At the end of each turn, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.)
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Wound Reflection Discussion
1 day ago
Hey, I like the deck! I tried Athreos but never had much success but I'm definitely a fan of orzhov. Here are some suggestions:
Wound Reflection really helps make Athreos a threat.
Hope these help!
2 days ago
4 days ago
currently heartless hidetsugu is a win-condition if you have haste, one of it or Pestilent souleater caged, quicksilver elemental caged, and resolve Mairsil caging the missing piece of hidetsugu or souleaterYou use quicksilver to get around the once per turn clause, pay phyrexian mana until you are below 19 life, and if your opponents are NOT @ or below 19 life, you activate the hidetsugu ability with infect and everyone gets at least 10 poison counters, except yourself who gets 9 or less.Otherwise you need to throw in a copy of Wound Reflectionor Glacial Chasm/Orbs of Warding/Panacea/Pentagram of the Ages/Reinforced Bulwark etc. + Dictate of the Twin Gods/Furnace of Rath etc.
2 weeks ago
I've made a similar deck around Vial Smashing, consider running some additional damage enchantments like Wound Reflection and Gratuitous Violence. There's a few more that also include you so you may be less interested.
3 weeks ago
4 weeks ago
A lot of this deck has changed, but I've tried my best to maintain the Vampire theme.
Likely adding Academy Ruins, City of Brass, Gemstone Array, Magistrate's Scepter, Mikaeus, the Unhallowed, Pawn of Ulamog, Rogue's Passage, Skeletal Vampire, Sword of Feast and Famine, Thespian's Stage, Wound Reflection, Kalitas, Traitor of Ghet, Deserted Temple, Nim Deathmantle, Mirage Mirror, Aggravated Assault, Cabal Coffers, Sunken Hollow, Shinka, the Bloodsoaked Keep, Arcane Lighthouse, Triskelion, Falkenrath Noble and Quietus Spike.
Now, what the hell do I remove?