Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
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Steam Augury Discussion
1 week ago
I like your point as per the Sorcery vs Instant, good advice.
2 weeks ago
replace Inside Out with Exquisite Firecraft, you also might want to consider Izzet Charm , Mizzium Skin , and Steam Augury. Steam Augury is great for draw and also putting spells into the graveyard to pump up Enigma Drake and Spellheart Chimera. Mizzium Skin is a great way to protect your creatures from removal and also can be used just for the health to trade. Izzet Charm is just great because of its flexability.
2 weeks ago
Thanks for suggestions ramstutz,
I am currently busy so I won't write out all the cards, but I've read through your comment and thought about them, but only card I would maybe include is Vapor Snag, it is also in my maybeboard already so I am planning to test it.
Pretty much all the cards that you typed out, I have responded in comments bellow and in archive so if you wanna read my opinion on them you can scroll down in archive.
2 weeks ago
Steam Augury, Electrolyze, and Mana Leak seem too expensive/inefficient manawise in my opinion. Rather than play late game with the augury, maybe a budget worthy card like Assault Strobe or Temur Battle Rage to give those three drops (minus Guttersnipe) next turn kill capabilities using double-strike. Electrolyze is great tempo, but if your primary focus turn three is more getting your priority creatures out, it may be better spent with something like Peek, Forked Bolt, or Vapor Snag, that way you can either see what you're up against in order to best use your counter spells, stall your opponents until you get to a winnable position, or simply disrupt the same as Electrolyze early game but without the cantrip. Mana leak is great, but if you're using it for protection, something like Apostle's Blessing (you don't need white!), Dispel, Stubborn Denial, or even Spell Pierce are more cost effective mana wise, plus apostle can be used to make creatures unblockable in certain situations, making it pretty versatile.
I love Izzet Charm, but I don't think 4 is an appropriate number. 2 or 3 would allow you to free up slots for some budget, mana-cheap spells that still pack a punch!
If pyromancer is on the cusp of too expensive, maybe Delver of Secrets Flip or even Monastery Swiftspear are considerable. These cards are great in this kind of deck, not so much as they are capable of ending games quickly, but that your opponents can never count them out. You can often count on Delver to eat a removal spell early game, or your swiftspear to be the deciding factor in close games. Hitting early and often keeps your eggs from being all in one basket.
Land is the worst part of multicolored budget decks, but Shivan Reef is the best answer in order to maintain a quick, competitive edge against those $500 decks without spending THAT much money. They're like paying a finger instead of an arm and a leg. Still sucks, but even a one/two of can really help consistency.
Everything else I can think of, especially regarding serum visions and faithless looting, has already been mentioned. Best of luck!
2 weeks ago
Thanks for the suggestion Sandwitcher,
I have played the Rise from the Tides when I first made this deck, but I soon realized its too slow, the tokens coming in the game tapped makes it too slow since you just die after you play it.
Peek is more budget friendly card draw, I might try it when I get my hands on the card.
Thanks again for your comment.
2 weeks ago
Nice deck, love the idea of "double" using cards - casting first, then in graveyard it counts again. i have build similar, even more budget friendly deck, but based around Rise from the Tides.
My suggestion is to replace Steam Augury with Pieces of the Puzzle as its cheaper and you are the one deciding which card to keep and which but in grave. Also Peek proved to be really useful, the look at opponent hand will give you great advantage when you are playing control.
3 weeks ago
Gitaxian Probe is good addition to the deck, unfortunately it is not modern legal.
thanks again for the comments.
3 weeks ago
Just to elaborate a bit on the last comment regarding Steam Augury. I personally never liked cards that allow your opponents to be able to decide what happens. The reason being, on the surface it sounds like a "pick your poison" type of card, which is nice, but when actually applied you are still giving your opponent the advantage because you're allowing them to have a say in what they feel they may be more likely to deal with. As Darsul said too, if you're casting Steam Augury, you've already lost. Meaning turn 4 is really when this deck should be capable of beginning to swing for heavy damage, and casting SA for card advantage at this point will put you behind since you won't be able to pump your drake or chimera with a bunch of low cost spells at this point. Epic Experiment on the other hand, is an effective closer and on top of that it does synergize well with your deck by allowing you to cast cards for their effect and get the graveyard bonus. It can have insane results and prove to be a viable win condition, but it won't always hit like you'd expect. Regardless, I would recommend running one to two copies of it.
By the way, thoughts on Gitaxian Probe? It can be used as a cheaper alternative to the Manamorphose suggestion essentially since it can result in a free draw, except you'd have to pay 2 life for the "free" cost but you'd also be able to see your opponent's hand and one blue mana can be spent for the phyrexian mana cost instead if you don't want to Shock yourself. It's a lot cheaper in comparison, but it's still above that $1 per card maximum you were trying to go for. Still something to consider though as an option to quickly sift through the top of your deck while putting instants and sorceries into your graveyard.