Akoum Refuge

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Commander Anthology (CMT) Uncommon
Duel Decks: Zendikar vs Eldrazi (DDP) Uncommon
Commander 2013 (C13) Uncommon
Duel Decks: Sorin vs. Tibalt (DDK) Uncommon
MTG: Commander (CMD) Uncommon
Zendikar (ZEN) Uncommon

Combos Browse all

Akoum Refuge

Land

Akoum Refuge enters the battlefield tapped.

When Akoum Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Browse Alters

Price & Acquistion Set Price Alerts

C17

CMT

C13

Ebay

Recent Decks

Load more

Akoum Refuge Discussion

Argy on Unfinished Kaalia needs HELP

1 month ago

You can check out the version I built after getting lots of tips from this site.

It has worked well in lots of games I have played.

1x Akoum Refuge
1x Badlands
1x Blood Crypt
1x Bloodfell Caves
1x Bojuka Bog
1x Boros Garrison
1x Command Tower
1x Evolving Wilds
1x Godless Shrine
1x Molten Slagheap
3x Mountain
1x Nomad Outpost
1x Orzhov Basilica
2x Plains
1x Plateau
1x Rakdos Carnarium
1x Rogue's Passage
1x Rupture Spire
1x Sacred Foundry
1x Scoured Barrens
1x Scrubland
3x Swamp
1x Temple of Malice
1x Temple of Triumph
1x Vivid Crag
1x Vivid Marsh
1x Vivid Meadow
1x Volrath's Stronghold
1x Wind-Scarred Crag
1x Lavaclaw Reaches
1x Needle Spires
1x Shambling Vent
1x Temple of Silence

1x Akroma's Vengeance
1x Diabolic Tutor
1x Dreadbore
1x Earthquake
1x Evincar's Justice
1x Mob Rule
1x Syphon Flesh
1x Syphon Mind

1x Boros Signet
1x Darksteel Ingot
1x Lightning Greaves
1x Loreseeker's Stone
1x Mardu Banner
1x Orzhov Signet
1x Rakdos Signet
1x Sol Ring

1x Akroma, Angel of Fury
1x Angel of Despair
1x Angelic Arbiter
1x Archfiend of Depravity
1x Aurelia, the Warleader
1x Avacyn, Angel of Hope
1x Baneslayer Angel
1x Basandra, Battle Seraph
1x Bladewing the Risen
1x Bloodgift Demon
1x Boros Guildmage
1x Dragonlord Kolaghan
1x Duergar Hedge-Mage
1x Fallen Angel
1x Flamerush Rider
1x Gisela, Blade of Goldnight
1x Iona, Shield of Emeria
1x Lightning Mauler
1x Mana-Charged Dragon
1x Master of Cruelties
1x Mother of Runes
1x Oros, the Avenger
1x Razorjaw Oni
1x Resolute Archangel
1x Rune-Scarred Demon
1x Shattered Angel
1x Tariel, Reckoner of Souls

1x Anguished Unmaking
1x Bathe in Light
1x Congregate
1x Crackling Doom
1x Master Warcraft
1x Orim's Thunder
1x Path to Exile
1x Return to Dust
1x Sulfurous Blast
1x Swords to Plowshares
1x Wrecking Ball

1x Necropotence
1x Palace Siege
1x Righteous Cause
1x Stranglehold
1x Vow of Duty
1x Vow of Lightning
1x Vow of Malice

The Vows could be removed for:

Demonic Tutor
Diabolic Tutor
Grim Tutor

brandonsperry25 on *HELP* Vampires first EDH deck tribal

1 month ago

Dragonskull Summit and Unclaimed Territory might be good cards you can use in place of some of the shock lands. I understand the utility of a shock land, but have never been a fan of pinging myself every time I want to use a land for mana. I tend to use lands that benefit me if they are coming in tapped like Akoum Refuge, Bloodfell Caves and Scoured Barrens. Temple of the False God might warrant a spot in this deck.

Transguild Promenade and Rupture Spire may also be some better options for you as well.

I agree with enpc suggesting lowering your lands down to about 37. I run Edgar Markov comfortably on 37. You could also include Rakdos Cluestone, Boros Cluestone and Orzhov Cluestone for both mana and card draw.

And then with some of the life gain you are running, I will always suggest Sanguine Bond and Exquisite Blood for the combo. It's a staple in most vampire decks.

Hope some of my suggestions helped!

mollycat on HELP ME PLZ

2 months ago

Ok ok so, i have a commander deck with Karrthus, Tyrant of Jund as the commander. The deck itself has functioned pretty well up until recently, i have been getting completely rekt early game. Do keep in mind i have not been playing long and do not have a great understanding of cards or of a good build, in fact this is the first deck i have ever built. All i really need help with is early game because dinos have been destroying me as of late. The deck is built as follows:i have no clue what im doing dragons

JamerzGamerz on

4 months ago

Akoum Refuge and Transguild Promenade are not standard legal.

StopShot on Its Beautiful, I even Cried a bit.

6 months ago

Your deck can't run Akoum Refuge, Bloodfell Caves, Dismal Backwater, Jungle Hollow, Jwar Isle Refuge, and Scoured Barrens, because they all have mana symbols outside of your commander's color identity. Color identity also applies to mana symbols in the card description as well.

If you really are set on lots of life-gain for cheap I'd recommend Ivory Tower and Bloodchief Ascension since having a hand of 50 lands is 45+ life gain with Ivory Tower and your commander already puts quest counters on bloodchief ascension since it forces your opponents to lose life per upkeep.

As an alternate win-condition you can add Mindcrank which goes infinite with Bloodchief Ascension once the Ascension has all its quest counters.

Penthoplayer on Nekusar, the Mindrazer

6 months ago

MRDOOM3 I don't see anything about this being competitive, but you are right about the wheel effects. I'd add Winds of Change, too.

Also, in three colors, basic lands won't get there. Obviously the best lands would be too expensive, so the best budget options would be ones like Akoum Refuge, Sulfur Falls, and Dimir Guildgate. Stay away from Transguild Promenade and Rupture Spire, though. They're pretty bad.

Chromatic Lantern, City of Brass, and Mana Confluence (I know, it's a bit higher budget) are all good mana fixers as well.

Jace Beleren would be good, + with Nekusar and - without.

Load more