Dictate of Kruphix

Legality

Format Legality
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx Rare
Promo Set Rare

Combos Browse all

Dictate of Kruphix

Enchantment

Flash.

At the beginning of each player's draw step, that player draws an additional card.

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Dictate of Kruphix Discussion

Brandamn on Turns like Wildfire

1 week ago

I agree with needing some mining this was just a rough draft for the deck and yeah must of clicked the wrong card haha. And with Wildfire Eternal out Temporal Mastery isn't dead anymore as you can cast it for free. Honestly I thought I added Dictate of Kruphix phone most have went stupid.

Oloro_Magic on Turns like Wildfire

1 week ago

So unfortunately Time Walk is banned in everything, I think you meant Time Warp.

I love seeing another player trying out turns, especially in the UR combo which has some interesting interactions. One thing I will point out though is that you need mine effects, 4 Dictate of Kruphix at the very least, and then maybe even Howling Mine, though I think with UR there is a serious opportunity to use As Foretold, a card that I have been testing in turns.

I would go down a Temporal Mastery as it is a dead card in had, and go down the World at War, add a couple As Foretold to double down on the free spell strategy, and you must make some room for a mine effect as you can't rely on top decking Ancestral Vision every time you need it, a mine effect will give you more options.

As far as the manabase goes, I think you need Mikokoro, Center of the Sea. In turns Mikokoro is a game changer as it can provide you with an extra draw and turns deck are mainly blue to start with.

Good luck with the deck!

frusciante7 on How to put as many ...

2 weeks ago

All these suggestions are ok I guess, but most of the time drawing you 3 to 8 cards (if you assume you can cast a huge Rev/BSZ). Howling Mine's good though. Dictate of Kruphix is also a long-term card advantage plan in Blue.

I would find it absolutely amazing if you could make it work with Treasure Hunt and a sh*tload of lands :) then you could get like 15 lands and swing for the kill!

If you don't know Seismic Swans, go check it out before you start brewing ;)

GabeCubed on How to put as many ...

2 weeks ago

Concentrate is a good one then. As is Treasure Cruise, for casual at least. Also Dictate of Kruphix.

greyninja on Friendly Fat F***

4 weeks ago

@maxon, I like the extra turns bit. It needs more irl playtesting, but yea it's fun

I figured you can take advantage of the card draw in two ways; cast them on an opponent's turn (Dictate of Kruphix, Leyline of Anticipation), or take more turns! Casting Howling Mine into Time Warp is great. Add in effects like Helm of Awakening, Sapphire Medallion, and Baral, Chief of Compliance and you're cookin'

My favorite is Lighthouse Chronologist. For nine mana you get a lot of turns lol. He usually dies pretty quick though shrugs but nine mana is very achievable in edh

I used to run Tomorrow, Azami's Familiar in my animar build to dig for combo pieces. I'll absolutely consider it! Thanks!

jimmynitos on Kami of the Rising Tides II: THE SECOND WAVE

4 weeks ago

The group draw spells I remember are Font of Mythos, Horn of Greed, Howling Mine, Temple Bell, Fascination, Prosperity, Skyscribing, Windfall and Dictate of Kruphix.

For the graveyard recursion, Cranial Archive and Quest for Ancient Secrets may help.

I have a Kami deck myself that punishes people for having cards in hand, if you want, feel free to look for ideas.

bushido_man96 on Control deck?

1 month ago

I'd recommend Oloro, Ageless Ascetic and going pillowfort, and has that in spades. Cards like Propaganda, Ghostly Prison, No Mercy, Island Sanctuary, War Tax, etc, paired with some artifacts like Silent Arbiter and Crawlspace will help keep you safe while you set up shop. I know I'm missing some others, but those are just a few to start with. and can set you up with card draw with cards like Necropotence, Rhystic Study, Phyrexian Arena, Dictate of Kruphix, and Consecrated Sphinx. I also think Soothsaying is an under-appreciated and under-played card. And if you go with Urborg, Tomb of Yawgmoth + Cabal Coffers or Serra's Sanctum, especially if the deck is enchantment heavy, or add in Enchanted Evening, you could get a lot of value out of Soothsaying during the last end step before your turn starts. You could set the top 5 cards of your library pretty easily. Add to that the counterspells available in blue, and the board wipes that white and black offer, you would probably have a pretty good start. You could also consider giving the old Attunement + Replenish combo a go as well.

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