Waste Not

Waste Not

Enchantment

Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.

Whenever an opponent discards a land card, add to your mana pool.

Whenever an opponent discards a noncreature, nonland card, draw a card.

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Trade

Have (1) Azdranax
Want (1) WillPhil99

Printings View all

Set Rarity
Arena Cards (ARENA) Rare
Commander 2016 (C16) Rare
Magic 2015 (M15) Rare

Combos Browse all

Tokens

Legality

Format Legality
Historic Legal
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Arena Legal
Pioneer Legal
Block Constructed Legal
2019-10-04 Legal
Oathbreaker Legal
Legacy Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Latest Decks as Commander

Waste Not Discussion

Subtlety on Mono Black Pox Control

1 hour ago

The_Legionarre Yes i thought of that but consistency won.. :D

RNR_Gaming Yes its similar but with more cruelty in. ;) And it is not the only WinCon. I already have Waste Not on sideboard.

Ensnaring Bridge is vulnerable to artifact destruction so i don't prefer it for now.

Funeral Charm is good instant discard or x/1 creature removal for decks with Birds of Paradise or Noble Hierarch.

What do you suggest to remove for some copies of Charm?

Thanks both of you for your feedback.

RNR_Gaming on Mono Black Pox Control

15 hours ago

Looks really similar to an 8 rack deck. Maybe Waste Not, The Rack, Funeral Charm, and Ensnaring Bridge could be some good includes :]

Hydrabagel on

1 day ago

When I have some more money ill definitely look into Glimpse the Unthinkable, Mesmeric Orb and Fraying Sanity; as for fetchlands, it's a bit expensive for me right now, but otherwise sounds good. I enjoy my enchantments for now as it adds more to the milling and gives me more with Waste Not, even though its using a bit of mana that could be used for more milling. Thanks for the recommendations though, been really effective with my friends who are all relatively as new as I am, so I won't go too overboard with it yet, lol. And yea, ill change the name, I didnt think much about the difference between milling and discarding but it's good to differentiate between them.

DragonSliver9001 on

1 day ago

this looks kinda slow for modern and a lot of your cards have high cmc. a mana cost of 5 for a card that doesn't provide immediate impact on board state is considered really expensive in modern.

you're missing a lot of the best mill cards, and Liliana's Caress and Waste Not seem like odd choices since you have almost no discard effects.

Undead Alchemist is gonna be useless as your only zombie. you also need dual lands like fetches, shocks, and checklands.

finally, keep in mind that modern is a brutal format that is by no means unfamiliar with graveyard synergy, making mill not a great strategy for modern. you'll be helping out dredge decks, fueling Snapcaster Mages, and pumping up Tarmogoyfs. modern is a format where Emrakul, the Aeons Torn can come at you on turn 3 with haste.

lukeanto on Rankle's Discard Fest!

1 month ago

Azeworai OMG dude thank you very much for your feedback!!!....really useful info here: i didnt put any ramp artifacts cause i didnt think theyll be necessary to be honest, but i havnt had the chance to test the deck either so, dunno for sure. Although there are some ramp in the deck such as Cabal Stronghold Crypt Ghast Magus of the Coffers and rituals,like a said dunno how effective they can be yet so... I avoided put discard spells cause i wanted to be a bit diffent , i do have some to add in case this build doesnt work properly such as Vicious Rumors Duress Blackmail etc. the idea behind Mind Slash is to sac zombie tokens you create with Waste Not Liliana's Reaver and Bone Miser... I do realise the deck still need some sharpening so, ill see how i can improve it having in mind your advide...thanks dude!

