Wound Reflection

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Rare

Combos Browse all

Wound Reflection

Enchantment

At the end of each turn, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.)

Wound Reflection Discussion

goldlion on Recurring Nightmare

2 weeks ago

From what I understand, teysa karlov wouldn’t mean they’d have to pay 6 life. It’d simply mean they’d pay the one time sending it to the yard, then the second trigger would whiff. There was discussion about this specific combination in some rules page I saw.

What about Pitiless Plunderer ? Also, Wound Reflection would probably mean they always send it to your hand!

LokiFrostGiant on Mogis the bully

3 weeks ago

Future upgrade could include Wound Reflection . Mean card

succeeddamnyou on Death, Death and taxes

1 month ago

Massacre Wurm Gets double triggers, (so does anything which triggers when your opponents stuff dies), you can make them lose 4 life for each thing you kill.

Black Market Double payout, amazing value!

Butcher of Malakir Grave Pact on a stick.

Dark Prophecy Skullclamp for everyone? This looks too good not to run.

Demon of Dark Schemes Yeah it's energy weirdness but for every two things that die you can reanimate any one guy from any graveyard, it's probably the only stand alone energy card worth running anywhere, but it seems especially spicy here.

Jar of Eyeballs Bit of a joke, double eyeballs.

Mimic Vat Whilst you skip any death triggers from imprinting something on it, the token it makes does die on the end step, jam a Kokusho, the Evening Star onto this and drain for days. Also can imprint your opponents things.

Revel in Riches Gives double treasures, also works with Smothering Tithe for even faster wins

Wound Reflection hurts real bad.

Vindictive Lich Powerful effect to double up, also can be fed to Skullclamp

Yahenni, Undying Partisan an Indestructible sac outlet.

mmcgonig on Mogis Group Fun

1 month ago

Xantcha, Sleeper Agent fits so well into this theme, and has a lower CMC than a lot of the cards on this list, plus looks really fun to have go around the table. I hear she also makes a surprisingly good commander. I like her over the more expensive Crimson Honor Guard too. Furnace of Rath is functionally similar to Wound Reflection and cheaper to cast, just a thought.

Ankh of Mishra is incredibly punishing as well, I saw you have Polluted Bonds on the maybe list. Ankh is a lot less CMC and functionally does the same thing.

This deck seems rather cruel to your opponents but I guess that's the point of Rakdos ;) good luck!

ownagefactory on Sai, Thopter Guy

1 month ago

I have returned to point out a card that has performed above expectations. Mirage Mirror . Was on the fence about that one for a while. I finally decided to give it a shot. It can do a lot. Threatening to become one of your opponents baddies to attack/block with. A chance at double coat of arms. It can change into another permanent type to dodge artifact destruction (damn that Vandalblast !). It has even saved my hide by becoming a Tomb of the Spirit Dragon ! Need to double up on value like Vedalken Archmage , or Endless Atlas ? It can do that. I know you don't run it, but I have used it to copy Ugin's Nexus using the legend rule to bin the original nexus and get an extra turn (as the mirror stops being a nexus before your extra turn would start) Being able to copy one of your opponents cards can be really strong(personal favorite was cloning a Wound Reflection for just enough to kill my opponent when I would have lost if he untapped). sorry about the wall of text, but it's a fun card to run in an artifact shell. I have used Whir of Invention to tutor it up more times than I ever thought I would.

Zequen on Rakdos's Tyranny

1 month ago

Let me introduce to you my favorite rakdos combo Havoc Festival + Wound Reflection . With this they have a turn to find an answer or the die. With the alternate win condition section I assume you aren't against them and this one has value when not together as well.

For comments on the deck. You have no early game power creature wise. The smallest creature you have is Solemn Simulacrum . Considering you have alot of rocks and ramp it may be ok. But to me it looks like you want to act fast and you have like 3 card that can get the damage in to allow you to cast Rakdos, Lord of Riots . Which is what helps you cast end game spells. Many people try to solve stuff like this with Earthquake like effects, or if you are desperate Curse of the Pierced Heart . You can also lols people with Pestilence or similar effects. As you can essentially use it to fulfill Rakdos, Lord of Riots damage opponents requirement, then you can use it to effectively pay 1 Black Mana to reduce the cost of your creature spells by 3.

I would be careful with all the field wipes, you have many great creatures and field wiping alot is counter productive to that strategy. I would replace the field wiping demons to Bloodgift Demon and Indulgent Tormentor instead, as they would be great adds to the deck as the could fulfill the damage requirement and give you card advantage.

I would Personally try adding in Xantcha, Sleeper Agent , as it is card draw and while it is out you can pay 2 extra to cast Rakdos, Lord of Riots . Following the game plan of Rakdos, Lord of Riots you should think about Neheb, the Eternal as well, as it plays the game of damaging people to get "Mana" to cast big spells. A surprise card you can get people with is Mana Geyser as it can easily get you like 12-17 Mana on turn 5 in a standard commander game (4 people).

Minathia on Saskia EDH

1 month ago

All seem like decent adds:

I'd cut Sun Titan for sure. Can only get 8 targets, not counting signets, and of those, only a few have actual real value in being reccured.

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Wound Reflection occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Rakdos: 0.23%