|Commander / EDH||Legal|
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|Commander 2016 (C16)||Rare|
|Magic 2015 (M15)||Rare|
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Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add to your mana pool.
Whenever an opponent discards a noncreature, nonland card, draw a card.
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Waste Not Discussion
3 days ago
zAzen7977 GoblinsBeatElves Thank you all for the suggestions! I think I'm going to pick up a couple Thoughtseize now to deal with more specific threats early on. I've always loved Duress also as a cheaper but not as effective option.
Was considering trying out Waste Not too as it would give added value to everything this deck does if you can get it out early.
6 days ago
While a mill deck in commander is hard to create, as most of the usable/good mill cards target, it is a lot of fun to play. Discard is a little easier, but not by much. Also, the best colour combination for this type of deck is U/B and Atraxa has two extra colours that don't really help as well as her ability not synergising very well with mill or discard. Anyway, you asked and I shall try to deliver.
First the milling essentials: Glimpse the Unthinkable is the best mill spell bar none and is required. Secondly Increasing Confusion is quite good for commander, as mana totals will get quite large. Thirdly, Mind Funeral is great, as is Mind Grind. Fourthly, Mind Sculpt and Tome Scour mill for 7 and 5 respectfully, which is not too great, so only run them if you feel like that small amount of mill is extremely useful. Fifth, Hedron Crab is a great one drop due to the mill 3 per land you drop. Also, speaking of one drops, Jace's Phantasm is a good creature that soon becomes great with mill and discard. Sixth, Nemesis of Reason is stupidly good as it mills 10 per attack! It doesn't even need to cause damage! Startled Awake Flip is a nice mill spell and recurs too. Another great creature, and my recommended commander, is Szadek, Lord of Secrets. His milling will get massive really fast. All you need to do is get him in unblocked. Use Rogue's Passage or Whispersilk Cloak. Some good beaters are Consuming Aberration and Sewer Nemesis. If you don't care about price, then Jace, the Mind Sculptor is awesome, but if budget is a thing Jace Beleren is a nice cheap replacement. Now onto the milling combos! Traumatize and Fraying Sanity completely destroy an opponent, as does Keening Stone and Fraying Sanity. Archive Trap and Ghost Quarter are great together, as is Maralen of the Mornsong and Archive Trap. Also, Ghost Quarter helps get rid of land for Mind Funeral and Mind Grind. Lastly, Jace's Erasure and any card draw is quite nice. Thats about it for mill, now onto discard!
First off you need Waste Not. It is beautiful. The Rack works when you have made them discard down to 2 or less, which is one of your goals. Quest for the Nihil Stone and Shrieking Affliction are like The Rack - dealing small damage when opponents don't have hands. Liliana's Caress and Megrim do small amounts of damage per discarded card, which is nice. Bottomless Pit helps keep opponents hands empty, as does Necrogen Mists. Oppression is awesome, as is Painful Quandary, and both together is god-tier. Underworld Dreams is nice little 'screw you' after they loose their hands. Jin-Gitaxias, Core Augur murders everyone but you late game. Nath of the Gilt-Leaf is goddamn beautiful and breaks even more when you have Sadistic Hypnotist, Nezumi Bone-Reader and/or Mind Slash out. Another awesome combo is Mindcrank plus Bloodchief Ascension with three counters and any discard to an opponent means you kill them. With Dark Deal or similar you win. While these two things are great and all, you need some utility and a way to keep you alive when you suddenly become the target.
To stay alive, you need some pillowforts like Propaganda and Ghostly Prison. Cards like Frozen AEther and Kismet will help keep the opponent's board from becoming too overwhelming and Standstill will prevent spells for a small while. Psychic Spiral is another great spell that gets back all of your mill spells and it also mills an opponent for a little too. Talrand, Sky Summoner is fun with all the spells you are slinging, and he provides an alternate win condition. Another alternate win is through infection. Cards like Flesh-Eater Imp, Hand of the Praetors, Phyrexian Crusader, Phyrexian Juggernaut, Necropede, Putrefax, Plague Stinger and Corpse Cur all win you the game when they deal 10 damage to an opponent. Also, Skithiryx, the Blight Dragon is a good option but is quite expensive. Cards like Giant Growth make you win harder. Infect is where Atraxa shines due to the added poison counters to each opponent every time you finish your turn. Adding Contagion Engine might even make your opponents scoop.
Good God, that is a big slab of writing. Here is a deck list I made for you: Atraxa makes you loose your mind!. Tell me what you think!
1 week ago
Thanks a lot Dumgoldfish124, I forgot carress and Megrim trigger per discard. I've been thinking of making the deck more discard oriented with cards like Waste Not. I did wind up taking out Keiga, the Tide Star for Cruel Ultimatum because I agree on the flavor necessity.
2 weeks ago
tiagompm, thanks for the comment!
I didn't include Waste Not because milling moves cards from the library to the graveyard, while Waste Not's effect refers to opponents discarding cards, and thus moving cards from the hand to the graveyard. The only card that does this in my deck is Jace's Archivist, that I included to draw (discarding is a side effect here).
2 weeks ago
Nice deck! To ramp with many ways i think in Waste Not. Brutal card...
2 weeks ago
I'd think the idea of making your opponent draw could be useful. Problem is that in multiplayer you have to discard a card per player to keep the hand control.
Adding: - Psychic Possession: To make it so their draw is your draw. - Compulsive Research: To make them draw/discard more like Wistful Thinking - Abyssal Nocturnus: To benefit from them discarding, Where casting Wistful Thinking gives it a +8/+8 or Compulsive Research a +4/+4. because of its per card. - Abyssal Specter: To add more board presence and discard. - Devastation Tide/Displacement Wave/Evacuation: To gain control of the board to flow back into discarding. - Waste Not: Win condition with discard. - Megrim: Bonus damage per discard. - Shrieking Affliction: WIN CONDITION!
3 weeks ago
Played with this deck against my friend's aggro burn deck. I had to side board in the Drown in Sorrow and sub out the Necrogen Mists. Needed the speed and to take care of the early attackers. he was fast enough to get his early spells out before i was able to empty his hand with Raven's Crime and Thoughtseize. Before I had the Thoughtseize i was able to cast Waste Not. Which gave me card advantage to pull lands, 2 Hypnotic Specter, Nezumi Shortfang for damage and hand control. I won with 10 life to spare. So in the end he top decked badly and I walked away without having to use the Drown in Sorrows.