Wild Ricochet

Wild Ricochet

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Instant

You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

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Wild Ricochet Discussion

Omut on Narset, Seeking Sunlight

1 hour ago

Auras are better then equipments with Narset because they attached for free.

Fool's Demise, Gift of Immortality, Dragon Breath are almost immortal auras.

Sunforger, Teferi's Veil

Wild Ricochet, Spelljack counters that work with Narset

iamnickhansen on Riku's Broken Mirror

1 week ago

Made some recent changes, took out a few cards that I felt were just mediocre and added Fork, Reverberate, and Wild Ricochet. time for more spell copying fun. I'm still looking for something to take out to play Twincast.

Deckologist on Zedruu Chaotic Regifter

1 week ago

@Xeenon Wild Ricochet might be a suitable card to remove for venser.

Forkbeard on Kolaghan's Dragon Storm

2 weeks ago

Sweet looking list thus far, +1. If you're looking for cuts to make, the cards that I would consider dropping from this list are Wild Ricochet, Rakdos Charm, Bladewing's Thrall, Shared Animosity (<- awesome card but I've found it has less impact in dragon tribal - It's pretty rare that you'll have a giant swarm rolling in to take full advantage of SA, plus Kolaghan's ability has a similar effect) & Greed.

I know you're looking to speed things up with rocks, but I would be tempted to cut some of the dinkier ones: Commander's Sphere, Darksteel Ingot, Everflowing Chalice, Rakdos Signet & Spectral Searchlight.

So those are the ones that I would say aren't 100% essential for the build. Just my 2 cents, you may feel differently!

You're going to be wanting to add this to your landbase: Haven of the Spirit Dragon

cxseals1337 on

3 weeks ago

the list has a pretty clean start but here are some things I would include;

First, as you said your looking towards a semi dragon tribal theme then i would include Utvara Hellkite in the build.

Second some of the non creature cards can be replaced with other cards to spare you some pain for example removing cards like Wild Ricochet and Bramblecrush and replace them with cards like Asceticism, Dwarven Blastminer, Viashino Heretic, and Strip Mine

as for removal in red Balefire Dragon does the lords work.

Wood Elves could be replaced by a Cultivate or a Kodama's Reach and that would give you a better early game ramp, as well as adding a Thran Dynamo

you also have the capability to run lockout spells like Blood Moon, and Magus of the Moon

Hope this helps JS

,

Cymoril on mess up everything

1 month ago

You know my familiarity and Biases so take this for what it's worth. Izzet is my favorite guild and I feel like some of what you are trying to do plays into that. These are also the colors of Boros and Azorious but for amount of spells you are starting with rock Izzet.

Between Reverberate, Fork, Twincast, Reiterate, Howl of the Horde and Wild Ricochet you have loads of replication with less I would actually want to replicate on the stack. Twincasting an Enlightened Tutor sure. Twincasting a Fork for 3 back-to-back-to-back board wipes is a bit excessive when it's all on a single stack. Similar reactionary cards you might like are Swerve and Reiterate. On that actually think abut all the spells you have loaded in here, how many of them would your really want to replicate? If you want to go ahead with the idea you can possibly save space via Melek, Izzet Paragon though at 6 CMC he is kinda high.

(A side note here but I swear you cannot make a Blue deck that doesn't have Propaganda in it.)

For board wipe little beats out All Is Dust

Given the sheer amount of spells you are hurling consider Repercussions, Guttersnipe, Izzet Chronarch, Nivix Cyclops and Walls. With only 1 creature your planes-walkers are really exposed and they will do you less good. If you want an actual win con you can look over some of the newer prowess cards from Khans.

On Planeswalkers: Look at Ajani Vengeant side by side with Ral Zarek. Excellent pairing and they make a great lockdown.

Gelectrode is a must for you imo. I know you and your Prodigal Sorcerer/Prodigal Pyromancer and this is on that same vine.
Also: Quicksilver Dagger + Blistercoil Weird is cute

Other ideas:

Hypersonic Dragon,
Wee Dragonauts,
Firemind's Foresight,
Frostburn Weird -------Hello Flowstone, Nivmagus Elemental---Works great with Heroic and you are playing good colors for that mechanic. Spell targets the creature tripping the ability then you just exile for counters

FeralKitten on FeralKitten

1 month ago

First off, thanks for the compliment Archomental! It's great when people are inspired by my builds, as I put a lot of research and testing into them.

The big problem with Daretti is no matter how you build it, people know you're going to be abusing artifacts in some way, whether that be creatures, stax pieces, combos or a bit of them all (which is pretty much where my build is right now). Creature reanimation is probably the least "offensive" way to play this kind of deck. You could go the more token-generation route with Thopter Assembly and Myr Turbine, or just some bigger dudes that can get in for some beats like Soul of New Phyrexia, Scuttling Doom Engine, Bosh, Iron Golem, Darksteel Colossus, etc.

My original build was more geared toward casual multiplayer and had a few more beaters and played a value reanimator game. Once I saw what the deck could really do, I started tweaking toward combo knowing that I wouldn't be able to play it in my group often, but it would be great to bust out at local tournaments and games where feelings are left at the door. We have a few high-powered decks in our regular group and Daretti gets to play with them, other than the occasional 1v1 tests I get in once a week or so.

Generally people despise the following: mass land destruction, infect, infinite combos and extra turns (and losing). Taking out some of that along with the fast ramp, tutors and combo pieces like Mycosynth Lattice will probably go a long way to making your group a little more friendly to our artifact-loving goblin pimp, since the deck will be a bit less consistent but still powerful. Besides creatures, I'd probably throw a few more removal spells in there like Blasphemous Act and Volcanic Offering, and maybe a Wild Ricochet and Reiterate for fun.

Color(s) Red
Cost 2RR
Converted cost 4
Avg. draft pick 2.02
Avg. cube pick 13.67

Legality

Format Legality
Heirloom Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Commander 2013 Rare
Magic 2014 Rare
MTG: Commander Rare
Lorwyn Rare

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