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You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
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|Want (3)||TheBlueTitan , johndg0019 , Thehittman71|
A couple counter spells would help.
Snapcaster Mage would let you replay 30 spells in your deck.
Desertion doesn't seem worth it. Spelljack is only 1 more mana and a better spell while there's a slew of cheaper counterspells better at stopping an opponent. You have your own big spells, I think you should just use a cheaper counter to better answer opponents.
Fabricate would let you search for a colossus to suspend.
Utvara Hellkite is a great suspend card since it makes it's own army within two turns. Balefire Dragon is good if you are looking to control your opponents creature base more. Chain Reaction or Blasphemous Act could give you a couple board cleaners as well if that's a way you want to go.
Gamble could get you that perfect suspend card for 1 mana.
Archeomancer is a cheaper spell returner.
Training Grounds doesn't seem to affect much.
I would use more dual lands. Do you ever want for mana?
Phyrexian Metamorph is extremely versatile. It can copy mana rocks from your opponent if you need it (Gilded Lotus?), copy your own Sol Ring on turn two, or give you a copy of the best creature on the field (2 opponents? May as well have 2 Blightsteels).
I think your deck relies on Jhoira and you don't have enough to protect her. I already mentioned counterspells (Cryptic Command gives some great options since you want to control tempo with Jhoira, a counter and bounce in one should be enough time for you to make your move). Alexi's Cloak is a good choice because you can bait the removal then protect the creature at instant speed. Lightning Greaves and Swiftfoot Boots should get in because they not only protect Jhoira, they speed up some of your win conditions by a turn with haste.
Wild Ricochet for unlimited copies of itself for pyro talrand and charmbreakers
Instead of Comet Storm you should have Molten Disaster mainboard as you don't have to pay a multikicker to hit more then one person thus reducing your damage and it also prevents people from getting value out of there creatures before they die an example being sacing them all to a Goblin Bombardment or any number of other things split second stops it all. another good card to keep monored relevant is Sulfuric Vortex or Witch Hunt to put a stop to any life gain others might attempt. Possibility Storm is always fun as its near impossible for an opponent to remove. Heartless Hidetsugu is fun with all your damage doubling. Wild Ricochet is a strictly better version of both Reiterate and Reverberate unless they are only in there to target your own spells in which case ricochet still has a wider application.
Melek, Izzet Paragon isn't bad for this type of deck. Might even replace Wild Ricochet with it since it has more recursion. I looked through the comments on your deck, and your deck, and I found some more maybeboard to consider. Rune-Scarred Demon for card retrieval. Skyscribing , Minds Aglow , and Prosperity seem good for multiplayer.
|Avg. draft pick||2.66|
|Avg. cube pick||12.65|
|Commander / EDH||Legal|