|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Magic 2015 (M15)||Rare|
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Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add to your mana pool.
Whenever an opponent discards a noncreature, nonland card, draw a card.
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|Have (21)||Ashy , ZombieFood , CoolBeansBrattah , ChrisH , , IRNMN , Ellyreia , knto , Nemesis , dplerner , mziter501 , zn.tportlock , thetechzombie , ironax , HydraOoze , buildingadeck , brokendwarf , Sparky41 , rockleemyhero , Big-Foot , Justinaut|
Waste Not Discussion
9 hours ago
2 days ago
Just saw how you link cards, whoops
Those were the ones I wanted to swap in, wanted to keep the budget kinda low but I'm willing to throw in a few extra bucks
4 days ago
I changed a few things about the deck. Mainly I removed a lot of 1offs to streamline the draw. I had 3 different 3-4 mana zombies that buff all other zombies with +1/+1 and different effects, which are now all death barons etc.
I thought about adding the discard effects, but I feel bad adding Liliana Vess when I exile every creature card from their graveyard via Undead Alchemist. Waste Not is a really cool card, but I don't think I have enough removal instants to make running multiple copies worth it. Instead I found Reins of Power and added that in.
4 days ago
Needs some more win cons and consistency, I would consider
While not all of your wheeling effects cause discard, enough do to cause these cards to have serious value.
1 week ago
Waste Not would be a huge card in this deck.
1 week ago
1 week ago
yes, crawler was in the infant stages of this list along with other slow creatures like Jace's Archivist
nekusar definitely does have a bounty on his head a majority of the time, which is why I run a decent amount of countermagic and control/permission
like most "efficient" edh decks, this deck does not require the use of its commander to win effectively, and he is often used as a blocker, or I simply cast him when my opponents are tapped out or when i have a counterspell in hand and can protect him enough to start wheeling, but he certainly does get answered more than the other cards in the deck, but i dont need to cast him to be able to kill opponents with mill or damage from cards like Chains of Mephistopheles, Underworld Dreams or Liliana's Caress
generally, the most trouble i have had is from selesyna or creature combo decks, since I run a very limited amount of potential blockers, and being spell-central renders me weak to token swarm, which is the main reason I run mainly utility creatures and a lot of creature answers like Evacuation, Damnation, Toxic Deluge, Cryptic Command or Rakdos Charm, and in the earlier stages i ran things such as Propaganda and Crawlspace, and Torpor Orb
secondly, I've found that Aura Shards or Bane of Progress effects really gimp the deck, since outside of nekusar himself a lot of my wheel value comes from artifacts and enchantments such as Dream Halls, Waste Not, Underworld Dreams, Teferi's Puzzle Box, or mana rocks, also hoser cards such as Spirit of the Labyrinth can stop wheels, and since grixis lacks any real form of enchantment removal, I will have to rely only on countermagic or bounce to answer aura shards or the like
other than hatebears, token swarm and stax effects that gimp spell decks such as Nether Void being my main weakness, I also find that wheeling a lot enables the HELL out of flashback or reanimator decks like Kess, Dissident Mage, Sedris, the Traitor King, or Sidisi, Brood Tyrant, due to wheels filling up graveyards relatively fast.
to combat this, i run graveyard hate such as Rakdos Charm and Bojuka Bog, and previously,Leyline of the Void. the reason being that when i wheel multiple times and they have a large graveyard with threats like Golgari Grave-Troll and Past in Flames, i can then exile those threats, which then allows me to cast Timetwister for maximum advantage as I shuffle away 50 cards while they get zero
essentially the main weaknesses of a wheel spell deck would be decks that take advantage of wheel effects or my lack of blocks, so creature heavy, reanimator, or stax decks usually give me trouble with combat damage, graveyard recursion, and combo denial respectively.
hope that was informative enough!