Wild Ricochet

Instant

You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

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Wild Ricochet Discussion

ebaums24 on Gisela

1 week ago

Cuts:

Anya, Merciless Angel

Avacyn, Guardian Angel

Herald of the Host

Boros Keyrune

Boros Cluestone

Master Warcraft

Wild Ricochet

Aurelia's Fury

Legion's Initiative

Condemn

You have a lot of cards that grant keywords to your cretures but a lot of your creatures already have the same keywords so i would look into that and maybe find some cuts.

You are also very land light in this deck considering your curve is higher than average and you are running less than the average land count.

On3wheels on The Best Tymaret Deck You'll Ever See

1 week ago

Good suggestion. Cards Tagged. Wild Ricochet is a bit off curve. Saving 3 for Chaos Warp is tricky enough. Would love something similar but lower CMC. I like the Reroute but my meta doesnt have many creatures. Let alone with target abilities. Would be a dead card most of the time. Thanks for the input.

MegaMatt13 on Queen Marchesa: Politics, Aikido, and Control

1 week ago

precociousapprentice, thanks for the response.

I'm giving Wild Ricochet a try right now. It's performing alright. I enjoy redirecting my opponents' removal spells. However, I'm still not sure it's worth a slot. It's variable. Sometimes useful, sometimes not.

I'm also thinking of giving Sunhome, Fortress of the Legion a try. It's activated ability is expensive but double strike is a powerful ability to give a creature (particularly a deathtouch creature like Marchesa). Similar to Duelist's Heritage it could be used politically. I find I'm not really using Slayers' Stronghold's ability.

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

1 week ago

Sorry all for the delayed responses. I have been on an island with no digital communication.

MegaMatt13, I have played with both Wild Ricochet and Reverberate. I found that game changing sorceries and instants were rarely of a type that I wanted to copy. The ones that were most likely for me to want to copy were counterspells, and my meta has been pretty short on them, until recently. I often found that the rest of the sorceries and instants were well taken care of with the rest of my cards, and they sat in my had without being played whenever I drew them. I cycled them out of the deck after looking at them sit in my had a bunch of times without targets.

As far as the suggestions, I may try out the other Threaten effects. I chose the ones I though would fit best, but will probably cycle through all to get an idea if others may work better.

I also go back and forth about Phyrexian Arena. Great card, just slow. I am thinking about revamping the card draw in the deck, see below.

sashaza, I will have to check out your deck. As for your questions:

Pillow fort cards are often powerful in duplicate, but there is a threshold over which any more of them would be less effective than it could be with another card. I often hold them, or ditch them to things like Solitary Confinement or Key to the City. It is surprising how often a card is useful in this deck as a generic card resource, and I can ditch less than useful cards to pay these resource costs. This is also true of things like Gift of Estates, Tithe, and Weathered Wayfarer. Cards in hand are useful, even if the specifics of the cards in hand are not.

That being said, I am considering adding more scry to the deck. I find that the Temples are often very useful, and they fly under the radar more than just drawing the card would. I am considering adding Crystal Ball, Seer's Lantern, and Hidden Stockpile, as well as the semi-loot cards Winds of Change and Molten Psyche. This would keep my profile low, while allowing me to dig for what I need. I find that scry is lower profile than draw or even looting, but I get what I need with it just the same. Combining scry with semi-loot, loot, subtle draw, and outright draw, including The Monarch, will likely put me good shape.

I keep resisting Gisela, the Broken Blade. She is a bomb, for sure, but she is expensive, and she is not at all subtle. I am sure that she would be a great inclusion, but I think she would cause some problems that would be counter to the best functioning of the deck. I am ever in search of Wincons that fit the theme.

Ayli, Eternal Pilgrim is a cheap Rattlesnake with an additional benefit, that is all. The play was for a sac outlet, even if it will be rare to have it all come together.

I will update the list and record my thought processes in updates as soon as I make them.

landofMordor on The Best Tymaret Deck You'll Ever See

1 week ago

Ditto -- best Tymaret deck I've ever seen. It would be a lot easier to see your combos if you tagged the cards, if you've got the time/inclination, but I still enjoyed the deck! There's a bit of R "redirect" or "copy" effects like Wild Ricochet or Reroute that might hate on blue control a bit. Cheers!

IQuarent on ☭ Mother Russia Burns ☭

1 week ago

I would strongly recommend as many copy spells as you can fit in the deck. Copy spells are very useful for a variety of reasons.

My favorite use of copy spells is targeting counterspells, choosing the counterspells as the target, ensuring your spells resolve.They're great against green decks or many other decks as well. Keeping, say, Reverberate in your opening hand lets you copy early Cultivates and Demonic Tutors that you wouldn't normally have access to. Late game copy Tooth and Nail(meaning yours resolves first and typically does so much damage that you kill them before their own Tooth and Nail) or Praetor's Counsel.

Since you're playing a spell deck, Reverberate and the like also allows you to copy your burn spells, pushing them that much farther and typically ending the game that much earlier.

I would personally include Reverberate and Fork as essentials, but keep an eye on Wild Ricochet and Reiterate as well.

Ziembski on The Meta has gone Mizzix

2 weeks ago

If you have Narset in your playgroup, and it is running sorcs and instants (I guess thats why you run Talent of the Telepath), I suggest adding copyspells (best of which are Reiterate and Wild Ricochet, but Increasing Vengeance and Reverberate with Fork are fine too due to mana cost).

Also, if you want to break Narset, see cards like Denying Wind and Extract, which can simply remove combo pieces from library. Also Grinning Totem

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