Phostration on Just Follow the Trail... wait wrong cycling

1 month ago

Barbarian_Sun_Pope Your suggestions would probably make the deck better! But I really want to keep with the theme of cycling as much as I can, that way cards like Flourishing Fox and Valiant Rescuer can proc. Otherwise Waste Not would be way better in combination with the cards that me both players discard. Rielle, the Everwise is actually super cool but I don't want to add another color :(

Barbarian_Sun_Pope on Just Follow the Trail... wait wrong cycling

1 month ago

Have you considered wheel type effects such as Fateful Showdown or Dark Deal. Your deck seems well suited for it with Archfiend of Ifnir, Bag of Holding, and Bone Miser. These effects also combo well with Rielle, the Everwise. Speaking of the Miser, do you think Waste Not might be a better/cheaper alternative to the Miser?

SynergyBuild on Staples of the Format

1 month ago

Key Cantrips:

Ponder, Preordain, Brainstorm, Gitaxian Probe

Key Draw:

Mystic Remora, Rhystic Study, Sylvan Library, Dark Confidant, Ad Nauseam, Mindblade Render, Oakhame Adversary, Waste Not, Notion Thief, Sensei's Divining Top

Key Wheels:

Wheel of Fortune, Windfall, Timetwister, Dark Deal

Key Tutors:

Enlightened Tutor, Mystical Tutor, Vampiric Tutor, Demonic Tutor, Gamble, Worldly Tutor, Lim-Dul's Vault, Eladamri's Call

Key Recursion:

Yawgmoth's Will, Underworld Breach, Noxious Grasp, Reap, Eternal Witness

Key Mana Rocks:

Mana Crypt, Sol Ring, Mox Diamond, Chrome Mox, Lotus Petal, Mox Opal, Mox Amber, Mana Vault, Grim Monolith, Basalt Monolith, Arcane Signet, Fellwar Stone, the Signets and Talismans, Mind Stone, and Thought Vessel

Key Mana Dorks:

Deathrite Shaman, Birds of Paradise, Noble Hierarch, Avacyn's Pilgrim, Elves of Deep Shadow, Elvish Mystic, Llanowar Elves, Fyndhorn Elves, Arbor Elf, Boreal Druid, Bloom Tender, Priest of Titania, Faeburrow Elder

Key Mana Ramp (Other):

Dockside Extortionist, Kinnan, Bonder Prodigy, Smothering Tithe, Carpet of Flowers, Curse of Opulence, Derevi, Empyrial Tactician, Wild Growth, Dark Ritual, Cabal Ritual

Key Stax/Hate:

Collector Ouphe, Notion Thief, Ashiok, Dream Render, Narset, Parter of Veils, Null Rod, Linvala, Keeper of Silence, Cursed Totem, Grafdigger's Cage, Chains of Mephistopheles, Rest in Peace, Aven Mindcensor, Drannith Magistrate

Key Blue Countermagic:

Swan Song, Spell Pierce, Flusterstorm, Miscast, Dispel, Force of Will, Force of Negation, Mental Misstep, Fierce Guardianship, Pact of Negation, Mana Drain, Dovin's Veto, Drown in the Loch, Counterspell

Key Non-Blue Countermagic:

Silence, Veil of Summer, Autumn's Veil, Red Elemental Blast, Pyroblast, Deflecting Swat

Key Removal:

Chain of Vapor, Swords to Plowshares, Nature's Claim, Dismember, Fatal Push, Vandalblast, Winds of Abandon, Cyclonic Rift, Gilded Drake, Oko, Thief of Crowns, Legacy's Allure, Abrade, Abrupt Decay, Assassin's Trophy, Drown in the Loch, By Force, Shattering Spree, Natural State

Key Wincons:

Demonic Consultation, Tainted Pact, Thassa's Oracle, Jace, Wielder of Mysteries

Lands are Fetches, Horizon Duals, Og Duals, Shocks, Pain lands, sometimes triomes, sometimes the castles. Command Tower, City of Brass, Mana Confluence, Exotic Orchard, Forbidden Orchard, Gemstone Caverns, Gemstone Mine, Ancient Tomb, Gaea's Cradle, Wirewood Lodge, Mystic Sanctuary

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