|Commander / EDH||Legal|
Printings View all
|Duel Decks: Zendikar vs Eldrazi||Uncommon|
|Duel Decks: Sorin vs. Tibalt||Uncommon|
Combos Browse all
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or to your mana pool.
Price & Acquistion Set Price Alerts
|Have (11)||failurechild88 , geazykagar , PTsmitty , , Friedrice24 , ericalt91 , , GeminiSpartanX , Mousemke , thekingpinBR , Oskani|
Akoum Refuge Discussion
1 month ago
2 months ago
Your deck can't run Akoum Refuge, Bloodfell Caves, Dismal Backwater, Jungle Hollow, Jwar Isle Refuge, and Scoured Barrens, because they all have mana symbols outside of your commander's color identity. Color identity also applies to mana symbols in the card description as well.
If you really are set on lots of life-gain for cheap I'd recommend Ivory Tower and Bloodchief Ascension since having a hand of 50 lands is 45+ life gain with Ivory Tower and your commander already puts quest counters on bloodchief ascension since it forces your opponents to lose life per upkeep.
2 months ago
Also, in three colors, basic lands won't get there. Obviously the best lands would be too expensive, so the best budget options would be ones like Akoum Refuge, Sulfur Falls, and Dimir Guildgate. Stay away from Transguild Promenade and Rupture Spire, though. They're pretty bad.
Jace Beleren would be good, + with Nekusar and - without.
3 months ago
It seems like Avacyn's Judgment and Abandon Reason are meant to be cast for Madness? If so, Bloodrage Brawler is awfully inconsistent here, as there's no way to be sure you'll have a hand with both Bloodrage Brawler, Avacyn's Judgment in a game, and it's even less likely you'll have the mana to cast both of them in the same turn. I'd recommend either replacing the Bloodrage Brawlers with the suggestions below, scrapping Abandon Reason, or both.
Bloodrage Brawler is an incredibly aggressive card, I'll admit. However, there are some creatures that are quite a bit more synergistic with your deck. Nantuko Husk, Carrion Feeder, and Blood Bairn help your creatures die without Distended Mindbender. Perilous Myr and Goblin Arsonist are relatives of Mudbutton Torchrunner.
It seems like Distended Mindbender and Avacyn's Judgment are your sac outlets right now. Your opponent isn't going to block your Mudbutton Torchrunners if they're going to take 3 damage for it - they're just going to let the 1 go through. So, you need ways to power them yourself. Again, Nantuko Husk, Carrion Feeder, and Blood Bairn will all do that job for you, and Artillerize and Fling are cheap, sometimes even better, substitutes or alternatives.
For a budget deck, your mana base is to be expected, but it can be better. Rakdos Guildgate is a dual land, sure, but entering the battlefield tapped without anything else means it's outclassed by others. Akoum Refuge and Bloodfell Caves are gainlands in Rakdos colors. Rakdos Carnarium is a tapland that bounces one of your own lands, which can be bad or good, but helps you stay on curve the turn after, unlike the Guildgate. Temple of Malice is a scryland, which might not be so useful, but it's still better than the Guildgate by virtue of its scry. Dragonskull Summit is probably your best bet for a dual under $5/each, though, because it's not necessarily a tapland as long as you have a Swamp or Mountain.
Soul-Scar Mage and Abandon Reason are really weird cards in this deck. You have no burn spells (which might be something to consider) if you don't hit creatures with your Torchrunner or Showstopper, so I would consider either burn spells or better combat tricks. Red has much better combat tricks than Abandon Reason, like Brute Strength, a red Giant Growth.
Sorry for the wall of text; I hope it helped.
3 months ago
35 is fine for a 2 color deck. Between 30 and 40 is what most people run. Molten Slagheap, Blood Crypt, Rakdos Carnarium, Bojuka Bog, Opal Palace, Rakdos Guildgate, Akoum Refuge, Temple of the False God, and Rix Maadi, Dungeon Palace are some of the other lands i run myself
5 months ago
I know this deck used to be good back in the day.. Like 2011 or so.
A B/R aggro deck.
I've played mine a few times and it seems to struggle
So this deck basically is one sided... I need to get 2 of either lillianas caress or megrim on the board.. Then play burning inquiry.. Then i need to reverberate.
This deck is ok... I feel like i need more draw. Or. Maybe some creature blockage.. I thought terminate, lighting and whatnot would take care of creatures but i seem to be losing alot with this deck by just direct creature damage.
Sometimes I'm mana strapped.. Any idea on cards to make this deck work.
It's really run when i get the right amount of manna and cards as this deck can really frustrate plp.. But right now that happens.. 1/5 matches it seems.
SB: 1 Furnace of Rath
SB: 4 Mind Rot
5 months ago
You know you can have up to 4 copies of one card in a deck excluding basic lands right? Think about adding in some one cards that only cost one mana such as Ruthless Ripper or Cruel Sadist. I would also take out Scion of Ugin and add a full playset (4 copies of) Dragon Tempest. As far as legality goes, you can switch the format to Modern, a format where your deck will be fully legal. Your land ratio looks a bit high at 27, I would think about moving down to 24 lands and using some dual lands such as Temple of Malice and Akoum Refuge. You could do shock lands such as Blood Crypt, but those are more expensive and it seems like you're going for a more budget deck.
Good luck, I hope my suggestions help!