild Ricochet and Reiterate for fun.

JamesAzimuthPHD on Sometimes a bit of chaos is in order

3 weeks ago

Saw this deck and had to comment on it. Here's just a few cards/combos that come to mind when I think "Insanity":

Confusion in the Ranks: The name of the spell petty much says it all.

Timesifter: Fun & annoying. Makes games last for what seems like forever.

Forced Fruition + Price of Knowledge: Everybody chokes to death on cards. :D

Zurgo Helmsmasher + Assault Suit: Zurgo rampages around, attacking everyone but you. (This combo is even more fun when he's your General :D)

Rain of Gore: Has great potential to backfire, but that's part of the fun isn't it?

Any "Take an Extra Turn" Spell + Wild Ricochet and or Howl of the Horde: Free turns for everyone. Why not?

sonnet666 on Is this a horrible idea?

1 month ago

You missed Mages' Contest and all the spell copying and redirection effects Fork Reverberate Wild Ricochet Shunt Reroute Dualcaster Mage Reiterate Imp's Mischief Muck Drubb Ricochet Trap

They're all pretty effective at dealing with countermagic and removal.

lemmingllama on Diaochan politics

1 month ago

Wild Ricochet can be great, especially if they try to take extra turns or counter your stuff.

Crawlspace can protect us, but also lets them attack other people with their tokens.

Mogg Assassin is pretty flavourful, and hilarious to use.

Stuffy Doll can block for days and also will never die to Diaochan. Might not be super political depending on the situation.

Insurrection and Ruination are both great wincons, although you will attract a lot of hate after landing these.

Color(s) Red
Cost 2RR
Converted cost 4
Avg. draft pick 2.02
Avg. cube pick 13.67

Legality

Format Legality
Heirloom Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Commander 2013 Rare
Magic 2014 Rare
MTG: Commander Rare
Lorwyn Rare

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